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Moved implementation of Rectangle to here.
Added Polygon svn path=/trunk/; revision=4360
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reactos/lib/gdi32/objects/fillshap.c
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reactos/lib/gdi32/objects/fillshap.c
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#ifdef UNICODE
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#undef UNICODE
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#endif
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#undef WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <ddk/ntddk.h>
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#include <win32k/kapi.h>
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BOOL
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STDCALL
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Polygon(HDC hDC,
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CONST POINT *lpPoints,
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int nCount)
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{
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return W32kPolygon(hDC, (CONST PPOINT)lpPoints, nCount);
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}
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BOOL
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STDCALL
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Rectangle(HDC hDC,
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int LeftRect,
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int TopRect,
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int RightRect,
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int BottomRect)
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{
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return W32kRectangle(hDC, LeftRect, TopRect, RightRect, BottomRect);
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}
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