started working on generation of msvc2kX project files. THESE ARE NOT CORRECT. Right now its just a copy of the existing msvc6 generation code. It will generate a *.sln and *.vcproj files however they are still in the old format.

svn path=/trunk/; revision=17827
This commit is contained in:
Steven Edwards 2005-09-13 03:46:22 +00:00
parent 5b89cb0136
commit e9a29bad13
4 changed files with 895 additions and 74 deletions

View file

@ -30,8 +30,6 @@
using namespace std;
char get_key(char *valid,char *prompt); //FIXME
bool spawn_new(const string& cmd); //FIXME
void gen_guid();
static class MSVCFactory : public Backend::Factory
@ -56,59 +54,36 @@ MSVCBackend::MSVCBackend(Project &project,
void MSVCBackend::Process()
{
//bool exec = false;
//const char rbuild_mingw[] = "output-i386\\tools\\rbuild\\rbuild.exe mingw";
string filename = ProjectNode.name + ".dsw";
string filename_dsw = ProjectNode.name + ".dsw";
string filename_sln = ProjectNode.name + ".sln";
printf ( "Creating MSVC workspace: %s\n", filename.c_str() );
printf ( "Creating MSVC workspace: %s\n", filename_dsw.c_str() );
printf ( "Creating MSVC workspace: %s\n", filename_sln.c_str() );
ProcessModules();
m_dswFile = fopen ( filename.c_str(), "wb" );
m_dswFile = fopen ( filename_dsw.c_str(), "wb" );
m_slnFile = fopen ( filename_sln.c_str(), "wb" );
if ( !m_dswFile )
{
printf ( "Could not create file '%s'.\n", filename.c_str() );
printf ( "Could not create file '%s'.\n", filename_dsw.c_str() );
return;
}
_generate_wine_dsw ( m_dswFile );
#if 0
m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;
m_devFile << "# Visual C++ Express 2005" << endl;
m_devFile << "# FIXME Project listings here" << endl;
m_devFile << "EndProject" << endl;
m_devFile << "Global" << endl;
m_devFile << " GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;
m_devFile << " Debug|Win32 = Debug|Win32" << endl;
m_devFile << " Release|Win32 = Release|Win32" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;
m_devFile << " #FIXME Project Listings Here" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(SolutionProperties) = preSolution" << endl;
m_devFile << " HideSolutionNode = FALSE" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << "EndGlobal" << endl;
m_devFile << endl << endl;
#endif
if ( !m_slnFile )
{
printf ( "Could not create file '%s'.\n", filename_sln.c_str() );
return;
}
_generate_sln ( m_slnFile );
fclose ( m_dswFile );
// The MSVC build still needs the mingw backend.
//ProcessModules();
fclose ( m_slnFile );
printf ( "Done.\n" );
/*cout << "Don't expect the MSVC backend to work yet. "<< endl << endl;
if(get_key("yn","Would you like to configure for a Mingw build as well? (y/n)") == 'y')
{
exec = spawn_new(rbuild_mingw);
if (!exec)
printf("\nError invoking rbuild\n");
}*/
}
void MSVCBackend::ProcessModules()
@ -118,7 +93,8 @@ void MSVCBackend::ProcessModules()
Module &module = *ProjectNode.modules[i];
this->_generate_dsp ( module );
gen_guid();
this->_generate_vcproj ( module );
// gen_guid();
/*for(size_t k = 0; k < module.non_if_data.files.size(); k++)
{
@ -222,35 +198,6 @@ void MSVCBackend::OutputFolders()
#endif
}
char get_key(char *valid,char *prompt)
{
int ch,okay;
while (1) {
if (prompt) printf("%s ",prompt);
fflush(stdout);
while (ch = getchar(), ch == ' ' || ch == '\t');
if (ch == EOF) exit(1);
if (!strchr(valid,okay = ch)) okay = 0;
while (ch = getchar(), ch != '\n' && ch != EOF);
if (ch == EOF) exit(1);
if (okay) return okay;
printf("Invalid input.\n");
}
}
bool spawn_new( const string& cmd )
{
string command = ssprintf (
"%s",
cmd.c_str (),
NUL,
NUL );
int exitcode = system ( command.c_str () );
return (exitcode == 0);
}
std::string
MSVCBackend::DspFileName ( const Module& module ) const
{
@ -258,3 +205,11 @@ MSVCBackend::DspFileName ( const Module& module ) const
ReplaceExtension ( module.GetPath(), ".dsp" )
);
}
std::string
MSVCBackend::VcprojFileName ( const Module& module ) const
{
return DosSeparator(
ReplaceExtension ( module.GetPath(), ".vcproj" )
);
}

View file

@ -54,6 +54,7 @@ class MSVCBackend : public Backend
void OutputFileUnits();
std::string DspFileName ( const Module& module ) const;
std::string VcprojFileName ( const Module& module ) const;
std::vector<FileUnit> m_fileUnits;
std::vector<std::string> m_folders;
@ -61,13 +62,12 @@ class MSVCBackend : public Backend
int m_unitCount;
FILE* m_dswFile;
FILE* m_slnFile;
// functions in msvcmaker.cpp:
void _generate_dsp ( const Module& module );
void _generate_dsw_header ( FILE* OUT );
void _generate_dsw_project (
FILE* OUT,
const Module& module,
@ -75,9 +75,14 @@ class MSVCBackend : public Backend
const std::vector<Dependency*>& dependencies );
void _generate_dsw_footer ( FILE* OUT );
void _generate_wine_dsw ( FILE* OUT );
// functions in vcprojmaker.cpp:
void _generate_vcproj ( const Module& module );
void _generate_sln_header ( FILE* OUT );
void _generate_sln ( FILE* OUT );
};
#endif // __DEVCPP_H__
#endif // __MSVC_H__

View file

@ -0,0 +1,856 @@
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
#include <string>
#include <vector>
#include <stdio.h>
#include "msvc.h"
using std::string;
using std::vector;
void
MSVCBackend::_generate_vcproj ( const Module& module )
{
size_t i;
// TODO FIXME wine hack?
const bool wine = false;
string vcproj_file = VcprojFileName(module);
printf ( "Creating MSVC2K5 project: '%s'\n", vcproj_file.c_str() );
FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );
vector<string> imports;
for ( i = 0; i < module.non_if_data.libraries.size(); i++ )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
string module_type = Right(module.GetTargetName(),3);
bool lib = (module_type == "lib");
bool dll = (module_type == "dll");
bool exe = (module_type == "exe");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
bool console = exe; // FIXME: Not always correct
// TODO FIXME - not sure if the count here is right...
int parts = 0;
const char* p = strpbrk ( vcproj_file.c_str(), "/\\" );
while ( p )
{
++parts;
p = strpbrk ( p+1, "/\\" );
}
string msvc_wine_dir = "..";
while ( --parts )
msvc_wine_dir += "\\..";
string wine_include_dir = msvc_wine_dir + "\\include";
//$progress_current++;
//$output->progress("$dsp_file (file $progress_current of $progress_max)");
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string vcproj_path = module.GetBasePath();
vector<string> c_srcs, source_files, resource_files, includes;
vector<const IfableData*> ifs_list;
ifs_list.push_back ( &module.non_if_data );
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
ifs_list.pop_back();
// TODO FIXME - refactor needed - we're discarding if conditions
for ( i = 0; i < data.ifs.size(); i++ )
ifs_list.push_back ( &data.ifs[i]->data );
const vector<File*>& files = data.files;
for ( i = 0; i < files.size(); i++ )
{
// TODO FIXME - do we want the full path of the file here?
string file = string(".") + &files[i]->name[vcproj_path.size()];
source_files.push_back ( file );
if ( !stricmp ( Right(file,2).c_str(), ".c" ) )
c_srcs.push_back ( file );
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
const vector<Include*>& incs = data.includes;
for ( i = 0; i < incs.size(); i++ )
{
string path = Path::RelativeFromDirectory (
incs[i]->directory,
module.GetBasePath() );
includes.push_back ( path );
}
}
// TODO FIXME - we don't include header files in our build system
//my @header_files = @{module->{header_files}};
vector<string> header_files;
// TODO FIXME - wine hack?
/*if (module.name !~ /^wine(?:_unicode|build|runtests|test)?$/ &&
module.name !~ /^(?:gdi32)_.+?$/ &&
Right ( module.name, 5 ) == "_test" )
{
source_files.push_back ( module.name + ".spec" );
@source_files = sort(@source_files);
}*/
bool no_cpp = true;
bool no_msvc_headers = true;
// TODO FIXME - wine hack?
/*if (module.name =~ /^wine(?:runtests|test)$/
|| Right ( module.name, 5 ) == "_test" )
{
no_msvc_headers = false;
}*/
std::vector<std::string> cfgs;
cfgs.push_back ( module.name + " - Win32" );
if (!no_cpp)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " C" );
_cfgs.push_back ( cfgs[i] + " C++" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
// TODO FIXME - wine hack?
/*if (!no_release)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " Debug" );
_cfgs.push_back ( cfgs[i] + " Release" );
}
cfgs.resize(0);
cfgs = _cfgs;
}*/
if (!no_msvc_headers)
{
std::vector<std::string> _cfgs;
for ( i = 0; i < cfgs.size(); i++ )
{
_cfgs.push_back ( cfgs[i] + " MSVC Headers" );
_cfgs.push_back ( cfgs[i] + " Wine Headers" );
}
cfgs.resize(0);
cfgs = _cfgs;
}
string default_cfg = cfgs.back();
fprintf ( OUT, "# Microsoft Developer Studio Project File - Name=\"%s\" - Package Owner=<4>\r\n", module.name.c_str() );
fprintf ( OUT, "# Microsoft Developer Studio Generated Build File, Format Version 6.00\r\n" );
fprintf ( OUT, "# ** DO NOT EDIT **\r\n" );
fprintf ( OUT, "\r\n" );
if ( lib )
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Static Library\" 0x0104\r\n" );
}
else if ( dll )
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Dynamic-Link Library\" 0x0102\r\n" );
}
else
{
fprintf ( OUT, "# TARGTYPE \"Win32 (x86) Console Application\" 0x0103\r\n" );
}
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "CFG=%s\r\n", default_cfg.c_str() );
fprintf ( OUT, "!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r\n" );
fprintf ( OUT, "!MESSAGE use the Export Makefile command and run\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\".\r\n", module.name.c_str() );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE You can specify a configuration when running NMAKE\r\n" );
fprintf ( OUT, "!MESSAGE by defining the macro CFG on the command line. For example:\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE NMAKE /f \"%s.mak\" CFG=\"%s\"\r\n", module.name.c_str(), default_cfg.c_str() );
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "!MESSAGE Possible choices for configuration are:\r\n" );
fprintf ( OUT, "!MESSAGE \r\n" );
for ( i = 0; i < cfgs.size(); i++ )
{
const string& cfg = cfgs[i];
if ( lib )
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Static Library\")\r\n", cfg.c_str() );
}
else if ( dll )
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Dynamic-Link Library\")\r\n", cfg.c_str() );
}
else
{
fprintf ( OUT, "!MESSAGE \"%s\" (based on \"Win32 (x86) Console Application\")\r\n", cfg.c_str() );
}
}
fprintf ( OUT, "!MESSAGE \r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# Begin Project\r\n" );
fprintf ( OUT, "# PROP AllowPerConfigDependencies 0\r\n" );
fprintf ( OUT, "# PROP Scc_ProjName \"\"\r\n" );
fprintf ( OUT, "# PROP Scc_LocalPath \"\"\r\n" );
fprintf ( OUT, "CPP=cl.exe\r\n" );
if ( !lib && !exe ) fprintf ( OUT, "MTL=midl.exe\r\n" );
fprintf ( OUT, "RSC=rc.exe\r\n" );
int n = 0;
std::string output_dir;
for ( size_t icfg = 0; icfg < cfgs.size(); icfg++ )
{
std::string& cfg = cfgs[icfg];
if ( icfg )
{
if ( n == 0 )
{
fprintf ( OUT, "!IF \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\r\n" );
}
else
{
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "!ELSEIF \"$(CFG)\" == \"%s\"\r\n", cfg.c_str() );
fprintf ( OUT, "\r\n" );
}
}
bool debug = !strstr ( cfg.c_str(), "Release" );
bool msvc_headers = ( 0 != strstr ( cfg.c_str(), "MSVC Headers" ) );
fprintf ( OUT, "# PROP BASE Use_MFC 0\r\n" );
if ( debug )
{
fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 1\r\n" );
}
else
{
fprintf ( OUT, "# PROP BASE Use_Debug_Libraries 0\r\n" );
}
output_dir = Replace(cfg,module.name + " - ","");
output_dir = Replace(output_dir," ","_");
output_dir = Replace(output_dir,"C++","Cxx");
// TODO FIXME - wine hack?
//if ( output_prefix_dir.size() )
// output_dir = output_prefix_dir + "\\" + output_dir;
fprintf ( OUT, "# PROP BASE Output_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP BASE Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP BASE Target_Dir \"\"\r\n" );
fprintf ( OUT, "# PROP Use_MFC 0\r\n" );
if ( debug )
{
fprintf ( OUT, "# PROP Use_Debug_Libraries 1\r\n" );
}
else
{
fprintf ( OUT, "# PROP Use_Debug_Libraries 0\r\n" );
}
fprintf ( OUT, "# PROP Output_Dir \"%s\"\r\n", output_dir.c_str() );
fprintf ( OUT, "# PROP Intermediate_Dir \"%s\"\r\n", output_dir.c_str() );
if ( dll ) fprintf ( OUT, "# PROP Ignore_Export_Lib 0\r\n" );
fprintf ( OUT, "# PROP Target_Dir \"\"\r\n" );
vector<string> defines;
defines.push_back ( "WINVER=0x0501" );
defines.push_back ( "_WIN32_WINNT=0x0501" );
defines.push_back ( "_WIN32_IE=0x0600" );
defines.push_back ( "WIN32" );
defines.push_back ( "_WINDOWS" );
defines.push_back ( "WIN32" );
defines.push_back ( "_MBCS" );
if ( debug )
{
defines.push_back ( "_DEBUG" );
if ( lib || exe )
{
fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od" );
defines.push_back ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
// TODO FIXME - wine hack?
//defines.push_back ( string("\U") + module.name + "\E_EXPORTS" );
}
}
else
{
defines.push_back ( "NDEBUG" );
if ( lib || exe )
{
fprintf ( OUT, "# ADD BASE CPP /nologo /W3 /GX /O2" );
defines.push_back ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD BASE CPP /nologo /MT /W3 /GX /O2" );
defines.push_back ( "_WINDOWS" );
defines.push_back ( "_USRDLL" );
// TODO FIXME - wine hack?
//defines.push_back ( string("\U") + module.name + "\E_EXPORTS" );
}
}
for ( i = 0; i < defines.size(); i++ )
{
fprintf ( OUT, " /D \"%s\"", defines[i].c_str() );
}
if ( lib || exe ) fprintf ( OUT, " /YX" );
fprintf ( OUT, " /FD" );
if ( debug )
{
fprintf ( OUT, " /GZ" );
if ( lib || exe ) fprintf ( OUT, " " );
}
fprintf ( OUT, " /c" );
fprintf ( OUT, "\r\n" );
vector<string> defines2;
defines2.push_back ( "WINVER=0x0501" );
defines2.push_back ( "_WIN32_WINNT=0x0501" );
defines2.push_back ( "_WIN32_IE=0x0600" );
defines2.push_back ( "WIN32" );
defines2.push_back ( "_WINDOWS" );
defines2.push_back ( "_MBCS" );
if ( debug )
{
defines2.push_back ( "_DEBUG" );
if(lib)
{
fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines2.push_back ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od" );
defines2.push_back ( "_USRDLL" );
}
}
else
{
defines2.push_back ( "NDEBUG" );
if(lib)
{
fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
defines2.push_back ( "_LIB" );
}
else
{
fprintf ( OUT, "# ADD CPP /nologo /MT /W3 /GX /O2" );
defines2.push_back ( "_USRDLL" );
}
}
// TODO FIXME - wine hack?
if ( wine )
{
// TODO FIXME - wine hack?
//defines2.push_back ( string("_\U") + module.name + "\E_" );
// TODO FIXME - wine hack?
/*if ( module.name !~ /^(?:wine(?:build|test)|.*?_test)$/ )
defines2.push_back ( "__WINESRC__" );*/
if ( msvc_headers )
defines2.push_back ( "__WINE_USE_NATIVE_HEADERS" );
string output_dir2 = Replace(output_dir,"\\","\\\\");
defines2.push_back ( ssprintf("__WINETEST_OUTPUT_DIR=\\\"%s\\\"",output_dir.c_str()) );
defines2.push_back ( "__i386__" );
defines2.push_back ( "_X86_" );
// TODO FIXME - wine hacks?
/*if(module.name =~ /^gdi32_(?:enhmfdrv|mfdrv)$/) {
push @includes, ".." );
}
if ( strstr ( module.name.c_str(), "_test" )
{
include.push_back ( msvc_wine_dir + "\\" + output_dir );
}
if (!msvc_headers || module.name == "winetest")
{
includes.push_back ( wine_include_dir );
}*/
}
//if ( wine )
{
for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
if ( strpbrk ( include.c_str(), "[\\\"]" ) )
{
fprintf ( OUT, " /I \"%s\"", include.c_str() );
}
else
{
fprintf ( OUT, " /I %s", include.c_str() );
}
}
}
fprintf ( OUT, " /I \".\"" );
for ( i = 0; i < defines2.size(); i++ )
{
const string& define = defines2[i];
if ( strpbrk ( define.c_str(), "[\\\"]" ) )
{
fprintf ( OUT, " /D \"%s\"", define.c_str() );
}
else
{
fprintf ( OUT, " /D %s", define.c_str() );
}
}
if ( wine ) fprintf ( OUT, " /D inline=__inline" );
if ( 0 && wine ) fprintf ( OUT, " /D \"__STDC__\"" );
fprintf ( OUT, lib ? " /YX" : " /FR" );
fprintf ( OUT, " /FD" );
if ( debug ) fprintf ( OUT, " /GZ" );
if ( debug && lib ) fprintf ( OUT, " " );
fprintf ( OUT, " /c" );
if ( !no_cpp ) fprintf ( OUT, " /TP" );
fprintf ( OUT, "\r\n" );
if ( debug )
{
if ( dll )
{
fprintf ( OUT, "# SUBTRACT CPP /X /YX\r\n" );
fprintf ( OUT, "# ADD BASE MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n" );
fprintf ( OUT, "# ADD MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n" );
}
fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"_DEBUG\"\r\n" );
fprintf ( OUT, "# ADD RSC /l 0x41d" );
if ( wine )
{
for ( i = 0; i < includes.size(); i++ )
{
fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
}
}
fprintf ( OUT, " /d \"_DEBUG\"\r\n" );
}
else
{
if ( dll )
{
fprintf ( OUT, "# SUBTRACT CPP /YX\r\n" );
fprintf ( OUT, "# ADD BASE MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n" );
fprintf ( OUT, "# ADD MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n" );
}
fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"NDEBUG\"\r\n" );
fprintf ( OUT, "# ADD RSC /l 0x41d" );
if ( wine )
{
for ( i = 0; i < includes.size(); i++ )
fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
}
fprintf ( OUT, "/d \"NDEBUG\"\r\n" );
}
fprintf ( OUT, "BSC32=bscmake.exe\r\n" );
fprintf ( OUT, "# ADD BASE BSC32 /nologo\r\n" );
fprintf ( OUT, "# ADD BSC32 /nologo\r\n" );
if ( exe || dll )
{
fprintf ( OUT, "LINK32=link.exe\r\n" );
fprintf ( OUT, "# ADD BASE LINK32 " );
vector<string> libraries;
libraries.push_back ( "kernel32.lib" );
libraries.push_back ( "user32.lib" );
libraries.push_back ( "gdi32.lib" );
libraries.push_back ( "winspool.lib" );
libraries.push_back ( "comdlg32.lib" );
libraries.push_back ( "advapi32.lib" );
libraries.push_back ( "shell32.lib" );
libraries.push_back ( "ole32.lib" );
libraries.push_back ( "oleaut32.lib" );
libraries.push_back ( "uuid.lib" );
libraries.push_back ( "odbc32.lib" );
libraries.push_back ( "odbccp32.lib" );
for ( i = 0; i < libraries.size(); i++ )
{
fprintf ( OUT, "%s ", libraries[i].c_str() );
}
fprintf ( OUT, " /nologo" );
if ( dll ) fprintf ( OUT, " /dll" );
if ( console ) fprintf ( OUT, " /subsystem:console" );
if ( debug ) fprintf ( OUT, " /debug" );
fprintf ( OUT, " /machine:I386" );
if ( debug ) fprintf ( OUT, " /pdbtype:sept" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# ADD LINK32" );
fprintf ( OUT, " /nologo" );
// TODO FIXME - do we need their kludge?
//if ( module.name == "ntdll" ) fprintf ( OUT, " libcmt.lib" ); // FIXME: Kludge
for ( i = 0; i < imports.size(); i++ )
{
const string& import = imports[i];
if ( import != "msvcrt" )
fprintf ( OUT, " %s.lib", import.c_str() );
}
if ( dll ) fprintf ( OUT, " /dll" );
if ( console ) fprintf ( OUT, " /subsystem:console" );
if ( debug ) fprintf ( OUT, " /debug" );
fprintf ( OUT, " /machine:I386" );
// TODO FIXME - do we need their kludge?
//if ( module.name == "ntdll" ) fprintf ( OUT, " /nodefaultlib" ); // FIXME: Kludge
if ( dll ) fprintf ( OUT, " /def:\"%s.def\"", module.name.c_str() );
if ( debug ) fprintf ( OUT, " /pdbtype:sept" );
fprintf ( OUT, "\r\n" );
}
else
{
fprintf ( OUT, "LIB32=link.exe -lib\r\n" );
fprintf ( OUT, "# ADD BASE LIB32 /nologo\r\n" );
fprintf ( OUT, "# ADD LIB32 /nologo\r\n" );
}
n++;
}
if ( cfgs.size() != 0 )
{
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "!ENDIF \r\n" );
fprintf ( OUT, "\r\n" );
}
#if 0
if ( module.name == "winebuild" )
{
fprintf ( OUT, "# Begin Special Build Tool\r\n" );
fprintf ( OUT, "SOURCE=\"$(InputPath)\"\r\n" );
fprintf ( OUT, "PostBuild_Desc=Copying wine.dll and wine_unicode.dll ...\r\n" );
fprintf ( OUT, "PostBuild_Cmds=" );
fprintf ( OUT, "copy ..\\..\\library\\%s\\wine.dll $(OutDir)\t",
output_dir.c_str() );
fprintf ( OUT, "copy ..\\..\\unicode\\%s\\wine_unicode.dll $(OutDir)\r\n",
output_dir.c_str() );
fprintf ( OUT, "# End Special Build Tool\r\n" );
}
#endif
fprintf ( OUT, "# Begin Target\r\n" );
fprintf ( OUT, "\r\n" );
for ( i = 0; i < cfgs.size(); i++ )
{
fprintf ( OUT, "# Name \"%s\"\r\n", cfgs[i].c_str() );
}
fprintf ( OUT, "# Begin Group \"Source Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter \"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\"\r\n" );
for ( size_t isrcfile = 0; isrcfile < source_files.size(); isrcfile++ )
{
string source_file = DosSeparator(source_files[isrcfile]);
if ( strncmp ( source_file.c_str(), ".\\", 2 ) )
{
source_file = string(".\\") + source_file;
}
#if 0
if ( !strcmp ( &source_file[source_file.size()-5], ".spec" ) )
{
string basename = string ( source_file.c_str(), source_file.size() - 5 );
// TODO FIXME - not sure what this is doing? wine hack maybe?
//if ( basename !~ /\..{1,3}$/; ) basename += string(".dll");
string dbg_c_file = basename + ".dbg.c";
fprintf ( OUT, "# Begin Source File\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "SOURCE=%s\r\n", dbg_c_file.c_str() );
fprintf ( OUT, "# End Source File\r\n" );
}
#endif
fprintf ( OUT, "# Begin Source File\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "SOURCE=%s\r\n", source_file.c_str() );
if ( !strcmp ( &source_file[source_file.size()-5], ".spec" ) )
{
#if 0
string basename = string ( source_file.c_str(), source_file.size() - 5 );
string spec_file = source_file;
string def_file = basename + ".def";
// TODO FIXME - not sure what this is doing? wine hack maybe?
//if ( basename !~ /\..{1,3}$/; ) basename += ".dll";
string dbg_file = basename + ".dbg";
string dbg_c_file = basename + ".dbg.c";
string srcdir = "."; // FIXME: Is this really always correct?
fprintf ( OUT, "# Begin Custom Build\r\n" );
fprintf ( OUT, "InputPath=%s\r\n", spec_file.c_str() );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "BuildCmds= \\\r\n" );
fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe --def %s > %s \\\r\n",
output_dir.c_str(),
spec_file.c_str(),
def_file.c_str() );
if ( module.name == "ntdll" )
{
int n = 0;
for ( i = 0; i < c_srcs.size(); i++ )
{
const string& c_src = c_srcs[i];
if(n++ > 0)
{
fprintf ( OUT, "\techo %s >> %s \\\r\n", c_src.c_str(), dbg_file.c_str() );
}
else
{
fprintf ( OUT, "\techo %s > %s \\\r\n", c_src.c_str(), dbg_file.c_str() );
}
}
fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe",
output_dir.c_str() );
fprintf ( OUT, " -o %s --debug -C%s %s \\\r\n",
dbg_c_file.c_str(),
srcdir.c_str(),
dbg_file.c_str() );
}
else
{
string sc_srcs;
for ( i = 0; i < c_srcs.size(); i++ )
{
const string& c_src = c_srcs[i];
if ( !strcmp ( &c_src[c_src.size()-2], ".c" ) )
{
if ( sc_srcs.size() )
sc_srcs += " ";
sc_srcs += c_src;
}
}
fprintf ( OUT, "\t..\\..\\tools\\winebuild\\%s\\winebuild.exe",
output_dir.c_str() );
fprintf ( OUT, " -o %s --debug -C%s %s \\\r\n",
dbg_c_file.c_str(),
srcdir.c_str(),
sc_srcs.c_str() );
}
fprintf ( OUT, "\t\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "\"%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", def_file.c_str() );
fprintf ( OUT, " $(BuildCmds)\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "\"%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", dbg_c_file.c_str() );
fprintf ( OUT, " $(BuildCmds)\r\n" );
fprintf ( OUT, "# End Custom Build\r\n" );
#endif
}
/*else if ( source_file =~ /([^\\]*?\.h)$/ )
{
my $h_file = $1;
foreach my $cfg (@cfgs) {
if($#cfgs == 0) {
# Nothing
} elsif($n == 0) {
fprintf ( OUT, "!IF \"$(CFG)\" == \"$cfg\"\r\n" );
fprintf ( OUT, "\r\n" );
} else {
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "!ELSEIF \"$(CFG)\" == \"$cfg\"\r\n" );
fprintf ( OUT, "\r\n" );
}
$output_dir = $cfg;
$output_dir =~ s/^$project - //;
$output_dir =~ s/ /_/g;
$output_dir =~ s/C\+\+/Cxx/g;
if($output_prefix_dir) {
$output_dir = "$output_prefix_dir\\$output_dir" );
}
fprintf ( OUT, "# Begin Custom Build\r\n" );
fprintf ( OUT, "OutDir=%s\r\n", output_dir.c_str() );
fprintf ( OUT, "InputPath=%s\r\n", source_file.c_str() );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "\"$(OutDir)\\wine\\%s\" : $(SOURCE) \"$(INTDIR)\" \"$(OUTDIR)\"\r\n", h_file.c_str() );
fprintf ( OUT, "\tcopy \"$(InputPath)\" \"$(OutDir)\\wine\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# End Custom Build\r\n" );
}
if ( cfgs.size() != 0)
{
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "!ENDIF \r\n" );
fprintf ( OUT, "\r\n" );
}
}*/
fprintf ( OUT, "# End Source File\r\n" );
}
fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# Begin Group \"Header Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter \"h;hpp;hxx;hm;inl\"\r\n" );
for ( i = 0; i < header_files.size(); i++ )
{
const string& header_file = header_files[i];
fprintf ( OUT, "# Begin Source File\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "SOURCE=.\\%s\r\n", header_file.c_str() );
fprintf ( OUT, "# End Source File\r\n" );
}
fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# Begin Group \"Resource Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter \"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n" );
for ( i = 0; i < resource_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "# Begin Source File\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "SOURCE=.\\%s\r\n", resource_file.c_str() );
fprintf ( OUT, "# End Source File\r\n" );
}
fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# End Target\r\n" );
fprintf ( OUT, "# End Project\r\n" );
fclose(OUT);
}
#if 0
void
MSVCBackend::_generate_dsw_project (
FILE* OUT,
const Module& module,
std::string dsp_file,
const std::vector<Dependency*>& dependencies )
{
dsp_file = DosSeparator ( std::string(".\\") + dsp_file );
// TODO FIXME - must they be sorted?
//@dependencies = sort(@dependencies);
fprintf ( OUT, "###############################################################################\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Project: \"%s\"=%s - Package Owner=<4>\r\n", module.name.c_str(), dsp_file.c_str() );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Package=<5>\r\n" );
fprintf ( OUT, "{{{\r\n" );
fprintf ( OUT, "}}}\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Package=<4>\r\n" );
fprintf ( OUT, "{{{\r\n" );
for ( size_t i = 0; i < dependencies.size(); i++ )
{
Dependency& dependency = *dependencies[i];
fprintf ( OUT, " Begin Project Dependency\r\n" );
fprintf ( OUT, " Project_Dep_Name %s\r\n", dependency.module.name.c_str() );
fprintf ( OUT, " End Project Dependency\r\n" );
}
fprintf ( OUT, "}}}\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_dsw_footer ( FILE* OUT )
{
fprintf ( OUT, "###############################################################################\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Global:\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Package=<5>\r\n" );
fprintf ( OUT, "{{{\r\n" );
fprintf ( OUT, "}}}\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "Package=<3>\r\n" );
fprintf ( OUT, "{{{\r\n" );
fprintf ( OUT, "}}}\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "###############################################################################\r\n" );
fprintf ( OUT, "\r\n" );
}
#endif
void
MSVCBackend::_generate_sln_header ( FILE* OUT )
{
fprintf ( OUT, "Microsoft Visual Studio Solution File, Format Version 9.00\r\n" );
fprintf ( OUT, "# Visual C++ Express 2005\r\n" );
fprintf ( OUT, "\r\n" );
}
void
MSVCBackend::_generate_sln ( FILE* OUT )
{
_generate_sln_header(OUT);
// TODO FIXME - is it necessary to sort them?
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )
{
Module& module = *ProjectNode.modules[i];
std::string vcproj_file = VcprojFileName ( module );
_generate_dsw_project ( OUT, module, vcproj_file, module.dependencies );
}
// _generate_dsw_footer ( OUT );
}
/*
m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;
m_devFile << "# Visual C++ Express 2005" << endl;
m_devFile << "# FIXME Project listings here" << endl;
m_devFile << "EndProject" << endl;
m_devFile << "Global" << endl;
m_devFile << " GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;
m_devFile << " Debug|Win32 = Debug|Win32" << endl;
m_devFile << " Release|Win32 = Release|Win32" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;
m_devFile << " #FIXME Project Listings Here" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << " GlobalSection(SolutionProperties) = preSolution" << endl;
m_devFile << " HideSolutionNode = FALSE" << endl;
m_devFile << " EndGlobalSection" << endl;
m_devFile << "EndGlobal" << endl;
m_devFile << endl << endl;
*/

View file

@ -140,6 +140,7 @@ RBUILD_BACKEND_MSVC_BASE_SOURCES = $(addprefix $(RBUILD_MSVC_BASE_), \
genguid.cpp \
msvc.cpp \
msvcmaker.cpp \
vcprojmaker.cpp \
)
RBUILD_BACKEND_SOURCES = \
@ -362,6 +363,10 @@ $(RBUILD_MSVC_INT_)msvcmaker.o: $(RBUILD_MSVC_BASE_)msvcmaker.cpp $(RBUILD_HEADE
$(ECHO_CC)
${host_gpp} $(RBUILD_HOST_CXXFLAGS) -c $< -o $@
$(RBUILD_MSVC_INT_)vcprojmaker.o: $(RBUILD_MSVC_BASE_)vcprojmaker.cpp $(RBUILD_HEADERS) | $(RBUILD_MSVC_INT)
$(ECHO_CC)
${host_gpp} $(RBUILD_HOST_CXXFLAGS) -c $< -o $@
$(RBUILD_TEST_TARGET): $(RBUILD_TEST_OBJECTS) $(RBUILD_HEADERS) | $(RBUILD_OUT)
$(ECHO_LD)
${host_gpp} $(RBUILD_TEST_OBJECTS) $(RBUILD_HOST_LFLAGS) -o $@