modified dll/win32/kernel32/file/volume.c

modified   dll/win32/kernel32/misc/actctx.c
modified   dll/win32/kernel32/misc/lang.c
   C89 compliance

modified   dll/win32/kernel32/k32.h
   Include <limits.h>

modified   dll/win32/kernel32/misc/res.c
   Hey Arch, instead of copying and pasting definitions from <wine/list.h>, why don't you include it?

svn path=/trunk/; revision=41560
This commit is contained in:
KJK::Hyperion 2009-06-22 20:15:42 +00:00
parent 4f96f16ac2
commit e89c456751
5 changed files with 13 additions and 68 deletions

View file

@ -88,6 +88,7 @@ GetLogicalDriveStringsA(DWORD nBufferLength,
{
DWORD drive, count;
DWORD dwDriveMap;
LPSTR p;
dwDriveMap = GetLogicalDrives();
@ -100,7 +101,7 @@ GetLogicalDriveStringsA(DWORD nBufferLength,
if ((count * 4) + 1 > nBufferLength) return ((count * 4) + 1);
LPSTR p = lpBuffer;
p = lpBuffer;
for (drive = 0; drive < MAX_DOS_DRIVES; drive++)
if (dwDriveMap & (1<<drive))
@ -126,6 +127,7 @@ GetLogicalDriveStringsW(DWORD nBufferLength,
{
DWORD drive, count;
DWORD dwDriveMap;
LPWSTR p;
dwDriveMap = GetLogicalDrives();
@ -137,7 +139,7 @@ GetLogicalDriveStringsW(DWORD nBufferLength,
if ((count * 4) + 1 > nBufferLength) return ((count * 4) + 1);
LPWSTR p = lpBuffer;
p = lpBuffer;
for (drive = 0; drive < MAX_DOS_DRIVES; drive++)
if (dwDriveMap & (1<<drive))
{
@ -934,7 +936,7 @@ GetVolumeNameForVolumeMountPointW(
BufferLength = sizeof(MOUNTDEV_NAME) + MountDevName->NameLength;
continue;
}
else
else
{
NtClose(FileHandle);
SetLastErrorByStatus(Status);
@ -1023,7 +1025,7 @@ GetVolumeNameForVolumeMountPointW(
{
MountPoint = MountPoints->MountPoints + Index;
SymbolicLinkName = (PUCHAR)MountPoints + MountPoint->SymbolicLinkNameOffset;
/*
* Check for "\\?\Volume{xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}\"
* (with the last slash being optional) style symbolic links.

View file

@ -27,6 +27,7 @@
/* C Headers */
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <wchar.h>

View file

@ -174,7 +174,7 @@ CreateActCtxW(
DPRINT("CreateActCtxW(%p %08lx)\n", pActCtx, pActCtx ? pActCtx->dwFlags : 0);
Status = RtlCreateActivationContext(&hActCtx, &pActCtx);
Status = RtlCreateActivationContext(&hActCtx, (PVOID*)&pActCtx);
if (!NT_SUCCESS(Status))
{
SetLastError(RtlNtStatusToDosError(Status));
@ -318,6 +318,6 @@ ZombifyActCtx(
SetLastError(RtlNtStatusToDosError(Status));
return FALSE;
}
return TRUE;
}

View file

@ -1550,10 +1550,10 @@ GetGeoInfoA(
case GEO_FRIENDLYNAME:
{
WCHAR szBuffer[MAX_PATH];
int Ret;
Ret = NLS_GetGeoFriendlyName(Location, szBuffer, cchData);
char szBufferA[sizeof(szBuffer)/sizeof(WCHAR)];
int Ret;
Ret = NLS_GetGeoFriendlyName(Location, szBuffer, cchData);
WideCharToMultiByte(CP_ACP, 0, szBuffer, -1, szBufferA, sizeof(szBufferA), 0, 0);
strcpy(lpGeoData, szBufferA);

View file

@ -13,6 +13,7 @@
*/
#include <k32.h>
#include <wine/list.h>
#define NDEBUG
#include <debug.h>
@ -21,55 +22,6 @@
SetLastError(ERROR_CALL_NOT_IMPLEMENTED); \
DPRINT1("%s() is UNIMPLEMENTED!\n", __FUNCTION__)
/* Strustures and functions from include/wine/list.h */
struct list
{
struct list *next;
struct list *prev;
};
static inline void list_init( struct list *list )
{
list->next = list->prev = list;
}
/* add an element before the specified one */
static inline void list_add_before( struct list *elem, struct list *to_add )
{
to_add->next = elem;
to_add->prev = elem->prev;
elem->prev->next = to_add;
elem->prev = to_add;
}
/* add element at the tail of the list */
static inline void list_add_tail( struct list *list, struct list *elem )
{
list_add_before( list, elem );
}
/* remove an element from its list */
static inline void list_remove( struct list *elem )
{
elem->next->prev = elem->prev;
elem->prev->next = elem->next;
}
/* get the next element */
static inline struct list *list_next( const struct list *list, const struct list *elem )
{
struct list *ret = elem->next;
if (elem->next == list) ret = NULL;
return ret;
}
/* get the first element */
static inline struct list *list_head( const struct list *list )
{
return list_next( list, list );
}
/*
* Data structure for updating resources.
* Type/Name/Language is a keyset for accessing resource data.
@ -264,16 +216,6 @@ static struct resource_data *allocate_resource_data( WORD Language, DWORD codepa
return resdata;
}
/* get pointer to object containing list element */
#define LIST_ENTRY(elem, type, field) \
((type *)((char *)(elem) - (unsigned int)(&((type *)0)->field)))
/* iterate through the list using a list entry */
#define LIST_FOR_EACH_ENTRY(elem, list, type, field) \
for ((elem) = LIST_ENTRY((list)->next, type, field); \
&(elem)->field != (list); \
(elem) = LIST_ENTRY((elem)->field.next, type, field))
static void add_resource_dir_entry( struct list *dir, struct resource_dir_entry *resdir )
{
struct resource_dir_entry *ent;