[D3DX9_*] Sync with Wine Staging 4.0. CORE-15682

This commit is contained in:
Amine Khaldi 2019-01-25 13:10:23 +01:00
parent 28cb32c393
commit e7b199daff
5 changed files with 141 additions and 48 deletions

View file

@ -134,7 +134,7 @@ static HRESULT WINAPI ID3DXFontImpl_GetDescA(ID3DXFont *iface, D3DXFONT_DESCA *d
if( !desc ) return D3DERR_INVALIDCALL;
memcpy(desc, &This->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
WideCharToMultiByte(CP_ACP, 0, This->desc.FaceName, -1, desc->FaceName, sizeof(desc->FaceName) / sizeof(CHAR), NULL, NULL);
WideCharToMultiByte(CP_ACP, 0, This->desc.FaceName, -1, desc->FaceName, ARRAY_SIZE(desc->FaceName), NULL, NULL);
return D3D_OK;
}
@ -483,8 +483,7 @@ HRESULT WINAPI D3DXCreateFontIndirectA(IDirect3DDevice9 *device, const D3DXFONT_
/* Copy everything but the last structure member. This requires the
two D3DXFONT_DESC structures to be equal until the FaceName member */
memcpy(&widedesc, desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
MultiByteToWideChar(CP_ACP, 0, desc->FaceName, -1,
widedesc.FaceName, sizeof(widedesc.FaceName)/sizeof(WCHAR));
MultiByteToWideChar(CP_ACP, 0, desc->FaceName, -1, widedesc.FaceName, ARRAY_SIZE(widedesc.FaceName));
return D3DXCreateFontIndirectW(device, &widedesc, font);
}

View file

@ -794,24 +794,34 @@ D3DXMATRIX* WINAPI D3DXMatrixTransformation(D3DXMATRIX *pout, const D3DXVECTOR3
D3DXMatrixTranslation(&m1, -psc.x, -psc.y, -psc.z);
if ( !pscalingrotation )
if ( !pscalingrotation || !pscaling )
{
D3DXMatrixIdentity(&m2);
D3DXMatrixIdentity(&m4);
}
else
{
D3DXQUATERNION temp;
D3DXMatrixRotationQuaternion(&m4, pscalingrotation);
D3DXMatrixInverse(&m2, NULL, &m4);
temp.w = pscalingrotation->w;
temp.x = -pscalingrotation->x;
temp.y = -pscalingrotation->y;
temp.z = -pscalingrotation->z;
D3DXMatrixRotationQuaternion(&m2, &temp);
}
if ( !pscaling ) D3DXMatrixIdentity(&m3);
else D3DXMatrixScaling(&m3, pscaling->x, pscaling->y, pscaling->z);
if ( !pscaling )
D3DXMatrixIdentity(&m3);
else
D3DXMatrixScaling(&m3, pscaling->x, pscaling->y, pscaling->z);
if ( !protation ) D3DXMatrixIdentity(&m6);
else D3DXMatrixRotationQuaternion(&m6, protation);
if ( !protation )
D3DXMatrixIdentity(&m6);
else
D3DXMatrixRotationQuaternion(&m6, protation);
D3DXMatrixTranslation(&m5, psc.x - prc.x, psc.y - prc.y, psc.z - prc.z);
D3DXMatrixTranslation(&m5, psc.x - prc.x, psc.y - prc.y, psc.z - prc.z);
D3DXMatrixTranslation(&m7, prc.x + pt.x, prc.y + pt.y, prc.z + pt.z);
D3DXMatrixMultiply(&m1, &m1, &m2);
D3DXMatrixMultiply(&m1, &m1, &m3);

View file

@ -2776,18 +2776,20 @@ HRESULT WINAPI D3DXCreateTextureShader(const DWORD *function, ID3DXTextureShader
static unsigned int get_instr_length(const DWORD *byte_code, unsigned int major, unsigned int minor)
{
DWORD opcode = *byte_code & 0xffff;
unsigned int len = 0;
if (opcode == D3DSIO_COMMENT)
return (*byte_code & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
if (major > 1)
return (*byte_code & D3DSI_INSTLENGTH_MASK) >> D3DSI_INSTLENGTH_SHIFT;
switch (*byte_code & 0xffff)
switch (opcode)
{
case D3DSIO_END:
ERR("Unexpected END token.\n");
return 0;
case D3DSIO_COMMENT:
return (*byte_code & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
case D3DSIO_DEF:
case D3DSIO_DEFI:
return 5;

View file

@ -1875,10 +1875,14 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
DWORD filter, D3DCOLOR color_key)
{
const struct pixel_format_desc *srcformatdesc, *destformatdesc;
void *tmp_src_memory = NULL, *tmp_dst_memory = NULL;
dxtn_conversion_func pre_convert = NULL, post_convert = NULL;
IDirect3DSurface9 *surface = dst_surface;
IDirect3DDevice9 *device;
D3DSURFACE_DESC surfdesc;
D3DLOCKED_RECT lockrect;
struct volume src_size, dst_size;
HRESULT ret = D3D_OK;
HRESULT hr = D3D_OK;
TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
@ -1934,6 +1938,26 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
return E_NOTIMPL;
}
if (surfdesc.Pool == D3DPOOL_DEFAULT && !(surfdesc.Usage & D3DUSAGE_DYNAMIC))
{
IDirect3DSurface9_GetDevice(dst_surface, &device);
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, surfdesc.Width,
surfdesc.Height, surfdesc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL);
IDirect3DDevice9_Release(device);
if (FAILED(hr))
{
WARN("Failed to create staging surface, hr %#x.\n", hr);
return D3DERR_INVALIDCALL;
}
}
if (FAILED(IDirect3DSurface9_LockRect(surface, &lockrect, dst_rect, 0)))
{
if (surface != dst_surface)
IDirect3DSurface9_Release(surface);
return D3DXERR_INVALIDDATA;
}
if (src_format == surfdesc.Format
&& dst_size.width == src_size.width
&& dst_size.height == src_size.height
@ -1947,21 +1971,15 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
&& src_size.height != surfdesc.Height))
{
WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
return D3DXERR_INVALIDDATA;
hr = D3DXERR_INVALIDDATA;
goto done;
}
if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
return D3DXERR_INVALIDDATA;
copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
&src_size, srcformatdesc);
IDirect3DSurface9_UnlockRect(dst_surface);
}
else /* Stretching or format conversion. */
{
dxtn_conversion_func pre_convert, post_convert;
void *tmp_src_memory = NULL, *tmp_dst_memory = NULL;
UINT tmp_src_pitch, tmp_dst_pitch;
pre_convert = get_dxtn_conversion_func(srcformatdesc->format, FALSE);
@ -1971,27 +1989,25 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
(!post_convert && !is_conversion_to_supported(destformatdesc)))
{
FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
return E_NOTIMPL;
hr = E_NOTIMPL;
goto done;
}
if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
return D3DXERR_INVALIDDATA;
/* handle pre-conversion */
if (pre_convert)
{
tmp_src_memory = HeapAlloc(GetProcessHeap(), 0, src_size.width * src_size.height * sizeof(DWORD));
if (!tmp_src_memory)
{
ret = E_OUTOFMEMORY;
goto error;
hr = E_OUTOFMEMORY;
goto done;
}
tmp_src_pitch = src_size.width * sizeof(DWORD);
if (!pre_convert(src_memory, tmp_src_memory, src_pitch, tmp_src_pitch,
WINED3DFMT_B8G8R8A8_UNORM, src_size.width, src_size.height))
{
ret = E_FAIL;
goto error;
hr = E_FAIL;
goto done;
}
srcformatdesc = get_format_info(D3DFMT_A8R8G8B8);
}
@ -2007,8 +2023,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
tmp_dst_memory = HeapAlloc(GetProcessHeap(), 0, dst_size.width * dst_size.height * sizeof(DWORD));
if (!tmp_dst_memory)
{
ret = E_OUTOFMEMORY;
goto error;
hr = E_OUTOFMEMORY;
goto done;
}
tmp_dst_pitch = dst_size.width * sizeof(DWORD);
destformatdesc = get_format_info(D3DFMT_A8R8G8B8);
@ -2041,12 +2057,24 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
if (!post_convert(tmp_dst_memory, lockrect.pBits, tmp_dst_pitch, lockrect.Pitch,
WINED3DFMT_B8G8R8A8_UNORM, dst_size.width, dst_size.height))
{
ret = E_FAIL;
goto error;
hr = E_FAIL;
goto done;
}
}
}
done:
IDirect3DSurface9_UnlockRect(surface);
if (surface != dst_surface)
{
if (SUCCEEDED(hr))
{
IDirect3DSurface9_GetDevice(dst_surface, &device);
hr = IDirect3DDevice9_UpdateSurface(device, surface, NULL, dst_surface, NULL);
IDirect3DDevice9_Release(device);
}
IDirect3DSurface9_Release(surface);
error:
if (pre_convert)
HeapFree(GetProcessHeap(), 0, tmp_src_memory);
if (post_convert)
@ -2054,7 +2082,7 @@ error:
IDirect3DSurface9_UnlockRect(dst_surface);
}
return ret;
return hr;
}
/************************************************************
@ -2083,10 +2111,13 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
{
RECT rect;
IDirect3DSurface9 *surface = src_surface;
D3DTEXTUREFILTERTYPE d3d_filter;
IDirect3DDevice9 *device;
D3DSURFACE_DESC src_desc;
D3DLOCKED_RECT lock;
D3DSURFACE_DESC SrcDesc;
HRESULT hr;
RECT s;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
"src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
@ -2096,20 +2127,71 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
if (!dst_surface || !src_surface)
return D3DERR_INVALIDCALL;
IDirect3DSurface9_GetDesc(src_surface, &SrcDesc);
if (!dst_palette && !src_palette && !color_key)
{
switch (filter)
{
case D3DX_FILTER_NONE:
d3d_filter = D3DTEXF_NONE;
break;
case D3DX_FILTER_POINT:
d3d_filter = D3DTEXF_POINT;
break;
case D3DX_FILTER_LINEAR:
d3d_filter = D3DTEXF_LINEAR;
break;
default:
d3d_filter = ~0u;
break;
}
if (d3d_filter != ~0u)
{
IDirect3DSurface9_GetDevice(src_surface, &device);
hr = IDirect3DDevice9_StretchRect(device, src_surface, src_rect, dst_surface, dst_rect, d3d_filter);
IDirect3DDevice9_Release(device);
if (SUCCEEDED(hr))
return D3D_OK;
}
}
IDirect3DSurface9_GetDesc(src_surface, &src_desc);
if (!src_rect)
SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
else
rect = *src_rect;
{
SetRect(&s, 0, 0, src_desc.Width, src_desc.Height);
src_rect = &s;
}
if (FAILED(IDirect3DSurface9_LockRect(src_surface, &lock, NULL, D3DLOCK_READONLY)))
return D3DXERR_INVALIDDATA;
if (FAILED(IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY)))
{
IDirect3DSurface9_GetDevice(src_surface, &device);
if (FAILED(IDirect3DDevice9_CreateRenderTarget(device, src_desc.Width, src_desc.Height,
src_desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, &surface, NULL)))
{
IDirect3DDevice9_Release(device);
return D3DXERR_INVALIDDATA;
}
hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect,
lock.pBits, SrcDesc.Format, lock.Pitch, src_palette, &rect, filter, color_key);
if (SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, src_surface, NULL, surface, NULL, D3DTEXF_NONE)))
hr = IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY);
IDirect3DDevice9_Release(device);
if (FAILED(hr))
{
IDirect3DSurface9_Release(surface);
return D3DXERR_INVALIDDATA;
}
}
IDirect3DSurface9_UnlockRect(src_surface);
hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits,
src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key);
IDirect3DSurface9_UnlockRect(surface);
if (surface != src_surface)
IDirect3DSurface9_Release(surface);
return hr;
}

View file

@ -26,7 +26,7 @@ reactos/dll/directx/wine/d3d8 # Synced to WineStaging-3.9
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-3.9
reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-4.0
reactos/dll/directx/wine/d3drm # Synced to WineStaging-4.0
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-3.17
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-4.0
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-3.17
reactos/dll/directx/wine/ddraw # Synced to WineStaging-3.9
reactos/dll/directx/wine/devenum # Synced to WineStaging-3.9