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https://github.com/reactos/reactos.git
synced 2025-06-10 20:34:59 +00:00
[KMTESTS:KE]
- Add tests for acquiring mutants recursively CORE-10218 svn path=/trunk/; revision=69300
This commit is contained in:
parent
97f2b6b128
commit
e5d4c337e6
1 changed files with 193 additions and 16 deletions
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@ -21,7 +21,7 @@ C_ASSERT(sizeof(DISPATCHER_HEADER) == 8 + 2 * sizeof(PVOID));
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C_ASSERT(sizeof(KMUTANT) == sizeof(DISPATCHER_HEADER) + 3 * sizeof(PVOID) + sizeof(PVOID));
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C_ASSERT(sizeof(KMUTANT) == sizeof(DISPATCHER_HEADER) + 3 * sizeof(PVOID) + sizeof(PVOID));
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C_ASSERT(sizeof(KMUTANT) == MUTANT_SIZE * sizeof(ULONG));
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C_ASSERT(sizeof(KMUTANT) == MUTANT_SIZE * sizeof(ULONG));
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#define CheckMutex(Mutex, Held, New, ExpectedApcDisable) do { \
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#define CheckMutex(Mutex, State, New, ExpectedApcDisable) do { \
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PKTHREAD Thread = KeGetCurrentThread(); \
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PKTHREAD Thread = KeGetCurrentThread(); \
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ok_eq_uint((Mutex)->Header.Type, MutantObject); \
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ok_eq_uint((Mutex)->Header.Type, MutantObject); \
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ok_eq_uint((Mutex)->Header.Abandoned, 0x55); \
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ok_eq_uint((Mutex)->Header.Abandoned, 0x55); \
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@ -31,9 +31,9 @@ C_ASSERT(sizeof(KMUTANT) == MUTANT_SIZE * sizeof(ULONG));
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&(Mutex)->Header.WaitListHead); \
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&(Mutex)->Header.WaitListHead); \
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ok_eq_pointer((Mutex)->Header.WaitListHead.Blink, \
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ok_eq_pointer((Mutex)->Header.WaitListHead.Blink, \
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&(Mutex)->Header.WaitListHead); \
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&(Mutex)->Header.WaitListHead); \
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if (Held) \
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if ((State) <= 0) \
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{ \
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{ \
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ok_eq_long((Mutex)->Header.SignalState, 0); \
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ok_eq_long((Mutex)->Header.SignalState, State); \
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ok_eq_pointer((Mutex)->MutantListEntry.Flink, &Thread->MutantListHead); \
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ok_eq_pointer((Mutex)->MutantListEntry.Flink, &Thread->MutantListHead); \
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ok_eq_pointer((Mutex)->MutantListEntry.Blink, &Thread->MutantListHead); \
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ok_eq_pointer((Mutex)->MutantListEntry.Blink, &Thread->MutantListHead); \
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ok_eq_pointer(Thread->MutantListHead.Flink, &(Mutex)->MutantListEntry); \
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ok_eq_pointer(Thread->MutantListHead.Flink, &(Mutex)->MutantListEntry); \
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@ -42,7 +42,7 @@ C_ASSERT(sizeof(KMUTANT) == MUTANT_SIZE * sizeof(ULONG));
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} \
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} \
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else \
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else \
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{ \
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{ \
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ok_eq_long((Mutex)->Header.SignalState, 1); \
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ok_eq_long((Mutex)->Header.SignalState, State); \
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if (New) \
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if (New) \
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{ \
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{ \
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ok_eq_pointer((Mutex)->MutantListEntry.Flink, \
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ok_eq_pointer((Mutex)->MutantListEntry.Flink, \
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@ -75,21 +75,22 @@ TestMutant(VOID)
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NTSTATUS Status;
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NTSTATUS Status;
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KMUTANT Mutant;
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KMUTANT Mutant;
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LONG State;
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LONG State;
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LONG i;
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PKTHREAD Thread = KeGetCurrentThread();
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PKTHREAD Thread = KeGetCurrentThread();
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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RtlFillMemory(&Mutant, sizeof(Mutant), 0x55);
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RtlFillMemory(&Mutant, sizeof(Mutant), 0x55);
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KeInitializeMutant(&Mutant, FALSE);
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KeInitializeMutant(&Mutant, FALSE);
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CheckMutex(&Mutant, FALSE, TRUE, 0);
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CheckMutex(&Mutant, 1L, TRUE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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RtlFillMemory(&Mutant, sizeof(Mutant), 0x55);
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RtlFillMemory(&Mutant, sizeof(Mutant), 0x55);
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KeInitializeMutant(&Mutant, TRUE);
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KeInitializeMutant(&Mutant, TRUE);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckMutex(&Mutant, TRUE, TRUE, 0);
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CheckMutex(&Mutant, 0L, TRUE, 0);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, 0);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutant, FALSE, FALSE, 0);
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CheckMutex(&Mutant, 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Acquire and release */
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/* Acquire and release */
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@ -99,12 +100,99 @@ TestMutant(VOID)
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FALSE,
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FALSE,
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NULL);
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NULL);
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ok_eq_hex(Status, STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutant, TRUE, TRUE, 0);
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CheckMutex(&Mutant, 0L, TRUE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, 0);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutant, FALSE, FALSE, 0);
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CheckMutex(&Mutant, 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Acquire recursively */
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for (i = 0; i < 8; i++)
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{
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutant,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutant, -i, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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}
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for (i = 0; i < 7; i++)
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{
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KmtStartSeh()
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_long(State, -7L + i);
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CheckMutex(&Mutant, -6L + i, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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}
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutant, 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Pretend to acquire it recursively -MINLONG times */
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutant,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutant, 0L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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Mutant.Header.SignalState = MINLONG + 1;
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutant,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutant, (LONG)MINLONG, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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KmtStartSeh()
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KeWaitForSingleObject(&Mutant,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_MUTANT_LIMIT_EXCEEDED);
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CheckMutex(&Mutant, (LONG)MINLONG, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, (LONG)MINLONG);
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CheckMutex(&Mutant, (LONG)MINLONG + 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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Mutant.Header.SignalState = -1;
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, -1L);
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CheckMutex(&Mutant, 0L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutant, 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Now release it once too often */
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KmtStartSeh()
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KeReleaseMutant(&Mutant, 1, FALSE, FALSE);
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KmtEndSeh(STATUS_MUTANT_NOT_OWNED);
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CheckMutex(&Mutant, 1L, FALSE, 0);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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}
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}
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@ -115,31 +203,120 @@ TestMutex(VOID)
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NTSTATUS Status;
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NTSTATUS Status;
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KMUTEX Mutex;
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KMUTEX Mutex;
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LONG State;
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LONG State;
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LONG i;
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PKTHREAD Thread = KeGetCurrentThread();
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PKTHREAD Thread = KeGetCurrentThread();
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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RtlFillMemory(&Mutex, sizeof(Mutex), 0x55);
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RtlFillMemory(&Mutex, sizeof(Mutex), 0x55);
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KeInitializeMutex(&Mutex, 0);
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KeInitializeMutex(&Mutex, 0);
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CheckMutex(&Mutex, FALSE, TRUE, 1);
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CheckMutex(&Mutex, 1L, TRUE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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RtlFillMemory(&Mutex, sizeof(Mutex), 0x55);
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RtlFillMemory(&Mutex, sizeof(Mutex), 0x55);
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KeInitializeMutex(&Mutex, 123);
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KeInitializeMutex(&Mutex, 123);
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CheckMutex(&Mutex, FALSE, TRUE, 1);
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CheckMutex(&Mutex, 1L, TRUE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Acquire and release */
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Status = KeWaitForSingleObject(&Mutex,
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Status = KeWaitForSingleObject(&Mutex,
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Executive,
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Executive,
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KernelMode,
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KernelMode,
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FALSE,
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FALSE,
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NULL);
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NULL);
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ok_eq_hex(Status, STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutex, TRUE, FALSE, 1);
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CheckMutex(&Mutex, 0L, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutex(&Mutex, FALSE);
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State = KeReleaseMutex(&Mutex, FALSE);
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ok_eq_long(State, 0);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutex, FALSE, FALSE, 1);
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CheckMutex(&Mutex, 1L, FALSE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Acquire recursively */
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for (i = 0; i < 8; i++)
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{
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutex,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutex, -i, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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}
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for (i = 0; i < 7; i++)
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{
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KmtStartSeh()
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State = KeReleaseMutex(&Mutex, FALSE);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_long(State, -7L + i);
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CheckMutex(&Mutex, -6L + i, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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}
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State = KeReleaseMutex(&Mutex, FALSE);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutex, 1L, FALSE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Pretend to acquire it recursively -MINLONG times */
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutex,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutex, 0L, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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Mutex.Header.SignalState = MINLONG + 1;
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KmtStartSeh()
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Status = KeWaitForSingleObject(&Mutex,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_SUCCESS);
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ok_eq_hex(Status, STATUS_SUCCESS);
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CheckMutex(&Mutex, (LONG)MINLONG, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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KmtStartSeh()
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KeWaitForSingleObject(&Mutex,
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Executive,
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KernelMode,
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FALSE,
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NULL);
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KmtEndSeh(STATUS_MUTANT_LIMIT_EXCEEDED);
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CheckMutex(&Mutex, (LONG)MINLONG, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutex(&Mutex, FALSE);
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ok_eq_long(State, (LONG)MINLONG);
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CheckMutex(&Mutex, (LONG)MINLONG + 1L, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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Mutex.Header.SignalState = -1;
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State = KeReleaseMutex(&Mutex, FALSE);
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ok_eq_long(State, -1L);
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CheckMutex(&Mutex, 0L, FALSE, 1);
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CheckApcs(-1, 0, FALSE, PASSIVE_LEVEL);
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State = KeReleaseMutex(&Mutex, FALSE);
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ok_eq_long(State, 0L);
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CheckMutex(&Mutex, 1L, FALSE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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/* Now release it once too often */
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KmtStartSeh()
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KeReleaseMutex(&Mutex, FALSE);
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KmtEndSeh(STATUS_MUTANT_NOT_OWNED);
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CheckMutex(&Mutex, 1L, FALSE, 1);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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CheckApcs(0, 0, FALSE, PASSIVE_LEVEL);
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}
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}
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