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Fix computation of bounding rectangle
svn path=/trunk/; revision=6212
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1 changed files with 9 additions and 7 deletions
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id: lineto.c,v 1.23 2003/08/14 22:34:16 gvg Exp $
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* $Id: lineto.c,v 1.24 2003/10/02 21:32:45 gvg Exp $
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*/
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#include <ddk/winddi.h>
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@ -354,23 +354,25 @@ EngLineTo(SURFOBJ *DestObj,
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RECT_ENUM RectEnum;
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BOOL EnumMore;
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DestRect.left = x1;
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if (x1 != x2)
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if (x1 < x2)
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{
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DestRect.left = x1;
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DestRect.right = x2;
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}
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else
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{
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DestRect.right = x2 + 1;
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DestRect.left = x2;
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DestRect.right = x1 + 1;
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}
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DestRect.top = y1;
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if (y1 != y2)
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if (y1 < y2)
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{
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DestRect.top = y1;
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DestRect.bottom = y2;
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}
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else
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{
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DestRect.bottom = y2 + 1;
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DestRect.top = y2;
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DestRect.bottom = y1 + 1;
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}
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if (! IntEngEnter(&EnterLeave, DestObj, &DestRect, FALSE, &Translate, &OutputObj))
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