[MCIAVI32]

* Sync with Wine 1.7.1.
CORE-7469

svn path=/trunk/; revision=60269
This commit is contained in:
Amine Khaldi 2013-09-21 12:57:03 +00:00
parent f46ef6afa2
commit e0a205d44a
5 changed files with 169 additions and 149 deletions

View file

@ -9,10 +9,9 @@ list(APPEND SOURCE
mciavi.c
mmoutput.c
wnd.c
mciavi_res.rc
${CMAKE_CURRENT_BINARY_DIR}/mciavi32.def)
add_library(mciavi32 SHARED ${SOURCE})
add_library(mciavi32 SHARED ${SOURCE} mciavi_res.rc)
set_module_type(mciavi32 win32dll)
target_link_libraries(mciavi32 wine)
add_importlibs(mciavi32 msvfw32 winmm user32 gdi32 msvcrt kernel32 ntdll)

View file

@ -87,7 +87,6 @@ static DWORD MCIAVI_drvOpen(LPCWSTR str, LPMCI_OPEN_DRIVER_PARMSW modp)
InitializeCriticalSection(&wma->cs);
wma->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": WINE_MCIAVI.cs");
wma->ack_event = CreateEventW(NULL, FALSE, FALSE, NULL);
wma->hStopEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
wma->wDevID = modp->wDeviceID;
wma->wCommandTable = mciLoadCommandResource(MCIAVI_hInstance, mciAviWStr, 0);
@ -121,7 +120,6 @@ static DWORD MCIAVI_drvClose(DWORD dwDevID)
mciSetDriverData(dwDevID, 0);
mciFreeCommandResource(wma->wCommandTable);
CloseHandle(wma->ack_event);
CloseHandle(wma->hStopEvent);
LeaveCriticalSection(&wma->cs);
@ -336,149 +334,34 @@ DWORD MCIAVI_mciClose(UINT wDevID, DWORD dwFlags, LPMCI_GENERIC_PARMS lpParms)
return dwRet;
}
static DWORD MCIAVI_mciPlay(UINT wDevID, DWORD dwFlags, LPMCI_PLAY_PARMS lpParms);
struct MCIAVI_play_data
static double currenttime_us(void)
{
MCIDEVICEID wDevID;
DWORD flags;
MCI_PLAY_PARMS params;
};
/*
* MCIAVI_mciPlay_thread
*
* FIXME: probably should use a common worker thread created at the driver
* load time and queue all async commands to it.
*/
static DWORD WINAPI MCIAVI_mciPlay_thread(LPVOID arg)
{
struct MCIAVI_play_data *data = (struct MCIAVI_play_data *)arg;
DWORD ret;
TRACE("In thread before async play command (id %08x, flags %08x)\n", data->wDevID, data->flags);
ret = MCIAVI_mciPlay(data->wDevID, data->flags | MCI_WAIT, &data->params);
TRACE("In thread after async play command (id %08x, flags %08x)\n", data->wDevID, data->flags);
HeapFree(GetProcessHeap(), 0, data);
return ret;
}
/*
* MCIAVI_mciPlay_async
*/
static DWORD MCIAVI_mciPlay_async(WINE_MCIAVI *wma, DWORD dwFlags, LPMCI_PLAY_PARMS lpParams)
{
HANDLE handle, ack_event = wma->ack_event;
struct MCIAVI_play_data *data = HeapAlloc(GetProcessHeap(), 0, sizeof(struct MCIAVI_play_data));
if (!data) return MCIERR_OUT_OF_MEMORY;
data->wDevID = wma->wDevID;
data->flags = dwFlags;
data->params = *lpParams;
if (!(handle = CreateThread(NULL, 0, MCIAVI_mciPlay_thread, data, 0, NULL)))
{
WARN("Couldn't create thread for async play, playing synchronously\n");
return MCIAVI_mciPlay_thread(data);
}
SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
CloseHandle(handle);
/* wait until the thread starts up, so the app could see a changed status */
WaitForSingleObject(ack_event, INFINITE);
TRACE("Async play has started\n");
return 0;
LARGE_INTEGER lc, lf;
QueryPerformanceCounter(&lc);
QueryPerformanceFrequency(&lf);
return (lc.QuadPart * 1000000) / lf.QuadPart;
}
/***************************************************************************
* MCIAVI_mciPlay [internal]
* MCIAVI_player [internal]
*/
static DWORD MCIAVI_mciPlay(UINT wDevID, DWORD dwFlags, LPMCI_PLAY_PARMS lpParms)
static DWORD MCIAVI_player(WINE_MCIAVI *wma, DWORD dwFlags, LPMCI_PLAY_PARMS lpParms)
{
WINE_MCIAVI *wma;
DWORD frameTime;
DWORD dwRet;
LPWAVEHDR waveHdr = NULL;
unsigned i, nHdr = 0;
DWORD dwFromFrame, dwToFrame;
DWORD numEvents = 1;
HANDLE events[2];
TRACE("(%04x, %08X, %p)\n", wDevID, dwFlags, lpParms);
if (lpParms == NULL) return MCIERR_NULL_PARAMETER_BLOCK;
wma = MCIAVI_mciGetOpenDev(wDevID);
if (wma == NULL) return MCIERR_INVALID_DEVICE_ID;
if (dwFlags & MCI_DGV_PLAY_REVERSE) return MCIERR_UNSUPPORTED_FUNCTION;
if (dwFlags & MCI_TEST) return 0;
double next_frame_us;
EnterCriticalSection(&wma->cs);
if (!wma->hFile)
{
LeaveCriticalSection(&wma->cs);
return MCIERR_FILE_NOT_FOUND;
}
if (!wma->hWndPaint)
{
LeaveCriticalSection(&wma->cs);
return MCIERR_NO_WINDOW;
}
LeaveCriticalSection(&wma->cs);
if (!(dwFlags & MCI_WAIT))
return MCIAVI_mciPlay_async(wma, dwFlags, lpParms);
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
EnterCriticalSection(&wma->cs);
dwFromFrame = wma->dwCurrVideoFrame;
dwToFrame = wma->dwPlayableVideoFrames - 1;
if (dwFlags & MCI_FROM) {
dwFromFrame = MCIAVI_ConvertTimeFormatToFrame(wma, lpParms->dwFrom);
}
if (dwFlags & MCI_TO) {
dwToFrame = MCIAVI_ConvertTimeFormatToFrame(wma, lpParms->dwTo);
}
if (dwToFrame >= wma->dwPlayableVideoFrames)
dwToFrame = wma->dwPlayableVideoFrames - 1;
TRACE("Playing from frame=%u to frame=%u\n", dwFromFrame, dwToFrame);
wma->dwCurrVideoFrame = dwFromFrame;
wma->dwToVideoFrame = dwToFrame;
/* if already playing exit */
if (wma->dwStatus == MCI_MODE_PLAY)
{
LeaveCriticalSection(&wma->cs);
SetEvent(wma->ack_event);
return 0;
}
if (wma->dwToVideoFrame <= wma->dwCurrVideoFrame)
{
dwRet = 0;
SetEvent(wma->ack_event);
goto mci_play_done;
}
wma->dwStatus = MCI_MODE_PLAY;
/* signal the state change */
SetEvent(wma->ack_event);
if (dwFlags & (MCI_DGV_PLAY_REPEAT|MCI_MCIAVI_PLAY_WINDOW|MCI_MCIAVI_PLAY_FULLSCREEN))
FIXME("Unsupported flag %08x\n", dwFlags);
/* time is in microseconds, we should convert it to milliseconds */
frameTime = (wma->mah.dwMicroSecPerFrame + 500) / 1000;
events[0] = wma->hStopEvent;
if (wma->lpWaveFormat) {
if (MCIAVI_OpenAudio(wma, &nHdr, &waveHdr) != 0)
@ -496,39 +379,45 @@ static DWORD MCIAVI_mciPlay(UINT wDevID, DWORD dwFlags, LPMCI_PLAY_PARMS lpParms
}
}
next_frame_us = currenttime_us();
while (wma->dwStatus == MCI_MODE_PLAY)
{
HDC hDC;
DWORD tc, delta;
double tc, delta;
DWORD ret;
tc = GetTickCount();
tc = currenttime_us();
hDC = wma->hWndPaint ? GetDC(wma->hWndPaint) : 0;
if (hDC)
{
MCIAVI_PaintFrame(wma, hDC);
while(next_frame_us <= tc && wma->dwCurrVideoFrame < wma->dwToVideoFrame){
double dur;
++wma->dwCurrVideoFrame;
dur = MCIAVI_PaintFrame(wma, hDC);
if(!dur)
break;
next_frame_us += dur;
TRACE("next_frame: %f\n", next_frame_us);
}
ReleaseDC(wma->hWndPaint, hDC);
}
if(wma->dwCurrVideoFrame >= wma->dwToVideoFrame)
break;
if (wma->lpWaveFormat)
MCIAVI_PlayAudioBlocks(wma, nHdr, waveHdr);
MCIAVI_PlayAudioBlocks(wma, nHdr, waveHdr);
delta = GetTickCount() - tc;
if (delta < frameTime)
delta = frameTime - delta;
tc = currenttime_us();
if(tc < next_frame_us)
delta = next_frame_us - tc;
else
delta = 0;
LeaveCriticalSection(&wma->cs);
ret = WaitForMultipleObjects(numEvents, events, FALSE, delta);
ret = WaitForMultipleObjects(numEvents, events, FALSE, delta / 1000);
EnterCriticalSection(&wma->cs);
if (ret == WAIT_OBJECT_0 || wma->dwStatus != MCI_MODE_PLAY) break;
if (wma->dwCurrVideoFrame < dwToFrame)
wma->dwCurrVideoFrame++;
else
break;
}
if (wma->lpWaveFormat) {
@ -568,12 +457,145 @@ mci_play_done:
if (dwFlags & MCI_NOTIFY) {
TRACE("MCI_NOTIFY_SUCCESSFUL %08lX !\n", lpParms->dwCallback);
mciDriverNotify(HWND_32(LOWORD(lpParms->dwCallback)),
wDevID, MCI_NOTIFY_SUCCESSFUL);
wma->wDevID, MCI_NOTIFY_SUCCESSFUL);
}
LeaveCriticalSection(&wma->cs);
return dwRet;
}
struct MCIAVI_play_data
{
WINE_MCIAVI *wma;
DWORD flags;
MCI_PLAY_PARMS params; /* FIXME: notify via wma->hCallback like the other MCI drivers */
};
/*
* MCIAVI_mciPlay_thread
*
* FIXME: probably should use a common worker thread created at the driver
* load time and queue all async commands to it.
*/
static DWORD WINAPI MCIAVI_mciPlay_thread(LPVOID arg)
{
struct MCIAVI_play_data *data = (struct MCIAVI_play_data *)arg;
DWORD ret;
TRACE("In thread before async play command (id %u, flags %08x)\n", data->wma->wDevID, data->flags);
ret = MCIAVI_player(data->wma, data->flags, &data->params);
TRACE("In thread after async play command (id %u, flags %08x)\n", data->wma->wDevID, data->flags);
HeapFree(GetProcessHeap(), 0, data);
return ret;
}
/*
* MCIAVI_mciPlay_async
*/
static DWORD MCIAVI_mciPlay_async(WINE_MCIAVI *wma, DWORD dwFlags, LPMCI_PLAY_PARMS lpParams)
{
HANDLE handle;
struct MCIAVI_play_data *data = HeapAlloc(GetProcessHeap(), 0, sizeof(struct MCIAVI_play_data));
if (!data) return MCIERR_OUT_OF_MEMORY;
data->wma = wma;
data->flags = dwFlags;
if (dwFlags & MCI_NOTIFY)
data->params.dwCallback = lpParams->dwCallback;
if (!(handle = CreateThread(NULL, 0, MCIAVI_mciPlay_thread, data, 0, NULL)))
{
WARN("Couldn't create thread for async play, playing synchronously\n");
return MCIAVI_mciPlay_thread(data);
}
SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
CloseHandle(handle);
return 0;
}
/***************************************************************************
* MCIAVI_mciPlay [internal]
*/
static DWORD MCIAVI_mciPlay(UINT wDevID, DWORD dwFlags, LPMCI_PLAY_PARMS lpParms)
{
WINE_MCIAVI *wma;
DWORD dwRet;
DWORD dwFromFrame, dwToFrame;
TRACE("(%04x, %08X, %p)\n", wDevID, dwFlags, lpParms);
if (lpParms == NULL) return MCIERR_NULL_PARAMETER_BLOCK;
wma = MCIAVI_mciGetOpenDev(wDevID);
if (wma == NULL) return MCIERR_INVALID_DEVICE_ID;
if (dwFlags & MCI_DGV_PLAY_REVERSE) return MCIERR_UNSUPPORTED_FUNCTION;
if (dwFlags & MCI_TEST) return 0;
if (dwFlags & (MCI_DGV_PLAY_REPEAT|MCI_MCIAVI_PLAY_WINDOW|MCI_MCIAVI_PLAY_FULLSCREEN|MCI_MCIAVI_PLAY_FULLBY2))
FIXME("Unsupported flag %08x\n", dwFlags);
EnterCriticalSection(&wma->cs);
if (!wma->hFile)
{
LeaveCriticalSection(&wma->cs);
return MCIERR_FILE_NOT_FOUND;
}
if (!wma->hWndPaint)
{
LeaveCriticalSection(&wma->cs);
return MCIERR_NO_WINDOW;
}
dwFromFrame = wma->dwCurrVideoFrame;
dwToFrame = wma->dwPlayableVideoFrames - 1;
if (dwFlags & MCI_FROM) {
dwFromFrame = MCIAVI_ConvertTimeFormatToFrame(wma, lpParms->dwFrom);
}
if (dwFlags & MCI_TO) {
dwToFrame = MCIAVI_ConvertTimeFormatToFrame(wma, lpParms->dwTo);
}
if (dwToFrame >= wma->dwPlayableVideoFrames)
dwToFrame = wma->dwPlayableVideoFrames - 1;
TRACE("Playing from frame=%u to frame=%u\n", dwFromFrame, dwToFrame);
wma->dwCurrVideoFrame = dwFromFrame;
wma->dwToVideoFrame = dwToFrame;
LeaveCriticalSection(&wma->cs);
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
EnterCriticalSection(&wma->cs);
/* if already playing exit */
if (wma->dwStatus == MCI_MODE_PLAY)
{
LeaveCriticalSection(&wma->cs);
return 0;
}
wma->dwStatus = MCI_MODE_PLAY;
LeaveCriticalSection(&wma->cs);
if (dwFlags & MCI_WAIT)
return MCIAVI_player(wma, dwFlags, lpParms);
dwRet = MCIAVI_mciPlay_async(wma, dwFlags, lpParms);
if (dwRet) {
EnterCriticalSection(&wma->cs);
wma->dwStatus = MCI_MODE_STOP;
LeaveCriticalSection(&wma->cs);
}
return dwRet;
}
/***************************************************************************
* MCIAVI_mciStop [internal]
*/

View file

@ -600,20 +600,20 @@ void MCIAVI_PlayAudioBlocks(WINE_MCIAVI* wma, unsigned nHdr, LPWAVEHDR waveHdr)
}
}
LRESULT MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC)
double MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC)
{
void* pBitmapData;
LPBITMAPINFO pBitmapInfo;
if (!hDC || !wma->inbih)
return TRUE;
return 0;
TRACE("Painting frame %u (cached %u)\n", wma->dwCurrVideoFrame, wma->dwCachedFrame);
if (wma->dwCurrVideoFrame != wma->dwCachedFrame)
{
if (!wma->lpVideoIndex[wma->dwCurrVideoFrame].dwOffset)
return FALSE;
return 0;
if (wma->lpVideoIndex[wma->dwCurrVideoFrame].dwSize)
{
@ -626,7 +626,7 @@ LRESULT MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC)
wma->outbih, wma->outdata) != ICERR_OK)
{
WARN("Decompression error\n");
return FALSE;
return 0;
}
}
@ -648,5 +648,5 @@ LRESULT MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC)
wma->source.right - wma->source.left, wma->source.bottom - wma->source.top,
pBitmapData, pBitmapInfo, DIB_RGB_COLORS, SRCCOPY);
return TRUE;
return (wma->ash_video.dwScale / (double)wma->ash_video.dwRate) * 1000000;
}

View file

@ -83,7 +83,6 @@ typedef struct {
/* data for the background mechanism */
CRITICAL_SECTION cs;
HANDLE hStopEvent;
HANDLE ack_event; /* acknowledge that an async command has started */
} WINE_MCIAVI;
extern HINSTANCE MCIAVI_hInstance DECLSPEC_HIDDEN;
@ -100,7 +99,7 @@ BOOL MCIAVI_GetInfo(WINE_MCIAVI* wma) DECLSPEC_HIDDEN;
DWORD MCIAVI_OpenAudio(WINE_MCIAVI* wma, unsigned* nHdr, LPWAVEHDR* pWaveHdr) DECLSPEC_HIDDEN;
BOOL MCIAVI_OpenVideo(WINE_MCIAVI* wma) DECLSPEC_HIDDEN;
void MCIAVI_PlayAudioBlocks(WINE_MCIAVI* wma, unsigned nHdr, LPWAVEHDR waveHdr) DECLSPEC_HIDDEN;
LRESULT MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC) DECLSPEC_HIDDEN;
double MCIAVI_PaintFrame(WINE_MCIAVI* wma, HDC hDC) DECLSPEC_HIDDEN;
/* mciavi.c */
WINE_MCIAVI* MCIAVI_mciGetOpenDev(UINT wDevID) DECLSPEC_HIDDEN;

View file

@ -97,7 +97,7 @@ reactos/dll/win32/localspl # Synced to Wine-1.5.26
reactos/dll/win32/localui # Synced to Wine-1.7.1
reactos/dll/win32/lz32 # Synced to Wine-1.5.19
reactos/dll/win32/mapi32 # Synced to Wine-1.7.1
reactos/dll/win32/mciavi32 # Synced to Wine-1.5.4
reactos/dll/win32/mciavi32 # Synced to Wine-1.7.1
reactos/dll/win32/mcicda # Synced to Wine-1.5.19
reactos/dll/win32/mciqtz32 # Synced to Wine-1.5.4
reactos/dll/win32/mciseq # Synced to Wine-1.5.4