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Fixed an infinite loop in IDirect3D::GetAdapterIdentifier()
svn path=/trunk/; revision=32133
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1 changed files with 2 additions and 0 deletions
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@ -136,6 +136,8 @@ BOOL GetAdapterInfo(LPCSTR lpszDeviceName, D3DADAPTER_IDENTIFIER9* pIdentifier)
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FoundDisplayDevice = TRUE;
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FoundDisplayDevice = TRUE;
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break;
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break;
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}
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}
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++AdapterIndex;
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}
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}
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/* No matching display device found? */
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/* No matching display device found? */
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