[fastfat_new]

- Actually add short and long names to splay tree when setting up FCB's names.

svn path=/trunk/; revision=43359
This commit is contained in:
Aleksey Bragin 2009-10-10 12:40:20 +00:00
parent 0bf0c0acf7
commit d605c0c30a

View file

@ -288,6 +288,10 @@ FatSetFcbNames(IN PFAT_IRP_CONTEXT IrpContext,
/* Convert raw short name to a proper string */
Fati8dot3ToString(ShortNameRaw, FALSE, ShortName);
/* Add the short name link */
FatInsertName(IrpContext, &Fcb->ParentFcb->Dcb.SplayLinksAnsi, &Fcb->ShortName);
Fcb->ShortName.Fcb = Fcb;
/* Get the long file name (if any) */
if (NumLFNs > 0)
{
@ -314,13 +318,14 @@ FatSetFcbNames(IN PFAT_IRP_CONTEXT IrpContext,
DPRINT1("Converted long name: %wZ\n", UnicodeName);
/* Add the long unicode name link */
FatInsertName(IrpContext, &Fcb->ParentFcb->Dcb.SplayLinksUnicode, &Fcb->LongName);
Fcb->LongName.Fcb = Fcb;
/* Indicate that this FCB has a unicode long name */
SetFlag(Fcb->State, FCB_STATE_HAS_UNICODE_NAME);
}
// TODO: Add both names to the splay tree */
//FatInsertName(
/* Mark the fact that names were added to splay trees*/
SetFlag(Fcb->State, FCB_STATE_HAS_NAMES);
}