* Fixed d3d9.dll stubs

* Added first draft of IDirect3D9 implementation based on greatlrd's work

svn path=/trunk/; revision=31168
This commit is contained in:
Gregor Brunmar 2007-12-11 20:53:17 +00:00
parent 6d228ac0a4
commit cc08f895b2
2 changed files with 4600 additions and 7 deletions

View file

@ -1,39 +1,45 @@
#include <windows.h> #include <windows.h>
#include "d3d9.h" #include "d3d9_private.h"
#include <debug.h> #include <debug.h>
HRESULT DLLAPI Direct3DShaderValidatorCreate9(void) DLLAPI
HRESULT Direct3DShaderValidatorCreate9(void)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;
} }
HRESULT DLLAPI PSGPError(void) DLLAPI
HRESULT PSGPError(void)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;
} }
HRESULT DLLAPI PSGPSampleTexture(void) DLLAPI
HRESULT PSGPSampleTexture(void)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;
} }
HRESULT DLLAPI DebugSetLevel(void) DLLAPI
HRESULT DebugSetLevel(void)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;
} }
HRESULT DLLAPI DebugSetMute(DWORD dw1) DLLAPI
HRESULT DebugSetMute(DWORD dw1)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;
} }
DWORD DLLAPI Direct3DCreate9( UINT SDKVersion ) DLLAPI
IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
{ {
UNIMPLEMENTED UNIMPLEMENTED
return 0; return 0;

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