- Don't use object that's already unlocked.

svn path=/trunk/; revision=9418
This commit is contained in:
Filip Navara 2004-05-16 19:42:32 +00:00
parent eb9fa5b0a5
commit caa8f5caae

View file

@ -16,7 +16,7 @@
* along with this program; if not, write to the Free Software * along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/ */
/* $Id: color.c,v 1.40 2004/05/14 22:20:46 navaraf Exp $ */ /* $Id: color.c,v 1.41 2004/05/16 19:42:32 navaraf Exp $ */
#include <w32k.h> #include <w32k.h>
// FIXME: Use PXLATEOBJ logicalToSystem instead of int *mapping // FIXME: Use PXLATEOBJ logicalToSystem instead of int *mapping
@ -364,7 +364,7 @@ UINT STDCALL NtGdiRealizePalette(HDC hDC)
if(dc->w.flags != DC_MEMORY) if(dc->w.flags != DC_MEMORY)
{ {
// Device managed DC // Device managed DC
palGDI->logicalToSystem = IntEngCreateXlate(sysGDI->Mode, palGDI->Mode, systemPalette, dc->w.hPalette); palGDI->logicalToSystem = IntEngCreateXlate(sysMode, palMode, systemPalette, dc->w.hPalette);
} }
DC_UnlockDc(hDC); DC_UnlockDc(hDC);