[PSDK] Update d3drmobj.h. CORE-10536

svn path=/trunk/; revision=70082
This commit is contained in:
Amine Khaldi 2015-11-24 10:40:22 +00:00
parent 785a2d5575
commit c9ac75dd33

View file

@ -360,7 +360,7 @@ DECLARE_INTERFACE_(IDirect3DRMVisual,IDirect3DRMObject)
#undef GetClassName #undef GetClassName
#endif #endif
#define INTERFACE IDirect3DRMDevice #define INTERFACE IDirect3DRMDevice
DECLARE_INTERFACE_(IDirect3DRMDevice,IUnknown) DECLARE_INTERFACE_(IDirect3DRMDevice,IDirect3DRMObject)
{ {
/*** IUnknown methods ***/ /*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
@ -3284,7 +3284,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture, IDirect3DRMVisual)
#define IDirect3DRMTexture_SetDecalOrigin(p,a,b) (p)->SetDecalOrigin(a,b) #define IDirect3DRMTexture_SetDecalOrigin(p,a,b) (p)->SetDecalOrigin(a,b)
#define IDirect3DRMTexture_SetDecalScale(p,a) (p)->SetDecalScale(a) #define IDirect3DRMTexture_SetDecalScale(p,a) (p)->SetDecalScale(a)
#define IDirect3DRMTexture_SetDecalTransparency(p,a) (p)->SetDecalTransparency(a) #define IDirect3DRMTexture_SetDecalTransparency(p,a) (p)->SetDecalTransparency(a)
#define IDirect3DRMTexture_SetDecalTransparencyColor(p,a) (p)->SetDecalTransparentColor(a) #define IDirect3DRMTexture_SetDecalTransparentColor(p,a) (p)->SetDecalTransparentColor(a)
#define IDirect3DRMTexture_GetDecalSize(p,a,b) (p)->GetDecalSize(a,b) #define IDirect3DRMTexture_GetDecalSize(p,a,b) (p)->GetDecalSize(a,b)
#define IDirect3DRMTexture_GetDecalOrigin(p,a,b) (p)->GetDecalOrigin(a,b) #define IDirect3DRMTexture_GetDecalOrigin(p,a,b) (p)->GetDecalOrigin(a,b)
#define IDirect3DRMTexture_GetImage(p) (p)->GetImage() #define IDirect3DRMTexture_GetImage(p) (p)->GetImage()
@ -3292,7 +3292,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture, IDirect3DRMVisual)
#define IDirect3DRMTexture_GetColors(p) (p)->GetColors() #define IDirect3DRMTexture_GetColors(p) (p)->GetColors()
#define IDirect3DRMTexture_GetDecalScale(p) (p)->GetDecalScale() #define IDirect3DRMTexture_GetDecalScale(p) (p)->GetDecalScale()
#define IDirect3DRMTexture_GetDecalTransparency(p) (p)->GetDecalTransparency() #define IDirect3DRMTexture_GetDecalTransparency(p) (p)->GetDecalTransparency()
#define IDirect3DRMTexture_GetDecalTransparencyColor(p) (p)->GetDecalTransparencyColor() #define IDirect3DRMTexture_GetDecalTransparentColor(p) (p)->GetDecalTransparentColor()
#endif #endif
/***************************************************************************** /*****************************************************************************
@ -3404,7 +3404,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture2, IDirect3DRMTexture)
#define IDirect3DRMTexture2_SetDecalOrigin(p,a,b) (p)->SetDecalOrigin(a,b) #define IDirect3DRMTexture2_SetDecalOrigin(p,a,b) (p)->SetDecalOrigin(a,b)
#define IDirect3DRMTexture2_SetDecalScale(p,a) (p)->SetDecalScale(a) #define IDirect3DRMTexture2_SetDecalScale(p,a) (p)->SetDecalScale(a)
#define IDirect3DRMTexture2_SetDecalTransparency(p,a) (p)->SetDecalTransparency(a) #define IDirect3DRMTexture2_SetDecalTransparency(p,a) (p)->SetDecalTransparency(a)
#define IDirect3DRMTexture2_SetDecalTransparencyColor(p,a) (p)->SetDecalTransparentColor(a) #define IDirect3DRMTexture2_SetDecalTransparentColor(p,a) (p)->SetDecalTransparentColor(a)
#define IDirect3DRMTexture2_GetDecalSize(p,a,b) (p)->GetDecalSize(a,b) #define IDirect3DRMTexture2_GetDecalSize(p,a,b) (p)->GetDecalSize(a,b)
#define IDirect3DRMTexture2_GetDecalOrigin(p,a,b) (p)->GetDecalOrigin(a,b) #define IDirect3DRMTexture2_GetDecalOrigin(p,a,b) (p)->GetDecalOrigin(a,b)
#define IDirect3DRMTexture2_GetImage(p) (p)->GetImage() #define IDirect3DRMTexture2_GetImage(p) (p)->GetImage()
@ -3412,7 +3412,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture2, IDirect3DRMTexture)
#define IDirect3DRMTexture2_GetColors(p) (p)->GetColors() #define IDirect3DRMTexture2_GetColors(p) (p)->GetColors()
#define IDirect3DRMTexture2_GetDecalScale(p) (p)->GetDecalScale() #define IDirect3DRMTexture2_GetDecalScale(p) (p)->GetDecalScale()
#define IDirect3DRMTexture2_GetDecalTransparency(p) (p)->GetDecalTransparency() #define IDirect3DRMTexture2_GetDecalTransparency(p) (p)->GetDecalTransparency()
#define IDirect3DRMTexture2_GetDecalTransparencyColor(p) (p)->GetDecalTransparencyColor() #define IDirect3DRMTexture2_GetDecalTransparentColor(p) (p)->GetDecalTransparentColor()
/*** IDirect3DRMTexture2 methods ***/ /*** IDirect3DRMTexture2 methods ***/
#define IDirect3DRMTexture2_InitFromImage(p,a) (p)->InitFromImage(a) #define IDirect3DRMTexture2_InitFromImage(p,a) (p)->InitFromImage(a)
#define IDirect3DRMTexture2_InitFromResource2(p,a,b,c) (p)->InitFromResource2(a,b,c) #define IDirect3DRMTexture2_InitFromResource2(p,a,b,c) (p)->InitFromResource2(a,b,c)
@ -3494,7 +3494,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture3, IDirect3DRMVisual)
#define IDirect3DRMTexture3_SetDecalOrigin(p,a,b) (p)->lpVtbl->SetDecalOrigin(p,a,b) #define IDirect3DRMTexture3_SetDecalOrigin(p,a,b) (p)->lpVtbl->SetDecalOrigin(p,a,b)
#define IDirect3DRMTexture3_SetDecalScale(p,a) (p)->lpVtbl->SetDecalScale(p,a) #define IDirect3DRMTexture3_SetDecalScale(p,a) (p)->lpVtbl->SetDecalScale(p,a)
#define IDirect3DRMTexture3_SetDecalTransparency(p,a) (p)->lpVtbl->SetDecalTransparency(p,a) #define IDirect3DRMTexture3_SetDecalTransparency(p,a) (p)->lpVtbl->SetDecalTransparency(p,a)
#define IDirect3DRMTexture3_SetDecalTransparencyColor(p,a) (p)->lpVtbl->SetDecalTransparentColor(p,a) #define IDirect3DRMTexture3_SetDecalTransparentColor(p,a) (p)->lpVtbl->SetDecalTransparentColor(p,a)
#define IDirect3DRMTexture3_GetDecalSize(p,a,b) (p)->lpVtbl->GetDecalSize(p,a,b) #define IDirect3DRMTexture3_GetDecalSize(p,a,b) (p)->lpVtbl->GetDecalSize(p,a,b)
#define IDirect3DRMTexture3_GetDecalOrigin(p,a,b) (p)->lpVtbl->GetDecalOrigin(p,a,b) #define IDirect3DRMTexture3_GetDecalOrigin(p,a,b) (p)->lpVtbl->GetDecalOrigin(p,a,b)
#define IDirect3DRMTexture3_GetImage(p) (p)->lpVtbl->GetImage(p) #define IDirect3DRMTexture3_GetImage(p) (p)->lpVtbl->GetImage(p)
@ -3502,7 +3502,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture3, IDirect3DRMVisual)
#define IDirect3DRMTexture3_GetColors(p) (p)->lpVtbl->GetColors(p) #define IDirect3DRMTexture3_GetColors(p) (p)->lpVtbl->GetColors(p)
#define IDirect3DRMTexture3_GetDecalScale(p) (p)->lpVtbl->GetDecalScale(p) #define IDirect3DRMTexture3_GetDecalScale(p) (p)->lpVtbl->GetDecalScale(p)
#define IDirect3DRMTexture3_GetDecalTransparency(p) (p)->lpVtbl->GetDecalTransparency(p) #define IDirect3DRMTexture3_GetDecalTransparency(p) (p)->lpVtbl->GetDecalTransparency(p)
#define IDirect3DRMTexture3_GetDecalTransparencyColor(p) (p)->lpVtbl->GetDecalTransparencyColor(p) #define IDirect3DRMTexture3_GetDecalTransparentColor(p) (p)->lpVtbl->GetDecalTransparentColor(p)
#define IDirect3DRMTexture3_InitFromImage(p,a) (p)->lpVtbl->InitFromImage(p,a) #define IDirect3DRMTexture3_InitFromImage(p,a) (p)->lpVtbl->InitFromImage(p,a)
#define IDirect3DRMTexture3_InitFromResource2(p,a,b,c) (p)->lpVtbl->InitFromResource2(p,a,b,c) #define IDirect3DRMTexture3_InitFromResource2(p,a,b,c) (p)->lpVtbl->InitFromResource2(p,a,b,c)
#define IDirect3DRMTexture3_GenerateMIPMap(p,a) (p)->lpVtbl->GenerateMIPMap(p,a) #define IDirect3DRMTexture3_GenerateMIPMap(p,a) (p)->lpVtbl->GenerateMIPMap(p,a)