mirror of
https://github.com/reactos/reactos.git
synced 2024-12-29 10:35:28 +00:00
[CYLFRAC] Change to use scrnsave library. Tidy up all now useless stuff. Tabs -> spaces. Single language link in support added. Noticable change: Multi Monitor support!
svn path=/trunk/; revision=67461
This commit is contained in:
parent
d793ad1a16
commit
c54e0547e1
4 changed files with 181 additions and 252 deletions
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@ -2,5 +2,6 @@
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add_executable(cylfrac cylfrac.c cylfrac.rc)
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set_module_type(cylfrac win32gui UNICODE)
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set_target_properties(cylfrac PROPERTIES SUFFIX ".scr")
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target_link_libraries(cylfrac scrnsave)
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add_importlibs(cylfrac user32 gdi32 opengl32 glu32 winmm msvcrt kernel32)
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add_cd_file(TARGET cylfrac DESTINATION reactos/system32 FOR all)
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@ -21,6 +21,7 @@
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <tchar.h>
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#include <scrnsave.h>
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#include "resource.h"
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#define APPNAME _T("Cylfrac")
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@ -50,284 +51,183 @@ BOOL fullscreen = FALSE;
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float _RGB(float H, float M1, float M2)
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{
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if(H < 0.0) H += 360.0;
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else if(H > 360.0) H -= 360.0;
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if(H < 60) return M1 + (M2 - M1) * H / 60.0;
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if((H >= 60 )&&(H < 180)) return M2;
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if((H >= 180)&&(H < 240)) return M1 + (M2 - M1)*(240 - H) / 60.0;
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return M1;
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if(H < 0.0) H += 360.0;
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else if(H > 360.0) H -= 360.0;
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if(H < 60) return M1 + (M2 - M1) * H / 60.0;
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if((H >= 60 )&&(H < 180)) return M2;
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if((H >= 180)&&(H < 240)) return M1 + (M2 - M1)*(240 - H) / 60.0;
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return M1;
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}
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void HLStoRGB(float H, float L, float S,
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float* R, float* G, float* B)
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{
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float M1, M2;
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if(S <= 0.5) M2 = S * (1 + L);
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else M2 = S * (1 - L) + L;
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M1 = 2 * S - M2;
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if (L == 0.0)
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{
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*R = S;
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*G = S;
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*B = S;
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} else {
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*R = _RGB(H + 120.0, M1, M2);
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*G = _RGB(H , M1, M2);
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*B = _RGB(H - 120.0, M1, M2);
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}
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if(S <= 0.5) M2 = S * (1 + L);
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else M2 = S * (1 - L) + L;
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M1 = 2 * S - M2;
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if (L == 0.0)
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{
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*R = S;
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*G = S;
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*B = S;
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} else {
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*R = _RGB(H + 120.0, M1, M2);
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*G = _RGB(H , M1, M2);
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*B = _RGB(H - 120.0, M1, M2);
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}
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}
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void DrawCylinder(int n, float rota, float width)
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{
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glPushMatrix();
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glColor3f(rval/n, gval/n, bval/n);
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glRotatef(rota, 0.0, 1.0, 0.0);
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gluCylinder(cylinder, width, width * wfactor, n * 0.5, cylquality, 1);
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glTranslatef(0.0, 0.0, -n * 0.5);
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gluCylinder(cylinder, width * wfactor, width, n * 0.5, cylquality, 1);
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if(n > 1)
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{
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float r = rota * rotfactor;
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glRotatef(90.0, 1.0, 0.0, 0.0);
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DrawCylinder(n - 1, r, width * wfactor);
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glTranslatef(0.0, n, 0.0);
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DrawCylinder(n - 1, -r, width * wfactor);
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}
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glPopMatrix();
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glPushMatrix();
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glColor3f(rval/n, gval/n, bval/n);
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glRotatef(rota, 0.0, 1.0, 0.0);
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gluCylinder(cylinder, width, width * wfactor, n * 0.5, cylquality, 1);
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glTranslatef(0.0, 0.0, -n * 0.5);
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gluCylinder(cylinder, width * wfactor, width, n * 0.5, cylquality, 1);
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if(n > 1)
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{
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float r = rota * rotfactor;
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glRotatef(90.0, 1.0, 0.0, 0.0);
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DrawCylinder(n - 1, r, width * wfactor);
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glTranslatef(0.0, n, 0.0);
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DrawCylinder(n - 1, -r, width * wfactor);
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}
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glPopMatrix();
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}
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void DrawScene(HWND hwnd, HDC dc, int ticks)
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{
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PAINTSTRUCT ps;
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dc = BeginPaint(hwnd, &ps);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glRotatef(ticks * 0.01, 0.0, 1.0, -0.5);
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angle += ticks * 0.01;
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colorh += ticks * 0.003;
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if (colorh > 360.0) colorh -= 360.0;
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HLStoRGB(colorh, 1.0, 0.7, &rval, &gval, &bval);
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DrawCylinder(lvls, angle, 0.2);
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SwapBuffers(dc);
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EndPaint(hwnd, &ps);
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PAINTSTRUCT ps;
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dc = BeginPaint(hwnd, &ps);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glRotatef(ticks * 0.01, 0.0, 1.0, -0.5);
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angle += ticks * 0.01;
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colorh += ticks * 0.003;
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if (colorh > 360.0) colorh -= 360.0;
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HLStoRGB(colorh, 1.0, 0.7, &rval, &gval, &bval);
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DrawCylinder(lvls, angle, 0.2);
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SwapBuffers(dc);
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EndPaint(hwnd, &ps);
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}
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void CALLBACK TimeProc(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2)
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{
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InvalidateRect((HWND)dwUser, NULL, 0);
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InvalidateRect((HWND)dwUser, NULL, 0);
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}
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void MyPixelFormat(HDC dc)
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{
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int npf;
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PIXELFORMATDESCRIPTOR pfd;
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int npf;
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PIXELFORMATDESCRIPTOR pfd;
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ZeroMemory(&pfd, sizeof(pfd));
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pfd.nSize = sizeof(pfd);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
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ZeroMemory(&pfd, sizeof(pfd));
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pfd.nSize = sizeof(pfd);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
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npf = ChoosePixelFormat(dc, &pfd);
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if(npf != 0)
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SetPixelFormat(dc, npf, &pfd);
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npf = ChoosePixelFormat(dc, &pfd);
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if(npf != 0)
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SetPixelFormat(dc, npf, &pfd);
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}
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void InitGL(HWND hwnd)
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{
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GLfloat lightpos[4] = {2.0, 2.0, -2.0, 0.7};
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GLfloat ca = 1.0;
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dc = GetDC(hwnd);
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MyPixelFormat(dc);
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hrc = wglCreateContext(dc);
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wglMakeCurrent(dc, hrc);
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cylinder = gluNewQuadric();
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHT0);
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glLightfv(GL_LIGHT0, GL_POSITION, (GLfloat *)&lightpos);
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glLightfv(GL_LIGHT0, GL_LINEAR_ATTENUATION, &ca);
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glEnable(GL_LIGHTING);
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glEnable(GL_COLOR_MATERIAL);
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GLfloat lightpos[4] = {2.0, 2.0, -2.0, 0.7};
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GLfloat ca = 1.0;
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dc = GetDC(hwnd);
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MyPixelFormat(dc);
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hrc = wglCreateContext(dc);
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wglMakeCurrent(dc, hrc);
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cylinder = gluNewQuadric();
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHT0);
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glLightfv(GL_LIGHT0, GL_POSITION, (GLfloat *)&lightpos);
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glLightfv(GL_LIGHT0, GL_LINEAR_ATTENUATION, &ca);
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glEnable(GL_LIGHTING);
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glEnable(GL_COLOR_MATERIAL);
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}
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LRESULT WINAPI WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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LRESULT WINAPI ScreenSaverProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch(msg) {
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case WM_CREATE:
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GetCursorPos(&initpoint);
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InitGL(hwnd);
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oldticks = GetTickCount();
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TimerID = timeSetEvent (timerdelay, 0, TimeProc, (DWORD)hwnd, TIME_PERIODIC);
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break;
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case WM_PAINT:
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{
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DWORD ticks = oldticks;
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POINT currpoint;
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oldticks = GetTickCount();
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DrawScene(hwnd, dc, oldticks - ticks);
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if(fullscreen)
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{
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GetCursorPos(&currpoint);
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if(abs(currpoint.x - initpoint.x) + (abs(currpoint.y - initpoint.y)) > 10)
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PostMessage(hwnd, WM_CLOSE, 0, 0);
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}
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break;
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}
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case WM_DESTROY:
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timeKillEvent(TimerID);
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gluDeleteQuadric(cylinder);
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wglMakeCurrent(0, 0);
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wglDeleteContext(hrc);
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ReleaseDC(hwnd, dc);
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DeleteDC(dc);
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if (fullscreen)
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ShowCursor(TRUE);
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PostQuitMessage(0);
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break;
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case WM_NOTIFY:
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case WM_SYSKEYDOWN:
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PostMessage(hwnd, WM_CLOSE, 0, 0);
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break;
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case WM_SIZE:
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{
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int width = LOWORD(lParam);
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int height = HIWORD(lParam);
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float fscale;
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glViewport(0, 0, width, height);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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fscale = 0.8/(float)lvls;
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glScalef(fscale, fscale, fscale);
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break;
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}
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}
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return DefWindowProc(hwnd, msg, wParam, lParam);
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switch(msg) {
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case WM_CREATE:
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{
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GetCursorPos(&initpoint);
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InitGL(hwnd);
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oldticks = GetTickCount();
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TimerID = timeSetEvent (timerdelay, 0, TimeProc, (DWORD)hwnd, TIME_PERIODIC);
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}
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break;
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case WM_PAINT:
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{
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DWORD ticks = oldticks;
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POINT currpoint;
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oldticks = GetTickCount();
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DrawScene(hwnd, dc, oldticks - ticks);
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if(fullscreen)
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{
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GetCursorPos(&currpoint);
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if(abs(currpoint.x - initpoint.x) + (abs(currpoint.y - initpoint.y)) > 10)
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PostMessage(hwnd, WM_CLOSE, 0, 0);
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}
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}
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break;
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case WM_DESTROY:
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{
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timeKillEvent(TimerID);
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gluDeleteQuadric(cylinder);
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wglMakeCurrent(0, 0);
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wglDeleteContext(hrc);
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ReleaseDC(hwnd, dc);
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DeleteDC(dc);
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if (fullscreen)
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ShowCursor(TRUE);
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PostQuitMessage(0);
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}
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break;
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case WM_SIZE:
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{
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int width = LOWORD(lParam);
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int height = HIWORD(lParam);
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float fscale;
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glViewport(0, 0, width, height);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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fscale = 0.8/(float)lvls;
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glScalef(fscale, fscale, fscale);
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}
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break;
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default:
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return DefScreenSaverProc(hwnd, msg, wParam, lParam);
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}
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return 0;
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}
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void InitSaver(HWND hwndParent)
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BOOL WINAPI ScreenSaverConfigureDialog(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam)
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{
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WNDCLASS wc;
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ZeroMemory(&wc, sizeof(wc));
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = WndProc;
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wc.lpszClassName = APPNAME;
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RegisterClass(&wc);
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if (hwndParent != 0)
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{
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RECT rect;
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GetClientRect(hwndParent, &rect);
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CreateWindow(APPNAME, APPNAME,
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WS_VISIBLE | WS_CHILD,
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0, 0,
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rect.right,
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rect.bottom,
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hwndParent, 0,
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hInstance, NULL);
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fullscreen = FALSE;
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} else {
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HWND hwnd;
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hwnd = CreateWindow(APPNAME, APPNAME,
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WS_VISIBLE | WS_POPUP | WS_EX_TOPMOST,
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0, 0,
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GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
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HWND_DESKTOP, 0,
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hInstance, NULL);
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ShowWindow(hwnd, SW_SHOWMAXIMIZED);
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ShowCursor(FALSE);
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fullscreen = TRUE;
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}
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return FALSE;
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}
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//
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// Look for any options Windows has passed to us:
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//
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// -a <hwnd> (set password)
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// -s (screensave)
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// -p <hwnd> (preview)
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// -c <hwnd> (configure)
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//
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VOID ParseCommandLine(LPWSTR szCmdLine, UCHAR *chOption, HWND *hwndParent)
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BOOL WINAPI RegisterDialogClasses(HANDLE hmodule)
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{
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UCHAR ch = *szCmdLine++;
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TCHAR szTitle[256];
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TCHAR szText[256];
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if(ch == '-' || ch == '/')
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ch = *szCmdLine++;
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LoadString(hmodule,
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IDS_TITLE,
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szTitle,
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256);
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if(ch >= 'A' && ch <= 'Z')
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ch += 'a' - 'A'; //convert to lower case
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LoadString(hmodule,
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IDS_TEXT,
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szText,
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256);
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*chOption = ch;
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ch = *szCmdLine++;
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if(ch == ':')
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ch = *szCmdLine++;
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while(ch == ' ' || ch == '\t')
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ch = *szCmdLine++;
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if(isdigit(ch))
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{
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unsigned int i = _wtoi(szCmdLine - 1);
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*hwndParent = (HWND)i;
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}
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else
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*hwndParent = NULL;
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MessageBox(0,
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szText,
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szTitle,
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MB_OK | MB_ICONWARNING);
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return FALSE;
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}
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void Configure(void)
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{
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TCHAR szTitle[256];
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TCHAR szText[256];
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LoadString(hInstance,
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IDS_TITLE,
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szTitle,
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256);
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LoadString(hInstance,
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IDS_TEXT,
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szText,
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256);
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MessageBox(0,
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szText,
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szTitle,
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MB_OK | MB_ICONWARNING);
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}
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|
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int CALLBACK wWinMain (HINSTANCE hInst,
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HINSTANCE hPrev,
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LPWSTR lpCmdLine,
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int iCmdShow)
|
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{
|
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HWND hwndParent = 0;
|
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UCHAR chOption;
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MSG Message;
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hInstance = hInst;
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|
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ParseCommandLine(lpCmdLine, &chOption, &hwndParent);
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|
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switch(chOption)
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{
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case 's':
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InitSaver(0);
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break;
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case 'p':
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InitSaver(hwndParent);
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break;
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case 'c':
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default:
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Configure();
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return 0;
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}
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|
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while (GetMessage(&Message, 0, 0, 0))
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DispatchMessage(&Message);
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return Message.wParam;
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}
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|
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|
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@ -1,4 +1,5 @@
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#include <windows.h>
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#include <scrnsave.h>
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#include "resource.h"
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|
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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|
@ -10,18 +11,44 @@ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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|
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#include <reactos/version.rc>
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|
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#include <reactos/manifest_exe.rc>
|
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|
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/* UTF-8 */
|
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#pragma code_page(65001)
|
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|
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#include "lang/bg-BG.rc"
|
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#include "lang/de-DE.rc"
|
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#include "lang/en-US.rc"
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#include "lang/es-ES.rc"
|
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#include "lang/fr-FR.rc"
|
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#include "lang/lt-LT.rc"
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#include "lang/nl-NL.rc"
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#include "lang/no-NO.rc"
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#include "lang/pl-PL.rc"
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#include "lang/ro-RO.rc"
|
||||
#include "lang/sk-SK.rc"
|
||||
#include "lang/uk-UA.rc"
|
||||
#ifdef LANGUAGE_BG_BG
|
||||
#include "lang/bg-BG.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_DE_DE
|
||||
#include "lang/de-DE.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_EN_US
|
||||
#include "lang/en-US.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_ES_ES
|
||||
#include "lang/es-ES.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_ES_ES
|
||||
#include "lang/fr-FR.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_LT_LT
|
||||
#include "lang/lt-LT.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_NL_NL
|
||||
#include "lang/nl-NL.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_NO_NO
|
||||
#include "lang/no-NO.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_PL_PL
|
||||
#include "lang/pl-PL.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_RO_RO
|
||||
#include "lang/ro-RO.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_SK_SK
|
||||
#include "lang/sk-SK.rc"
|
||||
#endif
|
||||
#ifdef LANGUAGE_UK_UA
|
||||
#include "lang/uk-UA.rc"
|
||||
#endif
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#pragma once
|
||||
|
||||
#define IDS_DESCRIPTION 1
|
||||
#define IDS_TITLE 2
|
||||
|
|
Loading…
Reference in a new issue