[INCLUDES/WINE] Update rbtree.h. [D3DCOMPILER_43][DBGHELP][WINED3D] Reflect the rbtree.h changes. CORE-12409

svn path=/trunk/; revision=73348
This commit is contained in:
Amine Khaldi 2016-11-22 17:23:40 +00:00
parent 81461b5470
commit c4dbe78cac
12 changed files with 247 additions and 428 deletions

View file

@ -188,21 +188,6 @@ static BOOL copy_value(const char *ptr, void **value, DWORD size)
return TRUE;
}
static void *d3dcompiler_rb_alloc(size_t size)
{
return HeapAlloc(GetProcessHeap(), 0, size);
}
static void *d3dcompiler_rb_realloc(void *ptr, size_t size)
{
return HeapReAlloc(GetProcessHeap(), 0, ptr, size);
}
static void d3dcompiler_rb_free(void *ptr)
{
HeapFree(GetProcessHeap(), 0, ptr);
}
static int d3dcompiler_shader_reflection_type_compare(const void *key, const struct wine_rb_entry *entry)
{
const struct d3dcompiler_shader_reflection_type *t = WINE_RB_ENTRY_VALUE(entry, const struct d3dcompiler_shader_reflection_type, entry);
@ -238,14 +223,6 @@ static void d3dcompiler_shader_reflection_type_destroy(struct wine_rb_entry *ent
HeapFree(GetProcessHeap(), 0, t);
}
static const struct wine_rb_functions d3dcompiler_shader_reflection_type_rb_functions =
{
d3dcompiler_rb_alloc,
d3dcompiler_rb_realloc,
d3dcompiler_rb_free,
d3dcompiler_shader_reflection_type_compare,
};
static void free_signature(struct d3dcompiler_shader_signature *sig)
{
TRACE("Free signature %p\n", sig);
@ -1683,11 +1660,7 @@ static HRESULT d3dcompiler_shader_reflection_init(struct d3dcompiler_shader_refl
reflection->ID3D11ShaderReflection_iface.lpVtbl = &d3dcompiler_shader_reflection_vtbl;
reflection->refcount = 1;
if (wine_rb_init(&reflection->types, &d3dcompiler_shader_reflection_type_rb_functions) == -1)
{
ERR("Failed to initialize type rbtree.\n");
return E_FAIL;
}
wine_rb_init(&reflection->types, d3dcompiler_shader_reflection_type_compare);
hr = dxbc_parse(data, data_size, &src_dxbc);
if (FAILED(hr))

View file

@ -1696,28 +1696,6 @@ static int compare_hlsl_types_rb(const void *key, const struct wine_rb_entry *en
return strcmp(name, type->name);
}
static inline void *d3dcompiler_alloc_rb(size_t size)
{
return d3dcompiler_alloc(size);
}
static inline void *d3dcompiler_realloc_rb(void *ptr, size_t size)
{
return d3dcompiler_realloc(ptr, size);
}
static inline void d3dcompiler_free_rb(void *ptr)
{
d3dcompiler_free(ptr);
}
static const struct wine_rb_functions hlsl_type_rb_funcs =
{
d3dcompiler_alloc_rb,
d3dcompiler_realloc_rb,
d3dcompiler_free_rb,
compare_hlsl_types_rb,
};
void push_scope(struct hlsl_parse_ctx *ctx)
{
struct hlsl_scope *new_scope = d3dcompiler_alloc(sizeof(*new_scope));
@ -1729,12 +1707,7 @@ void push_scope(struct hlsl_parse_ctx *ctx)
}
TRACE("Pushing a new scope\n");
list_init(&new_scope->vars);
if (wine_rb_init(&new_scope->types, &hlsl_type_rb_funcs) == -1)
{
ERR("Failed to initialize types rbtree.\n");
d3dcompiler_free(new_scope);
return;
}
wine_rb_init(&new_scope->types, compare_hlsl_types_rb);
new_scope->upper = ctx->cur_scope;
ctx->cur_scope = new_scope;
list_add_tail(&ctx->scopes, &new_scope->entry);
@ -1844,14 +1817,6 @@ static int compare_function_decl_rb(const void *key, const struct wine_rb_entry
return 0;
}
static const struct wine_rb_functions hlsl_ir_function_decl_rb_funcs =
{
d3dcompiler_alloc_rb,
d3dcompiler_realloc_rb,
d3dcompiler_free_rb,
compare_function_decl_rb,
};
static int compare_function_rb(const void *key, const struct wine_rb_entry *entry)
{
const char *name = key;
@ -1860,18 +1825,9 @@ static int compare_function_rb(const void *key, const struct wine_rb_entry *entr
return strcmp(name, func->name);
}
static const struct wine_rb_functions function_rb_funcs =
{
d3dcompiler_alloc_rb,
d3dcompiler_realloc_rb,
d3dcompiler_free_rb,
compare_function_rb,
};
void init_functions_tree(struct wine_rb_tree *funcs)
{
if (wine_rb_init(&hlsl_ctx.functions, &function_rb_funcs) == -1)
ERR("Failed to initialize functions rbtree.\n");
wine_rb_init(&hlsl_ctx.functions, compare_function_rb);
}
static const char *debug_base_type(const struct hlsl_type *type)
@ -2508,11 +2464,7 @@ void add_function_decl(struct wine_rb_tree *funcs, char *name, struct hlsl_ir_fu
TRACE("Function %s redeclared as a user defined function.\n", debugstr_a(name));
func->intrinsic = intrinsic;
wine_rb_destroy(&func->overloads, free_function_decl_rb, NULL);
if (wine_rb_init(&func->overloads, &hlsl_ir_function_decl_rb_funcs) == -1)
{
ERR("Failed to initialize function rbtree.\n");
return;
}
wine_rb_init(&func->overloads, compare_function_decl_rb);
}
decl->func = func;
if ((old_entry = wine_rb_get(&func->overloads, decl->parameters)))
@ -2526,7 +2478,7 @@ void add_function_decl(struct wine_rb_tree *funcs, char *name, struct hlsl_ir_fu
d3dcompiler_free(name);
return;
}
wine_rb_remove(&func->overloads, decl->parameters);
wine_rb_remove(&func->overloads, old_entry);
free_function_decl(old_decl);
}
wine_rb_put(&func->overloads, decl->parameters, &decl->entry);
@ -2535,13 +2487,7 @@ void add_function_decl(struct wine_rb_tree *funcs, char *name, struct hlsl_ir_fu
}
func = d3dcompiler_alloc(sizeof(*func));
func->name = name;
if (wine_rb_init(&func->overloads, &hlsl_ir_function_decl_rb_funcs) == -1)
{
ERR("Failed to initialize function rbtree.\n");
d3dcompiler_free(name);
d3dcompiler_free(func);
return;
}
wine_rb_init(&func->overloads, compare_function_decl_rb);
decl->func = func;
wine_rb_put(&func->overloads, decl->parameters, &decl->entry);
func->intrinsic = intrinsic;

View file

@ -4948,14 +4948,6 @@ static int sig_tree_compare(const void *key, const struct wine_rb_entry *entry)
return compare_sig(key, &e->sig);
}
static const struct wine_rb_functions sig_tree_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
sig_tree_compare
};
static HRESULT shader_arb_alloc(struct wined3d_device *device, const struct wined3d_vertex_pipe_ops *vertex_pipe,
const struct fragment_pipeline *fragment_pipe)
{
@ -4993,11 +4985,7 @@ static HRESULT shader_arb_alloc(struct wined3d_device *device, const struct wine
memset(priv->pshader_const_dirty, 1,
sizeof(*priv->pshader_const_dirty) * d3d_info->limits.ps_uniform_count);
if(wine_rb_init(&priv->signature_tree, &sig_tree_functions) == -1)
{
ERR("RB tree init failed\n");
goto fail;
}
wine_rb_init(&priv->signature_tree, sig_tree_compare);
priv->vertex_pipe = vertex_pipe;
priv->fragment_pipe = fragment_pipe;
@ -5836,13 +5824,7 @@ static void *arbfp_alloc(const struct wined3d_shader_backend_ops *shader_backend
else if (!(priv = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*priv))))
return NULL;
if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
if (priv != shader_priv)
HeapFree(GetProcessHeap(), 0, priv);
return NULL;
}
wine_rb_init(&priv->fragment_shaders, wined3d_ffp_frag_program_key_compare);
priv->use_arbfp_fixed_func = TRUE;
return priv;
@ -6970,14 +6952,6 @@ static void arbfp_free_blit_shader(struct wine_rb_entry *entry, void *context)
HeapFree(GetProcessHeap(), 0, entry_arb);
}
static const struct wine_rb_functions wined3d_arbfp_blit_rb_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
arbfp_blit_type_compare,
};
static HRESULT arbfp_blit_alloc(struct wined3d_device *device)
{
struct arbfp_blit_priv *priv;
@ -6985,12 +6959,7 @@ static HRESULT arbfp_blit_alloc(struct wined3d_device *device)
if (!(priv = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*priv))))
return E_OUTOFMEMORY;
if (wine_rb_init(&priv->shaders, &wined3d_arbfp_blit_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
HeapFree(GetProcessHeap(), 0, priv);
return E_OUTOFMEMORY;
}
wine_rb_init(&priv->shaders, arbfp_blit_type_compare);
device->blit_priv = priv;

View file

@ -1317,13 +1317,7 @@ static void *atifs_alloc(const struct wined3d_shader_backend_ops *shader_backend
if (!(priv = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*priv))))
return NULL;
if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
HeapFree(GetProcessHeap(), 0, priv);
return NULL;
}
wine_rb_init(&priv->fragment_shaders, wined3d_ffp_frag_program_key_compare);
return priv;
}

View file

@ -5622,14 +5622,6 @@ static int wined3d_sampler_compare(const void *key, const struct wine_rb_entry *
return memcmp(&sampler->desc, key, sizeof(sampler->desc));
}
static const struct wine_rb_functions wined3d_sampler_rb_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
wined3d_sampler_compare,
};
HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d,
UINT adapter_idx, enum wined3d_device_type device_type, HWND focus_window, DWORD flags,
BYTE surface_alignment, struct wined3d_device_parent *device_parent)
@ -5661,11 +5653,7 @@ HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d,
fragment_pipeline = adapter->fragment_pipe;
if (wine_rb_init(&device->samplers, &wined3d_sampler_rb_functions) == -1)
{
ERR("Failed to initialize sampler rbtree.\n");
return E_OUTOFMEMORY;
}
wine_rb_init(&device->samplers, wined3d_sampler_compare);
if (vertex_pipeline->vp_states && fragment_pipeline->states
&& FAILED(hr = compile_state_table(device->StateTable, device->multistate_funcs,

View file

@ -5048,12 +5048,7 @@ static struct glsl_shader_prog_link *get_glsl_program_entry(const struct shader_
static void delete_glsl_program_entry(struct shader_glsl_priv *priv, const struct wined3d_gl_info *gl_info,
struct glsl_shader_prog_link *entry)
{
struct glsl_program_key key;
key.vs_id = entry->vs.id;
key.gs_id = entry->gs.id;
key.ps_id = entry->ps.id;
wine_rb_remove(&priv->program_lookup, &key);
wine_rb_remove(&priv->program_lookup, &entry->program_lookup_entry);
GL_EXTCALL(glDeleteProgram(entry->id));
if (entry->vs.id)
@ -7823,14 +7818,6 @@ static void constant_heap_free(struct constant_heap *heap)
HeapFree(GetProcessHeap(), 0, heap->entries);
}
static const struct wine_rb_functions wined3d_glsl_program_rb_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
glsl_program_key_compare,
};
static HRESULT shader_glsl_alloc(struct wined3d_device *device, const struct wined3d_vertex_pipe_ops *vertex_pipe,
const struct fragment_pipeline *fragment_pipe)
{
@ -7883,11 +7870,7 @@ static HRESULT shader_glsl_alloc(struct wined3d_device *device, const struct win
goto fail;
}
if (wine_rb_init(&priv->program_lookup, &wined3d_glsl_program_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
goto fail;
}
wine_rb_init(&priv->program_lookup, glsl_program_key_compare);
priv->next_constant_version = 1;
priv->vertex_pipe = vertex_pipe;
@ -8257,13 +8240,7 @@ static void *glsl_vertex_pipe_vp_alloc(const struct wined3d_shader_backend_ops *
if (shader_backend == &glsl_shader_backend)
{
priv = shader_priv;
if (wine_rb_init(&priv->ffp_vertex_shaders, &wined3d_ffp_vertex_program_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
return NULL;
}
wine_rb_init(&priv->ffp_vertex_shaders, wined3d_ffp_vertex_program_key_compare);
return priv;
}
@ -8692,13 +8669,7 @@ static void *glsl_fragment_pipe_alloc(const struct wined3d_shader_backend_ops *s
if (shader_backend == &glsl_shader_backend)
{
priv = shader_priv;
if (wine_rb_init(&priv->ffp_fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1)
{
ERR("Failed to initialize rbtree.\n");
return NULL;
}
wine_rb_init(&priv->ffp_fragment_shaders, wined3d_ffp_frag_program_key_compare);
return priv;
}

View file

@ -5162,22 +5162,7 @@ void sampler_texdim(struct wined3d_context *context, const struct wined3d_state
texture_activate_dimensions(state->textures[sampler], context->gl_info);
}
void *wined3d_rb_alloc(size_t size)
{
return HeapAlloc(GetProcessHeap(), 0, size);
}
void *wined3d_rb_realloc(void *ptr, size_t size)
{
return HeapReAlloc(GetProcessHeap(), 0, ptr, size);
}
void wined3d_rb_free(void *ptr)
{
HeapFree(GetProcessHeap(), 0, ptr);
}
static int ffp_frag_program_key_compare(const void *key, const struct wine_rb_entry *entry)
int wined3d_ffp_frag_program_key_compare(const void *key, const struct wine_rb_entry *entry)
{
const struct ffp_frag_settings *ka = key;
const struct ffp_frag_settings *kb = &WINE_RB_ENTRY_VALUE(entry, const struct ffp_frag_desc, entry)->settings;
@ -5185,14 +5170,6 @@ static int ffp_frag_program_key_compare(const void *key, const struct wine_rb_en
return memcmp(ka, kb, sizeof(*ka));
}
const struct wine_rb_functions wined3d_ffp_frag_program_rb_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
ffp_frag_program_key_compare,
};
void wined3d_ffp_get_vs_settings(const struct wined3d_context *context,
const struct wined3d_state *state, struct wined3d_ffp_vs_settings *settings)
{
@ -5318,7 +5295,7 @@ void wined3d_ffp_get_vs_settings(const struct wined3d_context *context,
settings->padding = 0;
}
static int wined3d_ffp_vertex_program_key_compare(const void *key, const struct wine_rb_entry *entry)
int wined3d_ffp_vertex_program_key_compare(const void *key, const struct wine_rb_entry *entry)
{
const struct wined3d_ffp_vs_settings *ka = key;
const struct wined3d_ffp_vs_settings *kb = &WINE_RB_ENTRY_VALUE(entry,
@ -5327,14 +5304,6 @@ static int wined3d_ffp_vertex_program_key_compare(const void *key, const struct
return memcmp(ka, kb, sizeof(*ka));
}
const struct wine_rb_functions wined3d_ffp_vertex_program_rb_functions =
{
wined3d_rb_alloc,
wined3d_rb_realloc,
wined3d_rb_free,
wined3d_ffp_vertex_program_key_compare,
};
const struct blit_shader *wined3d_select_blitter(const struct wined3d_gl_info *gl_info,
const struct wined3d_d3d_info *d3d_info, enum wined3d_blit_op blit_op,
const RECT *src_rect, DWORD src_usage, enum wined3d_pool src_pool, const struct wined3d_format *src_format,

View file

@ -2078,8 +2078,9 @@ struct ffp_frag_desc
struct ffp_frag_settings settings;
};
extern const struct wine_rb_functions wined3d_ffp_frag_program_rb_functions DECLSPEC_HIDDEN;
extern const struct wine_rb_functions wined3d_ffp_vertex_program_rb_functions DECLSPEC_HIDDEN;
int wined3d_ffp_frag_program_key_compare(const void *key, const struct wine_rb_entry *entry) DECLSPEC_HIDDEN;
int wined3d_ffp_vertex_program_key_compare(const void *key, const struct wine_rb_entry *entry) DECLSPEC_HIDDEN;
extern const struct wined3d_parent_ops wined3d_null_parent_ops DECLSPEC_HIDDEN;
unsigned int wined3d_max_compat_varyings(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;

View file

@ -696,6 +696,7 @@ extern const char* pe_map_directory(struct module* module, int dirno, DWORD* si
/* source.c */
extern unsigned source_new(struct module* module, const char* basedir, const char* source) DECLSPEC_HIDDEN;
extern const char* source_get(const struct module* module, unsigned idx) DECLSPEC_HIDDEN;
extern int source_rb_compare(const void *key, const struct wine_rb_entry *entry) DECLSPEC_HIDDEN;
/* stabs.c */
typedef void (*stabs_def_cb)(struct module* module, unsigned long load_offset,

View file

@ -219,7 +219,7 @@ struct module* module_new(struct process* pcs, const WCHAR* name,
module->sources_used = 0;
module->sources_alloc = 0;
module->sources = 0;
wine_rb_init(&module->sources_offsets_tree, &source_rb_functions);
wine_rb_init(&module->sources_offsets_tree, source_rb_compare);
return module;
}

View file

@ -30,36 +30,13 @@ struct source_rb
unsigned source;
};
static void *source_rb_alloc(size_t size)
{
return HeapAlloc(GetProcessHeap(), 0, size);
}
static void *source_rb_realloc(void *ptr, size_t size)
{
return HeapReAlloc(GetProcessHeap(), 0, ptr, size);
}
static void source_rb_free(void *ptr)
{
HeapFree(GetProcessHeap(), 0, ptr);
}
static int source_rb_compare(const void *key, const struct wine_rb_entry *entry)
int source_rb_compare(const void *key, const struct wine_rb_entry *entry)
{
const struct source_rb *t = WINE_RB_ENTRY_VALUE(entry, const struct source_rb, entry);
return strcmp((const char*)key, rb_module->sources + t->source);
}
const struct wine_rb_functions source_rb_functions =
{
source_rb_alloc,
source_rb_realloc,
source_rb_free,
source_rb_compare,
};
/******************************************************************
* source_find
*

View file

@ -3,6 +3,7 @@
*
* Copyright 2009 Henri Verbeet
* Copyright 2009 Andrew Riedi
* Copyright 2016 Jacek Caban for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -22,103 +23,74 @@
#ifndef __WINE_WINE_RBTREE_H
#define __WINE_WINE_RBTREE_H
#define WINE_RB_ENTRY_VALUE(element, type, field) \
((type *)((char *)(element) - FIELD_OFFSET(type, field)))
#ifdef __GNUC__
# define WINE_RB_ENTRY_VALUE(element, type, field) ({ \
const typeof(((type *)0)->field) *__ptr = (element); \
(type *)((char *)__ptr - offsetof(type, field)); })
#else
# define WINE_RB_ENTRY_VALUE(element, type, field) \
((type *)((char *)(element) - offsetof(type, field)))
#endif
struct wine_rb_entry
{
struct wine_rb_entry *parent;
struct wine_rb_entry *left;
struct wine_rb_entry *right;
unsigned int flags;
};
struct wine_rb_stack
{
struct wine_rb_entry ***entries;
size_t count;
size_t size;
};
struct wine_rb_functions
{
void *(*alloc)(size_t size);
void *(*realloc)(void *ptr, size_t size);
void (*free)(void *ptr);
int (*compare)(const void *key, const struct wine_rb_entry *entry);
};
typedef int (*wine_rb_compare_func_t)(const void *key, const struct wine_rb_entry *entry);
struct wine_rb_tree
{
const struct wine_rb_functions *functions;
wine_rb_compare_func_t compare;
struct wine_rb_entry *root;
struct wine_rb_stack stack;
};
typedef void (wine_rb_traverse_func_t)(struct wine_rb_entry *entry, void *context);
#define WINE_RB_FLAG_RED 0x1
#define WINE_RB_FLAG_STOP 0x2
#define WINE_RB_FLAG_TRAVERSED_LEFT 0x4
#define WINE_RB_FLAG_TRAVERSED_RIGHT 0x8
static inline void wine_rb_stack_clear(struct wine_rb_stack *stack)
{
stack->count = 0;
}
static inline void wine_rb_stack_push(struct wine_rb_stack *stack, struct wine_rb_entry **entry)
{
stack->entries[stack->count++] = entry;
}
static inline int wine_rb_ensure_stack_size(struct wine_rb_tree *tree, size_t size)
{
struct wine_rb_stack *stack = &tree->stack;
if (size > stack->size)
{
size_t new_size = stack->size << 1;
struct wine_rb_entry ***new_entries = tree->functions->realloc(stack->entries,
new_size * sizeof(*stack->entries));
if (!new_entries) return -1;
stack->entries = new_entries;
stack->size = new_size;
}
return 0;
}
static inline int wine_rb_is_red(struct wine_rb_entry *entry)
{
return entry && (entry->flags & WINE_RB_FLAG_RED);
}
static inline void wine_rb_rotate_left(struct wine_rb_entry **entry)
static inline void wine_rb_rotate_left(struct wine_rb_tree *tree, struct wine_rb_entry *e)
{
struct wine_rb_entry *e = *entry;
struct wine_rb_entry *right = e->right;
if (!e->parent)
tree->root = right;
else if (e->parent->left == e)
e->parent->left = right;
else
e->parent->right = right;
e->right = right->left;
if (e->right) e->right->parent = e;
right->left = e;
right->flags &= ~WINE_RB_FLAG_RED;
right->flags |= e->flags & WINE_RB_FLAG_RED;
e->flags |= WINE_RB_FLAG_RED;
*entry = right;
right->parent = e->parent;
e->parent = right;
}
static inline void wine_rb_rotate_right(struct wine_rb_entry **entry)
static inline void wine_rb_rotate_right(struct wine_rb_tree *tree, struct wine_rb_entry *e)
{
struct wine_rb_entry *e = *entry;
struct wine_rb_entry *left = e->left;
if (!e->parent)
tree->root = left;
else if (e->parent->left == e)
e->parent->left = left;
else
e->parent->right = left;
e->left = left->right;
if (e->left) e->left->parent = e;
left->right = e;
left->flags &= ~WINE_RB_FLAG_RED;
left->flags |= e->flags & WINE_RB_FLAG_RED;
e->flags |= WINE_RB_FLAG_RED;
*entry = left;
left->parent = e->parent;
e->parent = left;
}
static inline void wine_rb_flip_color(struct wine_rb_entry *entry)
@ -128,96 +100,70 @@ static inline void wine_rb_flip_color(struct wine_rb_entry *entry)
entry->right->flags ^= WINE_RB_FLAG_RED;
}
static inline void wine_rb_fixup(struct wine_rb_stack *stack)
static inline struct wine_rb_entry *wine_rb_head(struct wine_rb_entry *iter)
{
while (stack->count)
{
struct wine_rb_entry **entry = stack->entries[stack->count - 1];
if (!iter) return NULL;
while (iter->left) iter = iter->left;
return iter;
}
if ((*entry)->flags & WINE_RB_FLAG_STOP)
{
(*entry)->flags &= ~WINE_RB_FLAG_STOP;
return;
}
static inline struct wine_rb_entry *wine_rb_next(struct wine_rb_entry *iter)
{
if (iter->right) return wine_rb_head(iter->right);
while (iter->parent && iter->parent->right == iter) iter = iter->parent;
return iter->parent;
}
if (wine_rb_is_red((*entry)->right) && !wine_rb_is_red((*entry)->left)) wine_rb_rotate_left(entry);
if (wine_rb_is_red((*entry)->left) && wine_rb_is_red((*entry)->left->left)) wine_rb_rotate_right(entry);
if (wine_rb_is_red((*entry)->left) && wine_rb_is_red((*entry)->right)) wine_rb_flip_color(*entry);
--stack->count;
static inline struct wine_rb_entry *wine_rb_postorder_head(struct wine_rb_entry *iter)
{
if (!iter) return NULL;
for (;;) {
while (iter->left) iter = iter->left;
if (!iter->right) return iter;
iter = iter->right;
}
}
static inline void wine_rb_move_red_left(struct wine_rb_entry **entry)
static inline struct wine_rb_entry *wine_rb_postorder_next(struct wine_rb_entry *iter)
{
wine_rb_flip_color(*entry);
if (wine_rb_is_red((*entry)->right->left))
{
wine_rb_rotate_right(&(*entry)->right);
wine_rb_rotate_left(entry);
wine_rb_flip_color(*entry);
}
if (!iter->parent) return NULL;
if (iter == iter->parent->right || !iter->parent->right) return iter->parent;
return wine_rb_postorder_head(iter->parent->right);
}
static inline void wine_rb_move_red_right(struct wine_rb_entry **entry)
{
wine_rb_flip_color(*entry);
if (wine_rb_is_red((*entry)->left->left))
{
wine_rb_rotate_right(entry);
wine_rb_flip_color(*entry);
}
}
/* iterate through the tree */
#define WINE_RB_FOR_EACH(cursor, tree) \
for ((cursor) = wine_rb_head((tree)->root); (cursor); (cursor) = wine_rb_next(cursor))
/* iterate through the tree using a tree entry */
#define WINE_RB_FOR_EACH_ENTRY(elem, tree, type, field) \
for ((elem) = WINE_RB_ENTRY_VALUE(wine_rb_head((tree)->root), type, field); \
&(elem)->field; \
(elem) = WINE_RB_ENTRY_VALUE(wine_rb_next(&elem->field), type, field))
static inline void wine_rb_postorder(struct wine_rb_tree *tree, wine_rb_traverse_func_t *callback, void *context)
{
struct wine_rb_entry **entry;
struct wine_rb_entry *iter, *next;
if (!tree->root) return;
for (entry = &tree->root;;)
for (iter = wine_rb_postorder_head(tree->root); iter; iter = next)
{
struct wine_rb_entry *e = *entry;
if (e->left && !(e->flags & WINE_RB_FLAG_TRAVERSED_LEFT))
{
wine_rb_stack_push(&tree->stack, entry);
e->flags |= WINE_RB_FLAG_TRAVERSED_LEFT;
entry = &e->left;
continue;
}
if (e->right && !(e->flags & WINE_RB_FLAG_TRAVERSED_RIGHT))
{
wine_rb_stack_push(&tree->stack, entry);
e->flags |= WINE_RB_FLAG_TRAVERSED_RIGHT;
entry = &e->right;
continue;
}
e->flags &= ~(WINE_RB_FLAG_TRAVERSED_LEFT | WINE_RB_FLAG_TRAVERSED_RIGHT);
callback(e, context);
if (!tree->stack.count) break;
entry = tree->stack.entries[--tree->stack.count];
next = wine_rb_postorder_next(iter);
callback(iter, context);
}
}
static inline int wine_rb_init(struct wine_rb_tree *tree, const struct wine_rb_functions *functions)
static inline void wine_rb_init(struct wine_rb_tree *tree, wine_rb_compare_func_t compare)
{
tree->functions = functions;
tree->compare = compare;
tree->root = NULL;
tree->stack.entries = functions->alloc(16 * sizeof(*tree->stack.entries));
if (!tree->stack.entries) return -1;
tree->stack.size = 16;
tree->stack.count = 0;
return 0;
}
static inline void wine_rb_for_each_entry(struct wine_rb_tree *tree, wine_rb_traverse_func_t *callback, void *context)
{
wine_rb_postorder(tree, callback, context);
struct wine_rb_entry *iter;
WINE_RB_FOR_EACH(iter, tree) callback(iter, context);
}
static inline void wine_rb_clear(struct wine_rb_tree *tree, wine_rb_traverse_func_t *callback, void *context)
@ -230,7 +176,6 @@ static inline void wine_rb_clear(struct wine_rb_tree *tree, wine_rb_traverse_fun
static inline void wine_rb_destroy(struct wine_rb_tree *tree, wine_rb_traverse_func_t *callback, void *context)
{
wine_rb_clear(tree, callback, context);
tree->functions->free(tree->stack.entries);
}
static inline struct wine_rb_entry *wine_rb_get(const struct wine_rb_tree *tree, const void *key)
@ -238,7 +183,7 @@ static inline struct wine_rb_entry *wine_rb_get(const struct wine_rb_tree *tree,
struct wine_rb_entry *entry = tree->root;
while (entry)
{
int c = tree->functions->compare(key, entry);
int c = tree->compare(key, entry);
if (!c) return entry;
entry = c < 0 ? entry->left : entry->right;
}
@ -247,100 +192,185 @@ static inline struct wine_rb_entry *wine_rb_get(const struct wine_rb_tree *tree,
static inline int wine_rb_put(struct wine_rb_tree *tree, const void *key, struct wine_rb_entry *entry)
{
struct wine_rb_entry **parent = &tree->root;
size_t black_height = 1;
struct wine_rb_entry **iter = &tree->root, *parent = tree->root;
while (*parent)
while (*iter)
{
int c;
if (!wine_rb_is_red(*parent)) ++black_height;
wine_rb_stack_push(&tree->stack, parent);
c = tree->functions->compare(key, *parent);
if (!c)
{
wine_rb_stack_clear(&tree->stack);
return -1;
}
else if (c < 0) parent = &(*parent)->left;
else parent = &(*parent)->right;
}
/* After insertion, the path length to any node should be <= (black_height + 1) * 2. */
if (wine_rb_ensure_stack_size(tree, black_height << 1) == -1)
{
wine_rb_stack_clear(&tree->stack);
return -1;
parent = *iter;
c = tree->compare(key, parent);
if (!c) return -1;
else if (c < 0) iter = &parent->left;
else iter = &parent->right;
}
entry->flags = WINE_RB_FLAG_RED;
entry->parent = parent;
entry->left = NULL;
entry->right = NULL;
*parent = entry;
*iter = entry;
while (wine_rb_is_red(entry->parent))
{
if (entry->parent == entry->parent->parent->left)
{
if (wine_rb_is_red(entry->parent->parent->right))
{
wine_rb_flip_color(entry->parent->parent);
entry = entry->parent->parent;
}
else
{
if (entry == entry->parent->right)
{
entry = entry->parent;
wine_rb_rotate_left(tree, entry);
}
entry->parent->flags &= ~WINE_RB_FLAG_RED;
entry->parent->parent->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_right(tree, entry->parent->parent);
}
}
else
{
if (wine_rb_is_red(entry->parent->parent->left))
{
wine_rb_flip_color(entry->parent->parent);
entry = entry->parent->parent;
}
else
{
if (entry == entry->parent->left)
{
entry = entry->parent;
wine_rb_rotate_right(tree, entry);
}
entry->parent->flags &= ~WINE_RB_FLAG_RED;
entry->parent->parent->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_left(tree, entry->parent->parent);
}
}
}
wine_rb_fixup(&tree->stack);
tree->root->flags &= ~WINE_RB_FLAG_RED;
return 0;
}
static inline void wine_rb_remove(struct wine_rb_tree *tree, const void *key)
static inline void wine_rb_remove(struct wine_rb_tree *tree, struct wine_rb_entry *entry)
{
struct wine_rb_entry **entry = &tree->root;
struct wine_rb_entry *iter, *child, *parent, *w;
int need_fixup;
while (*entry)
if (entry->right && entry->left)
for(iter = entry->right; iter->left; iter = iter->left);
else
iter = entry;
child = iter->left ? iter->left : iter->right;
if (!iter->parent)
tree->root = child;
else if (iter == iter->parent->left)
iter->parent->left = child;
else
iter->parent->right = child;
if (child) child->parent = iter->parent;
parent = iter->parent;
need_fixup = !wine_rb_is_red(iter);
if (entry != iter)
{
if (tree->functions->compare(key, *entry) < 0)
*iter = *entry;
if (!iter->parent)
tree->root = iter;
else if (entry == iter->parent->left)
iter->parent->left = iter;
else
iter->parent->right = iter;
if (iter->right) iter->right->parent = iter;
if (iter->left) iter->left->parent = iter;
if (parent == entry) parent = iter;
}
if (need_fixup)
{
wine_rb_stack_push(&tree->stack, entry);
if (!wine_rb_is_red((*entry)->left) && !wine_rb_is_red((*entry)->left->left)) wine_rb_move_red_left(entry);
entry = &(*entry)->left;
while (parent && !wine_rb_is_red(child))
{
if (child == parent->left)
{
w = parent->right;
if (wine_rb_is_red(w))
{
w->flags &= ~WINE_RB_FLAG_RED;
parent->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_left(tree, parent);
w = parent->right;
}
if (wine_rb_is_red(w->left) || wine_rb_is_red(w->right))
{
if (!wine_rb_is_red(w->right))
{
w->left->flags &= ~WINE_RB_FLAG_RED;
w->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_right(tree, w);
w = parent->right;
}
w->flags = (w->flags & ~WINE_RB_FLAG_RED) | (parent->flags & WINE_RB_FLAG_RED);
parent->flags &= ~WINE_RB_FLAG_RED;
if (w->right)
w->right->flags &= ~WINE_RB_FLAG_RED;
wine_rb_rotate_left(tree, parent);
child = NULL;
break;
}
}
else
{
if (wine_rb_is_red((*entry)->left)) wine_rb_rotate_right(entry);
if (!tree->functions->compare(key, *entry) && !(*entry)->right)
w = parent->left;
if (wine_rb_is_red(w))
{
*entry = NULL;
w->flags &= ~WINE_RB_FLAG_RED;
parent->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_right(tree, parent);
w = parent->left;
}
if (wine_rb_is_red(w->left) || wine_rb_is_red(w->right))
{
if (!wine_rb_is_red(w->left))
{
w->right->flags &= ~WINE_RB_FLAG_RED;
w->flags |= WINE_RB_FLAG_RED;
wine_rb_rotate_left(tree, w);
w = parent->left;
}
w->flags = (w->flags & ~WINE_RB_FLAG_RED) | (parent->flags & WINE_RB_FLAG_RED);
parent->flags &= ~WINE_RB_FLAG_RED;
if (w->left)
w->left->flags &= ~WINE_RB_FLAG_RED;
wine_rb_rotate_right(tree, parent);
child = NULL;
break;
}
if (!wine_rb_is_red((*entry)->right) && !wine_rb_is_red((*entry)->right->left))
wine_rb_move_red_right(entry);
if (!tree->functions->compare(key, *entry))
{
struct wine_rb_entry **e = &(*entry)->right;
struct wine_rb_entry *m = *e;
while (m->left) m = m->left;
wine_rb_stack_push(&tree->stack, entry);
(*entry)->flags |= WINE_RB_FLAG_STOP;
while ((*e)->left)
{
wine_rb_stack_push(&tree->stack, e);
if (!wine_rb_is_red((*e)->left) && !wine_rb_is_red((*e)->left->left)) wine_rb_move_red_left(e);
e = &(*e)->left;
}
*e = NULL;
wine_rb_fixup(&tree->stack);
*m = **entry;
*entry = m;
break;
}
else
{
wine_rb_stack_push(&tree->stack, entry);
entry = &(*entry)->right;
}
w->flags |= WINE_RB_FLAG_RED;
child = parent;
parent = child->parent;
}
if (child) child->flags &= ~WINE_RB_FLAG_RED;
}
wine_rb_fixup(&tree->stack);
if (tree->root) tree->root->flags &= ~WINE_RB_FLAG_RED;
}
static inline void wine_rb_remove_key(struct wine_rb_tree *tree, const void *key)
{
struct wine_rb_entry *entry = wine_rb_get(tree, key);
if (entry) wine_rb_remove(tree, entry);
}
#endif /* __WINE_WINE_RBTREE_H */