From c483241e11c33b5939fac6699e2042d5f4deba05 Mon Sep 17 00:00:00 2001 From: winesync Date: Mon, 21 Sep 2020 23:03:25 +0200 Subject: [PATCH] [WINESYNC] d3dx9/tests: Use Tahoma in all font tests. Signed-off-by: Sven Baars Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard wine commit id 2465220a0c93f8e55948061772c2a39fb5753bd9 by Sven Baars --- modules/rostests/winetests/d3dx9_36/core.c | 26 +++++++++++----------- sdk/tools/winesync/d3dx9.cfg | 2 +- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/modules/rostests/winetests/d3dx9_36/core.c b/modules/rostests/winetests/d3dx9_36/core.c index fa874a5ef51..75146575bee 100644 --- a/modules/rostests/winetests/d3dx9_36/core.c +++ b/modules/rostests/winetests/d3dx9_36/core.c @@ -330,13 +330,13 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) /* D3DXCreateFont */ ref = get_ref((IUnknown*)device); - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); check_ref((IUnknown*)device, ref + 1); check_release((IUnknown*)font, 0); check_ref((IUnknown*)device, ref); - hr = D3DXCreateFontA(device, 0, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 0, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); @@ -348,13 +348,13 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); - hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", NULL); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); - hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", NULL); + hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); @@ -368,7 +368,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) desc.OutputPrecision = OUT_DEFAULT_PRECIS; desc.Quality = DEFAULT_QUALITY; desc.PitchAndFamily = DEFAULT_PITCH; - strcpy(desc.FaceName, "Arial"); + strcpy(desc.FaceName, "Tahoma"); hr = D3DXCreateFontIndirectA(device, &desc, &font); ok(hr == D3D_OK, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3D_OK); ID3DXFont_Release(font); @@ -384,7 +384,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) /* ID3DXFont_GetDevice */ - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); if(SUCCEEDED(hr)) { IDirect3DDevice9 *bufdev; @@ -401,7 +401,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) /* ID3DXFont_GetDesc */ - hr = D3DXCreateFontA(device, 12, 8, FW_BOLD, 2, TRUE, ANSI_CHARSET, OUT_RASTER_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 8, FW_BOLD, 2, TRUE, ANSI_CHARSET, OUT_RASTER_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, "Tahoma", &font); if(SUCCEEDED(hr)) { hr = ID3DXFont_GetDescA(font, NULL); ok(hr == D3DERR_INVALIDCALL, "ID3DXFont_GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); @@ -418,14 +418,14 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) ok(desc.OutputPrecision == OUT_RASTER_PRECIS, "ID3DXFont_GetDesc returned an output precision of %d, expected %d\n", desc.OutputPrecision, OUT_RASTER_PRECIS); ok(desc.Quality == ANTIALIASED_QUALITY, "ID3DXFont_GetDesc returned font quality %d, expected %d\n", desc.Quality, ANTIALIASED_QUALITY); ok(desc.PitchAndFamily == VARIABLE_PITCH, "ID3DXFont_GetDesc returned pitch and family %d, expected %d\n", desc.PitchAndFamily, VARIABLE_PITCH); - ok(strcmp(desc.FaceName, "Arial") == 0, "ID3DXFont_GetDesc returned facename \"%s\", expected \"%s\"\n", desc.FaceName, "Arial"); + ok(strcmp(desc.FaceName, "Tahoma") == 0, "ID3DXFont_GetDesc returned facename \"%s\", expected \"%s\"\n", desc.FaceName, "Tahoma"); ID3DXFont_Release(font); } else skip("Failed to create a ID3DXFont object\n"); /* ID3DXFont_GetDC + ID3DXFont_GetTextMetrics */ - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); if(SUCCEEDED(hr)) { HDC hdc; @@ -466,7 +466,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) /* ID3DXFont_PreloadText */ - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); if(SUCCEEDED(hr)) { todo_wine { hr = ID3DXFont_PreloadTextA(font, NULL, -1); @@ -493,7 +493,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) /* ID3DXFont_GetGlyphData, ID3DXFont_PreloadGlyphs, ID3DXFont_PreloadCharacters */ - hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); if(SUCCEEDED(hr)) { char c; HDC hdc; @@ -565,7 +565,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) IDirect3DTexture9 *texture; hr = D3DXCreateFontA(device, tests[i].font_height, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, - OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font); + OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font); if(FAILED(hr)) { skip("Failed to create a ID3DXFont object\n"); continue; diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 904bff57f85..d65cf74cb81 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 13880f8e6a0a972382de7de04b56bd1a414bef67} +tags: {wine: 2465220a0c93f8e55948061772c2a39fb5753bd9}