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Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys.
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113
dll/opengl/mesa/main/matrix.h
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113
dll/opengl/mesa/main/matrix.h
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/*
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* Mesa 3-D graphics library
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* Version: 7.5
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef MATRIX_H
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#define MATRIX_H
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#include "glheader.h"
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struct gl_context;
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extern void GLAPIENTRY
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_mesa_Frustum( GLdouble left, GLdouble right,
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GLdouble bottom, GLdouble top,
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GLdouble nearval, GLdouble farval );
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extern void GLAPIENTRY
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_mesa_Ortho( GLdouble left, GLdouble right,
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GLdouble bottom, GLdouble top,
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GLdouble nearval, GLdouble farval );
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extern void GLAPIENTRY
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_mesa_PushMatrix( void );
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extern void GLAPIENTRY
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_mesa_PopMatrix( void );
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extern void GLAPIENTRY
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_mesa_LoadIdentity( void );
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extern void GLAPIENTRY
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_mesa_LoadMatrixf( const GLfloat *m );
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extern void GLAPIENTRY
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_mesa_LoadMatrixd( const GLdouble *m );
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extern void GLAPIENTRY
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_mesa_MatrixMode( GLenum mode );
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extern void GLAPIENTRY
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_mesa_MultMatrixf( const GLfloat *m );
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extern void GLAPIENTRY
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_mesa_MultMatrixd( const GLdouble *m );
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extern void GLAPIENTRY
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_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
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extern void GLAPIENTRY
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_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
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extern void GLAPIENTRY
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_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
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extern void GLAPIENTRY
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_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z );
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extern void GLAPIENTRY
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_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
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extern void GLAPIENTRY
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_mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
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extern void GLAPIENTRY
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_mesa_LoadTransposeMatrixfARB( const GLfloat *m );
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extern void GLAPIENTRY
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_mesa_LoadTransposeMatrixdARB( const GLdouble *m );
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extern void GLAPIENTRY
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_mesa_MultTransposeMatrixfARB( const GLfloat *m );
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extern void GLAPIENTRY
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_mesa_MultTransposeMatrixdARB( const GLdouble *m );
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extern void
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_mesa_init_matrix( struct gl_context * ctx );
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extern void
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_mesa_init_transform( struct gl_context *ctx );
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extern void
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_mesa_free_matrix_data( struct gl_context *ctx );
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extern void
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_mesa_update_modelview_project( struct gl_context *ctx, GLuint newstate );
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#endif
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