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update the intddraw.h so it use some struct that was missing.
svn path=/trunk/; revision=18730
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@ -44,21 +44,22 @@ typedef struct
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DD_COLORCONTROLCALLBACKS Color;
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// D3DHAL_CALLBACKS
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//D3DHAL_CALLBACKS D3dHal;
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//D3DHAL_CALLBACKS3 D3dHal3;
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//D3DHAL_D3DEXTENDEDCAPS D3dHal3Ext;
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// D3DHAL_CALLBACKS D3dHal;
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// D3DHAL_CALLBACKS3 D3dHal3;
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// D3DHAL_D3DEXTENDEDCAPS D3dHal3Ext;
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// Heap Callback
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//DD_GETHEAPALIGNMENTDATA HeapData;
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DD_GETHEAPALIGNMENTDATA HeapData;
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// Kernel Callback
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//DD_KERNELCALLBACKS Kernel;
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//DDKERNELCAPS KernelCaps;
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DD_KERNELCALLBACKS Kernel;
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DDKERNELCAPS KernelCaps;
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// Miscellaneous Callback
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DD_MISCELLANEOUSCALLBACKS Misc;
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// NT-based Callback
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PDD_FLIPTOGDISURFACE DdFlipToGDISurface;
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PDD_FREEDRIVERMEMORY DdFreeDriverMemory;
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