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- Improve repainting after a window move
- Move child windows if their parent is moved svn path=/trunk/; revision=5830
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c466a4450e
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1 changed files with 48 additions and 1 deletions
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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*/
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/* $Id: winpos.c,v 1.27 2003/08/21 20:14:45 gvg Exp $
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/* $Id: winpos.c,v 1.28 2003/08/24 16:20:30 gvg Exp $
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*
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*
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* COPYRIGHT: See COPYING in the top level directory
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PROJECT: ReactOS kernel
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@ -686,6 +686,37 @@ nocopy:
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return uFlags;
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return uFlags;
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}
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}
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/***********************************************************************
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* WinPosInternalMoveWindow
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*
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* Update WindowRect and ClientRect of Window and all of its children
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* We keep both WindowRect and ClientRect in screen coordinates internally
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*/
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static VOID
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WinPosInternalMoveWindow(PWINDOW_OBJECT Window, INT MoveX, INT MoveY)
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{
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PWINDOW_OBJECT Child;
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Window->WindowRect.left += MoveX;
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Window->WindowRect.right += MoveX;
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Window->WindowRect.top += MoveY;
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Window->WindowRect.bottom += MoveY;
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Window->ClientRect.left += MoveX;
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Window->ClientRect.right += MoveX;
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Window->ClientRect.top += MoveY;
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Window->ClientRect.bottom += MoveY;
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ExAcquireFastMutexUnsafe(&Window->ChildrenListLock);
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Child = Window->FirstChild;
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while (Child)
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{
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WinPosInternalMoveWindow(Child, MoveX, MoveY);
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Child = Child->NextSibling;
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}
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ExReleaseFastMutexUnsafe(&Window->ChildrenListLock);
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}
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BOOLEAN STDCALL
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BOOLEAN STDCALL
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WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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@ -817,6 +848,12 @@ WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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/* FIXME: Check for redrawing the whole client rect. */
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/* FIXME: Check for redrawing the whole client rect. */
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if (! (WinPos.flags & SWP_NOMOVE))
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{
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WinPosInternalMoveWindow(Window,
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NewWindowRect.left - OldWindowRect.left,
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NewWindowRect.top - OldWindowRect.top);
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}
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Window->WindowRect = NewWindowRect;
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Window->WindowRect = NewWindowRect;
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Window->ClientRect = NewClientRect;
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Window->ClientRect = NewClientRect;
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@ -874,6 +911,14 @@ WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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NtGdiDeleteObject(VisibleRgn);
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NtGdiDeleteObject(VisibleRgn);
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}
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}
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if (! (WinPos.flags & SWP_NOMOVE))
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{
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VisibleRgn = UnsafeIntCreateRectRgnIndirect(&Window->WindowRect);
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NtGdiCombineRgn(VisibleRgn, VisRgn, VisibleRgn, RGN_DIFF);
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VIS_WindowLayoutChanged(PsGetWin32Thread()->Desktop, Window, VisibleRgn);
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NtGdiDeleteObject(VisibleRgn);
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}
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/* FIXME: Hide or show the claret */
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/* FIXME: Hide or show the claret */
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if (VisRgn)
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if (VisRgn)
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@ -888,6 +933,7 @@ WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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RDW_ALLCHILDREN | RDW_ERASENOW,
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RDW_ALLCHILDREN | RDW_ERASENOW,
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RDW_EX_XYWINDOW | RDW_EX_USEHRGN);
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RDW_EX_XYWINDOW | RDW_EX_USEHRGN);
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}
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}
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#if 0
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else
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else
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{
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{
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PaintRedrawWindow(Window->Parent, NULL,
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PaintRedrawWindow(Window->Parent, NULL,
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@ -896,6 +942,7 @@ WinPosSetWindowPos(HWND Wnd, HWND WndInsertAfter, INT x, INT y, INT cx,
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RDW_ERASENOW,
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RDW_ERASENOW,
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RDW_EX_USEHRGN);
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RDW_EX_USEHRGN);
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}
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}
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#endif
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/* FIXME: Redraw the window parent. */
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/* FIXME: Redraw the window parent. */
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}
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}
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if ((HRGN) 1 != VisRgn)
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if ((HRGN) 1 != VisRgn)
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