[PSDK] Add some more argument names

This commit is contained in:
Mark Jansen 2023-04-19 20:44:01 +02:00
parent 8e7b22a631
commit bf29d98a54
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@ -4994,10 +4994,10 @@ HCURSOR WINAPI LoadCursorA(_In_opt_ HINSTANCE, _In_ LPCSTR);
HCURSOR WINAPI LoadCursorW(_In_opt_ HINSTANCE, _In_ LPCWSTR);
HCURSOR WINAPI LoadCursorFromFileA(_In_ LPCSTR);
HCURSOR WINAPI LoadCursorFromFileW(_In_ LPCWSTR);
HICON WINAPI LoadIconA(_In_opt_ HINSTANCE, _In_ LPCSTR);
HICON WINAPI LoadIconW(_In_opt_ HINSTANCE, _In_ LPCWSTR);
HANDLE WINAPI LoadImageA(_In_opt_ HINSTANCE, _In_ LPCSTR, _In_ UINT, _In_ int, _In_ int, _In_ UINT);
HANDLE WINAPI LoadImageW(_In_opt_ HINSTANCE, _In_ LPCWSTR, _In_ UINT, _In_ int, _In_ int, _In_ UINT);
HICON WINAPI LoadIconA(_In_opt_ HINSTANCE hInstance, _In_ LPCSTR lpIconName);
HICON WINAPI LoadIconW(_In_opt_ HINSTANCE hInstance, _In_ LPCWSTR lpIconName);
HANDLE WINAPI LoadImageA(_In_opt_ HINSTANCE hInst, _In_ LPCSTR name, _In_ UINT type, _In_ int cx, _In_ int cy, _In_ UINT fuLoad);
HANDLE WINAPI LoadImageW(_In_opt_ HINSTANCE hInst, _In_ LPCWSTR name, _In_ UINT type, _In_ int cx, _In_ int cy, _In_ UINT fuLoad);
HKL WINAPI LoadKeyboardLayoutA(_In_ LPCSTR, _In_ UINT);
HKL WINAPI LoadKeyboardLayoutW(_In_ LPCWSTR, _In_ UINT);
HMENU WINAPI LoadMenuA(_In_opt_ HINSTANCE, _In_ LPCSTR);