Move all context handle stuff to ndr_contexth.c

svn path=/trunk/; revision=21567
This commit is contained in:
Saveliy Tretiakov 2006-04-12 19:17:30 +00:00
parent e38c527480
commit bf22683420
3 changed files with 1 additions and 176 deletions

View file

@ -3229,167 +3229,3 @@ static void WINAPI NdrBaseTypeFree(PMIDL_STUB_MESSAGE pStubMsg,
/* nothing to do */
}
/***********************************************************************
* NDRCContextMarshall
*/
void WINAPI NDRCContextMarshall(NDR_CCONTEXT CContext, void *pBuff )
{
CContextHandle *ctx = (CContextHandle*)CContext;
memcpy(pBuff, &ctx->Ndr, sizeof(ContextHandleNdr));
}
/***********************************************************************
* NdrClientContextMarshall
*/
void WINAPI NdrClientContextMarshall(PMIDL_STUB_MESSAGE pStubMsg,
NDR_CCONTEXT ContextHandle,
int fCheck)
{
if(!ContextHandle)
RpcRaiseException(ERROR_INVALID_HANDLE);
NDRCContextMarshall(ContextHandle, pStubMsg->Buffer);
pStubMsg->Buffer += sizeof(ContextHandleNdr);
}
/***********************************************************************
* NDRCContextUnmarshall
*/
void WINAPI NDRCContextUnmarshall(NDR_CCONTEXT *pCContext,
RPC_BINDING_HANDLE hBinding,
void *pBuff,
unsigned long DataRepresentation )
{
CContextHandle *ctx = (CContextHandle*)*pCContext;
ContextHandleNdr *ndr = (ContextHandleNdr*)pBuff;
RPC_STATUS status;
if(UuidIsNil(&ndr->uuid, &status))
{
if(ctx)
{
RPCRT4_DestroyBinding(ctx->Binding);
HeapFree(GetProcessHeap(), 0, ctx);
}
*pCContext = NULL;
}
else
{
ctx = HeapAlloc(GetProcessHeap(), 0, sizeof(CContextHandle));
if(!ctx) RpcRaiseException(ERROR_OUTOFMEMORY);
status = RpcBindingCopy(hBinding, (RPC_BINDING_HANDLE*) &ctx->Binding);
if(status != RPC_S_OK) RpcRaiseException(status);
memcpy(&ctx->Ndr, ndr, sizeof(ContextHandleNdr));
*pCContext = (NDR_CCONTEXT)ctx;
}
}
/***********************************************************************
* NdrClientContextUnmarshall
*/
void WINAPI NdrClientContextUnmarshall(PMIDL_STUB_MESSAGE pStubMsg,
NDR_CCONTEXT * pContextHandle,
RPC_BINDING_HANDLE BindHandle)
{
if(!pContextHandle)
RpcRaiseException(ERROR_INVALID_HANDLE);
NDRCContextUnmarshall(pContextHandle,
((CContextHandle*)pContextHandle)->Binding,
pStubMsg->Buffer,
pStubMsg->RpcMsg->DataRepresentation);
pStubMsg->Buffer += sizeof(ContextHandleNdr);
}
void WINAPI NdrServerContextMarshall(PMIDL_STUB_MESSAGE pStubMsg,
NDR_SCONTEXT ContextHandle,
NDR_RUNDOWN RundownRoutine )
{
FIXME("(%p, %p, %p): stub\n", pStubMsg, ContextHandle, RundownRoutine);
}
NDR_SCONTEXT WINAPI NdrServerContextUnmarshall(PMIDL_STUB_MESSAGE pStubMsg)
{
FIXME("(%p): stub\n", pStubMsg);
return NULL;
}
void WINAPI NdrContextHandleSize(PMIDL_STUB_MESSAGE pStubMsg,
unsigned char* pMemory,
PFORMAT_STRING pFormat)
{
FIXME("(%p, %p, %p): stub\n", pStubMsg, pMemory, pFormat);
}
NDR_SCONTEXT WINAPI NdrContextHandleInitialize(PMIDL_STUB_MESSAGE pStubMsg,
PFORMAT_STRING pFormat)
{
FIXME("(%p, %p): stub\n", pStubMsg, pFormat);
return NULL;
}
void WINAPI NdrServerContextNewMarshall(PMIDL_STUB_MESSAGE pStubMsg,
NDR_SCONTEXT ContextHandle,
NDR_RUNDOWN RundownRoutine,
PFORMAT_STRING pFormat)
{
FIXME("(%p, %p, %p, %p): stub\n", pStubMsg, ContextHandle, RundownRoutine, pFormat);
}
NDR_SCONTEXT WINAPI NdrServerContextNewUnmarshall(PMIDL_STUB_MESSAGE pStubMsg,
PFORMAT_STRING pFormat)
{
FIXME("(%p, %p): stub\n", pStubMsg, pFormat);
return NULL;
}
/***********************************************************************
* NDRCContextBinding
*/
RPC_BINDING_HANDLE WINAPI NDRCContextBinding(NDR_CCONTEXT CContext)
{
if(!CContext)
RpcRaiseException(ERROR_INVALID_HANDLE);
return (RPC_BINDING_HANDLE)((CContextHandle*)CContext)->Binding;
}
/***********************************************************************
* RpcSmDestroyClientContext
*/
RPC_STATUS WINAPI RpcSmDestroyClientContext(void** ContextHandle)
{
CContextHandle *ctx = (CContextHandle*)ContextHandle;
if(!ctx)
return RPC_X_SS_CONTEXT_MISMATCH;
RPCRT4_DestroyBinding(ctx->Binding);
HeapFree(GetProcessHeap(), 0, ctx);
*ContextHandle = NULL;
return RPC_S_OK;
}
/***********************************************************************
* RpcSsDestroyClientContext
*/
void WINAPI RpcSsDestroyClientContext(void** ContextHandle)
{
RPC_STATUS status;
status = RpcSmDestroyClientContext(ContextHandle);
if(status != RPC_S_OK)
RpcRaiseException(status);
}

View file

@ -53,18 +53,6 @@ typedef struct _RpcBinding
RpcConnection* FromConn;
} RpcBinding;
typedef struct _ContextHandleNdr
{
UINT attributes;
UUID uuid;
} ContextHandleNdr;
typedef struct _CContextHandle
{
RpcBinding *Binding;
ContextHandleNdr Ndr;
} CContextHandle;
LPSTR RPCRT4_strndupA(LPCSTR src, INT len);
LPWSTR RPCRT4_strndupW(LPWSTR src, INT len);
LPSTR RPCRT4_strdupWtoA(LPWSTR src);

View file

@ -29,6 +29,7 @@
<file>rpc_epmap.c</file>
<file>rpc_message.c</file>
<file>rpc_server.c</file>
<file>ndr_contexth.c</file>
<file>rpcrt4_main.c</file>
<file>rpcss_np_client.c</file>
<file>rpcrt4.rc</file>