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use patterned dragging rectangle
svn path=/trunk/; revision=8984
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parent
9c418442a8
commit
bea76aded5
1 changed files with 19 additions and 8 deletions
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@ -1,4 +1,4 @@
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/* $Id: defwnd.c,v 1.129 2004/04/05 21:26:24 navaraf Exp $
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/* $Id: defwnd.c,v 1.130 2004/04/05 22:12:53 weiden Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS user32.dll
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@ -432,17 +432,28 @@ DefWndStartSizeMove(HWND hWnd, WPARAM wParam, POINT *capturePoint)
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VOID STATIC
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UserDrawWindowFrame(HDC hdc, const RECT *rect,
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ULONG width, ULONG height, DWORD rop )
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ULONG width, ULONG height)
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{
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HBRUSH hbrush = SelectObject( hdc, GetStockObject( GRAY_BRUSH ) );
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static HBRUSH hDraggingRectBrush = NULL;
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if(!hDraggingRectBrush)
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{
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static HBITMAP hDraggingPattern = NULL;
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const DWORD Pattern[4] = {0x5555AAAA, 0x5555AAAA, 0x5555AAAA, 0x5555AAAA};
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hDraggingPattern = CreateBitmap(8, 8, 1, 1, Pattern);
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hDraggingRectBrush = CreatePatternBrush(hDraggingPattern);
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}
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HBRUSH hbrush = SelectObject( hdc, hDraggingRectBrush );
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PatBlt( hdc, rect->left, rect->top,
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rect->right - rect->left - width, height, rop );
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rect->right - rect->left - width, height, PATINVERT );
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PatBlt( hdc, rect->left, rect->top + height, width,
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rect->bottom - rect->top - height, rop );
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rect->bottom - rect->top - height, PATINVERT );
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PatBlt( hdc, rect->left + width, rect->bottom - 1,
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rect->right - rect->left - width, -height, rop );
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rect->right - rect->left - width, -height, PATINVERT );
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PatBlt( hdc, rect->right - 1, rect->top, -width,
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rect->bottom - rect->top - height, rop );
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rect->bottom - rect->top - height, PATINVERT );
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SelectObject( hdc, hbrush );
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}
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@ -452,7 +463,7 @@ UserDrawMovingFrame(HDC hdc, RECT *rect, BOOL thickframe)
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if (thickframe)
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{
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UserDrawWindowFrame(hdc, rect, GetSystemMetrics(SM_CXFRAME),
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GetSystemMetrics(SM_CYFRAME), DSTINVERT);
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GetSystemMetrics(SM_CYFRAME));
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}
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else DrawFocusRect( hdc, rect );
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}
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