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[SOL]
* Designate solitaire.h as a precompiled header and use it as one. svn path=/trunk/; revision=52883
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parent
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commit
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6 changed files with 11 additions and 22 deletions
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@ -12,9 +12,7 @@ add_executable(sol
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rsrc.rc)
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target_link_libraries(sol cardlib)
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add_pch(sol solitaire.h)
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set_module_type(sol win32gui)
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add_importlibs(sol advapi32 comctl32 user32 gdi32 msvcrt kernel32)
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add_cd_file(TARGET sol DESTINATION reactos/system32 FOR all)
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@ -1,8 +1,3 @@
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#include <windows.h>
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#include <commctrl.h>
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#include <tchar.h>
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#include "resource.h"
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#include "cardlib.h"
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#include "solitaire.h"
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@ -1,9 +1,4 @@
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#include <windows.h>
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#include <commctrl.h>
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#include <tchar.h>
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#include <stdio.h>
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#include "resource.h"
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#include "cardlib.h"
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#include "solitaire.h"
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#if 1
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@ -1,10 +1,3 @@
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#include <windows.h>
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#include <commctrl.h>
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#include <tchar.h>
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#include <stdlib.h>
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#include "resource.h"
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#include "cardlib.h"
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#include "solitaire.h"
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@ -1,4 +1,11 @@
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#pragma once
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#include <windows.h>
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#include <commctrl.h>
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#include <tchar.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "resource.h"
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#include "cardlib.h"
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extern CardWindow SolWnd;
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extern TCHAR szAppName[];
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@ -8,4 +8,5 @@
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<file>solgame.cpp</file>
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<file>solitaire.cpp</file>
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<file>rsrc.rc</file>
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<pch>solitaire.h</pch>
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</module>
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