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In IntEngGradientFillRect, take the translate value into account, that we need when drawing happens on an intermediate surface. Patch by Thomas Faber (ThFabba at gmx dot de) See issue #5805 for more details. svn path=/trunk/; revision=50764
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1 changed files with 4 additions and 4 deletions
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@ -130,7 +130,7 @@ IntEngGradientFillRect(
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{
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Color = XLATEOBJ_iXlate(pxlo, RGB(c[0], c[1], c[2]));
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DibFunctionsForBitmapFormat[psoOutput->iBitmapFormat].DIB_VLine(
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psoOutput, y, FillRect.top, FillRect.bottom, Color);
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psoOutput, y + Translate.x, FillRect.top + Translate.y, FillRect.bottom + Translate.y, Color);
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}
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HVSTEPCOL(0);
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HVSTEPCOL(1);
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@ -158,7 +158,7 @@ IntEngGradientFillRect(
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{
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Color = XLATEOBJ_iXlate(pxlo, RGB(c[0], c[1], c[2]));
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DibFunctionsForBitmapFormat[psoOutput->iBitmapFormat].DIB_HLine(
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psoOutput, FillRect.left, FillRect.right, y, Color);
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psoOutput, FillRect.left + Translate.x, FillRect.right + Translate.x, y + Translate.y, Color);
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}
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HVSTEPCOL(0);
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HVSTEPCOL(1);
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@ -187,7 +187,7 @@ IntEngGradientFillRect(
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for(; FillRect.top < FillRect.bottom; FillRect.top++)
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{
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DibFunctionsForBitmapFormat[psoOutput->iBitmapFormat].DIB_HLine(
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psoOutput, FillRect.left, FillRect.right, FillRect.top, Color);
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psoOutput, FillRect.left + Translate.x, FillRect.right + Translate.x, FillRect.top + Translate.y, Color);
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}
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}
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}
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@ -318,7 +318,7 @@ IntEngGradientFillTriangle(
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//ULONG i;
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POINTL Translate;
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INTENG_ENTER_LEAVE EnterLeave;
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RECTL FillRect;
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RECTL FillRect = { 0, 0, 0, 0 };
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//ULONG Color;
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//BOOL sx[NLINES];
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