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[RTL/x64] Handle STATUS_UNWIND_CONSOLIDATE in RtlRestoreContext
It's not entirely correct yet and will probably fail on recursive c++ exceptions, but it fixes basic c++ exception handling.
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2 changed files with 29 additions and 9 deletions
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@ -107,22 +107,19 @@ PUBLIC RtlCaptureContext
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.ENDP
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/*
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* VOID NTAPI
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* RtlRestoreContext(
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* _In_ PCONTEXT ContextRecord@<rcx>,
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* PEXCEPTION_RECORD *ExceptionRecord@<rdx>);
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* VOID
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* RtlpRestoreContextInternal(
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* _In_ PCONTEXT ContextRecord@<rcx>);
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*/
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PUBLIC RtlRestoreContext
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.PROC RtlRestoreContext
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PUBLIC RtlpRestoreContextInternal
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.PROC RtlpRestoreContextInternal
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/* Allocate space */
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sub rsp, HEX(8)
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.ALLOCSTACK 8
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.ENDPROLOG
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// TODO: Handle ExceptionRecord
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/* Restore legacy floating point registers (It's slow, so do it first) */
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/* Restore legacy floating point registers (It is slow, so do it first) */
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ldmxcsr [rcx + CxMxCsr]
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fxrstor [rcx + CxFltSave]
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@ -1131,3 +1131,26 @@ RtlSetUnwindContext(
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*ContextPointers.Xmm14 = Context->Xmm14;
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*ContextPointers.Xmm15 = Context->Xmm15;
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}
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VOID
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RtlpRestoreContextInternal(
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_In_ PCONTEXT ContextRecord);
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VOID
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RtlRestoreContext(
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_In_ PCONTEXT ContextRecord,
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_In_ PEXCEPTION_RECORD ExceptionRecord)
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{
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if (ExceptionRecord != NULL)
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{
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if ((ExceptionRecord->ExceptionCode == STATUS_UNWIND_CONSOLIDATE) &&
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(ExceptionRecord->NumberParameters >= 1))
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{
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PVOID (*Consolidate)(EXCEPTION_RECORD*) = (PVOID)ExceptionRecord->ExceptionInformation[0];
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// FIXME: This should be called through an asm wrapper to allow handling recursive unwinding
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ContextRecord->Rip = (ULONG64)Consolidate(ExceptionRecord);
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}
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}
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RtlpRestoreContextInternal(ContextRecord);
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}
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