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[HAL] Refactor PCI blacklisting for Xbox
- Use a separate function for detecting blacklisted PCI slots - Blacklist PCI-to-PCI bridge to avoid stack overflow on real hardware Microsoft Xbox 1.3 CORE-16319 CORE-16216
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1 changed files with 33 additions and 33 deletions
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@ -311,6 +311,36 @@ HalpWritePCIConfig(IN PBUS_HANDLER BusHandler,
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}
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}
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#ifdef SARCH_XBOX
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BOOLEAN
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NTAPI
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HalpXboxBlacklistedPCISlot(IN PBUS_HANDLER BusHandler,
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IN PCI_SLOT_NUMBER Slot)
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{
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/* Trying to get PCI config data from devices 0:0:1 and 0:0:2 will completely
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* hang the Xbox. Also, the device number doesn't seem to be decoded for the
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* video card, so it appears to be present on 1:0:0 - 1:31:0.
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* We hack around these problems by indicating "device not present" for devices
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* 0:0:1, 0:0:2, 1:1:0, 1:2:0, 1:3:0, ...., 1:31:0 */
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if ((BusHandler->BusNumber == 0 && Slot.u.bits.DeviceNumber == 0 &&
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(Slot.u.bits.FunctionNumber == 1 || Slot.u.bits.FunctionNumber == 2)) ||
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(BusHandler->BusNumber == 1 && Slot.u.bits.DeviceNumber != 0))
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{
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DPRINT("Blacklisted PCI slot (%d:%d:%d)\n", BusHandler->BusNumber, Slot.u.bits.DeviceNumber, Slot.u.bits.FunctionNumber);
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return TRUE;
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}
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/* Temporary hack to avoid stack overflow in kernel, see CORE-16319 */
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if (BusHandler->BusNumber == 0 && Slot.u.bits.DeviceNumber == 8 && Slot.u.bits.FunctionNumber == 0)
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{
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DPRINT("Blacklisted PCI-to-PCI bridge (00:08.0 - PCI\\VEN_10DE&DEV_01B8, see CORE-16319)\n");
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return TRUE;
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}
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return FALSE;
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}
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#endif
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BOOLEAN
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NTAPI
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HalpValidPCISlot(IN PBUS_HANDLER BusHandler,
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@ -326,18 +356,7 @@ HalpValidPCISlot(IN PBUS_HANDLER BusHandler,
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if (Slot.u.bits.DeviceNumber >= BusData->MaxDevice) return FALSE;
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#ifdef SARCH_XBOX
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/* Trying to get PCI config data from devices 0:0:1 and 0:0:2 will completely
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* hang the Xbox. Also, the device number doesn't seem to be decoded for the
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* video card, so it appears to be present on 1:0:0 - 1:31:0.
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* We hack around these problems by indicating "device not present" for devices
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* 0:0:1, 0:0:2, 1:1:0, 1:2:0, 1:3:0, ...., 1:31:0 */
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if ((BusHandler->BusNumber == 0 && Slot.u.bits.DeviceNumber == 0 &&
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(Slot.u.bits.FunctionNumber == 1 || Slot.u.bits.FunctionNumber == 2)) ||
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(BusHandler->BusNumber == 1 && Slot.u.bits.DeviceNumber != 0))
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{
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DPRINT("HalpValidPCISlot(): Blacklisted PCI slot (%d:%d:%d)\n", BusHandler->BusNumber, Slot.u.bits.DeviceNumber, Slot.u.bits.FunctionNumber);
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return FALSE;
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}
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if (HalpXboxBlacklistedPCISlot(BusHandler, Slot)) return FALSE;
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#endif
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/* Function 0 doesn't need checking */
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@ -378,16 +397,8 @@ HalpGetPCIData(IN PBUS_HANDLER BusHandler,
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Slot.u.AsULONG = SlotNumber;
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#ifdef SARCH_XBOX
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/* Trying to get PCI config data from devices 0:0:1 and 0:0:2 will completely
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* hang the Xbox. Also, the device number doesn't seem to be decoded for the
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* video card, so it appears to be present on 1:0:0 - 1:31:0.
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* We hack around these problems by indicating "device not present" for devices
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* 0:0:1, 0:0:2, 1:1:0, 1:2:0, 1:3:0, ...., 1:31:0 */
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if ((BusHandler->BusNumber == 0 && Slot.u.bits.DeviceNumber == 0 &&
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(Slot.u.bits.FunctionNumber == 1 || Slot.u.bits.FunctionNumber == 2)) ||
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(BusHandler->BusNumber == 1 && Slot.u.bits.DeviceNumber != 0))
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if (HalpXboxBlacklistedPCISlot(BusHandler, Slot))
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{
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DPRINT("Blacklisted PCI slot (%d:%d:%d)\n", BusHandler->BusNumber, Slot.u.bits.DeviceNumber, Slot.u.bits.FunctionNumber);
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if (Offset == 0 && Length >= sizeof(USHORT))
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{
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*(PUSHORT)Buffer = PCI_INVALID_VENDORID;
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@ -470,18 +481,7 @@ HalpSetPCIData(IN PBUS_HANDLER BusHandler,
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Slot.u.AsULONG = SlotNumber;
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#ifdef SARCH_XBOX
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/* Trying to get PCI config data from devices 0:0:1 and 0:0:2 will completely
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* hang the Xbox. Also, the device number doesn't seem to be decoded for the
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* video card, so it appears to be present on 1:0:0 - 1:31:0.
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* We hack around these problems by indicating "device not present" for devices
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* 0:0:1, 0:0:2, 1:1:0, 1:2:0, 1:3:0, ...., 1:31:0 */
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if ((BusHandler->BusNumber == 0 && Slot.u.bits.DeviceNumber == 0 &&
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(Slot.u.bits.FunctionNumber == 1 || Slot.u.bits.FunctionNumber == 2)) ||
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(BusHandler->BusNumber == 1 && Slot.u.bits.DeviceNumber != 0))
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{
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DPRINT1("Trying to set data on blacklisted PCI slot (%d:%d:%d)\n", BusHandler->BusNumber, Slot.u.bits.DeviceNumber, Slot.u.bits.FunctionNumber);
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return 0;
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}
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if (HalpXboxBlacklistedPCISlot(BusHandler, Slot)) return 0;
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#endif
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/* Normalize the length */
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