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Revert accidential changes.
svn path=/trunk/; revision=13123
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fafbe81db6
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@ -79,46 +79,14 @@ ContinueDebugEvent (
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*
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* @unmplemented
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*/
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BOOL WINAPI
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DebugActiveProcess(DWORD dwProcessId)
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BOOL
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WINAPI
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DebugActiveProcess(
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DWORD dwProcessId
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)
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{
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CSRSS_API_REQUEST Request;
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CSRSS_API_REPLY Reply;
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HANDLE hProcess;
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NTSTATUS Status;
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hProcess = OpenProcess(PROCESS_ALL_ACCESS,
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FALSE,
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dwProcessId);
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if (hProcess == NULL)
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return FALSE;
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/* Notify CSRSS */
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Request.Type = CSRSS_DEBUG_PROCESS;
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Request.Data.DebugProcessRequest.DebuggeeProcessId = dwProcessId;
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Request.Data.DebugProcessRequest.DebuggerProcessId = GetCurrentProcessId();
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Request.Data.DebugProcessRequest.DebuggerThreadId = GetCurrentThreadId();
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Status = CsrClientCallServer(&Request,
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&Reply,
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sizeof(CSRSS_API_REQUEST),
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sizeof(CSRSS_API_REPLY));
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if (!NT_SUCCESS(Status) || !NT_SUCCESS(Status = Reply.Status))
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{
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SetLastError(ERROR_ACCESS_DENIED);
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return FALSE;
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}
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CloseHandle(hProcess);
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/* Connect the current process (debugger) to the debug subsystem */
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Status = DbgUiConnectToDbg();
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if (!NT_SUCCESS(Status))
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{
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SetLastErrorByStatus(Status);
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return FALSE;
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}
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return TRUE;
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return FALSE;
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}
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