[XINPUT1_3_WINETEST] Sync with Wine Staging 1.9.23. CORE-12409

svn path=/trunk/; revision=73310
This commit is contained in:
Amine Khaldi 2016-11-17 23:29:18 +00:00
parent fef2774bdd
commit b623cc77d2

View file

@ -24,6 +24,7 @@
#include "wine/test.h"
static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
static DWORD (WINAPI *pXInputGetStateEx)(DWORD, XINPUT_STATE_EX*);
static DWORD (WINAPI *pXInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
static DWORD (WINAPI *pXInputSetState)(DWORD, XINPUT_VIBRATION*);
static void (WINAPI *pXInputEnable)(BOOL);
@ -46,14 +47,14 @@ static void test_set_state(void)
result = pXInputSetState(controllerNum, &vibrator);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputSetState failed with (%d)\n", result);
pXInputEnable(0);
if (pXInputEnable) pXInputEnable(0);
vibrator.wLeftMotorSpeed = 65535;
vibrator.wRightMotorSpeed = 65535;
result = pXInputSetState(controllerNum, &vibrator);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputSetState failed with (%d)\n", result);
pXInputEnable(1);
if (pXInputEnable) pXInputEnable(1);
}
result = pXInputSetState(XUSER_MAX_COUNT+1, &vibrator);
@ -62,41 +63,63 @@ static void test_set_state(void)
static void test_get_state(void)
{
XINPUT_STATE controllerState;
DWORD controllerNum;
union
{
XINPUT_STATE state;
XINPUT_STATE_EX state_ex;
} xinput;
DWORD controllerNum, i;
DWORD result;
for(controllerNum=0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
for (i = 0; i < (pXInputGetStateEx ? 2 : 1); i++)
{
ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
result = pXInputGetState(controllerNum, &controllerState);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetState failed with (%d)\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %d is not connected\n", controllerNum);
}
else
for (controllerNum = 0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&xinput, sizeof(xinput));
if (i == 0)
result = pXInputGetState(controllerNum, &xinput.state);
else
result = pXInputGetStateEx(controllerNum, &xinput.state_ex);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
"%s failed with (%d)\n", i == 0 ? "XInputGetState" : "XInputGetStateEx", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %d is not connected\n", controllerNum);
continue;
}
trace("-- Results for controller %d --\n", controllerNum);
trace("XInputGetState: %d\n", result);
trace("State->dwPacketNumber: %d\n", controllerState.dwPacketNumber);
if (i == 0)
trace("XInputGetState: %d\n", result);
else
trace("XInputGetStateEx: %d\n", result);
trace("State->dwPacketNumber: %d\n", xinput.state.dwPacketNumber);
trace("Gamepad Variables --\n");
trace("Gamepad.wButtons: %#x\n", controllerState.Gamepad.wButtons);
trace("Gamepad.bLeftTrigger: 0x%08x\n", controllerState.Gamepad.bLeftTrigger);
trace("Gamepad.bRightTrigger: 0x%08x\n", controllerState.Gamepad.bRightTrigger);
trace("Gamepad.sThumbLX: %d\n", controllerState.Gamepad.sThumbLX);
trace("Gamepad.sThumbLY: %d\n", controllerState.Gamepad.sThumbLY);
trace("Gamepad.sThumbRX: %d\n", controllerState.Gamepad.sThumbRX);
trace("Gamepad.sThumbRY: %d\n", controllerState.Gamepad.sThumbRY);
trace("Gamepad.wButtons: %#x\n", xinput.state.Gamepad.wButtons);
trace("Gamepad.bLeftTrigger: 0x%08x\n", xinput.state.Gamepad.bLeftTrigger);
trace("Gamepad.bRightTrigger: 0x%08x\n", xinput.state.Gamepad.bRightTrigger);
trace("Gamepad.sThumbLX: %d\n", xinput.state.Gamepad.sThumbLX);
trace("Gamepad.sThumbLY: %d\n", xinput.state.Gamepad.sThumbLY);
trace("Gamepad.sThumbRX: %d\n", xinput.state.Gamepad.sThumbRX);
trace("Gamepad.sThumbRY: %d\n", xinput.state.Gamepad.sThumbRY);
}
}
ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
result = pXInputGetState(XUSER_MAX_COUNT+1, &controllerState);
result = pXInputGetState(XUSER_MAX_COUNT, &xinput.state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
result = pXInputGetState(XUSER_MAX_COUNT+1, &xinput.state);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
if (pXInputGetStateEx)
{
result = pXInputGetStateEx(XUSER_MAX_COUNT, &xinput.state_ex);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
result = pXInputGetStateEx(XUSER_MAX_COUNT+1, &xinput.state_ex);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
}
}
static void test_get_keystroke(void)
@ -110,7 +133,8 @@ static void test_get_keystroke(void)
ZeroMemory(&keystroke, sizeof(XINPUT_KEYSTROKE));
result = pXInputGetKeystroke(controllerNum, XINPUT_FLAG_GAMEPAD, &keystroke);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetKeystroke failed with (%d)\n", result);
ok(result == ERROR_EMPTY || result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED,
"XInputGetKeystroke failed with (%d)\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
@ -195,29 +219,70 @@ static void test_get_batteryinformation(void)
START_TEST(xinput)
{
HMODULE hXinput;
hXinput = LoadLibraryA( "xinput1_3.dll" );
if (!hXinput)
struct
{
win_skip("Could not load xinput1_3.dll\n");
return;
const char *name;
int version;
} libs[] = {
{ "xinput1_1.dll", 1 },
{ "xinput1_2.dll", 2 },
{ "xinput1_3.dll", 3 },
{ "xinput1_4.dll", 4 },
{ "xinput9_1_0.dll", 0 } /* legacy for XP/Vista */
};
HMODULE hXinput;
void *pXInputGetStateEx_Ordinal;
int i;
for (i = 0; i < sizeof(libs) / sizeof(libs[0]); i++)
{
hXinput = LoadLibraryA( libs[i].name );
if (!hXinput)
{
win_skip("Could not load %s\n", libs[i].name);
continue;
}
trace("Testing %s\n", libs[i].name);
pXInputEnable = (void*)GetProcAddress(hXinput, "XInputEnable");
pXInputSetState = (void*)GetProcAddress(hXinput, "XInputSetState");
pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
pXInputGetStateEx = (void*)GetProcAddress(hXinput, "XInputGetStateEx"); /* Win >= 8 */
pXInputGetStateEx_Ordinal = (void*)GetProcAddress(hXinput, (LPCSTR) 100);
pXInputGetKeystroke = (void*)GetProcAddress(hXinput, "XInputGetKeystroke");
pXInputGetCapabilities = (void*)GetProcAddress(hXinput, "XInputGetCapabilities");
pXInputGetDSoundAudioDeviceGuids = (void*)GetProcAddress(hXinput, "XInputGetDSoundAudioDeviceGuids");
pXInputGetBatteryInformation = (void*)GetProcAddress(hXinput, "XInputGetBatteryInformation");
/* XInputGetStateEx may not be present by name, use ordinal in this case */
if (!pXInputGetStateEx)
pXInputGetStateEx = pXInputGetStateEx_Ordinal;
test_set_state();
test_get_state();
test_get_capabilities();
if (libs[i].version != 4)
test_get_dsoundaudiodevice();
else
ok(!pXInputGetDSoundAudioDeviceGuids, "XInputGetDSoundAudioDeviceGuids exists in %s\n", libs[i].name);
if (libs[i].version > 2)
{
test_get_keystroke();
test_get_batteryinformation();
ok(pXInputGetStateEx != NULL, "XInputGetStateEx not found in %s\n", libs[i].name);
}
else
{
ok(!pXInputGetKeystroke, "XInputGetKeystroke exists in %s\n", libs[i].name);
ok(!pXInputGetStateEx, "XInputGetStateEx exists in %s\n", libs[i].name);
ok(!pXInputGetBatteryInformation, "XInputGetBatteryInformation exists in %s\n", libs[i].name);
if (libs[i].version == 0)
ok(!pXInputEnable, "XInputEnable exists in %s\n", libs[i].name);
}
FreeLibrary(hXinput);
}
pXInputEnable = (void*)GetProcAddress(hXinput, "XInputEnable");
pXInputSetState = (void*)GetProcAddress(hXinput, "XInputSetState");
pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
pXInputGetKeystroke = (void*)GetProcAddress(hXinput, "XInputGetKeystroke");
pXInputGetCapabilities = (void*)GetProcAddress(hXinput, "XInputGetCapabilities");
pXInputGetDSoundAudioDeviceGuids = (void*)GetProcAddress(hXinput, "XInputGetDSoundAudioDeviceGuids");
pXInputGetBatteryInformation = (void*)GetProcAddress(hXinput, "XInputGetBatteryInformation");
test_set_state();
test_get_state();
test_get_keystroke();
test_get_capabilities();
test_get_dsoundaudiodevice();
test_get_batteryinformation();
FreeLibrary(hXinput);
}