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[WIN32K]
* Zap EGAColorsTriples and DefLogPaletteTriples. * Remove extra () around a comparison. svn path=/trunk/; revision=64764
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@ -32,27 +32,6 @@ static const RGBQUAD EGAColorsQuads[16] =
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{ 0xff, 0xff, 0xff, 0x00 }
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};
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static const RGBTRIPLE EGAColorsTriples[16] =
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{
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/* rgbBlue, rgbGreen, rgbRed */
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{ 0x00, 0x00, 0x00 },
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{ 0x00, 0x00, 0x80 },
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{ 0x00, 0x80, 0x00 },
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{ 0x00, 0x80, 0x80 },
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{ 0x80, 0x00, 0x00 },
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{ 0x80, 0x00, 0x80 },
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{ 0x80, 0x80, 0x00 },
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{ 0x80, 0x80, 0x80 },
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{ 0xc0, 0xc0, 0xc0 },
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{ 0x00, 0x00, 0xff },
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{ 0x00, 0xff, 0x00 },
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{ 0x00, 0xff, 0xff },
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{ 0xff, 0x00, 0x00 },
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{ 0xff, 0x00, 0xff },
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{ 0xff, 0xff, 0x00 },
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{ 0xff, 0xff, 0xff }
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};
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static const RGBQUAD DefLogPaletteQuads[20] = /* Copy of Default Logical Palette */
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{
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/* rgbBlue, rgbGreen, rgbRed, rgbReserved */
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@ -78,31 +57,6 @@ static const RGBQUAD DefLogPaletteQuads[20] = /* Copy of Default Logical Palet
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{ 0xff, 0xff, 0xff, 0x00 }
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};
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static const RGBQUAD DefLogPaletteTriples[20] = /* Copy of Default Logical Palette */
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{
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/* rgbBlue, rgbGreen, rgbRed, rgbReserved */
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{ 0x00, 0x00, 0x00 },
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{ 0x00, 0x00, 0x80 },
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{ 0x00, 0x80, 0x00 },
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{ 0x00, 0x80, 0x80 },
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{ 0x80, 0x00, 0x00 },
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{ 0x80, 0x00, 0x80 },
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{ 0x80, 0x80, 0x00 },
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{ 0xc0, 0xc0, 0xc0 },
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{ 0xc0, 0xdc, 0xc0 },
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{ 0xf0, 0xca, 0xa6 },
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{ 0xf0, 0xfb, 0xff },
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{ 0xa4, 0xa0, 0xa0 },
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{ 0x80, 0x80, 0x80 },
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{ 0x00, 0x00, 0xf0 },
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{ 0x00, 0xff, 0x00 },
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{ 0x00, 0xff, 0xff },
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{ 0xff, 0x00, 0x00 },
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{ 0xff, 0x00, 0xff },
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{ 0xff, 0xff, 0x00 },
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{ 0xff, 0xff, 0xff }
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};
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PPALETTE
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NTAPI
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CreateDIBPalette(
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@ -1383,7 +1337,7 @@ IntCreateDIBitmap(
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DWORD col = RGB(rgb->rgbRed, rgb->rgbGreen, rgb->rgbBlue);
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// Check if the first color of the colormap is black
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if ((col == RGB(0, 0, 0)))
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if (col == RGB(0, 0, 0))
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{
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rgb++;
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col = RGB(rgb->rgbRed, rgb->rgbGreen, rgb->rgbBlue);
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