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[GDI32]
* Remove one time inclusions from the main header and put them back where they belong. * Improve header inclusions. CORE-7716 svn path=/trunk/; revision=61983
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3 changed files with 5 additions and 7 deletions
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@ -6,6 +6,7 @@
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* PROGRAMMER: Alex Ionescu (alex@relsoft.net)
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* PROGRAMMER: Alex Ionescu (alex@relsoft.net)
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*/
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*/
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#pragma once
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/* DATA **********************************************************************/
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/* DATA **********************************************************************/
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@ -14,7 +14,7 @@
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#define COM_NO_WINDOWS_H
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#define COM_NO_WINDOWS_H
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#define NTOS_MODE_USER
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#define NTOS_MODE_USER
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#include <stdio.h>
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#include <stdarg.h>
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/* SDK/DDK/NDK Headers. */
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/* SDK/DDK/NDK Headers. */
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#include <windef.h>
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#include <windef.h>
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@ -25,18 +25,12 @@
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#include <wingdi.h>
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#include <wingdi.h>
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#define _ENGINE_EXPORT_
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#define _ENGINE_EXPORT_
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#include <winddi.h>
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#include <winddi.h>
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#include <d3dnthal.h>
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#include <prntfont.h>
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#include <prntfont.h>
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#include <winddiui.h>
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#include <winddiui.h>
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#include <winspool.h>
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#include <winspool.h>
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#include <pseh/pseh2.h>
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#include <ddraw.h>
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#include <ddrawi.h>
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#include <ddrawi.h>
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#include <ddrawint.h>
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#include <ddrawgdi.h>
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#include <ddrawgdi.h>
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#include <d3dhal.h>
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/* Public Win32K Headers */
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/* Public Win32K Headers */
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#include <ntgdityp.h>
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#include <ntgdityp.h>
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@ -11,6 +11,9 @@
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#include <precomp.h>
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#include <precomp.h>
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#include <stdio.h>
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#include <d3dhal.h>
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/* DATA **********************************************************************/
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/* DATA **********************************************************************/
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HANDLE ghDirectDraw;
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HANDLE ghDirectDraw;
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