mirror of
https://github.com/reactos/reactos.git
synced 2024-12-30 19:14:31 +00:00
- Add xinput1_1, xinput1_2, xinput1_3, xinput9_1_0 from Wine (needed for some games)
svn path=/trunk/; revision=40819
This commit is contained in:
parent
ecec3634a5
commit
b107dc759a
20 changed files with 670 additions and 0 deletions
|
@ -448,6 +448,10 @@ dll\win32\wshtcpip\wshtcpip.dll 1
|
|||
dll\win32\wsock32\wsock32.dll 1
|
||||
dll\win32\wtsapi32\wtsapi32.dll 1
|
||||
dll\win32\wuapi\wuapi.dll 1
|
||||
dll\win32\xinput1_1\xinput1_1.dll 1
|
||||
dll\win32\xinput1_2\xinput1_2.dll 1
|
||||
dll\win32\xinput1_3\xinput1_3.dll 1
|
||||
dll\win32\xinput9_1_0\xinput9_1_0.dll 1
|
||||
dll\win32\winmm\midimap\midimap.dll 1
|
||||
dll\win32\winmm\wavemap\msacm32.drv 1 optional
|
||||
dll\win32\wdmaud.drv\wdmaud.drv 1
|
||||
|
|
|
@ -622,4 +622,16 @@
|
|||
<directory name="wuapi">
|
||||
<xi:include href="wuapi/wuapi.rbuild" />
|
||||
</directory>
|
||||
<directory name="xinput1_1">
|
||||
<xi:include href="xinput1_1/xinput1_1.rbuild" />
|
||||
</directory>
|
||||
<directory name="xinput1_2">
|
||||
<xi:include href="xinput1_2/xinput1_2.rbuild" />
|
||||
</directory>
|
||||
<directory name="xinput1_3">
|
||||
<xi:include href="xinput1_3/xinput1_3.rbuild" />
|
||||
</directory>
|
||||
<directory name="xinput9_1_0">
|
||||
<xi:include href="xinput9_1_0/xinput9_1_0.rbuild" />
|
||||
</directory>
|
||||
</group>
|
||||
|
|
27
reactos/dll/win32/xinput1_1/version.rc
Normal file
27
reactos/dll/win32/xinput1_1/version.rc
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
|
||||
#define WINE_FILENAME_STR "xinput1_1.dll"
|
||||
#define WINE_FILEVERSION 9,12,589,0000
|
||||
#define WINE_FILEVERSION_STR "9.12.589.0000"
|
||||
#define WINE_PRODUCTVERSION 9,12,589,0000
|
||||
#define WINE_PRODUCTVERSION_STR "9.12"
|
||||
|
||||
#include "wine/wine_common_ver.rc"
|
9
reactos/dll/win32/xinput1_1/xinput1_1.rbuild
Normal file
9
reactos/dll/win32/xinput1_1/xinput1_1.rbuild
Normal file
|
@ -0,0 +1,9 @@
|
|||
<module name="xinput1_1" type="win32dll" installbase="system32" installname="xinput1_1.dll">
|
||||
<importlibrary definition="xinput1_1.spec" />
|
||||
<include base="xinput1_1">.</include>
|
||||
<include base="ReactOS">include/reactos/wine</include>
|
||||
<define name="__WINESRC__" />
|
||||
<library>kernel32</library>
|
||||
<file>xinput1_1_main.c</file>
|
||||
<file>version.rc</file>
|
||||
</module>
|
5
reactos/dll/win32/xinput1_1/xinput1_1.spec
Normal file
5
reactos/dll/win32/xinput1_1/xinput1_1.spec
Normal file
|
@ -0,0 +1,5 @@
|
|||
@ stdcall XInputEnable(long) xinput1_3.XInputEnable
|
||||
@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
|
||||
@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
|
||||
@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
|
||||
@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
|
39
reactos/dll/win32/xinput1_1/xinput1_1_main.c
Normal file
39
reactos/dll/win32/xinput1_1/xinput1_1_main.c
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
27
reactos/dll/win32/xinput1_2/version.rc
Normal file
27
reactos/dll/win32/xinput1_2/version.rc
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
|
||||
#define WINE_FILENAME_STR "xinput1_2.dll"
|
||||
#define WINE_FILEVERSION 9,14,701,0000
|
||||
#define WINE_FILEVERSION_STR "9.14.701.0000"
|
||||
#define WINE_PRODUCTVERSION 9,14,701,0000
|
||||
#define WINE_PRODUCTVERSION_STR "9.14"
|
||||
|
||||
#include "wine/wine_common_ver.rc"
|
9
reactos/dll/win32/xinput1_2/xinput1_2.rbuild
Normal file
9
reactos/dll/win32/xinput1_2/xinput1_2.rbuild
Normal file
|
@ -0,0 +1,9 @@
|
|||
<module name="xinput1_2" type="win32dll" installbase="system32" installname="xinput1_2.dll">
|
||||
<importlibrary definition="xinput1_2.spec" />
|
||||
<include base="xinput1_2">.</include>
|
||||
<include base="ReactOS">include/reactos/wine</include>
|
||||
<define name="__WINESRC__" />
|
||||
<library>kernel32</library>
|
||||
<file>xinput1_2_main.c</file>
|
||||
<file>version.rc</file>
|
||||
</module>
|
5
reactos/dll/win32/xinput1_2/xinput1_2.spec
Normal file
5
reactos/dll/win32/xinput1_2/xinput1_2.spec
Normal file
|
@ -0,0 +1,5 @@
|
|||
@ stdcall XInputEnable(long) xinput1_3.XInputEnable
|
||||
@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
|
||||
@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
|
||||
@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
|
||||
@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
|
39
reactos/dll/win32/xinput1_2/xinput1_2_main.c
Normal file
39
reactos/dll/win32/xinput1_2/xinput1_2_main.c
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
27
reactos/dll/win32/xinput1_3/version.rc
Normal file
27
reactos/dll/win32/xinput1_3/version.rc
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
|
||||
#define WINE_FILENAME_STR "xinput1_3.dll"
|
||||
#define WINE_FILEVERSION 9,15,779,0000
|
||||
#define WINE_FILEVERSION_STR "9.15.779.0000"
|
||||
#define WINE_PRODUCTVERSION 9,15,779,0000
|
||||
#define WINE_PRODUCTVERSION_STR "9.15"
|
||||
|
||||
#include "wine/wine_common_ver.rc"
|
239
reactos/dll/win32/xinput1_3/xinput.h
Normal file
239
reactos/dll/win32/xinput1_3/xinput.h
Normal file
|
@ -0,0 +1,239 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __WINE_XINPUT_H
|
||||
#define __WINE_XINPUT_H
|
||||
|
||||
#include <windef.h>
|
||||
|
||||
/*
|
||||
* Bitmasks for the joysticks buttons, determines what has
|
||||
* been pressed on the joystick, these need to be mapped
|
||||
* to whatever device you're using instead of an xbox 360
|
||||
* joystick
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_DPAD_UP 0x0001
|
||||
#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
|
||||
#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
|
||||
#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
|
||||
#define XINPUT_GAMEPAD_START 0x0010
|
||||
#define XINPUT_GAMEPAD_BACK 0x0020
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
|
||||
#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
|
||||
#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
|
||||
#define XINPUT_GAMEPAD_A 0x1000
|
||||
#define XINPUT_GAMEPAD_B 0x2000
|
||||
#define XINPUT_GAMEPAD_X 0x4000
|
||||
#define XINPUT_GAMEPAD_Y 0x8000
|
||||
|
||||
/*
|
||||
* Defines the flags used to determine if the user is pushing
|
||||
* down on a button, not holding a button, etc
|
||||
*/
|
||||
|
||||
#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
|
||||
#define XINPUT_KEYSTROKE_KEYUP 0x0002
|
||||
#define XINPUT_KEYSTROKE_REPEAT 0x0004
|
||||
|
||||
/*
|
||||
* Defines the codes which are returned by XInputGetKeystroke
|
||||
*/
|
||||
|
||||
#define VK_PAD_A 0x5800
|
||||
#define VK_PAD_B 0x5801
|
||||
#define VK_PAD_X 0x5802
|
||||
#define VK_PAD_Y 0x5803
|
||||
#define VK_PAD_RSHOULDER 0x5804
|
||||
#define VK_PAD_LSHOULDER 0x5805
|
||||
#define VK_PAD_LTRIGGER 0x5806
|
||||
#define VK_PAD_RTRIGGER 0x5807
|
||||
#define VK_PAD_DPAD_UP 0x5810
|
||||
#define VK_PAD_DPAD_DOWN 0x5811
|
||||
#define VK_PAD_DPAD_LEFT 0x5812
|
||||
#define VK_PAD_DPAD_RIGHT 0x5813
|
||||
#define VK_PAD_START 0x5814
|
||||
#define VK_PAD_BACK 0x5815
|
||||
#define VK_PAD_LTHUMB_PRESS 0x5816
|
||||
#define VK_PAD_RTHUMB_PRESS 0x5817
|
||||
#define VK_PAD_LTHUMB_UP 0x5820
|
||||
#define VK_PAD_LTHUMB_DOWN 0x5821
|
||||
#define VK_PAD_LTHUMB_RIGHT 0x5822
|
||||
#define VK_PAD_LTHUMB_LEFT 0x5823
|
||||
#define VK_PAD_LTHUMB_UPLEFT 0x5824
|
||||
#define VK_PAD_LTHUMB_UPRIGHT 0x5825
|
||||
#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
|
||||
#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
|
||||
#define VK_PAD_RTHUMB_UP 0x5830
|
||||
#define VK_PAD_RTHUMB_DOWN 0x5831
|
||||
#define VK_PAD_RTHUMB_RIGHT 0x5832
|
||||
#define VK_PAD_RTHUMB_LEFT 0x5833
|
||||
#define VK_PAD_RTHUMB_UPLEFT 0x5834
|
||||
#define VK_PAD_RTHUMB_UPRIGHT 0x5835
|
||||
#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
|
||||
#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
|
||||
|
||||
/*
|
||||
* Deadzones are for analogue joystick controls on the joypad
|
||||
* which determine when input should be assumed to be in the
|
||||
* middle of the pad. This is a threshold to stop a joypad
|
||||
* controlling the game when the player isn't touching the
|
||||
* controls.
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
|
||||
#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
|
||||
|
||||
|
||||
/*
|
||||
* Defines what type of abilities the type of joystick has
|
||||
* DEVTYPE_GAMEPAD is avaliable for all joysticks, however
|
||||
* there may be more specfic identifiers for other joysticks
|
||||
* which are being used.
|
||||
*/
|
||||
|
||||
#define XINPUT_DEVTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
|
||||
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
|
||||
#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
|
||||
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
|
||||
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
|
||||
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
|
||||
|
||||
/*
|
||||
* These are used with the XInputGetCapabilities function to
|
||||
* determine the abilities to the joystick which has been
|
||||
* plugged in.
|
||||
*/
|
||||
|
||||
#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
|
||||
#define XINPUT_FLAG_GAMEPAD 0x00000001
|
||||
|
||||
/*
|
||||
* Defines the status of the battery if one is used in the
|
||||
* attached joystick. The first two define if the joystick
|
||||
* supports a battery. Disconnected means that the joystick
|
||||
* isn't connected. Wired shows that the joystick is a wired
|
||||
* joystick.
|
||||
*/
|
||||
|
||||
#define BATTERY_DEVTYPE_GAMEPAD 0x00
|
||||
#define BATTERY_DEVTYPE_HEADSET 0x01
|
||||
#define BATTERY_TYPE_DISCONNECTED 0x00
|
||||
#define BATTERY_TYPE_WIRED 0x01
|
||||
#define BATTERY_TYPE_ALKALINE 0x02
|
||||
#define BATTERY_TYPE_NIMH 0x03
|
||||
#define BATTERY_TYPE_UNKNOWN 0xFF
|
||||
#define BATTERY_LEVEL_EMPTY 0x00
|
||||
#define BATTERY_LEVEL_LOW 0x01
|
||||
#define BATTERY_LEVEL_MEDIUM 0x02
|
||||
#define BATTERY_LEVEL_FULL 0x03
|
||||
|
||||
/*
|
||||
* How many joysticks can be used with this library. Games that
|
||||
* use the xinput library will not go over this number.
|
||||
*/
|
||||
|
||||
#define XUSER_MAX_COUNT 4
|
||||
#define XUSER_INDEX_ANY 0x000000FF
|
||||
|
||||
/*
|
||||
* Defines the structure of an xbox 360 joystick.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_GAMEPAD {
|
||||
WORD wButtons;
|
||||
BYTE bLeftTrigger;
|
||||
BYTE bRightTrigger;
|
||||
SHORT sThumbLX;
|
||||
SHORT sThumbLY;
|
||||
SHORT sThumbRX;
|
||||
SHORT sThumbRY;
|
||||
} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
|
||||
|
||||
typedef struct _XINPUT_STATE {
|
||||
DWORD dwPacketNumber;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
} XINPUT_STATE, *PXINPUT_STATE;
|
||||
|
||||
/*
|
||||
* Defines the structure of how much vibration is set on both the
|
||||
* right and left motors in a joystick. If you're not using a 360
|
||||
* joystick you will have to map these to your device.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_VIBRATION {
|
||||
WORD wLeftMotorSpeed;
|
||||
WORD wRightMotorSpeed;
|
||||
} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
|
||||
|
||||
/*
|
||||
* Defines the structure for what kind of abilities the joystick has
|
||||
* such abilites are things such as if the joystick has the ability
|
||||
* to send and receive audio, if the joystick is infact a driving
|
||||
* wheel or perhaps if the joystick is some kind of dance pad or
|
||||
* guitar.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_CAPABILITIES {
|
||||
BYTE Type;
|
||||
BYTE SubType;
|
||||
WORD Flags;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
XINPUT_VIBRATION Vibration;
|
||||
} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
|
||||
|
||||
/*
|
||||
* Defines the structure for a joystick input event which is
|
||||
* retrieved using the function XInputGetKeystroke
|
||||
*/
|
||||
typedef struct _XINPUT_KEYSTROKE {
|
||||
WORD VirtualKey;
|
||||
WCHAR Unicode;
|
||||
WORD Flags;
|
||||
BYTE UserIndex;
|
||||
BYTE HidCode;
|
||||
} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
|
||||
|
||||
typedef struct _XINPUT_BATTERY_INFORMATION
|
||||
{
|
||||
BYTE BatteryType;
|
||||
BYTE BatteryLevel;
|
||||
} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void WINAPI XInputEnable(BOOL);
|
||||
DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
|
||||
DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
|
||||
DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
||||
DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
|
||||
DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
|
||||
DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __WINE_XINPUT_H */
|
10
reactos/dll/win32/xinput1_3/xinput1_3.rbuild
Normal file
10
reactos/dll/win32/xinput1_3/xinput1_3.rbuild
Normal file
|
@ -0,0 +1,10 @@
|
|||
<module name="xinput1_3" type="win32dll" installbase="system32" installname="xinput1_3.dll">
|
||||
<importlibrary definition="xinput1_3.spec" />
|
||||
<include base="xinput1_3">.</include>
|
||||
<include base="ReactOS">include/reactos/wine</include>
|
||||
<define name="__WINESRC__" />
|
||||
<library>kernel32</library>
|
||||
<library>wine</library>
|
||||
<file>xinput1_3_main.c</file>
|
||||
<file>version.rc</file>
|
||||
</module>
|
7
reactos/dll/win32/xinput1_3/xinput1_3.spec
Normal file
7
reactos/dll/win32/xinput1_3/xinput1_3.spec
Normal file
|
@ -0,0 +1,7 @@
|
|||
@ stdcall XInputEnable(long)
|
||||
@ stdcall XInputSetState(long ptr)
|
||||
@ stdcall XInputGetState(long ptr)
|
||||
@ stdcall XInputGetKeystroke(long long ptr)
|
||||
@ stdcall XInputGetCapabilities(long long ptr)
|
||||
@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr)
|
||||
@ stdcall XInputGetBatteryInformation(long ptr ptr)
|
128
reactos/dll/win32/xinput1_3/xinput1_3_main.c
Normal file
128
reactos/dll/win32/xinput1_3/xinput1_3_main.c
Normal file
|
@ -0,0 +1,128 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "wine/debug.h"
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "winerror.h"
|
||||
|
||||
#include "xinput.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(xinput);
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void WINAPI XInputEnable(BOOL enable)
|
||||
{
|
||||
/* Setting to false will stop messages from XInputSetState being sent
|
||||
to the controllers. Setting to true will send the last vibration
|
||||
value (sent to XInputSetState) to the controller and allow messages to
|
||||
be sent */
|
||||
FIXME("(%d) Stub!\n", enable);
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputSetState(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration)
|
||||
{
|
||||
FIXME("(%d %p) Stub!\n", dwUserIndex, pVibration);
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState)
|
||||
{
|
||||
FIXME("(%u %p)\n", dwUserIndex, pState);
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputGetKeystroke(DWORD dwUserIndex, DWORD dwReserve, PXINPUT_KEYSTROKE pKeystroke)
|
||||
{
|
||||
FIXME("(%d %d %p) Stub!\n", dwUserIndex, dwReserve, pKeystroke);
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputGetCapabilities(DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities)
|
||||
{
|
||||
FIXME("(%d %d %p)\n", dwUserIndex, dwFlags, pCapabilities);
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid)
|
||||
{
|
||||
FIXME("(%d %s %s) Stub!\n", dwUserIndex, debugstr_guid(pDSoundRenderGuid), debugstr_guid(pDSoundCaptureGuid));
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
||||
|
||||
DWORD WINAPI XInputGetBatteryInformation(DWORD dwUserIndex, BYTE deviceType, XINPUT_BATTERY_INFORMATION* pBatteryInfo)
|
||||
{
|
||||
FIXME("(%d %u %p) Stub!\n", dwUserIndex, deviceType, pBatteryInfo);
|
||||
|
||||
if (dwUserIndex < XUSER_MAX_COUNT)
|
||||
{
|
||||
return ERROR_DEVICE_NOT_CONNECTED;
|
||||
/* If controller exists then return ERROR_SUCCESS */
|
||||
}
|
||||
return ERROR_BAD_ARGUMENTS;
|
||||
}
|
27
reactos/dll/win32/xinput9_1_0/version.rc
Normal file
27
reactos/dll/win32/xinput9_1_0/version.rc
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
|
||||
#define WINE_FILENAME_STR "xinput9_1_0.dll"
|
||||
#define WINE_FILEVERSION 9,10,455,0000
|
||||
#define WINE_FILEVERSION_STR "9.10.455.0000"
|
||||
#define WINE_PRODUCTVERSION 9,10,455,0000
|
||||
#define WINE_PRODUCTVERSION_STR "9.10"
|
||||
|
||||
#include "wine/wine_common_ver.rc"
|
9
reactos/dll/win32/xinput9_1_0/xinput9_1_0.rbuild
Normal file
9
reactos/dll/win32/xinput9_1_0/xinput9_1_0.rbuild
Normal file
|
@ -0,0 +1,9 @@
|
|||
<module name="xinput9_1_0" type="win32dll" installbase="system32" installname="xinput9_1_0.dll">
|
||||
<importlibrary definition="xinput9_1_0.spec" />
|
||||
<include base="xinput9_1_0">.</include>
|
||||
<include base="ReactOS">include/reactos/wine</include>
|
||||
<define name="__WINESRC__" />
|
||||
<library>kernel32</library>
|
||||
<file>xinput9_1_0_main.c</file>
|
||||
<file>version.rc</file>
|
||||
</module>
|
4
reactos/dll/win32/xinput9_1_0/xinput9_1_0.spec
Normal file
4
reactos/dll/win32/xinput9_1_0/xinput9_1_0.spec
Normal file
|
@ -0,0 +1,4 @@
|
|||
@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
|
||||
@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
|
||||
@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
|
||||
@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
|
39
reactos/dll/win32/xinput9_1_0/xinput9_1_0_main.c
Normal file
39
reactos/dll/win32/xinput9_1_0/xinput9_1_0_main.c
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
|
@ -170,6 +170,10 @@ reactos/dll/win32/wldap32 # Autosync
|
|||
reactos/dll/win32/wmi # Autosync
|
||||
reactos/dll/win32/wtsapi32 # Autosync
|
||||
reactos/dll/win32/wuapi # Autosync
|
||||
reactos/dll/win32/xinput1_1 # Autosync
|
||||
reactos/dll/win32/xinput1_2 # Autosync
|
||||
reactos/dll/win32/xinput1_3 # Autosync
|
||||
reactos/dll/win32/xinput9_1_0 # Autosync
|
||||
|
||||
ReactOS shares the following programs with Winehq.
|
||||
|
||||
|
|
Loading…
Reference in a new issue