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[WIN32K]
Replace ROUND_UP with ALIGN_UP_BY svn path=/trunk/; revision=66618
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16c191f8a8
commit
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2 changed files with 2 additions and 7 deletions
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@ -156,8 +156,3 @@ HBITMAP NTAPI UserLoadImage(PCWSTR);
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BOOL NTAPI W32kDosPathNameToNtPathName(PCWSTR, PUNICODE_STRING);
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#define ROUND_DOWN(n, align) \
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(((ULONG)n) & ~((align) - 1l))
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#define ROUND_UP(n, align) \
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ROUND_DOWN(((ULONG)n) + (align) - 1, (align))
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@ -347,7 +347,7 @@ SystemTimerProc(HWND hwnd,
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case ID_EVENT_SYSTIMER_FLASHWIN:
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{
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FLASHWINFO fwi =
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FLASHWINFO fwi =
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{sizeof(FLASHWINFO),
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UserHMGetHandle(pWnd),
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FLASHW_SYSTIMER,0,0};
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@ -602,7 +602,7 @@ InitTimerImpl(VOID)
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ExInitializeFastMutex(Mutex);
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BitmapBytes = ROUND_UP(NUM_WINDOW_LESS_TIMERS, sizeof(ULONG) * 8) / 8;
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BitmapBytes = ALIGN_UP_BY(NUM_WINDOW_LESS_TIMERS, sizeof(ULONG) * 8) / 8;
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WindowLessTimersBitMapBuffer = ExAllocatePoolWithTag(NonPagedPool, BitmapBytes, TAG_TIMERBMP);
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if (WindowLessTimersBitMapBuffer == NULL)
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{
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