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- Add more thread info types and remove a set mask clear bit.
svn path=/trunk/; revision=38868
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@ -37,11 +37,14 @@ typedef struct _THREADINFO
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struct _DESKTOP* Desktop;
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struct _DESKTOP* Desktop;
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PDESKTOPINFO pDeskInfo;
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PDESKTOPINFO pDeskInfo;
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PCLIENTINFO pClientInfo;
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PCLIENTINFO pClientInfo;
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FLONG TIF_flags;
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HANDLE hDesktop;
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UINT cPaintsReady;
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UINT cTimersReady;
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LIST_ENTRY PtiLink;
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LIST_ENTRY PtiLink;
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LIST_ENTRY WindowListHead;
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LIST_ENTRY WindowListHead;
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LIST_ENTRY W32CallbackListHead;
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LIST_ENTRY W32CallbackListHead;
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HANDLE hDesktop;
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BOOLEAN IsExiting;
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BOOLEAN IsExiting;
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SINGLE_LIST_ENTRY ReferencesList;
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SINGLE_LIST_ENTRY ReferencesList;
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ULONG Hooks;
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ULONG Hooks;
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@ -120,7 +120,6 @@ IntMsqClearWakeMask(VOID)
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MessageQueue = Win32Thread->MessageQueue;
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MessageQueue = Win32Thread->MessageQueue;
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// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
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// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
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MessageQueue->WakeMask = ~0;
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MessageQueue->WakeMask = ~0;
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MessageQueue->WakeMask &= ~QS_TIMER;
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return TRUE;
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return TRUE;
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}
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}
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@ -1436,7 +1435,6 @@ MsqInitializeMessageQueue(struct _ETHREAD *Thread, PUSER_MESSAGE_QUEUE MessageQu
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MessageQueue->PaintCount = 0;
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MessageQueue->PaintCount = 0;
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// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
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// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
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MessageQueue->WakeMask = ~0;
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MessageQueue->WakeMask = ~0;
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MessageQueue->WakeMask &= ~QS_TIMER;
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MessageQueue->NewMessagesHandle = NULL;
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MessageQueue->NewMessagesHandle = NULL;
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Status = ZwCreateEvent(&MessageQueue->NewMessagesHandle, EVENT_ALL_ACCESS,
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Status = ZwCreateEvent(&MessageQueue->NewMessagesHandle, EVENT_ALL_ACCESS,
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