[D3DX9_24] => [D3DX9_43] Sync with Wine Staging 1.7.47. CORE-9924

svn path=/trunk/; revision=68532
This commit is contained in:
Amine Khaldi 2015-07-22 00:34:54 +00:00
parent 2a02b4e23a
commit aced48d4b9
29 changed files with 1381 additions and 81 deletions

View file

@ -18,7 +18,7 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -43,21 +43,21 @@
@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffect
@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectEx
@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileA
@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileExA
@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileExW
@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileW
@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceA
@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceExA
@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceExW
@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceW
@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
@ -115,7 +115,7 @@
@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_25.D3DXDisassembleEffect
@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
@ -131,7 +131,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -5,6 +5,7 @@ spec2def(d3dx9_25.dll d3dx9_25.spec)
list(APPEND SOURCE
d3dx9_25_main.c
effect.c
${CMAKE_CURRENT_BINARY_DIR}/d3dx9_25_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/d3dx9_25.def)

View file

@ -18,7 +18,7 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -43,21 +43,21 @@
@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) D3DXCreateEffect25
@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
@ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
@ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
@ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
@ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) D3DXCreateEffectEx25
@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) D3DXCreateEffectFromFileA25
@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromFileExA25
@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromFileExW25
@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) D3DXCreateEffectFromFileW25
@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) D3DXCreateEffectFromResourceA25
@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromResourceExA25
@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromResourceExW25
@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) D3DXCreateEffectFromResourceW25
@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
@ -115,7 +115,7 @@
@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
@ stdcall D3DXDisassembleEffect(ptr long ptr) D3DXDisassembleEffect25
@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
@ -131,7 +131,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

File diff suppressed because it is too large Load diff

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -134,7 +134,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -134,7 +134,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -134,7 +134,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -134,7 +134,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -134,7 +134,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall -stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stdcall -stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stdcall -stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long)
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
@ stdcall -stub D3DXComputeTangentFrame(ptr long)
@ -135,7 +135,7 @@
@ stdcall -stub D3DXFrameAppendChild(ptr ptr)
@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
@ stdcall D3DXFrameDestroy(ptr ptr)
@ stdcall -stub D3DXFrameFind(ptr ptr)
@ stdcall D3DXFrameFind(ptr str)
@ stdcall -stub D3DXFrameNumNamedMatrices(ptr)
@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr)
@ stdcall D3DXFresnelTerm(float float)

View file

@ -20,6 +20,11 @@
#include "d3dx9_36_private.h"
#include <d3dcompiler.h>
#include <initguid.h>
/* d3dx9_26 provides an ID3DXEffect interface where the last function SetRawValue
* is missing. Since its otherwise identical, we just use the same vtable. */
DEFINE_GUID(IID_ID3DXEffect26, 0xc7b17651, 0x5420, 0x490e, 0x8a, 0x7f, 0x92, 0x36, 0x75, 0xa2, 0xd6, 0x87);
/* Constants for special INT/FLOAT conversation */
#define INT_FLOAT_MULTI 255.0f
@ -2492,7 +2497,8 @@ static HRESULT WINAPI ID3DXEffectImpl_QueryInterface(ID3DXEffect *iface, REFIID
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_ID3DXEffect))
IsEqualGUID(riid, &IID_ID3DXEffect) ||
IsEqualGUID(riid, &IID_ID3DXEffect26))
{
iface->lpVtbl->AddRef(iface);
*object = iface;
@ -3382,7 +3388,12 @@ static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface,
FIXME("(%p)->(%p, %p): stub\n", This, device, effect);
return E_NOTIMPL;
if (!effect)
return D3DXERR_INVALIDDATA;
iface->lpVtbl->AddRef(iface);
*effect = iface;
return S_OK;
}
static HRESULT WINAPI ID3DXEffectImpl_SetRawValue(ID3DXEffect *iface,

View file

@ -59,7 +59,7 @@ struct d3dx9_mesh
D3DXATTRIBUTERANGE *attrib_table;
};
const UINT d3dx_decltype_size[] =
static const UINT d3dx_decltype_size[] =
{
/* D3DDECLTYPE_FLOAT1 */ sizeof(FLOAT),
/* D3DDECLTYPE_FLOAT2 */ sizeof(D3DXVECTOR2),
@ -3166,7 +3166,7 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
ID3DXFileData *child = NULL;
DWORD i;
SIZE_T nb_children;
DWORD nb_skin_weigths_info = 0;
DWORD nb_skin_weights_info = 0;
/*
* template Mesh {
@ -3296,14 +3296,14 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
goto end;
} else if (IsEqualGUID(&type, &DXFILEOBJ_SkinWeights)) {
if (!mesh_data->skin_info) {
WARN("Skin weigths found but skin mesh header not encountered yet\n");
WARN("Skin weights found but skin mesh header not encountered yet\n");
hr = E_FAIL;
goto end;
}
hr = parse_skin_mesh_info(child, mesh_data, nb_skin_weigths_info);
hr = parse_skin_mesh_info(child, mesh_data, nb_skin_weights_info);
if (FAILED(hr))
goto end;
nb_skin_weigths_info++;
nb_skin_weights_info++;
}
}
if (FAILED(hr))
@ -3313,9 +3313,9 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
child = NULL;
}
if (mesh_data->skin_info && (nb_skin_weigths_info != mesh_data->nb_bones)) {
if (mesh_data->skin_info && (nb_skin_weights_info != mesh_data->nb_bones)) {
WARN("Mismatch between nb skin weights info %u encountered and nb bones %u from skin mesh header\n",
nb_skin_weigths_info, mesh_data->nb_bones);
nb_skin_weights_info, mesh_data->nb_bones);
hr = E_FAIL;
goto end;
}
@ -4030,6 +4030,12 @@ HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame, ID3DXAllocateHierarchy *alloc_
return D3D_OK;
}
D3DXFRAME* WINAPI D3DXFrameFind(const D3DXFRAME *frame_root, const char *name)
{
FIXME("frame_root %p, name %s stub.\n", frame_root, debugstr_a(name));
return NULL;
}
HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD options, struct IDirect3DDevice9 *device,
struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances,
DWORD *num_materials, struct ID3DXMesh **mesh)
@ -6991,7 +6997,7 @@ HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSI
if (flags == 0)
{
WARN("No flags is undefined. Using D3DXWELDEPSILONS_WELDPARTIALMATCHES instead.\n");
WARN("No flags are undefined. Using D3DXWELDEPSILONS_WELDPARTIALMATCHES instead.\n");
flags = D3DXWELDEPSILONS_WELDPARTIALMATCHES;
}

View file

@ -1848,7 +1848,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
struct volume src_size, dst_size;
HRESULT ret = D3D_OK;
TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s %#x, 0x%08x)\n",
TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
@ -2161,7 +2161,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
if (src_palette)
{
FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n");
return D3DERR_INVALIDCALL;
}

View file

@ -265,7 +265,7 @@ HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UIN
unsigned int channels;
const struct pixel_format_desc *curfmt, *bestfmt = NULL;
TRACE("Requested format not supported, looking for a fallback.\n");
TRACE("Requested format is not supported, looking for a fallback.\n");
if (!fmt)
{
@ -657,7 +657,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
if (imginfo.MipLevels < miplevels && (D3DFMT_DXT1 <= imginfo.Format && imginfo.Format <= D3DFMT_DXT5))
{
FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet.\n");
miplevels = imginfo.MipLevels;
}
if (imginfo.ResourceType == D3DRTYPE_VOLUMETEXTURE
@ -1215,7 +1215,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9 *devic
if (mip_levels > image_info.MipLevels)
{
FIXME("Generation of mipmaps for volume textures is not implemented yet\n");
FIXME("Generation of mipmaps for volume textures is not implemented yet.\n");
mip_levels = image_info.MipLevels;
}
@ -1456,7 +1456,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device,
if (mip_levels > img_info.MipLevels && (D3DFMT_DXT1 <= img_info.Format && img_info.Format <= D3DFMT_DXT5))
{
FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
FIXME("Generation of mipmaps for compressed pixel formats is not supported yet.\n");
mip_levels = img_info.MipLevels;
}

View file

@ -186,7 +186,7 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
if (((src_format_desc->type != FORMAT_ARGB) && (src_format_desc->type != FORMAT_INDEX)) ||
(dst_format_desc->type != FORMAT_ARGB))
{
FIXME("Pixel format conversion not implemented %#x -> %#x\n",
FIXME("Pixel format conversion is not implemented %#x -> %#x\n",
src_format_desc->format, dst_format_desc->format);
return E_NOTIMPL;
}

View file

@ -327,7 +327,7 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject *dxfile_object, ID3DXFi
}
else
{
FIXME("Don't known what to do with binary object\n");
FIXME("Don't know what to do with binary object\n");
HeapFree(GetProcessHeap(), 0, object);
return E_FAIL;
}

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -135,7 +135,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -22,7 +22,7 @@
@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) d3dx9_36.D3DXComputeNormalMap
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
@ -133,7 +133,7 @@
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameFind(ptr str) d3dx9_36.D3DXFrameFind
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm

View file

@ -26,7 +26,7 @@ reactos/dll/directx/wine/d3d8 # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/d3drm # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-1.7.37
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/ddraw # Synced to WineStaging-1.7.47
reactos/dll/directx/wine/devenum # Synced to WineStaging-1.7.47