- put NOGDI guard at the right place...

svn path=/trunk/; revision=53578
This commit is contained in:
Jérôme Gardou 2011-09-04 14:09:14 +00:00
parent f41f1865c6
commit acbe8f03e5

View file

@ -141,14 +141,13 @@ typedef struct _INPUT_RECORD {
#if (_WIN32_WINNT >= 0x0600)
#define HISTORY_NO_DUP_FLAG 0x1
#define CONSOLE_OVERSTRIKE 0x1
#ifndef NOGDI
typedef struct _CONSOLE_HISTORY_INFO {
UINT cbSize;
UINT HistoryBufferSize;
UINT NumberOfHistoryBuffers;
DWORD dwFlags;
} CONSOLE_HISTORY_INFO, *PCONSOLE_HISTORY_INFO;
#endif
typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
ULONG cbSize;
@ -161,6 +160,7 @@ typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
COLORREF ColorTable[16];
} CONSOLE_SCREEN_BUFFER_INFOEX, *PCONSOLE_SCREEN_BUFFER_INFOEX;
#ifndef NOGDI
typedef struct _CONSOLE_FONT_INFOEX {
ULONG cbSize;
DWORD nFont;
@ -170,6 +170,7 @@ typedef struct _CONSOLE_FONT_INFOEX {
WCHAR FaceName[LF_FACESIZE];
} CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX;
#endif
#endif
BOOL WINAPI AllocConsole(void);
#if (_WIN32_WINNT >= 0x0501)