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New Process & Thread time locking and experimental DPC accounting support.
svn path=/trunk/; revision=10315
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@ -29,14 +29,6 @@
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#include "arch/ke.h"
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#ifndef __ASM__
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extern LARGE_INTEGER SystemBootTime;
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extern volatile ULONG KiKernelTime;
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extern volatile ULONG KiUserTime;
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extern volatile ULONG KiDpcTime;
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#endif
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/* INTERNAL KERNEL FUNCTIONS ************************************************/
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#ifdef __USE_W32API
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@ -106,6 +98,12 @@ KiDeliverNormalApc(VOID);
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BOOLEAN STDCALL KeRemoveQueueApc (PKAPC Apc);
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PLIST_ENTRY STDCALL KeRundownQueue(IN PKQUEUE Queue);
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extern LARGE_INTEGER SystemBootTime;
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extern volatile ULONGLONG KiKernelTime;
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extern volatile ULONGLONG KiUserTime;
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extern volatile ULONGLONG KiDpcTime;
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/* INITIALIZATION FUNCTIONS *************************************************/
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VOID KeInitExceptions(VOID);
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@ -18,7 +18,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: dpc.c,v 1.31 2004/06/23 22:31:51 ion Exp $
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/* $Id: dpc.c,v 1.32 2004/07/29 23:28:31 jimtabor Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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@ -42,12 +42,16 @@
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#define NDEBUG
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#include <internal/debug.h>
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extern volatile ULONGLONG KeTickCount;
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/* TYPES *******************************************************************/
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/* GLOBALS ******************************************************************/
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static LIST_ENTRY DpcQueueHead; /* Head of the list of pending DPCs */
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static KSPIN_LOCK DpcQueueLock; /* Lock for the above list */
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static ULONGLONG DpcTimeInside = 0;
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/*
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* Number of pending DPCs. This is inspected by
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* the idle thread to determine if the queue needs to
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@ -55,6 +59,11 @@ static KSPIN_LOCK DpcQueueLock; /* Lock for the above list */
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*/
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ULONG DpcQueueSize = 0;
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/*
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* Number of DPC's Processed.
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*/
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ULONG DpcCount = 0;
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/* FUNCTIONS ****************************************************************/
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/*
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@ -102,6 +111,9 @@ KiDispatchInterrupt(VOID)
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KeRaiseIrql(HIGH_LEVEL, &oldlvl);
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KiAcquireSpinLock(&DpcQueueLock);
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DpcTimeInside = KeTickCount;
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DpcCount = DpcCount + DpcQueueSize;
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while (!IsListEmpty(&DpcQueueHead))
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{
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current_entry = RemoveHeadList(&DpcQueueHead);
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@ -120,6 +132,8 @@ KiDispatchInterrupt(VOID)
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KeRaiseIrql(HIGH_LEVEL, &oldlvl);
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KiAcquireSpinLock(&DpcQueueLock);
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}
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KiDpcTime += (KeTickCount - DpcTimeInside);
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KiReleaseSpinLock(&DpcQueueLock);
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KeLowerIrql(oldlvl);
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}
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@ -1,4 +1,4 @@
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/* $Id: timer.c,v 1.74 2004/06/23 22:31:51 ion Exp $
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/* $Id: timer.c,v 1.75 2004/07/29 23:28:31 jimtabor Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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@ -27,6 +27,7 @@
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#define NDEBUG
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#include <internal/debug.h>
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/* GLOBALS ****************************************************************/
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/*
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@ -39,9 +40,9 @@ LARGE_INTEGER SystemBootTime = { 0 };
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#endif
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CHAR KiTimerSystemAuditing = 0;
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volatile ULONG KiKernelTime;
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volatile ULONG KiUserTime;
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volatile ULONG KiDpcTime;
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volatile ULONGLONG KiKernelTime;
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volatile ULONGLONG KiUserTime;
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volatile ULONGLONG KiDpcTime;
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/*
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* Number of timer interrupts since initialisation
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@ -73,7 +74,6 @@ static KDPC ExpireTimerDpc;
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extern ULONG PiNrRunnableThreads;
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extern HANDLE PsIdleThreadHandle;
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#define MICROSECONDS_PER_TICK (10000)
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#define TICKS_TO_CALIBRATE (1)
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#define CALIBRATE_PERIOD (MICROSECONDS_PER_TICK * TICKS_TO_CALIBRATE)
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@ -644,7 +644,6 @@ KiUpdateSystemTime(KIRQL oldIrql,
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*/
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KeTickCount++;
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SharedUserData->TickCountLow++;
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KiAcquireSpinLock(&TimerValueLock);
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Time.u.LowPart = SharedUserData->InterruptTime.LowPart;
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@ -717,8 +716,8 @@ KiUpdateProcessThreadTime(VOID)
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* Make sure no counting can take place until Processes and Threads are
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* running!
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*/
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if ((PsInitialSystemProcess == NULL) ||
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(PsIdleThreadHandle == NULL) || (KiTimerSystemAuditing == 0))
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if ((PsInitialSystemProcess == NULL) || (PsIdleThreadHandle == NULL) ||
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(KiTimerSystemAuditing == 0))
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{
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return;
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}
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DPRINT("KiKernelTime %u, KiUserTime %u \n", KiKernelTime, KiUserTime);
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/* Over kill with locks. */
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KiAcquireSpinLock(&TimeLock);
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if (CurrentThread->PreviousMode == UserMode)
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{
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++CurrentThread->UserTime;
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++CurrentProcess->UserTime;
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/* Lock the process & thread time. This should lock everything
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* all the way down to the process & thread stuct.
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*/
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InterlockedIncrement((LONG *)&CurrentProcess->UserTime);
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InterlockedIncrement((LONG *)&CurrentThread->UserTime);
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++KiUserTime;
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}
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if (CurrentThread->PreviousMode == KernelMode)
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{
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++CurrentProcess->KernelTime;
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++CurrentThread->KernelTime;
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InterlockedIncrement((LONG *)&CurrentProcess->KernelTime);
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InterlockedIncrement((LONG *)&CurrentThread->KernelTime);
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++KiKernelTime;
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}
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STDCALL
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VOID
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KeUpdateSystemTime(
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IN PKTRAP_FRAME TrapFrame,
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IN ULONG Increment
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IN PKTRAP_FRAME TrapFrame,
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IN ULONG Increment
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)
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{
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UNIMPLEMENTED;
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