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Use a ClipRegion when collapsing, so that the TreeView works correctly.
This patch has already been submitted to Wine, but as they don't care currently, I applied it manually here and updated "comctl32_ros.diff" accordingly. Patch by Timo Kreuzer svn path=/trunk/; revision=33985
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2 changed files with 12 additions and 3 deletions
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@ -123,8 +123,8 @@ Index: tooltips.c
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Index: treeview.c
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===================================================================
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--- treeview.c (revision 27134)
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+++ treeview.c (working copy)
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--- D:/Wine-CVS/wine/dlls/comctl32/treeview.c Sun Jun 15 18:29:21 2008
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+++ D:/ReactOS-Trunk/reactos/dll/win32/comctl32/treeview.c Sun Jun 15 18:27:14 2008
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@@ -2826,8 +2826,6 @@
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}
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}
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@ -134,3 +134,12 @@ Index: treeview.c
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if (infoPtr->cdmode & CDRF_NOTIFYPOSTPAINT)
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infoPtr->cdmode =
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TREEVIEW_SendCustomDrawNotify(infoPtr, CDDS_POSTPAINT, hdc, rect);
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@@ -3209,7 +3207,7 @@
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{
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scrollRect.top = nextItem->rect.top;
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- ScrollWindowEx (infoPtr->hwnd, 0, scrollDist, &scrollRect, NULL,
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+ ScrollWindowEx (infoPtr->hwnd, 0, scrollDist, &scrollRect, &scrollRect,
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NULL, NULL, SW_ERASE | SW_INVALIDATE);
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TREEVIEW_Invalidate(infoPtr, wineItem);
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} else {
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@ -3207,7 +3207,7 @@ TREEVIEW_Collapse(TREEVIEW_INFO *infoPtr, TREEVIEW_ITEM *wineItem,
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{
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scrollRect.top = nextItem->rect.top;
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ScrollWindowEx (infoPtr->hwnd, 0, scrollDist, &scrollRect, NULL,
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ScrollWindowEx (infoPtr->hwnd, 0, scrollDist, &scrollRect, &scrollRect,
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NULL, NULL, SW_ERASE | SW_INVALIDATE);
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TREEVIEW_Invalidate(infoPtr, wineItem);
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} else {
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