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-impl. process and thread cleanup
svn path=/trunk/; revision=4847
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parent
9b53ffc03a
commit
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6 changed files with 150 additions and 9 deletions
6
reactos/subsys/win32k/include/cleanup.h
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6
reactos/subsys/win32k/include/cleanup.h
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@ -0,0 +1,6 @@
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#ifndef _SUBSYS_WIN32K_INCLUDE_CLEANUP_H
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#define _SUBSYS_WIN32K_INCLUDE_CLEANUP_H
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NTSTATUS FASTCALL InitCleanupImpl(VOID);
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#endif /* ndef _SUBSYS_WIN32K_INCLUDE_CLEANUP_H */
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@ -2,5 +2,6 @@
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#define _SUBSYS_WIN32K_INCLUDE_TIMER_H
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NTSTATUS FASTCALL InitTimerImpl(VOID);
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VOID FASTCALL RemoveTimersThread(HANDLE ThreadID);
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#endif /* ndef _SUBSYS_WIN32K_INCLUDE_TIMER_H */
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: dllmain.c,v 1.35 2003/05/18 17:16:17 ea Exp $
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/* $Id: dllmain.c,v 1.36 2003/06/05 22:47:47 gdalsnes Exp $
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*
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* Entry Point for win32k.sys
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*/
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@ -38,6 +38,7 @@
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#include <include/input.h>
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#include <include/timer.h>
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#include <include/text.h>
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#include <include/cleanup.h>
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#define NDEBUG
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#include <win32k/debug1.h>
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@ -120,6 +121,13 @@ DllMain (
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return(Status);
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}
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Status = InitCleanupImpl();
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if (!NT_SUCCESS(Status))
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{
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DbgPrint("Failed to initialize cleanup implementation.\n");
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return(Status);
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}
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return STATUS_SUCCESS;
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}
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@ -1,4 +1,4 @@
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# $Id: makefile,v 1.64 2003/06/03 22:25:53 ekohl Exp $
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# $Id: makefile,v 1.65 2003/06/05 22:47:47 gdalsnes Exp $
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PATH_TO_TOP = ../..
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@ -50,7 +50,7 @@ NTUSER_OBJECTS = ntuser/class.o ntuser/guicheck.o ntuser/hook.o \
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ntuser/input.o ntuser/keyboard.o ntuser/callback.o \
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ntuser/winpos.o ntuser/painting.o ntuser/metric.o \
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ntuser/windc.o ntuser/prop.o ntuser/scrollbar.o \
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ntuser/timer.o ntuser/misc.o
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ntuser/timer.o ntuser/misc.o ntuser/cleanup.o
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OBJECTS_OBJECTS = objects/bitmaps.o objects/brush.o objects/cliprgn.o \
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objects/color.o objects/coord.o objects/dc.o \
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88
reactos/subsys/win32k/ntuser/cleanup.c
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88
reactos/subsys/win32k/ntuser/cleanup.c
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@ -0,0 +1,88 @@
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/*
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* ReactOS W32 Subsystem
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PURPOSE: Thread/process cleanup
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* FILE: subsys/win32k/ntuser/cleanup.c
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* PROGRAMER: Gunnar
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* REVISION HISTORY:
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*
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*/
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/* INCLUDES ******************************************************************/
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#include <ddk/ntddk.h>
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#include <include/timer.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS *****************************************************************/
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VOID STDCALL
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W32kCreateProcessNotify(
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IN HANDLE ParentId,
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IN HANDLE ProcessId,
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IN BOOLEAN Create
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)
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{
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if (Create){
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return;
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}
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}
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VOID STDCALL
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W32kCreateThreadNotify(
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IN HANDLE ProcessId,
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IN HANDLE ThreadId,
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IN BOOLEAN Create
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)
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{
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if (Create){
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return;
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}
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RemoveTimersThread(ThreadId);
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}
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NTSTATUS FASTCALL
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InitCleanupImpl()
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{
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NTSTATUS Status;
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Status = PsSetCreateThreadNotifyRoutine(W32kCreateThreadNotify);
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if (!NT_SUCCESS(Status))
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{
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return Status;
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}
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Status = PsSetCreateProcessNotifyRoutine(W32kCreateProcessNotify,
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FALSE);
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return Status;
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}
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: timer.c,v 1.3 2003/05/22 02:07:22 gdalsnes Exp $
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/* $Id: timer.c,v 1.4 2003/06/05 22:47:47 gdalsnes Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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@ -69,6 +69,7 @@ typedef struct _MSG_TIMER_ENTRY{
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//return true if the new timer became the first entry
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//must hold mutex while calling this
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BOOL
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FASTCALL
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InsertTimerAscendingOrder(PMSG_TIMER_ENTRY NewTimer)
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}
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//must hold mutex while calling this
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PMSG_TIMER_ENTRY
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FASTCALL
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RemoveTimer(HWND hWnd, UINT_PTR IDEvent, HANDLE ThreadID)
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while (EnumEntry != &TimerListHead)
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{
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MsgTimer = CONTAINING_RECORD(EnumEntry, MSG_TIMER_ENTRY, ListEntry);
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EnumEntry = EnumEntry->Flink;
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if (MsgTimer->Msg.hwnd == hWnd &&
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MsgTimer->Msg.wParam == (WPARAM)IDEvent &&
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MsgTimer->ThreadID == ThreadID)
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{
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RemoveEntryList(EnumEntry);
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RemoveEntryList(&MsgTimer->ListEntry);
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return MsgTimer;
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}
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EnumEntry = EnumEntry->Flink;
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}
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return NULL;
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}
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/*
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* NOTE: It doesn't kill timers. It just removes them from the list.
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*/
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VOID
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FASTCALL
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RemoveTimersThread(HANDLE ThreadID)
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{
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PMSG_TIMER_ENTRY MsgTimer;
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PLIST_ENTRY EnumEntry;
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ExAcquireFastMutex(&Mutex);
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EnumEntry = TimerListHead.Flink;
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while (EnumEntry != &TimerListHead)
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{
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MsgTimer = CONTAINING_RECORD(EnumEntry, MSG_TIMER_ENTRY, ListEntry);
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EnumEntry = EnumEntry->Flink;
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if (MsgTimer->ThreadID == ThreadID)
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{
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if (MsgTimer->Msg.hwnd == NULL)
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{
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RtlClearBits(&HandleLessTimersBitMap, ((UINT_PTR)MsgTimer->Msg.wParam) - 1, 1);
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}
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RemoveEntryList(&MsgTimer->ListEntry);
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ExFreePool(MsgTimer);
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}
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}
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ExReleaseFastMutex(&Mutex);
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}
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NTSTATUS
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Index = RtlFindClearBitsAndSet(&HandleLessTimersBitMap, 1, HintIndex);
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if (Index == -1)
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{
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ExReleaseFastMutex(&Mutex);
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return STATUS_UNSUCCESSFUL;
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}
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static NTSTATUS STDCALL
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TimerThreadMain(VOID)
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TimerThreadMain(
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PVOID StartContext
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)
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{
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NTSTATUS Status;
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LARGE_INTEGER CurrentTime;
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/*
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* FIXME: 1) Find a faster way of getting the thread message queue? (lookup by id is slow)
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* 2) Kill all timers for thread when the thread exits?
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*/
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if (!NT_SUCCESS(PsLookupThreadByThreadId(MsgTimer->ThreadID, &Thread)))
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{
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//FIXME: remove all other timers for this thread also?
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ExFreePool(MsgTimer);
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continue;
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}
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