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[WINESYNC] d3dx9: Implement ID3DXFont_PreloadText.
Based on a patch by Tony Wasserka. Signed-off-by: Sven Baars <sbaars@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> wine commit id cc03400e322edea97f0e425c04cd9069f77b4c9f by Sven Baars <sbaars@codeweavers.com>
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3 changed files with 53 additions and 7 deletions
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@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
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include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
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include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
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include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
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tags: {wine: 21fc1f37e76eaced9228eaf62a45489a2bf8ac11}
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tags: {wine: cc03400e322edea97f0e425c04cd9069f77b4c9f}
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