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- Implement LpcRequestWaitReplyPort as a copy of NtRequestWaitReplyPort, but remove object referencing/dereferencing (we already have a pointer to the port object), and SEH (this function is internal to the kernel).
svn path=/trunk/; revision=31360
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8673adbeb8
commit
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1 changed files with 251 additions and 6 deletions
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@ -167,16 +167,261 @@ LpcRequestPort(IN PVOID PortObject,
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}
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/*
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* @unimplemented
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* @implemented
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*/
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NTSTATUS
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NTAPI
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LpcRequestWaitReplyPort(IN PVOID Port,
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IN PPORT_MESSAGE LpcMessageRequest,
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OUT PPORT_MESSAGE LpcMessageReply)
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LpcRequestWaitReplyPort(IN PVOID PortObject,
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IN PPORT_MESSAGE LpcRequest,
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OUT PPORT_MESSAGE LpcReply)
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{
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UNIMPLEMENTED;
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return STATUS_NOT_IMPLEMENTED;
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PLPCP_PORT_OBJECT Port, QueuePort, ReplyPort, ConnectionPort = NULL;
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KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
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NTSTATUS Status = STATUS_SUCCESS;
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PLPCP_MESSAGE Message;
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PETHREAD Thread = PsGetCurrentThread();
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BOOLEAN Callback;
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PKSEMAPHORE Semaphore;
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ULONG MessageType;
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PAGED_CODE();
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Port = (PLPCP_PORT_OBJECT)PortObject;
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LPCTRACE(LPC_SEND_DEBUG,
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"Port: %p. Messages: %p/%p. Type: %lx\n",
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Port,
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LpcRequest,
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LpcReply,
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LpcpGetMessageType(LpcRequest));
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/* Check if the thread is dying */
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if (Thread->LpcExitThreadCalled) return STATUS_THREAD_IS_TERMINATING;
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/* Check if this is an LPC Request */
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if (LpcpGetMessageType(LpcRequest) == LPC_REQUEST)
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{
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/* Then it's a callback */
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Callback = TRUE;
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}
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else if (LpcpGetMessageType(LpcRequest))
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{
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/* This is a not kernel-mode message */
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return STATUS_INVALID_PARAMETER;
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}
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else
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{
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/* This is a kernel-mode message without a callback */
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LpcRequest->u2.s2.Type |= LPC_REQUEST;
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Callback = FALSE;
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}
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/* Get the message type */
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MessageType = LpcRequest->u2.s2.Type;
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/* Validate the length */
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if (((ULONG)LpcRequest->u1.s1.DataLength + sizeof(PORT_MESSAGE)) >
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(ULONG)LpcRequest->u1.s1.TotalLength)
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{
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/* Fail */
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return STATUS_INVALID_PARAMETER;
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}
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/* Validate the message length */
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if (((ULONG)LpcRequest->u1.s1.TotalLength > Port->MaxMessageLength) ||
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((ULONG)LpcRequest->u1.s1.TotalLength <= (ULONG)LpcRequest->u1.s1.DataLength))
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{
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/* Fail */
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return STATUS_PORT_MESSAGE_TOO_LONG;
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}
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/* Allocate a message from the port zone */
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Message = LpcpAllocateFromPortZone();
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if (!Message)
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{
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/* Fail if we couldn't allocate a message */
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return STATUS_NO_MEMORY;
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}
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/* Check if this is a callback */
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if (Callback)
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{
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/* FIXME: TODO */
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Semaphore = NULL; // we'd use the Thread Semaphore here
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ASSERT(FALSE);
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}
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else
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{
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/* No callback, just copy the message */
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LpcpMoveMessage(&Message->Request,
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LpcRequest,
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LpcRequest + 1,
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MessageType,
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&Thread->Cid);
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Right now clear the port context */
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Message->PortContext = NULL;
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/* Check if this is a not connection port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CONNECTION_PORT)
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{
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/* We want the connected port */
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QueuePort = Port->ConnectedPort;
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if (!QueuePort)
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{
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/* We have no connected port, fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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/* This will be the rundown port */
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ReplyPort = QueuePort;
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/* Check if this is a communication port */
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if ((Port->Flags & LPCP_PORT_TYPE_MASK) == LPCP_CLIENT_PORT)
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{
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/* Copy the port context and use the connection port */
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Message->PortContext = QueuePort->PortContext;
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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else if ((Port->Flags & LPCP_PORT_TYPE_MASK) !=
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LPCP_COMMUNICATION_PORT)
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{
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/* Use the connection port for anything but communication ports */
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ConnectionPort = QueuePort = Port->ConnectionPort;
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if (!ConnectionPort)
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{
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/* Fail */
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LpcpFreeToPortZone(Message, 3);
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return STATUS_PORT_DISCONNECTED;
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}
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}
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/* Reference the connection port if it exists */
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if (ConnectionPort) ObReferenceObject(ConnectionPort);
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}
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else
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{
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/* Otherwise, for a connection port, use the same port object */
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QueuePort = ReplyPort = Port;
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}
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/* No reply thread */
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Message->RepliedToThread = NULL;
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Message->SenderPort = Port;
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/* Generate the Message ID and set it */
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Message->Request.MessageId = LpcpNextMessageId++;
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if (!LpcpNextMessageId) LpcpNextMessageId = 1;
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Message->Request.CallbackId = 0;
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/* Set the message ID for our thread now */
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Thread->LpcReplyMessageId = Message->Request.MessageId;
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Thread->LpcReplyMessage = NULL;
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/* Insert the message in our chain */
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InsertTailList(&QueuePort->MsgQueue.ReceiveHead, &Message->Entry);
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InsertTailList(&ReplyPort->LpcReplyChainHead, &Thread->LpcReplyChain);
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LpcpSetPortToThread(Thread, Port);
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/* Release the lock and get the semaphore we'll use later */
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KeEnterCriticalRegion();
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KeReleaseGuardedMutex(&LpcpLock);
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Semaphore = QueuePort->MsgQueue.Semaphore;
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/* If this is a waitable port, wake it up */
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if (QueuePort->Flags & LPCP_WAITABLE_PORT)
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{
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/* Wake it */
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KeSetEvent(&QueuePort->WaitEvent, IO_NO_INCREMENT, FALSE);
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}
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}
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/* Now release the semaphore */
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LpcpCompleteWait(Semaphore);
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KeLeaveCriticalRegion();
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/* And let's wait for the reply */
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LpcpReplyWait(&Thread->LpcReplySemaphore, PreviousMode);
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/* Acquire the LPC lock */
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KeAcquireGuardedMutex(&LpcpLock);
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/* Get the LPC Message and clear our thread's reply data */
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Message = LpcpGetMessageFromThread(Thread);
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Thread->LpcReplyMessage = NULL;
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Thread->LpcReplyMessageId = 0;
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/* Check if we have anything on the reply chain*/
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if (!IsListEmpty(&Thread->LpcReplyChain))
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{
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/* Remove this thread and reinitialize the list */
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RemoveEntryList(&Thread->LpcReplyChain);
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InitializeListHead(&Thread->LpcReplyChain);
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}
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/* Release the lock */
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KeReleaseGuardedMutex(&LpcpLock);
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/* Check if we got a reply */
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if (Status == STATUS_SUCCESS)
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{
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/* Check if we have a valid message */
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if (Message)
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{
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LPCTRACE(LPC_SEND_DEBUG,
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"Reply Messages: %p/%p\n",
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&Message->Request,
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(&Message->Request) + 1);
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/* Move the message */
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LpcpMoveMessage(LpcReply,
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&Message->Request,
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(&Message->Request) + 1,
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0,
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NULL);
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/* Check if this is an LPC request with data information */
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if ((LpcpGetMessageType(&Message->Request) == LPC_REQUEST) &&
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(Message->Request.u2.s2.DataInfoOffset))
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{
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/* Save the data information */
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LpcpSaveDataInfoMessage(Port, Message, 0);
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}
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else
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{
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/* Otherwise, just free it */
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LpcpFreeToPortZone(Message, 0);
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}
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}
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else
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{
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/* We don't have a reply */
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Status = STATUS_LPC_REPLY_LOST;
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}
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}
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else
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{
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/* The wait failed, free the message */
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if (Message) LpcpFreeToPortZone(Message, 0);
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}
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/* All done */
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LPCTRACE(LPC_SEND_DEBUG,
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"Port: %p. Status: %p\n",
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Port,
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Status);
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if (ConnectionPort) ObDereferenceObject(ConnectionPort);
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return Status;
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}
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/*
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