Complete the dummy of HAL.

CreateDirectDraw and CreateDirectDrawEx
will return a pointer of ddraw object.
only hardware acclration support are being add.
noting real working yet. 

svn path=/trunk/; revision=14211
This commit is contained in:
Magnus Olsen 2005-03-20 09:58:10 +00:00
parent f0e4451f31
commit a98111e50f
3 changed files with 845 additions and 818 deletions

View file

@ -76,27 +76,30 @@ HRESULT DDRAW_Create(
LPGUID lpGUID, LPVOID *lplpDD, LPUNKNOWN pUnkOuter, REFIID iid, BOOL ex)
{
HRESULT hr;
//HDC desktop;
/* BOOL ex == TRUE it is DirectDrawCreateEx call here. */
/* TODO:
/* TODO 1:
check the GUID are right
add scanner that DirectDrawCreate / DirectDrawCreateEx select right driver.
now we will assume it is the current display driver
*/
/* TODO 2:
do not only use hardware mode.
*/
hr = HAL_DirectDraw_Create(lpGUID, lplpDD, pUnkOuter, iid, ex);
/* old code
//HDC desktop;
/*
desktop = GetWindowDC(GetDesktopWindow());
lplpDD = OsThunkDdCreateDirectDrawObject(desktop);
if (lplpDD == NULL) return DDERR_NODIRECTDRAWHW;
*/
return DDERR_NODIRECTDRAWHW;
return hr;
}
BOOL WINAPI DllMain(HINSTANCE hInstance,DWORD fwdReason, LPVOID lpvReserved)

View file

@ -1,330 +1,353 @@
/* DirectDraw HAL driver
*
* Copyright 2001 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* DirectDraw HAL driver
*
* Copyright 2001 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <windows.h>
#include "ddraw.h"
#include "rosddraw.h"
#include "ddraw_private.h"
static IDirectDraw7Vtbl HAL_DirectDraw_VTable;
HRESULT HAL_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex)
{
//This->local.lpGbl = &dd_gbl;
This->final_release = HAL_DirectDraw_final_release;
This->set_exclusive_mode = HAL_DirectDrawSet_exclusive_mode;
// This->create_palette = HAL_DirectDrawPalette_Create;
This->create_primary = HAL_DirectDraw_create_primary;
This->create_backbuffer = HAL_DirectDraw_create_backbuffer;
This->create_texture = HAL_DirectDraw_create_texture;
ICOM_INIT_INTERFACE(This, IDirectDraw7, HAL_DirectDraw_VTable);
return S_OK;
}
void HAL_DirectDraw_final_release(IDirectDrawImpl *This)
{
}
HRESULT HAL_DirectDrawSet_exclusive_mode(IDirectDrawImpl *This, DWORD dwEnterExcl)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_primary(IDirectDrawImpl* This, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf,
IUnknown* pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_backbuffer(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
IUnknown* pUnkOuter,
IDirectDrawSurfaceImpl* primary)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_texture(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
DWORD dwMipMapLevel)
{
return DDERR_UNSUPPORTED;
}
/* basic funtion for the com object */
HRESULT WINAPI HAL_DirectDraw_QueryInterface(LPDIRECTDRAW7 iface,REFIID refiid,LPVOID *obj)
{
return DDERR_UNSUPPORTED;
}
ULONG WINAPI HAL_DirectDraw_AddRef(LPDIRECTDRAW7 iface)
{
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
//TRACE("(%p)->() incrementing from %lu.\n", This, ref -1);
return ref;
}
ULONG WINAPI HAL_DirectDraw_Release(LPDIRECTDRAW7 iface)
{
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
if (ref == 0)
{
if (This->final_release != NULL)
This->final_release(This);
/* We free the private. This is an artifact of the fact that I don't
* have the destructors set up correctly. */
if (This->private != (This+1))
HeapFree(GetProcessHeap(), 0, This->private);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
HRESULT WINAPI HAL_DirectDraw_Compact(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreateClipper(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDIRECTDRAWCLIPPER *ppClipper, IUnknown *pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreatePalette(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE* ppPalette,LPUNKNOWN pUnknown)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreateSurface(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,IUnknown *pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_DuplicateSurface(LPDIRECTDRAW7 iface, LPDIRECTDRAWSURFACE7 src,
LPDIRECTDRAWSURFACE7* dst)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EnumDisplayModes(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 pDDSD, LPVOID context, LPDDENUMMODESCALLBACK2 callback)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 lpDDSD2, LPVOID context,
LPDDENUMSURFACESCALLBACK7 callback)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_FlipToGDISurface(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps,
LPDDCAPS pHELCaps)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetDisplayMode(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes, LPDWORD pCodes)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface,
LPDIRECTDRAWSURFACE7 *lplpGDIDDSSurface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetScanLine(LPDIRECTDRAW7 iface, LPDWORD lpdwScanLine)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetVerticalBlankStatus(LPDIRECTDRAW7 iface, LPBOOL status)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID lpGuid)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_SetCooperativeLevel(LPDIRECTDRAW7 iface, HWND hwnd,
DWORD cooplevel)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,
HANDLE h)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface, LPDDSCAPS2 ddscaps,
LPDWORD total, LPDWORD free)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc,
LPDIRECTDRAWSURFACE7 *lpDDS)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_RestoreAllSurfaces(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_TestCooperativeLevel(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_StartModeTest(LPDIRECTDRAW7 iface, LPSIZE pModes,
DWORD dwNumModes, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b)
{
return DDERR_UNSUPPORTED;
}
/* End com interface */
HRESULT WINAPI HAL_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex)
{
IDirectDrawImpl* This;
*pIface = ICOM_INTERFACE(This, IDirectDraw7);
return DD_OK;
}
static IDirectDraw7Vtbl HAL_DirectDraw_VTable =
{
HAL_DirectDraw_QueryInterface,
HAL_DirectDraw_AddRef,
HAL_DirectDraw_Release,
HAL_DirectDraw_Compact,
HAL_DirectDraw_CreateClipper,
HAL_DirectDraw_CreatePalette,
HAL_DirectDraw_CreateSurface,
HAL_DirectDraw_DuplicateSurface,
HAL_DirectDraw_EnumDisplayModes,
HAL_DirectDraw_EnumSurfaces,
HAL_DirectDraw_FlipToGDISurface,
HAL_DirectDraw_GetCaps,
HAL_DirectDraw_GetDisplayMode,
HAL_DirectDraw_GetFourCCCodes,
HAL_DirectDraw_GetGDISurface,
HAL_DirectDraw_GetMonitorFrequency,
HAL_DirectDraw_GetScanLine,
HAL_DirectDraw_GetVerticalBlankStatus,
HAL_DirectDraw_Initialize,
HAL_DirectDraw_RestoreDisplayMode,
HAL_DirectDraw_SetCooperativeLevel,
HAL_DirectDraw_SetDisplayMode,
HAL_DirectDraw_WaitForVerticalBlank,
HAL_DirectDraw_GetAvailableVidMem,
HAL_DirectDraw_GetSurfaceFromDC,
HAL_DirectDraw_RestoreAllSurfaces,
HAL_DirectDraw_TestCooperativeLevel,
HAL_DirectDraw_GetDeviceIdentifier,
HAL_DirectDraw_StartModeTest,
HAL_DirectDraw_EvaluateMode
};
#include "rosddraw.h"
#include "ddraw_private.h"
static IDirectDraw7Vtbl HAL_DirectDraw_VTable;
HRESULT HAL_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex)
{
//This->local.lpGbl = &dd_gbl;
This->final_release = HAL_DirectDraw_final_release;
This->set_exclusive_mode = HAL_DirectDrawSet_exclusive_mode;
// This->create_palette = HAL_DirectDrawPalette_Create;
This->create_primary = HAL_DirectDraw_create_primary;
This->create_backbuffer = HAL_DirectDraw_create_backbuffer;
This->create_texture = HAL_DirectDraw_create_texture;
ICOM_INIT_INTERFACE(This, IDirectDraw7, HAL_DirectDraw_VTable);
return S_OK;
}
void HAL_DirectDraw_final_release(IDirectDrawImpl *This)
{
}
HRESULT HAL_DirectDrawSet_exclusive_mode(IDirectDrawImpl *This, DWORD dwEnterExcl)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_primary(IDirectDrawImpl* This, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf,
IUnknown* pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_backbuffer(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
IUnknown* pUnkOuter,
IDirectDrawSurfaceImpl* primary)
{
return DDERR_UNSUPPORTED;
}
HRESULT HAL_DirectDraw_create_texture(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
DWORD dwMipMapLevel)
{
return DDERR_UNSUPPORTED;
}
/* basic funtion for the com object */
HRESULT WINAPI HAL_DirectDraw_QueryInterface(LPDIRECTDRAW7 iface,REFIID refiid,LPVOID *obj)
{
return DDERR_UNSUPPORTED;
}
ULONG WINAPI HAL_DirectDraw_AddRef(LPDIRECTDRAW7 iface)
{
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
//TRACE("(%p)->() incrementing from %lu.\n", This, ref -1);
return ref;
}
ULONG WINAPI HAL_DirectDraw_Release(LPDIRECTDRAW7 iface)
{
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
if (ref == 0)
{
if (This->final_release != NULL)
This->final_release(This);
/* We free the private. This is an artifact of the fact that I don't
* have the destructors set up correctly. */
if (This->private != (This+1))
HeapFree(GetProcessHeap(), 0, This->private);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
HRESULT WINAPI HAL_DirectDraw_Compact(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreateClipper(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDIRECTDRAWCLIPPER *ppClipper, IUnknown *pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreatePalette(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPPALETTEENTRY palent,LPDIRECTDRAWPALETTE* ppPalette,LPUNKNOWN pUnknown)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_CreateSurface(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,IUnknown *pUnkOuter)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_DuplicateSurface(LPDIRECTDRAW7 iface, LPDIRECTDRAWSURFACE7 src,
LPDIRECTDRAWSURFACE7* dst)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EnumDisplayModes(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 pDDSD, LPVOID context, LPDDENUMMODESCALLBACK2 callback)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 lpDDSD2, LPVOID context,
LPDDENUMSURFACESCALLBACK7 callback)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_FlipToGDISurface(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps,
LPDDCAPS pHELCaps)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetDisplayMode(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes, LPDWORD pCodes)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface,
LPDIRECTDRAWSURFACE7 *lplpGDIDDSSurface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetScanLine(LPDIRECTDRAW7 iface, LPDWORD lpdwScanLine)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetVerticalBlankStatus(LPDIRECTDRAW7 iface, LPBOOL status)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID lpGuid)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_SetCooperativeLevel(LPDIRECTDRAW7 iface, HWND hwnd,
DWORD cooplevel)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP, DWORD dwRefreshRate, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,
HANDLE h)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface, LPDDSCAPS2 ddscaps,
LPDWORD total, LPDWORD free)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc,
LPDIRECTDRAWSURFACE7 *lpDDS)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_RestoreAllSurfaces(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_TestCooperativeLevel(LPDIRECTDRAW7 iface)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_StartModeTest(LPDIRECTDRAW7 iface, LPSIZE pModes,
DWORD dwNumModes, DWORD dwFlags)
{
return DDERR_UNSUPPORTED;
}
HRESULT WINAPI HAL_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b)
{
return DDERR_UNSUPPORTED;
}
/* End com interface */
HRESULT WINAPI HAL_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex)
{
HRESULT hr;
IDirectDrawImpl* This;
/*
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(IDirectDrawImpl)
+ sizeof(HAL_DirectDrawImpl));
*/
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(IDirectDrawImpl));
if (This == NULL) return E_OUTOFMEMORY;
/* Note that this relation does *not* hold true if the DD object was
* CoCreateInstanced then Initialized. */
//This->private = (HAL_DirectDrawImpl *)(This+1);
/* Initialize the DDCAPS structure */
This->caps.dwSize = sizeof(This->caps);
hr = HAL_DirectDraw_Construct(This, ex);
if (FAILED(hr))
HeapFree(GetProcessHeap(), 0, This);
else
*pIface = ICOM_INTERFACE(This, IDirectDraw7);
return hr;
}
static IDirectDraw7Vtbl HAL_DirectDraw_VTable =
{
HAL_DirectDraw_QueryInterface,
HAL_DirectDraw_AddRef,
HAL_DirectDraw_Release,
HAL_DirectDraw_Compact,
HAL_DirectDraw_CreateClipper,
HAL_DirectDraw_CreatePalette,
HAL_DirectDraw_CreateSurface,
HAL_DirectDraw_DuplicateSurface,
HAL_DirectDraw_EnumDisplayModes,
HAL_DirectDraw_EnumSurfaces,
HAL_DirectDraw_FlipToGDISurface,
HAL_DirectDraw_GetCaps,
HAL_DirectDraw_GetDisplayMode,
HAL_DirectDraw_GetFourCCCodes,
HAL_DirectDraw_GetGDISurface,
HAL_DirectDraw_GetMonitorFrequency,
HAL_DirectDraw_GetScanLine,
HAL_DirectDraw_GetVerticalBlankStatus,
HAL_DirectDraw_Initialize,
HAL_DirectDraw_RestoreDisplayMode,
HAL_DirectDraw_SetCooperativeLevel,
HAL_DirectDraw_SetDisplayMode,
HAL_DirectDraw_WaitForVerticalBlank,
HAL_DirectDraw_GetAvailableVidMem,
HAL_DirectDraw_GetSurfaceFromDC,
HAL_DirectDraw_RestoreAllSurfaces,
HAL_DirectDraw_TestCooperativeLevel,
HAL_DirectDraw_GetDeviceIdentifier,
HAL_DirectDraw_StartModeTest,
HAL_DirectDraw_EvaluateMode
};

View file

@ -1,481 +1,482 @@
/*
* Copyright 2000-2001 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _DDCOMIMPL_H_
#define _DDCOMIMPL_H_
#include <stddef.h>
/* Generates the name for a vtable pointer for a given interface. */
/* The canonical name for a single interface is "lpVtbl". */
#define ICOM_VFIELD_MULTI_NAME2(iface) ITF_##iface
#define ICOM_VFIELD_MULTI_NAME(iface) ICOM_VFIELD_MULTI_NAME2(iface)
/* Declares a vtable pointer field in an implementation. */
#define ICOM_VFIELD_MULTI(iface) \
iface ICOM_VFIELD_MULTI_NAME(iface)
/* Returns the offset of a vtable pointer within an implementation object. */
#define ICOM_VFIELD_OFFSET(impltype, iface) \
offsetof(impltype, ICOM_VFIELD_MULTI_NAME(iface))
/* Given an interface pointer, returns the implementation pointer. */
#define ICOM_OBJECT(impltype, ifacename, ifaceptr) \
(impltype*)((ifaceptr) == NULL ? NULL \
: (char*)(ifaceptr) - ICOM_VFIELD_OFFSET(impltype,ifacename))
#define ICOM_THIS_FROM(impltype, ifacename, ifaceptr) \
impltype* This = ICOM_OBJECT(impltype, ifacename, ifaceptr)
/* Given an object and interface name, returns a pointer to that interface. */
#define ICOM_INTERFACE(implobj, iface) \
(&((implobj)->ICOM_VFIELD_MULTI_NAME(iface)))
#define ICOM_INIT_INTERFACE(implobj, ifacename, vtblname) \
do { \
(implobj)->ICOM_VFIELD_MULTI_NAME(ifacename).lpVtbl = &(vtblname); \
} while (0)
#define COM_INTERFACE_CAST(impltype, ifnamefrom, ifnameto, ifaceptr) \
ICOM_INTERFACE(ICOM_OBJECT(impltype, ifnamefrom, ifaceptr), ifnameto)
#endif /* _DDCOMIMPL_H_ */
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
#include <stdarg.h>
#include <stdio.h>
#include "windef.h"
#include "winbase.h"
#include "wtypes.h"
#include "wingdi.h"
#include "winuser.h"
#include "ddraw.h"
#include "d3d.h"
#include "ddrawi.h"
/* XXX Put this somewhere proper. */
#define DD_STRUCT_INIT(x) \
do { \
memset((x), 0, sizeof(*(x))); \
(x)->dwSize = sizeof(*x); \
} while (0)
#define DD_STRUCT_COPY_BYSIZE(to,from) \
do { \
DWORD __size = (to)->dwSize; \
DWORD __copysize = __size; \
DWORD __resetsize = __size; \
if (__resetsize > sizeof(*to)) \
__resetsize = sizeof(*to); \
memset(to,0,__resetsize); \
if ((from)->dwSize < __size) \
__copysize = (from)->dwSize; \
memcpy(to,from,__copysize); \
(to)->dwSize = __size;/*restore size*/ \
} while (0)
#define MAKE_FOURCC(a,b,c,d) ((a << 0) | (b << 8) | (c << 16) | (d << 24))
/*****************************************************************************
* IDirectDraw implementation structure
*/
typedef struct IDirectDrawImpl IDirectDrawImpl;
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width,
DWORD height, LONG pitch,
IDirectDrawPaletteImpl *palette);
typedef void (*palette_convert_func)(LPPALETTEENTRY palent,
void *screen_palette, DWORD start,
DWORD count);
struct IDirectDrawImpl
{
ICOM_VFIELD_MULTI(IDirectDraw7);
ICOM_VFIELD_MULTI(IDirectDraw4);
ICOM_VFIELD_MULTI(IDirectDraw2);
ICOM_VFIELD_MULTI(IDirectDraw);
// ICOM_VFIELD_MULTI(IDirect3D7);
// ICOM_VFIELD_MULTI(IDirect3D3);
// ICOM_VFIELD_MULTI(IDirect3D2);
// ICOM_VFIELD_MULTI(IDirect3D);
DWORD ref;
/* TRUE if created via DirectDrawCreateEx or CoCreateInstance,
* FALSE if created via DirectDrawCreate. */
BOOL ex;
/* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */
IDirectDrawSurfaceImpl* surfaces;
/* Linked list of palettes, joined by next_ddraw. */
IDirectDrawPaletteImpl* palettes;
/* Linked list of clippers, joined by next_ddraw. */
IDirectDrawClipperImpl* clippers;
IDirectDrawSurfaceImpl* primary_surface;
DDRAWI_DIRECTDRAW_LCL local;
DDCAPS caps;
HWND window;
DWORD cooperative_level;
WNDPROC original_wndproc;
DWORD width, height;
LONG pitch;
DDPIXELFORMAT pixelformat;
DWORD cur_scanline;
/* Should each of these go into some structure? */
DWORD orig_width, orig_height;
LONG orig_pitch;
DDPIXELFORMAT orig_pixelformat;
/* Called when the refcount goes to 0. */
void (*final_release)(IDirectDrawImpl *This);
HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl);
HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnkOuter);
/* Surface creation functions. For all of these, pOuter == NULL. */
/* Do not create any backbuffers or the flipping chain. */
HRESULT (*create_primary)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
/* Primary may be NULL if we are creating an unattached backbuffer. */
HRESULT (*create_backbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
/* shiny happy offscreenplain surfaces */
HRESULT (*create_offscreen)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
/* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */
HRESULT (*create_texture)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
DWORD dwMipMapLevel);
HRESULT (*create_zbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
LPVOID private;
/* Everything below here is still questionable. */
DDPIXELFORMAT screen_pixelformat;
int pixmap_depth;
// pixel_convert_func pixel_convert;
// palette_convert_func palette_convert;
/* Use to fool some too strict games */
INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem);
void (*free_memory)(IDirectDrawImpl *This, DWORD mem);
DWORD total_vidmem, available_vidmem;
/* IDirect3D fields */
LPVOID d3d_private;
/* Used as a callback function to create a texture */
HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main);
/* Used as a callback for Devices to tell to the D3D object it's been created */
HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
/* This is needed for delayed texture creation and Z buffer blits */
IDirect3DDeviceImpl *current_device;
/* This is for the fake mainWindow */
ATOM winclass;
PAINTSTRUCT ps;
BOOL paintable;
};
/*****************************************************************************
* IDirectDrawPalette implementation structure
*/
struct IDirectDrawPaletteImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawPalette);
DWORD ref;
DDRAWI_DDRAWPALETTE_LCL local;
DDRAWI_DDRAWPALETTE_GBL global;
/* IDirectDrawPalette fields */
HPALETTE hpal;
WORD palVersion, palNumEntries; /* LOGPALETTE */
PALETTEENTRY palents[256];
/* This is to store the palette in 'screen format' */
int screen_palents[256];
VOID (*final_release)(IDirectDrawPaletteImpl* This);
IDirectDrawImpl* ddraw_owner;
IDirectDrawPaletteImpl* prev_ddraw;
IDirectDrawPaletteImpl* next_ddraw;
LPVOID private;
};
/*****************************************************************************
* IDirectDrawClipper implementation structure
*/
struct IDirectDrawClipperImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawClipper);
DWORD ref;
/* IDirectDrawClipper fields */
HWND hWnd;
IDirectDrawImpl* ddraw_owner;
IDirectDrawClipperImpl* prev_ddraw;
IDirectDrawClipperImpl* next_ddraw;
};
/*****************************************************************************
* IDirectDrawSurface implementation structure
*/
struct IDirectDrawSurfaceImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawSurface7);
ICOM_VFIELD_MULTI(IDirectDrawSurface3);
ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
//ICOM_VFIELD_MULTI(IDirect3DTexture2);
//ICOM_VFIELD_MULTI(IDirect3DTexture);
DWORD ref;
struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */
struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */
struct IDirectDrawSurfaceImpl* prev_ddraw;
struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */
struct IDirectDrawSurfaceImpl* prev_attached;
IDirectDrawImpl* ddraw_owner;
IDirectDrawSurfaceImpl* surface_owner;
IDirectDrawPaletteImpl* palette; /* strong ref */
IDirectDrawClipperImpl* clipper; /* strong ref */
DDRAWI_DDRAWSURFACE_LCL local;
DDRAWI_DDRAWSURFACE_MORE more;
/* FIXME: since Flip should swap the GBL structures, they should
* probably not be embedded into the IDirectDrawSurfaceImpl structure... */
LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore;
DDRAWI_DDRAWSURFACE_GBL global;
DDRAWI_DDRAWSURFACE_GBL_MORE global_more;
DDSURFACEDESC2 surface_desc;
HDC hDC;
RECT lastlockrect;
DWORD lastlocktype;
BOOL dc_in_use;
BOOL locked;
HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src,
LPDIRECTDRAWSURFACE7* dst);
void (*final_release)(IDirectDrawSurfaceImpl *This);
HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This);
BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to);
BOOL (*detach)(IDirectDrawSurfaceImpl *This);
void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
void (*lose_surface)(IDirectDrawSurfaceImpl* This);
BOOL (*flip_data)(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags);
HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC);
HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC);
void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal);
void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent);
HWND (*get_display_window)(IDirectDrawSurfaceImpl *This);
HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
struct PrivateData* private_data;
DWORD max_lod;
DWORD priority;
BOOL lost;
DWORD uniqueness_value;
LPVOID private;
/* Everything below here is dodgy. */
/* For Direct3D use */
LPVOID aux_ctx, aux_data;
void (*aux_release)(LPVOID ctx, LPVOID data);
BOOL (*aux_flip)(LPVOID ctx, LPVOID data);
void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect);
HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx);
HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans);
HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey );
/* This is to get the D3DDevice object associated to this surface */
struct IDirect3DDeviceImpl *d3ddevice;
/* This is for texture */
IDirectDrawSurfaceImpl *mip_main;
int mipmap_level;
LPVOID tex_private;
void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
BOOLEAN (*get_dirty_status)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
};
/*****************************************************************************
* Driver initialisation functions.
*/
BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID);
BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID);
typedef struct {
const DDDEVICEIDENTIFIER2* info;
int preference; /* how good we are. dga might get 100, xlib 50*/
HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex);
/* For IDirectDraw7::Initialize. */
HRESULT (*init)(IDirectDrawImpl *, const GUID*);
} ddraw_driver;
void DDRAW_register_driver(const ddraw_driver*);
const ddraw_driver* DDRAW_FindDriver(const GUID* guid);
/******************************************************************************
* Random utilities
*/
/* Get DDSCAPS of surface (shortcutmacro) */
#define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
/* Get the number of bytes per pixel for a given surface */
#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8))
#define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat)
LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp);
typedef struct {
unsigned short bpp,depth;
unsigned int rmask,gmask,bmask;
} ConvertMode;
typedef struct {
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
} ConvertFuncs;
typedef struct {
ConvertMode screen, dest;
ConvertFuncs funcs;
} Convert;
extern Convert ModeEmulations[8];
extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw);
extern BOOL opengl_initialized;
extern BOOL s3tc_initialized;
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT1)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT3)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT5)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT1 fetch_2d_texel_rgba_dxt1;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT3 fetch_2d_texel_rgba_dxt3;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT5 fetch_2d_texel_rgba_dxt5;
/******************************************************************************
* Structure conversion (for thunks)
*/
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut);
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
DDDEVICEIDENTIFIER* pOut);
/******************************************************************************
* Debugging / Flags output functions
*/
extern void DDRAW_dump_DDBLTFX(DWORD flagmask);
extern void DDRAW_dump_DDBLTFAST(DWORD flagmask);
extern void DDRAW_dump_DDBLT(DWORD flagmask);
extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in);
extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
extern void DDRAW_dump_pixelformat_flag(DWORD flagmask);
extern void DDRAW_dump_paletteformat(DWORD dwFlags);
extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in);
extern void DDRAW_dump_colorkeyflag(DWORD ck);
extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
extern void DDRAW_dump_cooperativelevel(DWORD cooplevel);
extern void DDRAW_dump_lockflag(DWORD lockflag);
extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in);
extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f, int scale) ;
/* Used for generic dumping */
typedef struct
{
DWORD val;
const char* name;
} flag_info;
#define FE(x) { x, #x }
typedef struct
{
DWORD val;
const char* name;
void (*func)(const void *);
ptrdiff_t offset;
} member_info;
#define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1)
#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline);
extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems);
#endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */
/*
* Copyright 2000-2001 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _DDCOMIMPL_H_
#define _DDCOMIMPL_H_
#include <stddef.h>
/* Generates the name for a vtable pointer for a given interface. */
/* The canonical name for a single interface is "lpVtbl". */
#define ICOM_VFIELD_MULTI_NAME2(iface) ITF_##iface
#define ICOM_VFIELD_MULTI_NAME(iface) ICOM_VFIELD_MULTI_NAME2(iface)
/* Declares a vtable pointer field in an implementation. */
#define ICOM_VFIELD_MULTI(iface) \
iface ICOM_VFIELD_MULTI_NAME(iface)
/* Returns the offset of a vtable pointer within an implementation object. */
#define ICOM_VFIELD_OFFSET(impltype, iface) \
offsetof(impltype, ICOM_VFIELD_MULTI_NAME(iface))
/* Given an interface pointer, returns the implementation pointer. */
#define ICOM_OBJECT(impltype, ifacename, ifaceptr) \
(impltype*)((ifaceptr) == NULL ? NULL \
: (char*)(ifaceptr) - ICOM_VFIELD_OFFSET(impltype,ifacename))
#define ICOM_THIS_FROM(impltype, ifacename, ifaceptr) \
impltype* This = ICOM_OBJECT(impltype, ifacename, ifaceptr)
/* Given an object and interface name, returns a pointer to that interface. */
#define ICOM_INTERFACE(implobj, iface) \
(&((implobj)->ICOM_VFIELD_MULTI_NAME(iface)))
#define ICOM_INIT_INTERFACE(implobj, ifacename, vtblname) \
do { \
(implobj)->ICOM_VFIELD_MULTI_NAME(ifacename).lpVtbl = &(vtblname); \
} while (0)
#define COM_INTERFACE_CAST(impltype, ifnamefrom, ifnameto, ifaceptr) \
ICOM_INTERFACE(ICOM_OBJECT(impltype, ifnamefrom, ifaceptr), ifnameto)
#endif /* _DDCOMIMPL_H_ */
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
#include <stdarg.h>
#include <stdio.h>
#include "windef.h"
#include "winbase.h"
#include "wtypes.h"
#include "wingdi.h"
#include "winuser.h"
#include "ddraw.h"
#include "d3d.h"
#include "ddrawi.h"
/* XXX Put this somewhere proper. */
#define DD_STRUCT_INIT(x) \
do { \
memset((x), 0, sizeof(*(x))); \
(x)->dwSize = sizeof(*x); \
} while (0)
#define DD_STRUCT_COPY_BYSIZE(to,from) \
do { \
DWORD __size = (to)->dwSize; \
DWORD __copysize = __size; \
DWORD __resetsize = __size; \
if (__resetsize > sizeof(*to)) \
__resetsize = sizeof(*to); \
memset(to,0,__resetsize); \
if ((from)->dwSize < __size) \
__copysize = (from)->dwSize; \
memcpy(to,from,__copysize); \
(to)->dwSize = __size;/*restore size*/ \
} while (0)
#define MAKE_FOURCC(a,b,c,d) ((a << 0) | (b << 8) | (c << 16) | (d << 24))
/*****************************************************************************
* IDirectDraw implementation structure
*/
typedef struct IDirectDrawImpl IDirectDrawImpl;
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width,
DWORD height, LONG pitch,
IDirectDrawPaletteImpl *palette);
typedef void (*palette_convert_func)(LPPALETTEENTRY palent,
void *screen_palette, DWORD start,
DWORD count);
struct IDirectDrawImpl
{
ICOM_VFIELD_MULTI(IDirectDraw7);
ICOM_VFIELD_MULTI(IDirectDraw4);
ICOM_VFIELD_MULTI(IDirectDraw2);
ICOM_VFIELD_MULTI(IDirectDraw);
ICOM_VFIELD_MULTI(IDirect3D7);
ICOM_VFIELD_MULTI(IDirect3D3);
ICOM_VFIELD_MULTI(IDirect3D2);
ICOM_VFIELD_MULTI(IDirect3D);
DWORD ref;
/* TRUE if created via DirectDrawCreateEx or CoCreateInstance,
* FALSE if created via DirectDrawCreate. */
BOOL ex;
/* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */
IDirectDrawSurfaceImpl* surfaces;
/* Linked list of palettes, joined by next_ddraw. */
IDirectDrawPaletteImpl* palettes;
/* Linked list of clippers, joined by next_ddraw. */
IDirectDrawClipperImpl* clippers;
IDirectDrawSurfaceImpl* primary_surface;
DDRAWI_DIRECTDRAW_LCL local;
DDCAPS caps;
HWND window;
DWORD cooperative_level;
WNDPROC original_wndproc;
DWORD width, height;
LONG pitch;
DDPIXELFORMAT pixelformat;
DWORD cur_scanline;
/* Should each of these go into some structure? */
DWORD orig_width, orig_height;
LONG orig_pitch;
DDPIXELFORMAT orig_pixelformat;
/* Called when the refcount goes to 0. */
void (*final_release)(IDirectDrawImpl *This);
HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl);
HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnkOuter);
/* Surface creation functions. For all of these, pOuter == NULL. */
/* Do not create any backbuffers or the flipping chain. */
HRESULT (*create_primary)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
/* Primary may be NULL if we are creating an unattached backbuffer. */
HRESULT (*create_backbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
/* shiny happy offscreenplain surfaces */
HRESULT (*create_offscreen)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
/* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */
HRESULT (*create_texture)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
DWORD dwMipMapLevel);
HRESULT (*create_zbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
LPVOID private;
/* Everything below here is still questionable. */
DDPIXELFORMAT screen_pixelformat;
int pixmap_depth;
// pixel_convert_func pixel_convert;
// palette_convert_func palette_convert;
/* Use to fool some too strict games */
INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem);
void (*free_memory)(IDirectDrawImpl *This, DWORD mem);
DWORD total_vidmem, available_vidmem;
/* IDirect3D fields */
LPVOID d3d_private;
/* Used as a callback function to create a texture */
HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main);
/* Used as a callback for Devices to tell to the D3D object it's been created */
HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
/* This is needed for delayed texture creation and Z buffer blits */
IDirect3DDeviceImpl *current_device;
/* This is for the fake mainWindow */
ATOM winclass;
PAINTSTRUCT ps;
BOOL paintable;
};
/*****************************************************************************
* IDirectDrawPalette implementation structure
*/
struct IDirectDrawPaletteImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawPalette);
DWORD ref;
DDRAWI_DDRAWPALETTE_LCL local;
DDRAWI_DDRAWPALETTE_GBL global;
/* IDirectDrawPalette fields */
HPALETTE hpal;
WORD palVersion, palNumEntries; /* LOGPALETTE */
PALETTEENTRY palents[256];
/* This is to store the palette in 'screen format' */
int screen_palents[256];
VOID (*final_release)(IDirectDrawPaletteImpl* This);
IDirectDrawImpl* ddraw_owner;
IDirectDrawPaletteImpl* prev_ddraw;
IDirectDrawPaletteImpl* next_ddraw;
LPVOID private;
};
/*****************************************************************************
* IDirectDrawClipper implementation structure
*/
struct IDirectDrawClipperImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawClipper);
DWORD ref;
/* IDirectDrawClipper fields */
HWND hWnd;
IDirectDrawImpl* ddraw_owner;
IDirectDrawClipperImpl* prev_ddraw;
IDirectDrawClipperImpl* next_ddraw;
};
/*****************************************************************************
* IDirectDrawSurface implementation structure
*/
struct IDirectDrawSurfaceImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawSurface7);
ICOM_VFIELD_MULTI(IDirectDrawSurface3);
ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
ICOM_VFIELD_MULTI(IDirect3DTexture2);
ICOM_VFIELD_MULTI(IDirect3DTexture);
DWORD ref;
struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */
struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */
struct IDirectDrawSurfaceImpl* prev_ddraw;
struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */
struct IDirectDrawSurfaceImpl* prev_attached;
IDirectDrawImpl* ddraw_owner;
IDirectDrawSurfaceImpl* surface_owner;
IDirectDrawPaletteImpl* palette; /* strong ref */
IDirectDrawClipperImpl* clipper; /* strong ref */
DDRAWI_DDRAWSURFACE_LCL local;
DDRAWI_DDRAWSURFACE_MORE more;
/* FIXME: since Flip should swap the GBL structures, they should
* probably not be embedded into the IDirectDrawSurfaceImpl structure... */
LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore;
DDRAWI_DDRAWSURFACE_GBL global;
DDRAWI_DDRAWSURFACE_GBL_MORE global_more;
DDSURFACEDESC2 surface_desc;
HDC hDC;
RECT lastlockrect;
DWORD lastlocktype;
BOOL dc_in_use;
BOOL locked;
HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src,
LPDIRECTDRAWSURFACE7* dst);
void (*final_release)(IDirectDrawSurfaceImpl *This);
HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This);
BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to);
BOOL (*detach)(IDirectDrawSurfaceImpl *This);
void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
void (*lose_surface)(IDirectDrawSurfaceImpl* This);
BOOL (*flip_data)(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags);
HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC);
HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC);
void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal);
void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent);
HWND (*get_display_window)(IDirectDrawSurfaceImpl *This);
HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
struct PrivateData* private_data;
DWORD max_lod;
DWORD priority;
BOOL lost;
DWORD uniqueness_value;
LPVOID private;
/* Everything below here is dodgy. */
/* For Direct3D use */
LPVOID aux_ctx, aux_data;
void (*aux_release)(LPVOID ctx, LPVOID data);
BOOL (*aux_flip)(LPVOID ctx, LPVOID data);
void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect);
HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx);
HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans);
HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey );
/* This is to get the D3DDevice object associated to this surface */
struct IDirect3DDeviceImpl *d3ddevice;
/* This is for texture */
IDirectDrawSurfaceImpl *mip_main;
int mipmap_level;
LPVOID tex_private;
void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
BOOLEAN (*get_dirty_status)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
};
/*****************************************************************************
* Driver initialisation functions.
*/
BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID);
BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID);
typedef struct {
const DDDEVICEIDENTIFIER2* info;
int preference; /* how good we are. dga might get 100, xlib 50*/
HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex);
/* For IDirectDraw7::Initialize. */
HRESULT (*init)(IDirectDrawImpl *, const GUID*);
} ddraw_driver;
void DDRAW_register_driver(const ddraw_driver*);
const ddraw_driver* DDRAW_FindDriver(const GUID* guid);
/******************************************************************************
* Random utilities
*/
/* Get DDSCAPS of surface (shortcutmacro) */
#define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
/* Get the number of bytes per pixel for a given surface */
#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8))
#define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat)
LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp);
typedef struct {
unsigned short bpp,depth;
unsigned int rmask,gmask,bmask;
} ConvertMode;
typedef struct {
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
} ConvertFuncs;
typedef struct {
ConvertMode screen, dest;
ConvertFuncs funcs;
} Convert;
extern Convert ModeEmulations[8];
extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw);
extern BOOL opengl_initialized;
extern BOOL s3tc_initialized;
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT1)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT3)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT5)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT1 fetch_2d_texel_rgba_dxt1;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT3 fetch_2d_texel_rgba_dxt3;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT5 fetch_2d_texel_rgba_dxt5;
/******************************************************************************
* Structure conversion (for thunks)
*/
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut);
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
DDDEVICEIDENTIFIER* pOut);
/******************************************************************************
* Debugging / Flags output functions
*/
extern void DDRAW_dump_DDBLTFX(DWORD flagmask);
extern void DDRAW_dump_DDBLTFAST(DWORD flagmask);
extern void DDRAW_dump_DDBLT(DWORD flagmask);
extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in);
extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
extern void DDRAW_dump_pixelformat_flag(DWORD flagmask);
extern void DDRAW_dump_paletteformat(DWORD dwFlags);
extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in);
extern void DDRAW_dump_colorkeyflag(DWORD ck);
extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
extern void DDRAW_dump_cooperativelevel(DWORD cooplevel);
extern void DDRAW_dump_lockflag(DWORD lockflag);
extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in);
extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f, int scale) ;
/* Used for generic dumping */
typedef struct
{
DWORD val;
const char* name;
} flag_info;
#define FE(x) { x, #x }
typedef struct
{
DWORD val;
const char* name;
void (*func)(const void *);
ptrdiff_t offset;
} member_info;
#define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1)
#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline);
extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems);
#endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */