[DPLAYX] Sync with Wine Staging 3.3. CORE-14434

This commit is contained in:
Amine Khaldi 2018-03-08 13:39:19 +01:00
parent 2608d38619
commit a531318156
18 changed files with 206 additions and 38 deletions

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@ -16,7 +16,7 @@ list(APPEND SOURCE
dplobby.c
lobbysp.c
name_server.c
dplayx_global.h)
precomp.h)
add_library(dplayx SHARED
${SOURCE}
@ -26,5 +26,5 @@ add_library(dplayx SHARED
set_module_type(dplayx win32dll)
target_link_libraries(dplayx dxguid uuid wine)
add_importlibs(dplayx winmm ole32 user32 advapi32 msvcrt kernel32 ntdll)
add_pch(dplayx dplayx_global.h SOURCE)
add_pch(dplayx precomp.h SOURCE)
add_cd_file(TARGET dplayx DESTINATION reactos/system32 FOR all)

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@ -17,7 +17,24 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "dplayx_global.h"
#include <stdarg.h>
#include <string.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "objbase.h"
#include "winerror.h"
#include "wine/debug.h"
#include "dplay.h"
#include "dplobby.h"
#include "initguid.h"
#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
typedef struct
{

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@ -17,7 +17,31 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <string.h>
#define NONAMELESSUNION
#include "windef.h"
#include "winerror.h"
#include "winbase.h"
#include "winnt.h"
#include "winreg.h"
#include "winnls.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "dplayx_global.h"
#include "name_server.h"
#include "dplayx_queue.h"
#include "wine/dplaysp.h"
#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* FIXME: Should this be externed? */
extern HRESULT DPL_CreateCompoundAddress

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@ -19,6 +19,14 @@
#ifndef __WINE_DPLAY_GLOBAL_INCLUDED
#define __WINE_DPLAY_GLOBAL_INCLUDED
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/dplaysp.h"
#include "lobbysp.h"
#include "dplayx_queue.h"
extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
LPCVOID lpAddress, DWORD dwAddressSize,
LPVOID lpContext ) DECLSPEC_HIDDEN;

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@ -18,10 +18,21 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "dplayx_global.h"
#include <string.h>
#include "winerror.h"
#include "wine/debug.h"
#include "wine/dplaysp.h"
#include "dplay_global.h"
#include "name_server.h"
#include "dplayx_messages.h"
#include "dplayx_global.h" /* FIXME: For global hack */
/* FIXME: Need to add interface locking inside procedures */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
typedef struct IDirectPlaySPImpl
{
IDirectPlaySP IDirectPlaySP_iface;

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@ -29,7 +29,24 @@
*
*/
#include <stdarg.h>
#include <string.h>
#define NONAMELESSUNION
#include "wine/debug.h"
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "wine/unicode.h"
#include "wingdi.h"
#include "winuser.h"
#include "dplayx_global.h"
#include "dplayx_messages.h" /* For CreateMessageReceptionThread only */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* FIXME: Need to do all that fun other dll referencing type of stuff */

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@ -19,33 +19,12 @@
#ifndef __WINE_DPLAYX_GLOBAL
#define __WINE_DPLAYX_GLOBAL
#include <wine/config.h>
#include <stdarg.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COBJMACROS
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include <windef.h>
#include <winbase.h>
#include <winreg.h>
#include <dplay.h>
#include <wine/debug.h>
#include <wine/unicode.h>
#include "dplaysp.h"
#include "lobbysp.h"
#include "dplayx_queue.h"
#include "dplay_global.h"
#include "dplayx_messages.h"
#include "name_server.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "dplay.h"
BOOL DPLAYX_ConstructData(void) DECLSPEC_HIDDEN;
BOOL DPLAYX_DestructData(void) DECLSPEC_HIDDEN;

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@ -56,10 +56,17 @@
* client. Also get rid of offset dependency by making data offset independent
* somehow.
*/
#include <stdarg.h>
#include "winerror.h"
#include "windef.h"
#include "winbase.h"
#include "objbase.h"
#include "rpcproxy.h"
#include "wine/debug.h"
#include "dplayx_global.h"
#include <rpcproxy.h>
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
static HINSTANCE instance;

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@ -20,7 +20,21 @@
* o Messaging interface required for both DirectPlay and DirectPlayLobby.
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winerror.h"
#include "dplayx_messages.h"
#include "dplay_global.h"
#include "dplayx_global.h"
#include "name_server.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
typedef struct tagMSGTHREADINFO
{

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@ -19,6 +19,15 @@
#ifndef __WINE_DPLAYX_MESSAGES__
#define __WINE_DPLAYX_MESSAGES__
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "dplay.h"
#include "rpc.h" /* For GUID */
#include "dplay_global.h"
DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
HANDLE hDeath, HANDLE hConnRead ) DECLSPEC_HIDDEN;
@ -39,7 +48,7 @@ void DP_MSG_ToSelf( IDirectPlayImpl *This, DPID dpidSelf ) DECLSPEC_HIDDEN;
#define DPMSG_DEFAULT_WAIT_TIME DPMSG_WAIT_30_SECS
/* Message types etc. */
#include <pshpack1.h>
#include "pshpack1.h"
/* Non provided messages for DPLAY - guess work which may be wrong :( */
#define DPMSGCMD_ENUMSESSIONSREPLY 1
@ -209,6 +218,6 @@ typedef struct tagDPMSG_FORWARDADDPLAYERNACK
} DPMSG_FORWARDADDPLAYERNACK, *LPDPMSG_FORWARDADDPLAYERNACK;
typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK;
#include <poppack.h>
#include "poppack.h"
#endif /* __WINE_DPLAYX_MESSAGES__ */
#endif

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@ -26,6 +26,11 @@
#ifndef __WINE_DPLAYX_QUEUE_H
#define __WINE_DPLAYX_QUEUE_H
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#define DPQ_INSERT(a,b,c) DPQ_INSERT_IN_TAIL(a,b,c)
/*

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@ -16,8 +16,25 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include <string.h>
#define COBJMACROS
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "winreg.h"
#include "winnls.h"
#include "wine/debug.h"
#include "dplayx_global.h"
#include "dplayx_messages.h"
#include "dplayx_queue.h"
#include "dplobby.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* Forward declarations for this module helper methods */
HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount,

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@ -18,8 +18,13 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "dplayx_global.h"
#include "winerror.h"
#include "wine/debug.h"
#include "lobbysp.h"
#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
typedef struct IDPLobbySPImpl
{

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@ -19,6 +19,13 @@
#ifndef __WINE_LOBBY_SP_H
#define __WINE_LOBBY_SP_H
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "dplobby.h"
/* GUID for IDPLobbySP {5A4E5A20-2CED-11d0-A889-00A0C905433C} */
DEFINE_GUID(IID_IDPLobbySP, 0x5a4e5a20, 0x2ced, 0x11d0, 0xa8, 0x89, 0x0, 0xa0, 0xc9, 0x5, 0x43, 0x3c);
typedef struct IDPLobbySP *LPDPLOBBYSP;
@ -509,4 +516,4 @@ DECLARE_INTERFACE_(IDPLobbySP,IUnknown)
*/
extern DWORD gdwDPlaySPRefCount DECLSPEC_HIDDEN;
#endif /* __WINE_LOBBY_SP_H */
#endif

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@ -19,12 +19,28 @@
/* NOTE: Methods with the NS_ prefix are name server methods */
#include "dplayx_global.h"
#include <stdarg.h>
#include <string.h>
#include <mmsystem.h>
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "mmsystem.h"
#include "dplayx_global.h"
#include "name_server.h"
#include "wine/dplaysp.h"
#include "dplayx_messages.h"
#include "dplayx_queue.h"
/* FIXME: Need to create a crit section, store and use it */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* NS specific structures */
struct NSCacheData
{

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@ -19,6 +19,15 @@
#ifndef __WINE_DPLAYX_NAMESERVER
#define __WINE_DPLAYX_NAMESERVER
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "dplay.h"
#include "wine/dplaysp.h"
#include "dplayx_messages.h"
#include "dplay_global.h"
void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo ) DECLSPEC_HIDDEN;
void NS_AddRemoteComputerAsNameServer( LPCVOID lpNSAddrHdr,
DWORD dwHdrSize,

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@ -0,0 +1,23 @@
#ifndef __WINE_DPLAYX_PRECOMP_H
#define __WINE_DPLAYX_PRECOMP_H
#include <wine/config.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COBJMACROS
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "dplay_global.h"
#include "dplayx_global.h"
#include "dplayx_messages.h"
#include "name_server.h"
#include <winreg.h>
#include <wine/debug.h>
#include <wine/unicode.h>
#endif /* !__WINE_DPLAYX_PRECOMP_H */

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@ -34,7 +34,7 @@ reactos/dll/directx/wine/dinput # Synced to WineStaging-3.3
reactos/dll/directx/wine/dinput8 # Synced to WineStaging-3.3
reactos/dll/directx/wine/dmusic # Synced to WineStaging-3.3
reactos/dll/directx/wine/dplay # Synced to WineStaging-3.3
reactos/dll/directx/wine/dplayx # Synced to WineStaging-2.16
reactos/dll/directx/wine/dplayx # Synced to WineStaging-3.3
reactos/dll/directx/wine/dsound # Synced to Wine-1.3.29
reactos/dll/directx/wine/dxdiagn # Synced to Wine-3.0
reactos/dll/directx/wine/msdmo # Synced to WineStaging-2.9