mirror of
https://github.com/reactos/reactos.git
synced 2024-12-29 02:25:17 +00:00
[DPLAYX] Sync with Wine Staging 3.3. CORE-14434
This commit is contained in:
parent
2608d38619
commit
a531318156
18 changed files with 206 additions and 38 deletions
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@ -16,7 +16,7 @@ list(APPEND SOURCE
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dplobby.c
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lobbysp.c
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name_server.c
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dplayx_global.h)
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precomp.h)
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add_library(dplayx SHARED
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${SOURCE}
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@ -26,5 +26,5 @@ add_library(dplayx SHARED
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set_module_type(dplayx win32dll)
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target_link_libraries(dplayx dxguid uuid wine)
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add_importlibs(dplayx winmm ole32 user32 advapi32 msvcrt kernel32 ntdll)
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add_pch(dplayx dplayx_global.h SOURCE)
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add_pch(dplayx precomp.h SOURCE)
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add_cd_file(TARGET dplayx DESTINATION reactos/system32 FOR all)
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@ -17,7 +17,24 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dplayx_global.h"
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#include <stdarg.h>
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#include <string.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "winerror.h"
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#include "wine/debug.h"
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#include "dplay.h"
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#include "dplobby.h"
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#include "initguid.h"
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#include "dplay_global.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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typedef struct
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{
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@ -17,7 +17,31 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "config.h"
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#include "wine/port.h"
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#include <stdarg.h>
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#include <string.h>
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winerror.h"
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#include "winbase.h"
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#include "winnt.h"
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#include "winreg.h"
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#include "winnls.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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#include "dplayx_global.h"
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#include "name_server.h"
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#include "dplayx_queue.h"
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#include "wine/dplaysp.h"
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#include "dplay_global.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/* FIXME: Should this be externed? */
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extern HRESULT DPL_CreateCompoundAddress
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@ -19,6 +19,14 @@
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#ifndef __WINE_DPLAY_GLOBAL_INCLUDED
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#define __WINE_DPLAY_GLOBAL_INCLUDED
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/dplaysp.h"
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#include "lobbysp.h"
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#include "dplayx_queue.h"
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extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
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LPCVOID lpAddress, DWORD dwAddressSize,
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LPVOID lpContext ) DECLSPEC_HIDDEN;
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@ -18,10 +18,21 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dplayx_global.h"
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#include <string.h>
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#include "winerror.h"
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#include "wine/debug.h"
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#include "wine/dplaysp.h"
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#include "dplay_global.h"
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#include "name_server.h"
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#include "dplayx_messages.h"
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#include "dplayx_global.h" /* FIXME: For global hack */
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/* FIXME: Need to add interface locking inside procedures */
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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typedef struct IDirectPlaySPImpl
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{
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IDirectPlaySP IDirectPlaySP_iface;
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@ -29,7 +29,24 @@
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*
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*/
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#include <stdarg.h>
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#include <string.h>
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#define NONAMELESSUNION
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#include "wine/debug.h"
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "wine/unicode.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "dplayx_global.h"
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#include "dplayx_messages.h" /* For CreateMessageReceptionThread only */
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/* FIXME: Need to do all that fun other dll referencing type of stuff */
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@ -19,33 +19,12 @@
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#ifndef __WINE_DPLAYX_GLOBAL
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#define __WINE_DPLAYX_GLOBAL
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#include <wine/config.h>
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#include <stdarg.h>
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COBJMACROS
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include <windef.h>
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#include <winbase.h>
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#include <winreg.h>
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#include <dplay.h>
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#include <wine/debug.h>
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#include <wine/unicode.h>
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#include "dplaysp.h"
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#include "lobbysp.h"
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#include "dplayx_queue.h"
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#include "dplay_global.h"
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#include "dplayx_messages.h"
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#include "name_server.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "dplay.h"
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BOOL DPLAYX_ConstructData(void) DECLSPEC_HIDDEN;
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BOOL DPLAYX_DestructData(void) DECLSPEC_HIDDEN;
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@ -56,10 +56,17 @@
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* client. Also get rid of offset dependency by making data offset independent
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* somehow.
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*/
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#include <stdarg.h>
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#include "winerror.h"
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#include "windef.h"
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#include "winbase.h"
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#include "objbase.h"
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#include "rpcproxy.h"
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#include "wine/debug.h"
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#include "dplayx_global.h"
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#include <rpcproxy.h>
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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static HINSTANCE instance;
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@ -20,7 +20,21 @@
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* o Messaging interface required for both DirectPlay and DirectPlayLobby.
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*/
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#include <stdarg.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "dplayx_messages.h"
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#include "dplay_global.h"
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#include "dplayx_global.h"
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#include "name_server.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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typedef struct tagMSGTHREADINFO
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{
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@ -19,6 +19,15 @@
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#ifndef __WINE_DPLAYX_MESSAGES__
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#define __WINE_DPLAYX_MESSAGES__
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "dplay.h"
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#include "rpc.h" /* For GUID */
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#include "dplay_global.h"
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DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
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HANDLE hDeath, HANDLE hConnRead ) DECLSPEC_HIDDEN;
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#define DPMSG_DEFAULT_WAIT_TIME DPMSG_WAIT_30_SECS
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/* Message types etc. */
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#include <pshpack1.h>
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#include "pshpack1.h"
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/* Non provided messages for DPLAY - guess work which may be wrong :( */
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#define DPMSGCMD_ENUMSESSIONSREPLY 1
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} DPMSG_FORWARDADDPLAYERNACK, *LPDPMSG_FORWARDADDPLAYERNACK;
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typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK;
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#include <poppack.h>
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#include "poppack.h"
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#endif /* __WINE_DPLAYX_MESSAGES__ */
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#endif
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@ -26,6 +26,11 @@
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#ifndef __WINE_DPLAYX_QUEUE_H
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#define __WINE_DPLAYX_QUEUE_H
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#define DPQ_INSERT(a,b,c) DPQ_INSERT_IN_TAIL(a,b,c)
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/*
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@ -16,8 +16,25 @@
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <string.h>
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#define COBJMACROS
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "winreg.h"
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#include "winnls.h"
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#include "wine/debug.h"
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#include "dplayx_global.h"
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#include "dplayx_messages.h"
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#include "dplayx_queue.h"
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#include "dplobby.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/* Forward declarations for this module helper methods */
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HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount,
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@ -18,8 +18,13 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "dplayx_global.h"
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#include "winerror.h"
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#include "wine/debug.h"
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#include "lobbysp.h"
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#include "dplay_global.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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typedef struct IDPLobbySPImpl
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{
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#ifndef __WINE_LOBBY_SP_H
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#define __WINE_LOBBY_SP_H
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "dplobby.h"
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/* GUID for IDPLobbySP {5A4E5A20-2CED-11d0-A889-00A0C905433C} */
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DEFINE_GUID(IID_IDPLobbySP, 0x5a4e5a20, 0x2ced, 0x11d0, 0xa8, 0x89, 0x0, 0xa0, 0xc9, 0x5, 0x43, 0x3c);
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typedef struct IDPLobbySP *LPDPLOBBYSP;
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*/
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extern DWORD gdwDPlaySPRefCount DECLSPEC_HIDDEN;
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#endif /* __WINE_LOBBY_SP_H */
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#endif
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/* NOTE: Methods with the NS_ prefix are name server methods */
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#include "dplayx_global.h"
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#include <stdarg.h>
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#include <string.h>
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#include <mmsystem.h>
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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#include "mmsystem.h"
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#include "dplayx_global.h"
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#include "name_server.h"
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#include "wine/dplaysp.h"
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#include "dplayx_messages.h"
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#include "dplayx_queue.h"
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/* FIXME: Need to create a crit section, store and use it */
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/* NS specific structures */
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struct NSCacheData
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{
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#ifndef __WINE_DPLAYX_NAMESERVER
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#define __WINE_DPLAYX_NAMESERVER
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "dplay.h"
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#include "wine/dplaysp.h"
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#include "dplayx_messages.h"
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#include "dplay_global.h"
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void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo ) DECLSPEC_HIDDEN;
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void NS_AddRemoteComputerAsNameServer( LPCVOID lpNSAddrHdr,
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DWORD dwHdrSize,
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23
dll/directx/wine/dplayx/precomp.h
Normal file
23
dll/directx/wine/dplayx/precomp.h
Normal file
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#ifndef __WINE_DPLAYX_PRECOMP_H
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#define __WINE_DPLAYX_PRECOMP_H
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#include <wine/config.h>
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COBJMACROS
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include "dplay_global.h"
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#include "dplayx_global.h"
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#include "dplayx_messages.h"
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#include "name_server.h"
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#include <winreg.h>
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#include <wine/debug.h>
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#include <wine/unicode.h>
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#endif /* !__WINE_DPLAYX_PRECOMP_H */
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@ -34,7 +34,7 @@ reactos/dll/directx/wine/dinput # Synced to WineStaging-3.3
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reactos/dll/directx/wine/dinput8 # Synced to WineStaging-3.3
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reactos/dll/directx/wine/dmusic # Synced to WineStaging-3.3
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reactos/dll/directx/wine/dplay # Synced to WineStaging-3.3
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reactos/dll/directx/wine/dplayx # Synced to WineStaging-2.16
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reactos/dll/directx/wine/dplayx # Synced to WineStaging-3.3
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reactos/dll/directx/wine/dsound # Synced to Wine-1.3.29
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reactos/dll/directx/wine/dxdiagn # Synced to Wine-3.0
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reactos/dll/directx/wine/msdmo # Synced to WineStaging-2.9
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