mirror of
https://github.com/reactos/reactos.git
synced 2025-02-24 17:34:57 +00:00
[NTVDM]
Start implementing the NTVDM mouse BIOS driver. svn path=/trunk/; revision=64129
This commit is contained in:
parent
836ae31c1d
commit
a475a70e24
5 changed files with 312 additions and 7 deletions
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@ -9,6 +9,7 @@ list(APPEND SOURCE
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bios/bios32/bios32.c
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bios/bios32/kbdbios32.c
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bios/bios32/vidbios32.c
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bios/bios32/moubios32.c
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bios/bios.c
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bios/kbdbios.c
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bios/rom.c
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@ -20,6 +20,7 @@
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#include "bios32p.h"
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#include "kbdbios32.h"
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#include "vidbios32.h"
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#include "moubios32.h"
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#include "io.h"
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#include "hardware/cmos.h"
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@ -412,7 +413,7 @@ BOOLEAN Bios32Initialize(VOID)
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BiosHwSetup();
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/* Initialize the Keyboard and Video BIOS */
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if (!KbdBios32Initialize() || !VidBios32Initialize()) return FALSE;
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if (!KbdBios32Initialize() || !VidBios32Initialize() || !MouseBios32Initialize()) return FALSE;
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///////////// MUST BE DONE AFTER IVT INITIALIZATION !! /////////////////////
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@ -428,6 +429,7 @@ BOOLEAN Bios32Initialize(VOID)
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VOID Bios32Cleanup(VOID)
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{
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MouseBios32Cleanup();
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VidBios32Cleanup();
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KbdBios32Cleanup();
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}
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250
reactos/subsystems/ntvdm/bios/bios32/moubios32.c
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250
reactos/subsystems/ntvdm/bios/bios32/moubios32.c
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@ -0,0 +1,250 @@
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/*
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* COPYRIGHT: GPL - See COPYING in the top level directory
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* PROJECT: ReactOS Virtual DOS Machine
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* FILE: moubios32.c
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* PURPOSE: VDM Mouse 32-bit BIOS
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* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
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*/
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/* INCLUDES *******************************************************************/
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#define NDEBUG
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#include "emulator.h"
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#include "callback.h"
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#include "moubios32.h"
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#include "bios32p.h"
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#include "io.h"
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#include "hardware/mouse.h"
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/* PRIVATE VARIABLES **********************************************************/
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static BOOLEAN DriverEnabled = TRUE;
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static MOUSE_DRIVER_STATE DriverState;
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/* PRIVATE FUNCTIONS **********************************************************/
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static VOID PaintMouseCursor(VOID)
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{
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if (Bda->VideoMode <= 3)
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{
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WORD Character;
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DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Bda->VideoPage * Bda->VideoPageSize);
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EmulatorReadMemory(&EmulatorContext,
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VideoAddress
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+ (DriverState.Position.Y * Bda->ScreenColumns
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+ DriverState.Position.X) * sizeof(WORD),
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(LPVOID)&Character,
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sizeof(WORD));
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DriverState.Character = Character;
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Character &= DriverState.TextCursor.ScreenMask;
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Character ^= DriverState.TextCursor.CursorMask;
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EmulatorWriteMemory(&EmulatorContext,
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VideoAddress
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+ (DriverState.Position.Y * Bda->ScreenColumns
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+ DriverState.Position.X) * sizeof(WORD),
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(LPVOID)&Character,
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sizeof(WORD));
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}
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else
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{
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// TODO: NOT IMPLEMENTED
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UNIMPLEMENTED;
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}
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}
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static VOID EraseMouseCursor(VOID)
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{
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if (Bda->VideoMode <= 3)
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{
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DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Bda->VideoPage * Bda->VideoPageSize);
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EmulatorWriteMemory(&EmulatorContext,
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VideoAddress
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+ (DriverState.Position.Y * Bda->ScreenColumns
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+ DriverState.Position.X) * sizeof(WORD),
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(LPVOID)&DriverState.Character,
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sizeof(WORD));
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}
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else
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{
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// TODO: NOT IMPLEMENTED
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UNIMPLEMENTED;
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}
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}
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static VOID WINAPI BiosMouseService(LPWORD Stack)
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{
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switch (getAX())
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{
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/* Reset Driver */
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case 0x00:
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{
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DriverEnabled = TRUE;
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DriverState.ShowCount = 0;
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/* Set the default text cursor */
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DriverState.TextCursor.ScreenMask = 0xFFFF; /* Display everything */
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DriverState.TextCursor.CursorMask = 0xFF00; /* ... but with inverted attributes */
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/* Set the default graphics cursor */
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DriverState.GraphicsCursor.HotSpot.X = 3;
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DriverState.GraphicsCursor.HotSpot.Y = 1;
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DriverState.GraphicsCursor.ScreenMask[0] = 0xC3FF; // 1100001111111111
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DriverState.GraphicsCursor.ScreenMask[1] = 0xC0FF; // 1100000011111111
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DriverState.GraphicsCursor.ScreenMask[2] = 0xC07F; // 1100000001111111
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DriverState.GraphicsCursor.ScreenMask[3] = 0xC01F; // 1100000000011111
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DriverState.GraphicsCursor.ScreenMask[4] = 0xC00F; // 1100000000001111
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DriverState.GraphicsCursor.ScreenMask[5] = 0xC007; // 1100000000000111
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DriverState.GraphicsCursor.ScreenMask[6] = 0xC003; // 1100000000000011
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DriverState.GraphicsCursor.ScreenMask[7] = 0xC007; // 1100000000000111
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DriverState.GraphicsCursor.ScreenMask[8] = 0xC01F; // 1100000000011111
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DriverState.GraphicsCursor.ScreenMask[9] = 0xC01F; // 1100000000011111
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DriverState.GraphicsCursor.ScreenMask[10] = 0xC00F; // 1100000000001111
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DriverState.GraphicsCursor.ScreenMask[11] = 0xC60F; // 1100011000001111
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DriverState.GraphicsCursor.ScreenMask[12] = 0xFF07; // 1111111100000111
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DriverState.GraphicsCursor.ScreenMask[13] = 0xFF07; // 1111111100000111
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DriverState.GraphicsCursor.ScreenMask[14] = 0xFF87; // 1111111110000111
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DriverState.GraphicsCursor.ScreenMask[15] = 0xFFCF; // 1111111111001111
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DriverState.GraphicsCursor.CursorMask[0] = 0x0000; // 0000000000000000
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DriverState.GraphicsCursor.CursorMask[1] = 0x1C00; // 0001110000000000
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DriverState.GraphicsCursor.CursorMask[2] = 0x1F00; // 0001111100000000
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DriverState.GraphicsCursor.CursorMask[3] = 0x1F80; // 0001111110000000
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DriverState.GraphicsCursor.CursorMask[4] = 0x1FE0; // 0001111111100000
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DriverState.GraphicsCursor.CursorMask[5] = 0x1FF0; // 0001111111110000
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DriverState.GraphicsCursor.CursorMask[6] = 0x1FF8; // 0001111111111000
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DriverState.GraphicsCursor.CursorMask[7] = 0x1FE0; // 0001111111100000
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DriverState.GraphicsCursor.CursorMask[8] = 0x1FC0; // 0001111111000000
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DriverState.GraphicsCursor.CursorMask[9] = 0x1FC0; // 0001111111000000
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DriverState.GraphicsCursor.CursorMask[10] = 0x19E0; // 0001100111100000
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DriverState.GraphicsCursor.CursorMask[11] = 0x00E0; // 0000000011100000
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DriverState.GraphicsCursor.CursorMask[12] = 0x0070; // 0000000001110000
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DriverState.GraphicsCursor.CursorMask[13] = 0x0070; // 0000000001110000
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DriverState.GraphicsCursor.CursorMask[14] = 0x0030; // 0000000000110000
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DriverState.GraphicsCursor.CursorMask[15] = 0x0000; // 0000000000000000
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break;
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}
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/* Show Mouse Cursor */
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case 0x01:
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{
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DriverState.ShowCount++;
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if (DriverState.ShowCount > 0) PaintMouseCursor();
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break;
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}
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/* Hide Mouse Cursor */
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case 0x02:
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{
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DriverState.ShowCount--;
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if (DriverState.ShowCount <= 0) EraseMouseCursor();
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break;
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}
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/* Define Graphics Cursor */
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case 0x09:
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{
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PWORD MaskBitmap = (PWORD)SEG_OFF_TO_PTR(getES(), getDX());
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DriverState.GraphicsCursor.HotSpot.X = getBX();
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DriverState.GraphicsCursor.HotSpot.Y = getCX();
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RtlMoveMemory(DriverState.GraphicsCursor.ScreenMask,
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MaskBitmap,
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sizeof(DriverState.GraphicsCursor.ScreenMask));
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RtlMoveMemory(DriverState.GraphicsCursor.CursorMask,
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&MaskBitmap[16],
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sizeof(DriverState.GraphicsCursor.CursorMask));
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break;
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}
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/* Define Text Cursor */
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case 0x0A:
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{
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DriverState.TextCursor.ScreenMask = getCX();
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DriverState.TextCursor.CursorMask = getDX();
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break;
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}
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/* Return Driver Storage Requirements */
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case 0x15:
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{
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setBX(sizeof(MOUSE_DRIVER_STATE));
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break;
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}
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/* Save Driver State */
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case 0x16:
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{
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*((PMOUSE_DRIVER_STATE)SEG_OFF_TO_PTR(getES(), getDX())) = DriverState;
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break;
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}
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/* Restore Driver State */
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case 0x17:
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{
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DriverState = *((PMOUSE_DRIVER_STATE)SEG_OFF_TO_PTR(getES(), getDX()));
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break;
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}
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/* Disable Mouse Driver */
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case 0x1F:
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{
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DriverEnabled = FALSE;
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break;
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}
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/* Enable Mouse Driver */
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case 0x20:
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{
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DriverEnabled = TRUE;
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break;
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}
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default:
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{
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DPRINT1("BIOS Function INT 33h, AX = 0x%04X NOT IMPLEMENTED\n", getAX());
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}
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}
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}
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/* PUBLIC FUNCTIONS ***********************************************************/
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VOID MouseBiosUpdatePosition(PCOORD NewPosition)
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{
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if (DriverEnabled && (DriverState.ShowCount > 0))
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{
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EraseMouseCursor();
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DriverState.Position = *NewPosition;
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PaintMouseCursor();
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}
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}
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BOOLEAN MouseBios32Initialize(VOID)
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{
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/* Clear the state */
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ZeroMemory(&DriverState, sizeof(DriverState));
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/* Initialize the interrupt handler */
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RegisterBiosInt32(BIOS_MOUSE_INTERRUPT, BiosMouseService);
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return TRUE;
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}
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VOID MouseBios32Cleanup(VOID)
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{
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if (DriverState.ShowCount > 0) EraseMouseCursor();
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}
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48
reactos/subsystems/ntvdm/bios/bios32/moubios32.h
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48
reactos/subsystems/ntvdm/bios/bios32/moubios32.h
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/*
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* COPYRIGHT: GPL - See COPYING in the top level directory
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* PROJECT: ReactOS Virtual DOS Machine
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* FILE: moubios32.h
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* PURPOSE: VDM Mouse 32-bit BIOS
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* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
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*/
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#ifndef _MOUBIOS32_H_
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#define _MOUBIOS32_H_
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/* INCLUDES *******************************************************************/
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#include "ntvdm.h"
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/* DEFINES ********************************************************************/
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#define BIOS_MOUSE_INTERRUPT 0x33
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typedef struct _MOUSE_DRIVER_STATE
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{
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SHORT ShowCount;
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COORD Position;
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WORD Character;
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struct
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{
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WORD ScreenMask;
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WORD CursorMask;
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} TextCursor;
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struct
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{
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COORD HotSpot;
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WORD ScreenMask[16];
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WORD CursorMask[16];
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} GraphicsCursor;
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} MOUSE_DRIVER_STATE, *PMOUSE_DRIVER_STATE;
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/* FUNCTIONS ******************************************************************/
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VOID MouseBiosUpdatePosition(PCOORD NewPosition);
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BOOLEAN MouseBios32Initialize(VOID);
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VOID MouseBios32Cleanup(VOID);
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#endif // _MOUBIOS32_H_
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/* EOF */
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@ -15,6 +15,7 @@
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#include "ps2.h"
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#include "pic.h"
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#include "mouse.h"
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#include "../bios/bios32/moubios32.h"
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/* PRIVATE VARIABLES **********************************************************/
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case MOUSE_EVENT:
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{
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// TODO: NOT IMPLEMENTED
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UNIMPLEMENTED;
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/* Notify the BIOS driver */
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MouseBiosUpdatePosition(&InputRecord->Event.MouseEvent.dwMousePosition);
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// TODO: PS/2, other stuff
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break;
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}
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BOOLEAN PS2Initialize(HANDLE ConsoleInput)
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{
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#if 0
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DWORD ConInMode;
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#endif
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/* Create the mutex */
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QueueMutex = CreateMutex(NULL, FALSE, NULL);
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RegisterIoPort(PS2_CONTROL_PORT, PS2ReadPort, PS2WritePort);
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RegisterIoPort(PS2_DATA_PORT , PS2ReadPort, PS2WritePort);
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#if 0
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if (GetConsoleMode(ConsoleInput, &ConInMode))
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{
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#if 0
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if (MousePresent)
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{
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#endif
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/* Support mouse input events if there is a mouse on the system */
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ConInMode |= ENABLE_MOUSE_INPUT;
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#if 0
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}
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else
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{
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/* Do not support mouse input events if there is no mouse on the system */
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ConInMode &= ~ENABLE_MOUSE_INPUT;
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}
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#endif
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SetConsoleMode(ConsoleInput, ConInMode);
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}
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#endif
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return TRUE;
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}
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