Start implementing the NTVDM mouse BIOS driver.


svn path=/trunk/; revision=64129
This commit is contained in:
Aleksandar Andrejevic 2014-09-13 02:02:44 +00:00
parent 836ae31c1d
commit a475a70e24
5 changed files with 312 additions and 7 deletions

View file

@ -9,6 +9,7 @@ list(APPEND SOURCE
bios/bios32/bios32.c
bios/bios32/kbdbios32.c
bios/bios32/vidbios32.c
bios/bios32/moubios32.c
bios/bios.c
bios/kbdbios.c
bios/rom.c

View file

@ -20,6 +20,7 @@
#include "bios32p.h"
#include "kbdbios32.h"
#include "vidbios32.h"
#include "moubios32.h"
#include "io.h"
#include "hardware/cmos.h"
@ -412,7 +413,7 @@ BOOLEAN Bios32Initialize(VOID)
BiosHwSetup();
/* Initialize the Keyboard and Video BIOS */
if (!KbdBios32Initialize() || !VidBios32Initialize()) return FALSE;
if (!KbdBios32Initialize() || !VidBios32Initialize() || !MouseBios32Initialize()) return FALSE;
///////////// MUST BE DONE AFTER IVT INITIALIZATION !! /////////////////////
@ -428,6 +429,7 @@ BOOLEAN Bios32Initialize(VOID)
VOID Bios32Cleanup(VOID)
{
MouseBios32Cleanup();
VidBios32Cleanup();
KbdBios32Cleanup();
}

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@ -0,0 +1,250 @@
/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: moubios32.c
* PURPOSE: VDM Mouse 32-bit BIOS
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
/* INCLUDES *******************************************************************/
#define NDEBUG
#include "emulator.h"
#include "callback.h"
#include "moubios32.h"
#include "bios32p.h"
#include "io.h"
#include "hardware/mouse.h"
/* PRIVATE VARIABLES **********************************************************/
static BOOLEAN DriverEnabled = TRUE;
static MOUSE_DRIVER_STATE DriverState;
/* PRIVATE FUNCTIONS **********************************************************/
static VOID PaintMouseCursor(VOID)
{
if (Bda->VideoMode <= 3)
{
WORD Character;
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Bda->VideoPage * Bda->VideoPageSize);
EmulatorReadMemory(&EmulatorContext,
VideoAddress
+ (DriverState.Position.Y * Bda->ScreenColumns
+ DriverState.Position.X) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
DriverState.Character = Character;
Character &= DriverState.TextCursor.ScreenMask;
Character ^= DriverState.TextCursor.CursorMask;
EmulatorWriteMemory(&EmulatorContext,
VideoAddress
+ (DriverState.Position.Y * Bda->ScreenColumns
+ DriverState.Position.X) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
}
else
{
// TODO: NOT IMPLEMENTED
UNIMPLEMENTED;
}
}
static VOID EraseMouseCursor(VOID)
{
if (Bda->VideoMode <= 3)
{
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Bda->VideoPage * Bda->VideoPageSize);
EmulatorWriteMemory(&EmulatorContext,
VideoAddress
+ (DriverState.Position.Y * Bda->ScreenColumns
+ DriverState.Position.X) * sizeof(WORD),
(LPVOID)&DriverState.Character,
sizeof(WORD));
}
else
{
// TODO: NOT IMPLEMENTED
UNIMPLEMENTED;
}
}
static VOID WINAPI BiosMouseService(LPWORD Stack)
{
switch (getAX())
{
/* Reset Driver */
case 0x00:
{
DriverEnabled = TRUE;
DriverState.ShowCount = 0;
/* Set the default text cursor */
DriverState.TextCursor.ScreenMask = 0xFFFF; /* Display everything */
DriverState.TextCursor.CursorMask = 0xFF00; /* ... but with inverted attributes */
/* Set the default graphics cursor */
DriverState.GraphicsCursor.HotSpot.X = 3;
DriverState.GraphicsCursor.HotSpot.Y = 1;
DriverState.GraphicsCursor.ScreenMask[0] = 0xC3FF; // 1100001111111111
DriverState.GraphicsCursor.ScreenMask[1] = 0xC0FF; // 1100000011111111
DriverState.GraphicsCursor.ScreenMask[2] = 0xC07F; // 1100000001111111
DriverState.GraphicsCursor.ScreenMask[3] = 0xC01F; // 1100000000011111
DriverState.GraphicsCursor.ScreenMask[4] = 0xC00F; // 1100000000001111
DriverState.GraphicsCursor.ScreenMask[5] = 0xC007; // 1100000000000111
DriverState.GraphicsCursor.ScreenMask[6] = 0xC003; // 1100000000000011
DriverState.GraphicsCursor.ScreenMask[7] = 0xC007; // 1100000000000111
DriverState.GraphicsCursor.ScreenMask[8] = 0xC01F; // 1100000000011111
DriverState.GraphicsCursor.ScreenMask[9] = 0xC01F; // 1100000000011111
DriverState.GraphicsCursor.ScreenMask[10] = 0xC00F; // 1100000000001111
DriverState.GraphicsCursor.ScreenMask[11] = 0xC60F; // 1100011000001111
DriverState.GraphicsCursor.ScreenMask[12] = 0xFF07; // 1111111100000111
DriverState.GraphicsCursor.ScreenMask[13] = 0xFF07; // 1111111100000111
DriverState.GraphicsCursor.ScreenMask[14] = 0xFF87; // 1111111110000111
DriverState.GraphicsCursor.ScreenMask[15] = 0xFFCF; // 1111111111001111
DriverState.GraphicsCursor.CursorMask[0] = 0x0000; // 0000000000000000
DriverState.GraphicsCursor.CursorMask[1] = 0x1C00; // 0001110000000000
DriverState.GraphicsCursor.CursorMask[2] = 0x1F00; // 0001111100000000
DriverState.GraphicsCursor.CursorMask[3] = 0x1F80; // 0001111110000000
DriverState.GraphicsCursor.CursorMask[4] = 0x1FE0; // 0001111111100000
DriverState.GraphicsCursor.CursorMask[5] = 0x1FF0; // 0001111111110000
DriverState.GraphicsCursor.CursorMask[6] = 0x1FF8; // 0001111111111000
DriverState.GraphicsCursor.CursorMask[7] = 0x1FE0; // 0001111111100000
DriverState.GraphicsCursor.CursorMask[8] = 0x1FC0; // 0001111111000000
DriverState.GraphicsCursor.CursorMask[9] = 0x1FC0; // 0001111111000000
DriverState.GraphicsCursor.CursorMask[10] = 0x19E0; // 0001100111100000
DriverState.GraphicsCursor.CursorMask[11] = 0x00E0; // 0000000011100000
DriverState.GraphicsCursor.CursorMask[12] = 0x0070; // 0000000001110000
DriverState.GraphicsCursor.CursorMask[13] = 0x0070; // 0000000001110000
DriverState.GraphicsCursor.CursorMask[14] = 0x0030; // 0000000000110000
DriverState.GraphicsCursor.CursorMask[15] = 0x0000; // 0000000000000000
break;
}
/* Show Mouse Cursor */
case 0x01:
{
DriverState.ShowCount++;
if (DriverState.ShowCount > 0) PaintMouseCursor();
break;
}
/* Hide Mouse Cursor */
case 0x02:
{
DriverState.ShowCount--;
if (DriverState.ShowCount <= 0) EraseMouseCursor();
break;
}
/* Define Graphics Cursor */
case 0x09:
{
PWORD MaskBitmap = (PWORD)SEG_OFF_TO_PTR(getES(), getDX());
DriverState.GraphicsCursor.HotSpot.X = getBX();
DriverState.GraphicsCursor.HotSpot.Y = getCX();
RtlMoveMemory(DriverState.GraphicsCursor.ScreenMask,
MaskBitmap,
sizeof(DriverState.GraphicsCursor.ScreenMask));
RtlMoveMemory(DriverState.GraphicsCursor.CursorMask,
&MaskBitmap[16],
sizeof(DriverState.GraphicsCursor.CursorMask));
break;
}
/* Define Text Cursor */
case 0x0A:
{
DriverState.TextCursor.ScreenMask = getCX();
DriverState.TextCursor.CursorMask = getDX();
break;
}
/* Return Driver Storage Requirements */
case 0x15:
{
setBX(sizeof(MOUSE_DRIVER_STATE));
break;
}
/* Save Driver State */
case 0x16:
{
*((PMOUSE_DRIVER_STATE)SEG_OFF_TO_PTR(getES(), getDX())) = DriverState;
break;
}
/* Restore Driver State */
case 0x17:
{
DriverState = *((PMOUSE_DRIVER_STATE)SEG_OFF_TO_PTR(getES(), getDX()));
break;
}
/* Disable Mouse Driver */
case 0x1F:
{
DriverEnabled = FALSE;
break;
}
/* Enable Mouse Driver */
case 0x20:
{
DriverEnabled = TRUE;
break;
}
default:
{
DPRINT1("BIOS Function INT 33h, AX = 0x%04X NOT IMPLEMENTED\n", getAX());
}
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
VOID MouseBiosUpdatePosition(PCOORD NewPosition)
{
if (DriverEnabled && (DriverState.ShowCount > 0))
{
EraseMouseCursor();
DriverState.Position = *NewPosition;
PaintMouseCursor();
}
}
BOOLEAN MouseBios32Initialize(VOID)
{
/* Clear the state */
ZeroMemory(&DriverState, sizeof(DriverState));
/* Initialize the interrupt handler */
RegisterBiosInt32(BIOS_MOUSE_INTERRUPT, BiosMouseService);
return TRUE;
}
VOID MouseBios32Cleanup(VOID)
{
if (DriverState.ShowCount > 0) EraseMouseCursor();
}

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@ -0,0 +1,48 @@
/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: moubios32.h
* PURPOSE: VDM Mouse 32-bit BIOS
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
#ifndef _MOUBIOS32_H_
#define _MOUBIOS32_H_
/* INCLUDES *******************************************************************/
#include "ntvdm.h"
/* DEFINES ********************************************************************/
#define BIOS_MOUSE_INTERRUPT 0x33
typedef struct _MOUSE_DRIVER_STATE
{
SHORT ShowCount;
COORD Position;
WORD Character;
struct
{
WORD ScreenMask;
WORD CursorMask;
} TextCursor;
struct
{
COORD HotSpot;
WORD ScreenMask[16];
WORD CursorMask[16];
} GraphicsCursor;
} MOUSE_DRIVER_STATE, *PMOUSE_DRIVER_STATE;
/* FUNCTIONS ******************************************************************/
VOID MouseBiosUpdatePosition(PCOORD NewPosition);
BOOLEAN MouseBios32Initialize(VOID);
VOID MouseBios32Cleanup(VOID);
#endif // _MOUBIOS32_H_
/* EOF */

View file

@ -15,6 +15,7 @@
#include "ps2.h"
#include "pic.h"
#include "mouse.h"
#include "../bios/bios32/moubios32.h"
/* PRIVATE VARIABLES **********************************************************/
@ -307,8 +308,11 @@ VOID PS2Dispatch(PINPUT_RECORD InputRecord)
case MOUSE_EVENT:
{
// TODO: NOT IMPLEMENTED
UNIMPLEMENTED;
/* Notify the BIOS driver */
MouseBiosUpdatePosition(&InputRecord->Event.MouseEvent.dwMousePosition);
// TODO: PS/2, other stuff
break;
}
@ -326,9 +330,7 @@ VOID GenerateKeyboardInterrupts(VOID)
BOOLEAN PS2Initialize(HANDLE ConsoleInput)
{
#if 0
DWORD ConInMode;
#endif
/* Create the mutex */
QueueMutex = CreateMutex(NULL, FALSE, NULL);
@ -337,23 +339,25 @@ BOOLEAN PS2Initialize(HANDLE ConsoleInput)
RegisterIoPort(PS2_CONTROL_PORT, PS2ReadPort, PS2WritePort);
RegisterIoPort(PS2_DATA_PORT , PS2ReadPort, PS2WritePort);
#if 0
if (GetConsoleMode(ConsoleInput, &ConInMode))
{
#if 0
if (MousePresent)
{
#endif
/* Support mouse input events if there is a mouse on the system */
ConInMode |= ENABLE_MOUSE_INPUT;
#if 0
}
else
{
/* Do not support mouse input events if there is no mouse on the system */
ConInMode &= ~ENABLE_MOUSE_INPUT;
}
#endif
SetConsoleMode(ConsoleInput, ConInMode);
}
#endif
return TRUE;
}