* Move some inclusions to the main header.
* Set the default debugging channel globally through the main header.
* Remove inclusions and definitions that already exist in the main header.
* Improve header inclusions.
CORE-7716

svn path=/trunk/; revision=61720
This commit is contained in:
Amine Khaldi 2014-01-20 11:28:30 +00:00
parent b27cb871ec
commit a45032bc5d
15 changed files with 28 additions and 183 deletions

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@ -17,23 +17,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
//#include <stdarg.h>
//#include <string.h>
#define COBJMACROS
//#include "windef.h"
//#include "winbase.h"
//#include "objbase.h"
//#include "winerror.h"
#include <wine/debug.h>
//#include "dplay.h"
//#include "dplobby.h"
//#include "initguid.h"
#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
#include "dplayx_global.h"
typedef struct
{

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@ -17,31 +17,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <config.h>
//#include "wine/port.h"
//#include <stdarg.h>
//#include <string.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include <windef.h>
//#include "winerror.h"
//#include "winbase.h"
//#include "winnt.h"
#include <winreg.h>
//#include "winnls.h"
#include <wine/unicode.h>
#include <wine/debug.h>
#include "dplayx_global.h"
#include "name_server.h"
//#include "dplayx_queue.h"
//#include "dplaysp.h"
//#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* FIXME: Should this be externed? */
extern HRESULT DPL_CreateCompoundAddress

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@ -19,17 +19,6 @@
#ifndef __WINE_DPLAY_GLOBAL_INCLUDED
#define __WINE_DPLAY_GLOBAL_INCLUDED
#define WIN32_NO_STATUS
#define _INC_WINDOWS
//#include <stdarg.h>
//#include "windef.h"
//#include "winbase.h"
#include "dplaysp.h"
#include "lobbysp.h"
#include "dplayx_queue.h"
extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback,
LPCVOID lpAddress, DWORD dwAddressSize,
LPVOID lpContext ) DECLSPEC_HIDDEN;

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@ -18,21 +18,10 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
//#include <string.h>
//#include "winerror.h"
#include <wine/debug.h>
//#include "dplaysp.h"
//#include "dplay_global.h"
#include "name_server.h"
//#include "dplayx_messages.h"
#include "dplayx_global.h" /* FIXME: For global hack */
#include "dplayx_global.h"
/* FIXME: Need to add interface locking inside procedures */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* Prototypes */
static BOOL DPSP_CreateIUnknown( LPVOID lpSP );
static BOOL DPSP_DestroyIUnknown( LPVOID lpSP );

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@ -29,24 +29,7 @@
*
*/
//#include <stdarg.h>
//#include <string.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include <wine/debug.h>
//#include "windef.h"
//#include "winbase.h"
//#include "winerror.h"
#include <wine/unicode.h>
//#include "wingdi.h"
//#include "winuser.h"
#include "dplayx_global.h"
//#include "dplayx_messages.h" /* For CreateMessageReceptionThread only */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* FIXME: Need to do all that fun other dll referencing type of stuff */

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@ -19,16 +19,34 @@
#ifndef __WINE_DPLAYX_GLOBAL
#define __WINE_DPLAYX_GLOBAL
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#include <wine/config.h>
#include <stdarg.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COBJMACROS
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include <windef.h>
#include <winbase.h>
//#include "winuser.h"
#include <winreg.h>
#include <dplay.h>
#include <wine/debug.h>
#include <wine/unicode.h>
#include "dplaysp.h"
#include "lobbysp.h"
#include "dplayx_queue.h"
#include "dplay_global.h"
#include "dplayx_messages.h"
#include "name_server.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
BOOL DPLAYX_ConstructData(void) DECLSPEC_HIDDEN;
BOOL DPLAYX_DestructData(void) DECLSPEC_HIDDEN;

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@ -57,20 +57,9 @@
* somehow.
*/
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#include <stdarg.h>
//#include "winerror.h"
#include <windef.h>
#include <winbase.h>
#include <objbase.h>
#include <rpcproxy.h>
#include <wine/debug.h>
#include "dplayx_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
#include <rpcproxy.h>
static HINSTANCE instance;

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@ -20,21 +20,7 @@
* o Messaging interface required for both DirectPlay and DirectPlayLobby.
*/
//#include <stdarg.h>
//#include <string.h>
//#include "windef.h"
//#include "winbase.h"
//#include "wingdi.h"
//#include "winuser.h"
//#include "winerror.h"
//#include "dplayx_messages.h"
//#include "dplay_global.h"
#include "dplayx_global.h"
#include "name_server.h"
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
typedef struct tagMSGTHREADINFO
{

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@ -19,15 +19,6 @@
#ifndef __WINE_DPLAYX_MESSAGES__
#define __WINE_DPLAYX_MESSAGES__
//#include <stdarg.h>
//#include "windef.h"
//#include "winbase.h"
//#include "dplay.h"
//#include "rpc.h" /* For GUID */
#include "dplay_global.h"
DWORD CreateLobbyMessageReceptionThread( HANDLE hNotifyEvent, HANDLE hStart,
HANDLE hDeath, HANDLE hConnRead ) DECLSPEC_HIDDEN;
@ -220,4 +211,4 @@ typedef const DPMSG_FORWARDADDPLAYERNACK* LPCDPMSG_FORWARDADDPLAYERNACK;
#include <poppack.h>
#endif
#endif /* __WINE_DPLAYX_MESSAGES__ */

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@ -26,11 +26,6 @@
#ifndef __WINE_DPLAYX_QUEUE_H
#define __WINE_DPLAYX_QUEUE_H
//#include <stdarg.h>
//#include "windef.h"
//#include "winbase.h"
#define DPQ_INSERT(a,b,c) DPQ_INSERT_IN_TAIL(a,b,c)
/*

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@ -16,25 +16,8 @@
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
//#include <string.h>
#define COBJMACROS
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include <windef.h>
#include <winbase.h>
//#include "winerror.h"
#include <winreg.h>
#include <winnls.h>
#include <wine/debug.h>
#include "dplayx_global.h"
#include "dplayx_messages.h"
//#include "dplayx_queue.h"
//#include "dplobby.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* Forward declarations for this module helper methods */
HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount,

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@ -18,13 +18,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
//#include "winerror.h"
#include <wine/debug.h>
//#include "lobbysp.h"
#include "dplay_global.h"
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
#include "dplayx_global.h"
/* Prototypes */
static BOOL DPLSP_CreateIUnknown( LPVOID lpSP );

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@ -19,13 +19,6 @@
#ifndef __WINE_LOBBY_SP_H
#define __WINE_LOBBY_SP_H
//#include <stdarg.h>
//#include "windef.h"
//#include "winbase.h"
//#include "winuser.h"
#include "dplobby.h"
/* GUID for IDPLobbySP {5A4E5A20-2CED-11d0-A889-00A0C905433C} */
DEFINE_GUID(IID_IDPLobbySP, 0x5a4e5a20, 0x2ced, 0x11d0, 0xa8, 0x89, 0x0, 0xa0, 0xc9, 0x5, 0x43, 0x3c);
typedef struct IDPLobbySP *LPDPLOBBYSP;
@ -516,4 +509,4 @@ DECLARE_INTERFACE_(IDPLobbySP,IUnknown)
*/
extern DWORD gdwDPlaySPRefCount DECLSPEC_HIDDEN;
#endif
#endif /* __WINE_LOBBY_SP_H */

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@ -19,28 +19,12 @@
/* NOTE: Methods with the NS_ prefix are name server methods */
//#include <stdarg.h>
//#include <string.h>
#include "dplayx_global.h"
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
//#include "windef.h"
//#include "winbase.h"
//#include "winnls.h"
#include <wine/unicode.h>
#include <wine/debug.h>
#include <mmsystem.h>
//#include "dplayx_global.h"
#include "name_server.h"
//#include "dplaysp.h"
//#include "dplayx_messages.h"
//#include "dplayx_queue.h"
/* FIXME: Need to create a crit section, store and use it */
WINE_DEFAULT_DEBUG_CHANNEL(dplay);
/* NS specific structures */
struct NSCacheData
{

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@ -19,15 +19,6 @@
#ifndef __WINE_DPLAYX_NAMESERVER
#define __WINE_DPLAYX_NAMESERVER
//#include <stdarg.h>
//#include "windef.h"
//#include "winbase.h"
//#include "dplay.h"
//#include "dplaysp.h"
#include "dplayx_messages.h"
//#include "dplay_global.h"
void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo ) DECLSPEC_HIDDEN;
void NS_AddRemoteComputerAsNameServer( LPCVOID lpNSAddrHdr,
DWORD dwHdrSize,