- Fix a few DxEng APIs without proper calling convention (spotted by Stefan).

svn path=/trunk/; revision=33289
This commit is contained in:
Aleksey Bragin 2008-05-05 07:59:00 +00:00
parent f9df01f16b
commit a293245d61

View file

@ -74,6 +74,7 @@ DRVFN gaEngFuncs [] =
*
*--*/
ULONG
APIENTRY
DxEngDispUniq()
{
DPRINT1("ReactX Calling : DxEngDispUniq\n");
@ -510,6 +511,7 @@ DxEngGetDCState(HDC hDC,
*
*--*/
BOOLEAN
APIENTRY
DxEngIncDispUniq()
{
DPRINT1("ReactX Calling : DxEngIncDispUniq \n");
@ -619,8 +621,10 @@ DxEngNUIsTermSrv()
/* DxEngRedrawDesktop */
/************************************************************************/
/* Notes : it always return TRUE, and it update whole the screen (redaw current desktop) */
/* Notes : it always returns TRUE, and it updates whole screen
(redraws current desktop) */
BOOLEAN
APIENTRY
DxEngRedrawDesktop()
{
/* FIXME add redraw code */
@ -632,8 +636,9 @@ ULONG gulVisRgnUniqueness; // Increase count everytime client region is updated.
/************************************************************************/
/* DxEngVisRgnUniq */
/************************************************************************/
/* Notes : return the VisRgnUniq counter for win32k */
/* Notes : returns the VisRgnUniq counter for win32k */
ULONG
APIENTRY
DxEngVisRgnUniq()
{
DPRINT1("ReactX Calling : DxEngVisRgnUniq \n");