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[WIN32K]
Only scale characters with the world-to-device transform, when the graphics mode is GM_ADVANCED. Fixes Petzold's WhatSize testapp. CORE-7154 #resolve svn path=/trunk/; revision=69782
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2 changed files with 25 additions and 8 deletions
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@ -17,7 +17,7 @@
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PSURFACE psurfDefaultBitmap = NULL;
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PSURFACE psurfDefaultBitmap = NULL;
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PBRUSH pbrDefaultBrush = NULL;
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PBRUSH pbrDefaultBrush = NULL;
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static const MATRIX gmxWorldToDeviceDefault =
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const MATRIX gmxWorldToDeviceDefault =
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{
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{
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FLOATOBJ_16, FLOATOBJ_0,
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FLOATOBJ_16, FLOATOBJ_0,
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FLOATOBJ_0, FLOATOBJ_16,
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FLOATOBJ_0, FLOATOBJ_16,
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@ -25,7 +25,7 @@ static const MATRIX gmxWorldToDeviceDefault =
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0, 0, 0x4b
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0, 0, 0x4b
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};
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};
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static const MATRIX gmxDeviceToWorldDefault =
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const MATRIX gmxDeviceToWorldDefault =
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{
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{
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FLOATOBJ_1_16, FLOATOBJ_0,
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FLOATOBJ_1_16, FLOATOBJ_0,
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FLOATOBJ_0, FLOATOBJ_1_16,
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FLOATOBJ_0, FLOATOBJ_1_16,
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@ -33,7 +33,7 @@ static const MATRIX gmxDeviceToWorldDefault =
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0, 0, 0x53
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0, 0, 0x53
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};
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};
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static const MATRIX gmxWorldToPageDefault =
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const MATRIX gmxWorldToPageDefault =
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{
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{
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FLOATOBJ_1, FLOATOBJ_0,
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FLOATOBJ_1, FLOATOBJ_0,
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FLOATOBJ_0, FLOATOBJ_1,
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FLOATOBJ_0, FLOATOBJ_1,
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@ -30,6 +30,12 @@
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((DWORD)(BYTE)(ch2) << 8) | (DWORD)(BYTE)(ch3) )
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((DWORD)(BYTE)(ch2) << 8) | (DWORD)(BYTE)(ch3) )
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#endif
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#endif
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extern const MATRIX gmxWorldToDeviceDefault;
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extern const MATRIX gmxWorldToPageDefault;
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// HACK!! Fix XFORMOBJ then use 1:16 / 16:1
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#define gmxWorldToDeviceDefault gmxWorldToPageDefault
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FT_Library library;
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FT_Library library;
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typedef struct _FONT_ENTRY
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typedef struct _FONT_ENTRY
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@ -3520,16 +3526,27 @@ GreExtTextOutW(
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goto fail;
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goto fail;
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}
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}
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pmxWorldToDevice = DC_pmxWorldToDevice(dc);
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if (dc->dcattr.iGraphicsMode == GM_ADVANCED)
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FtSetCoordinateTransform(face, pmxWorldToDevice);
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{
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pmxWorldToDevice = DC_pmxWorldToDevice(dc);
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FtSetCoordinateTransform(face, pmxWorldToDevice);
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fixAscender = ScaleLong(face->size->metrics.ascender, &pmxWorldToDevice->efM22);
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fixDescender = ScaleLong(face->size->metrics.descender, &pmxWorldToDevice->efM22);
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}
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else
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{
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pmxWorldToDevice = (PMATRIX)&gmxWorldToDeviceDefault;
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FtSetCoordinateTransform(face, pmxWorldToDevice);
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fixAscender = face->size->metrics.ascender;
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fixDescender = face->size->metrics.descender;
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}
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/*
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/*
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* Process the vertical alignment and determine the yoff.
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* Process the vertical alignment and determine the yoff.
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*/
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*/
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fixAscender = ScaleLong(face->size->metrics.ascender, &pmxWorldToDevice->efM22);
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fixDescender = ScaleLong(face->size->metrics.descender, &pmxWorldToDevice->efM22);
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if (pdcattr->lTextAlign & TA_BASELINE)
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if (pdcattr->lTextAlign & TA_BASELINE)
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yoff = 0;
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yoff = 0;
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else if (pdcattr->lTextAlign & TA_BOTTOM)
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else if (pdcattr->lTextAlign & TA_BOTTOM)
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