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Implemented IDirect3DDevice9::GetFrontBufferData()
svn path=/trunk/; revision=38227
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1 changed files with 45 additions and 2 deletions
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@ -880,11 +880,54 @@ HRESULT WINAPI IDirect3DDevice9Base_GetRenderTargetData(LPDIRECT3DDEVICE9 iface,
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return D3D_OK;
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return D3D_OK;
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}
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}
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/*++
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* @name IDirect3DDevice9::GetFrontBufferData
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetFrontBufferData copies the content of
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* the display device's front buffer in a system memory surface buffer.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
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*
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* @param UINT iSwapChain
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* Swap chain index to get object for.
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* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
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*
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* @param IDirect3DSurface9* pDestSurface
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* Pointer to a IDirect3DSurface9 to receive front buffer content
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*
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* @return HRESULT
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* If the method successfully fills the pDestSurface buffer, the return value is D3D_OK.
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* If iSwapChain is out of range or pDestSurface is a bad pointer, the return value
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* will be D3DERR_INVALIDCALL.
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface)
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HRESULT WINAPI IDirect3DDevice9Base_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface)
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{
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{
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UNIMPLEMENTED
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HRESULT hResult;
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IDirect3DSwapChain9* pSwapChain = NULL;
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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return D3D_OK;
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IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
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if (NULL == pSwapChain)
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{
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DPRINT1("Invalid iSwapChain parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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if (NULL == pDestSurface)
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{
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DPRINT1("Invalid pDestSurface parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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hResult = IDirect3DSwapChain9_GetFrontBufferData(pSwapChain, pDestSurface);
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UNLOCK_D3DDEVICE9();
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return hResult;
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}
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}
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HRESULT WINAPI IDirect3DDevice9Base_StretchRect(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter)
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HRESULT WINAPI IDirect3DDevice9Base_StretchRect(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter)
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