dropping this defragger in here for safe keeping. It's pretty hard to come by on the net now.

svn path=/trunk/; revision=21411
This commit is contained in:
Ged Murphy 2006-03-30 00:09:09 +00:00
parent 6634193239
commit 9e30dec486
32 changed files with 4956 additions and 0 deletions

340
rosapps/fraginator/COPYING Normal file
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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#include "DefragDialog.h"
#include "Defragment.h"
#include "resource.h"
void UpdateDefragInfo (HWND Dlg)
{
Defragment *Defrag;
HWND PercentItem;
char PercentText[100];
Defrag = (Defragment *) GetWindowLongPtr (Dlg, GWLP_USERDATA);
sprintf (PercentText, "%6.2f%%", Defrag->GetStatusPercent());
PercentItem = GetDlgItem (Dlg, IDC_PERCENT);
SendMessage (GetDlgItem (Dlg, IDC_PERCENT), WM_SETTEXT, 0, (LPARAM) PercentText);
SendMessage (GetDlgItem (Dlg, IDC_STATUS_TEXT), WM_SETTEXT, 0, (LPARAM) Defrag->GetStatusString().c_str());
return;
}
INT_PTR CALLBACK DefragDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam)
{
switch (Msg)
{
case WM_INITDIALOG:
SetWindowLongPtr (Dlg, GWLP_USERDATA, (LONG_PTR)LParam);
UpdateDefragInfo (Dlg);
return (1);
case WM_UPDATEINFO:
UpdateDefragInfo (Dlg);
return (1);
}
return (0);
}

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#include "Defragment.h"
// Ahh yes I ripped this from my old Findupes project :)
// Fits a path name, composed of a path (i.e. "c:\blah\blah\cha\cha") and a filename ("stuff.txt")
// and fits it to a given length. If it has to truncate it will first truncate from the path,
// substituting in periods. So you might end up with something like:
// C:\Program Files\Micro...\Register.exe
int FitName (char *destination, const char *path, const char *filename, uint32 totalWidth)
{
uint32 pathLen=0;
uint32 fnLen=0;
uint32 halfTotLen=0;
uint32 len4fn=0; /* number of chars remaining for filename after path is applied */
uint32 len4path=0; /* number of chars for path before filename is applied */
char fmtStrPath[20]="";
char fmtStrFile[20]="";
char fmtString[40]="";
/*
assert (destination != NULL);
assert (path != NULL);
assert (filename != NULL);
assert (totalWidth != 0);
*/
pathLen = strlen(path);
fnLen = strlen(filename);
if (!(totalWidth % 2))
halfTotLen=totalWidth / 2;
else
halfTotLen=(totalWidth-1) / 2; /* -1 because otherwise (halfTotLen*2) ==
(totalWidth+1) which wouldn't be good */
/* determine how much width the path and filename each get */
if ( (pathLen >= halfTotLen) && (fnLen < halfTotLen) )
{
len4fn = fnLen;
len4path = (totalWidth - len4fn);
}
if ( (pathLen < halfTotLen) && (fnLen < halfTotLen) )
{
len4fn = fnLen;
len4path = pathLen;
}
if ( (pathLen >= halfTotLen) && (fnLen >= halfTotLen) )
{
len4fn = halfTotLen;
len4path = halfTotLen;
}
if ( (pathLen < halfTotLen) && (fnLen >= halfTotLen) )
{
len4path = pathLen;
len4fn = (totalWidth - len4path);
}
/*
if halfTotLen was adjusted above to avoid a rounding error, give the
extra char to the filename
*/
if (halfTotLen < (totalWidth/2)) len4path++;
if (pathLen > len4path) sprintf (fmtStrPath, "%%.%ds...\\", len4path-4);
else
sprintf (fmtStrPath, "%%s");
if (fnLen > len4fn) sprintf (fmtStrFile, "%%.%ds...", len4fn-3);
else
sprintf (fmtStrFile, "%%s");
strcpy (fmtString, fmtStrPath);
strcat (fmtString, fmtStrFile);
/*sprintf (fmtString, "%s%s", fmtStrPath, fmtStrFile);*/
sprintf (destination, fmtString, path,filename);
return (1);
}
Defragment::Defragment (string Name, DefragType DefragMethod)
{
Method = DefragMethod;
DoLimitLength = true;
Error = false;
Done = false;
PleaseStop = false;
PleasePause = false;
DriveName = Name;
StatusPercent = 0.0f;
LastBMPUpdate = GetTickCount ();
SetStatusString ("Opening volume " + Name);
if (!Volume.Open (Name))
{
SetStatusString ("Error opening volume " + Name);
Error = true;
Done = true;
StatusPercent = 100.0f;
}
return;
}
Defragment::~Defragment ()
{
if (!IsDoneYet ())
{
Stop ();
while (!IsDoneYet() && !HasError())
{
SetStatusString ("Waiting for thread to stop ...");
Sleep (150);
}
}
Volume.Close ();
return;
}
void Defragment::SetStatusString (string NewStatus)
{
Lock ();
StatusString = NewStatus;
Unlock ();
return;
}
string Defragment::GetStatusString (void)
{
string ReturnVal;
Lock ();
ReturnVal = StatusString;
Unlock ();
return (ReturnVal);
}
double Defragment::GetStatusPercent (void)
{
return (StatusPercent);
}
bool Defragment::IsDoneYet (void)
{
return (Done);
}
void Defragment::Start (void)
{
uint32 i;
uint64 FirstFreeLCN;
uint64 TotalClusters;
uint64 ClustersProgress;
char PrintName[80];
int Width = 70;
if (Error)
goto DoneDefrag;
// First thing: build a file list.
SetStatusString ("Getting volume bitmap");
if (!Volume.GetBitmap())
{
SetStatusString ("Could not get volume " + DriveName + " bitmap");
Error = true;
goto DoneDefrag;
}
LastBMPUpdate = GetTickCount ();
if (PleaseStop)
goto DoneDefrag;
SetStatusString ("Obtaining volume geometry");
if (!Volume.ObtainInfo ())
{
SetStatusString ("Could not obtain volume " + DriveName + " geometry");
Error = true;
goto DoneDefrag;
}
if (PleaseStop)
goto DoneDefrag;
SetStatusString ("Building file database for volume " + DriveName);
if (!Volume.BuildFileList (PleaseStop, StatusPercent))
{
SetStatusString ("Could not build file database for volume " + DriveName);
Error = true;
goto DoneDefrag;
}
if (PleaseStop)
goto DoneDefrag;
SetStatusString ("Analyzing database for " + DriveName);
TotalClusters = 0;
for (i = 0; i < Volume.GetDBFileCount(); i++)
{
TotalClusters += Volume.GetDBFile(i).Clusters;
}
// Defragment!
ClustersProgress = 0;
// Find first free LCN for speedier searches ...
Volume.FindFreeRange (0, 1, FirstFreeLCN);
if (PleaseStop)
goto DoneDefrag;
// Analyze?
if (Method == DefragAnalyze)
{
uint32 j;
Report.RootPath = Volume.GetRootPath ();
Report.FraggedFiles.clear ();
Report.UnfraggedFiles.clear ();
Report.UnmovableFiles.clear ();
Report.FilesCount = Volume.GetDBFileCount () - Volume.GetDBDirCount ();
Report.DirsCount = Volume.GetDBDirCount ();
Report.DiskSizeBytes = Volume.GetVolumeInfo().TotalBytes;
Report.FilesSizeClusters = 0;
Report.FilesSlackBytes = 0;
Report.FilesSizeBytes = 0;
Report.FilesFragments = 0;
for (j = 0; j < Volume.GetDBFileCount(); j++)
{
FileInfo Info;
Info = Volume.GetDBFile (j);
Report.FilesFragments += max (1, Info.Fragments.size()); // add 1 fragment even for 0 bytes/0 cluster files
if (Info.Attributes.Process == 0)
continue;
SetStatusString (Volume.GetDBDir (Info.DirIndice) + Info.Name);
Report.FilesSizeClusters += Info.Clusters;
Report.FilesSizeBytes += Info.Size;
if (Info.Attributes.Unmovable == 1)
Report.UnmovableFiles.push_back (j);
if (Info.Fragments.size() > 1)
Report.FraggedFiles.push_back (j);
else
Report.UnfraggedFiles.push_back (j);
StatusPercent = ((double)j / (double)Report.FilesCount) * 100.0f;
}
Report.FilesSizeOnDisk = Report.FilesSizeClusters * (uint64)Volume.GetVolumeInfo().ClusterSize;
Report.FilesSlackBytes = Report.FilesSizeOnDisk - Report.FilesSizeBytes;
Report.AverageFragments = (double)Report.FilesFragments / (double)Report.FilesCount;
Report.PercentFragged = 100.0f * ((double)(signed)Report.FraggedFiles.size() / (double)(signed)Report.FilesCount);
uint64 Percent;
Percent = (10000 * Report.FilesSlackBytes) / Report.FilesSizeOnDisk;
Report.PercentSlack = (double)(signed)Percent / 100.0f;
}
else
// Go through all the files and ... defragment them!
for (i = 0; i < Volume.GetDBFileCount(); i++)
{
FileInfo Info;
bool Result;
uint64 TargetLCN;
uint64 PreviousClusters;
// What? They want us to pause? Oh ok.
if (PleasePause)
{
SetStatusString ("Paused");
PleasePause = false;
while (PleasePause == false)
{
Sleep (50);
}
PleasePause = false;
}
if (PleaseStop)
{
SetStatusString ("Stopping");
break;
}
//
Info = Volume.GetDBFile (i);
PreviousClusters = ClustersProgress;
ClustersProgress += Info.Clusters;
if (Info.Attributes.Process == 0)
continue;
if (!DoLimitLength)
SetStatusString (Volume.GetDBDir (Info.DirIndice) + Info.Name);
else
{
FitName (PrintName, Volume.GetDBDir (Info.DirIndice).c_str(), Info.Name.c_str(), Width);
SetStatusString (PrintName);
}
// Calculate percentage complete
StatusPercent = 100.0f * double((double)PreviousClusters / (double)TotalClusters);
// Can't defrag directories yet
if (Info.Attributes.Directory == 1)
continue;
// Can't defrag 0 byte files :)
if (Info.Fragments.size() == 0)
continue;
// If doing fast defrag, skip non-fragmented files
// Note: This assumes that the extents stored in Info.Fragments
// are consolidated. I.e. we assume it is NOT the case that
// two extents account for a sequential range of (non-
// fragmented) clusters.
if (Info.Fragments.size() == 1 && Method == DefragFast)
continue;
// Otherwise, defrag0rize it!
int Retry = 3; // retry a few times
while (Retry > 0)
{
// Find a place that can fit the file
Result = Volume.FindFreeRange (FirstFreeLCN, Info.Clusters, TargetLCN);
// If yes, try moving it
if (Result)
{
// If we're doing an extensive defrag and the file is already defragmented
// and if its new location would be after its current location, don't
// move it.
if (Method == DefragExtensive && Info.Fragments.size() == 1 &&
TargetLCN > Info.Fragments[0].StartLCN)
{
Retry = 1;
}
else
{
if (Volume.MoveFileDumb (i, TargetLCN))
{
Retry = 1; // yay, all done with this file.
Volume.FindFreeRange (0, 1, FirstFreeLCN);
}
}
}
// New: Only update bitmap if it's older than 15 seconds
if ((GetTickCount() - LastBMPUpdate) < 15000)
Retry = 1;
else
if (!Result || Retry != 1)
{ // hmm. Wait for a moment, then update the drive bitmap
//SetStatusString ("(Reobtaining volume " + DriveName + " bitmap)");
if (!DoLimitLength)
{
SetStatusString (GetStatusString() + string (" ."));
}
if (Volume.GetBitmap ())
{
LastBMPUpdate = GetTickCount ();
if (!DoLimitLength)
SetStatusString (Volume.GetDBDir (Info.DirIndice) + Info.Name);
else
SetStatusString (PrintName);
Volume.FindFreeRange (0, 1, FirstFreeLCN);
}
else
{
SetStatusString ("Could not re-obtain volume " + DriveName + " bitmap");
Error = true;
}
}
Retry--;
}
if (Error == true)
break;
}
DoneDefrag:
string OldStatus;
OldStatus = GetStatusString ();
StatusPercent = 99.999999f;
SetStatusString ("Closing volume " + DriveName);
Volume.Close ();
StatusPercent = 100.0f;
// If there was an error then the string has already been set
if (Error)
SetStatusString (OldStatus);
else
if (PleaseStop)
SetStatusString ("Volume " + DriveName + " defragmentation was stopped");
else
SetStatusString ("Finished defragmenting " + DriveName);
Done = true;
return;
}
void Defragment::TogglePause (void)
{
Lock ();
SetStatusString ("Pausing ...");
PleasePause = true;
Unlock ();
return;
}
void Defragment::Stop (void)
{
Lock ();
SetStatusString ("Stopping ...");
PleaseStop = true;
Unlock ();
return;
}
bool Defragment::HasError (void)
{
return (Error);
}

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/*****************************************************************************
Defragment
*****************************************************************************/
#ifndef DEFRAGMENT_H
#define DEFRAGMENT_H
#include "Unfrag.h"
#include "DriveVolume.h"
#include "Mutex.h"
extern int FitName (char *destination, const char *path, const char *filename, uint32 totalWidth);
typedef struct DefragReport
{
string RootPath;
uint64 DiskSizeBytes;
uint64 DirsCount;
uint64 FilesCount;
uint64 FilesSizeBytes;
uint64 FilesSizeOnDisk;
uint64 FilesSizeClusters;
uint64 FilesSlackBytes;
uint32 FilesFragments;
double AverageFragments; // = FilesFragments / FilesCount
double PercentFragged;
double PercentSlack;
vector<uint32> FraggedFiles;
vector<uint32> UnfraggedFiles;
vector<uint32> UnmovableFiles;
} DefragReport;
class Defragment
{
public:
Defragment (string Name, DefragType DefragMethod);
~Defragment ();
// Commands
void Start (void);
void TogglePause (void);
void Stop (void);
// Info
bool IsDoneYet (void);
bool HasError (void);
string GetStatusString (void);
double GetStatusPercent (void);
DefragType GetDefragType (void) { return (Method); }
DefragReport &GetDefragReport (void) { return (Report); }
DriveVolume &GetVolume (void) { return (Volume); }
// Mutex
void Lock (void) { DefragMutex.Lock (); }
void Unlock (void) { DefragMutex.Unlock (); }
// Limit length of status string to 70 chars?
bool GetDoLimitLength (void) { return (DoLimitLength); }
void SetDoLimitLength (bool L) { DoLimitLength = L; }
private:
void FastDefrag (void);
void ExtensiveDefrag (void);
void SetStatusString (string NewStatus);
DWORD LastBMPUpdate; // Last time volume bitmap was updated
DefragReport Report;
bool DoLimitLength;
DefragType Method;
string DriveName;
DriveVolume Volume;
string StatusString;
string ErrorString;
double StatusPercent;
Mutex DefragMutex;
bool Error;
bool Done;
bool PleaseStop;
bool PleasePause;
DefragType DefragMethod;
};
#endif // DEFRAGMENT_H

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#include "DriveVolume.h"
DriveVolume::DriveVolume ()
{
Handle = INVALID_HANDLE_VALUE;
BitmapDetail = NULL;
return;
}
DriveVolume::~DriveVolume ()
{
Close ();
Directories.clear ();
Files.clear ();
return;
}
void DriveVolume::Close (void)
{
if (Handle != INVALID_HANDLE_VALUE)
{
CloseHandle (Handle);
Handle = INVALID_HANDLE_VALUE;
}
if (BitmapDetail != NULL)
{
free (BitmapDetail);
BitmapDetail = NULL;
}
return;
}
// "Name" should be the drive letter followed by a colon. ie, "c:"
// It's a string to allow for further expansion (ie, defragging over the network?)
// or some other baloney reason
bool DriveVolume::Open (string Name)
{
char FileName[100];
bool ReturnVal;
sprintf (FileName, "\\\\.\\%s", Name.c_str());
RootPath = Name.c_str();
RootPath += "\\";
Handle = CreateFile
(
FileName,
MAXIMUM_ALLOWED, // access
FILE_SHARE_READ | FILE_SHARE_WRITE, // share type
NULL, // security descriptor
OPEN_EXISTING, // open type
NULL, // attributes (none)
NULL // template
);
if (Handle == INVALID_HANDLE_VALUE)
ReturnVal = false;
else
{
char VolName[64];
DWORD VolSN;
DWORD VolMaxFileLen;
DWORD FSFlags;
char FSName[64];
BOOL Result;
ReturnVal = true;
Result = GetVolumeInformation
(
RootPath.c_str(),
VolName,
sizeof (VolName),
&VolSN,
&VolMaxFileLen,
&FSFlags,
FSName,
sizeof (FSName)
);
if (Result)
{
char SerialText[10];
VolInfo.FileSystem = FSName;
VolInfo.MaxNameLen = VolMaxFileLen;
VolInfo.Name = VolName;
sprintf (SerialText, "%x-%x", (VolSN & 0xffff0000) >> 16,
VolSN & 0x0000ffff);
strupr (SerialText);
VolInfo.Serial = SerialText;
}
else
{
VolInfo.FileSystem = "(Unknown)";
VolInfo.MaxNameLen = 255;
VolInfo.Name = "(Unknown)";
VolInfo.Serial = "(Unknown)";
}
}
return (ReturnVal);
}
bool DriveVolume::ObtainInfo (void)
{
BOOL Result;
DWORD BytesGot;
uint64 nan;
BytesGot = 0;
ZeroMemory (&Geometry, sizeof (Geometry));
Result = DeviceIoControl
(
Handle,
IOCTL_DISK_GET_DRIVE_GEOMETRY,
NULL,
0,
&Geometry,
sizeof (Geometry),
&BytesGot,
NULL
);
// Call failed? Aww :(
if (!Result)
return (false);
// Get cluster size
DWORD SectorsPerCluster;
DWORD BytesPerSector;
DWORD FreeClusters;
DWORD TotalClusters;
Result = GetDiskFreeSpace
(
RootPath.c_str(),
&SectorsPerCluster,
&BytesPerSector,
&FreeClusters,
&TotalClusters
);
// Failed? Weird.
if (!Result)
return (false);
VolInfo.ClusterSize = SectorsPerCluster * BytesPerSector;
Result = GetDiskFreeSpaceEx
(
RootPath.c_str(),
(PULARGE_INTEGER)&nan,
(PULARGE_INTEGER)&VolInfo.TotalBytes,
(PULARGE_INTEGER)&VolInfo.FreeBytes
);
return (true);
}
// Get bitmap, several clusters at a time ...
#define CLUSTERS 4096
bool DriveVolume::GetBitmap (void)
{
STARTING_LCN_INPUT_BUFFER StartingLCN;
VOLUME_BITMAP_BUFFER *Bitmap = NULL;
uint32 BitmapSize;
DWORD BytesReturned;
BOOL Result;
StartingLCN.StartingLcn.QuadPart = 0;
// Allocate buffer
// Call FSCTL_GET_VOLUME_BITMAP once with a very small buffer
// This will leave the total number of clusters in Bitmap->BitmapSize and we can
// then correctly allocate based off that
// I suppose this won't work if your drive has only 40 clusters on it or so :)
BitmapSize = sizeof (VOLUME_BITMAP_BUFFER) + 4;
Bitmap = (VOLUME_BITMAP_BUFFER *) malloc (BitmapSize);
Result = DeviceIoControl
(
Handle,
FSCTL_GET_VOLUME_BITMAP,
&StartingLCN,
sizeof (StartingLCN),
Bitmap,
BitmapSize,
&BytesReturned,
NULL
);
// Bad result?
if (Result == FALSE && GetLastError () != ERROR_MORE_DATA)
{
//printf ("\nDeviceIoControl returned false, GetLastError() was not ERROR_MORE_DATA\n");
free (Bitmap);
return (false);
}
// Otherwise, we're good
BitmapSize = sizeof (VOLUME_BITMAP_BUFFER) + (Bitmap->BitmapSize.QuadPart / 8) + 1;
Bitmap = (VOLUME_BITMAP_BUFFER *) realloc (Bitmap, BitmapSize);
Result = DeviceIoControl
(
Handle,
FSCTL_GET_VOLUME_BITMAP,
&StartingLCN,
sizeof (StartingLCN),
Bitmap,
BitmapSize,
&BytesReturned,
NULL
);
DWORD LastError = GetLastError ();
if (Result == FALSE)
{
printf ("\nCouldn't properly read volume bitmap\n");
free (Bitmap);
return (false);
}
// Convert to a 'quick use' bitmap
//const int BitShift[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
VolInfo.ClusterCount = Bitmap->BitmapSize.QuadPart;
if (BitmapDetail != NULL)
free (BitmapDetail);
BitmapDetail = (uint32 *) malloc (sizeof(uint32) * (1 + (VolInfo.ClusterCount / 32)));
memcpy (BitmapDetail, Bitmap->Buffer, sizeof(uint32) * (1 + (VolInfo.ClusterCount / 32)));
/*
BitmapDetail = (Cluster *) malloc (VolInfo.ClusterCount * sizeof (Cluster));
for (uint64 i = 0; i < VolInfo.ClusterCount; i++)
{
if (Bitmap->Buffer[i / 8] & BitShift[i % 8])
BitmapDetail[i].Allocated = true;
else
BitmapDetail[i].Allocated = false;
}
*/
free (Bitmap);
return (true);
}
bool DriveVolume::IsClusterUsed (uint64 Cluster)
{
return ((BitmapDetail[Cluster / 32] & (1 << (Cluster % 32))) ? true : false);
//return (BitmapDetail[Cluster].Allocated);
}
void DriveVolume::SetClusterUsed (uint64 Cluster, bool Used)
{
if (Used)
BitmapDetail[Cluster / 32] |= (1 << (Cluster % 32));
else
BitmapDetail[Cluster / 32] &= ~(1 << (Cluster % 32));
return;
}
typedef struct
{
DriveVolume *Volume;
double *Percent;
bool *QuitMonitor;
uint64 ClusterCount;
uint64 ClusterProgress;
} BuildDBInfo;
bool DriveVolume::BuildFileList (bool &QuitMonitor, double &Percent)
{
BuildDBInfo Info;
Files.clear ();
Directories.clear ();
Directories.push_back (RootPath);
Info.Volume = this;
Info.QuitMonitor = &QuitMonitor;
Info.ClusterCount = (GetVolumeInfo().TotalBytes - GetVolumeInfo().FreeBytes) / (uint64)GetVolumeInfo().ClusterSize;
Info.ClusterProgress = 0;
Info.Percent = &Percent;
ScanDirectory (RootPath, BuildDBCallback, &Info);
if (QuitMonitor == true)
{
Directories.resize (0);
Files.resize (0);
}
return (true);
}
// UserData = pointer to BuildDBInfo instance
bool BuildDBCallback (FileInfo &Info, HANDLE &FileHandle, void *UserData)
{
BuildDBInfo *DBInfo = (BuildDBInfo *) UserData;
DriveVolume *Vol = DBInfo->Volume;
Vol->Files.push_back (Info);
if (*(DBInfo->QuitMonitor) == true)
return (false);
DBInfo->ClusterProgress += (uint64)Info.Clusters;
*(DBInfo->Percent) =
((double)DBInfo->ClusterProgress / (double)DBInfo->ClusterCount) * 100.0f;
return (true);
}
string &DriveVolume::GetDBDir (uint32 Indice)
{
return (Directories[Indice]);
}
uint32 DriveVolume::GetDBDirCount (void)
{
return (Directories.size());
}
FileInfo &DriveVolume::GetDBFile (uint32 Indice)
{
return (Files[Indice]);
}
uint32 DriveVolume::GetDBFileCount (void)
{
return (Files.size());
}
uint32 DriveVolume::RemoveDBFile (uint32 Indice)
{
vector<FileInfo>::iterator it;
it = Files.begin() + Indice;
Files.erase (it);
return (GetDBFileCount());
}
bool DriveVolume::ScanDirectory (string DirPrefix, ScanCallback Callback, void *UserData)
{
WIN32_FIND_DATA FindData;
HANDLE FindHandle;
string SearchString;
uint32 DirIndice;
DirIndice = Directories.size() - 1;
SearchString = DirPrefix;
SearchString += "*.*";
ZeroMemory (&FindData, sizeof (FindData));
FindHandle = FindFirstFile (SearchString.c_str(), &FindData);
if (FindHandle == INVALID_HANDLE_VALUE)
return (false);
do
{
FileInfo Info;
HANDLE Handle;
bool CallbackResult;
Handle = INVALID_HANDLE_VALUE;
// First copy over the easy stuff.
Info.Name = FindData.cFileName;
// Don't ever include '.' and '..'
if (Info.Name == "." || Info.Name == "..")
continue;
//Info.FullName = DirPrefix + Info.Name;
Info.Size = (uint64)FindData.nFileSizeLow + ((uint64)FindData.nFileSizeHigh << (uint64)32);
Info.DirIndice = DirIndice;
Info.Attributes.Archive = (FindData.dwFileAttributes & FILE_ATTRIBUTE_ARCHIVE) ? 1 : 0;
Info.Attributes.Compressed = (FindData.dwFileAttributes & FILE_ATTRIBUTE_COMPRESSED) ? 1 : 0;
Info.Attributes.Directory = (FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0;
Info.Attributes.Encrypted = (FindData.dwFileAttributes & FILE_ATTRIBUTE_ENCRYPTED) ? 1 : 0;
Info.Attributes.Hidden = (FindData.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) ? 1 : 0;
Info.Attributes.Normal = (FindData.dwFileAttributes & FILE_ATTRIBUTE_NORMAL) ? 1 : 0;
Info.Attributes.Offline = (FindData.dwFileAttributes & FILE_ATTRIBUTE_OFFLINE) ? 1 : 0;
Info.Attributes.ReadOnly = (FindData.dwFileAttributes & FILE_ATTRIBUTE_READONLY) ? 1 : 0;
Info.Attributes.Reparse = (FindData.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) ? 1 : 0;
Info.Attributes.Sparse = (FindData.dwFileAttributes & FILE_ATTRIBUTE_SPARSE_FILE) ? 1 : 0;
Info.Attributes.System = (FindData.dwFileAttributes & FILE_ATTRIBUTE_SYSTEM) ? 1 : 0;
Info.Attributes.Temporary = (FindData.dwFileAttributes & FILE_ATTRIBUTE_TEMPORARY) ? 1 : 0;
Info.Attributes.AccessDenied = 0;
Info.Attributes.Unmovable = 0;
Info.Attributes.Process = 1;
Info.Clusters = 0;
if (GetClusterInfo (Info, Handle))
{
uint64 TotalClusters = 0;
for (int i = 0; i < Info.Fragments.size(); i++)
{
TotalClusters += Info.Fragments[i].Length;
}
Info.Clusters = TotalClusters;
}
else
{
Info.Attributes.Unmovable = 1;
Info.Attributes.Process = 0;
}
if (Info.Attributes.Process == 1)
Info.Attributes.Process = ShouldProcess (Info.Attributes) ? 1 : 0;
// Run the user-defined callback function
CallbackResult = Callback (Info, Handle, UserData);
if (Handle != INVALID_HANDLE_VALUE)
CloseHandle (Handle);
if (!CallbackResult)
break;
// If directory, perform recursion
if (Info.Attributes.Directory == 1)
{
string Dir;
Dir = GetDBDir (Info.DirIndice);
Dir += Info.Name;
Dir += "\\";
Directories.push_back (Dir);
ScanDirectory (Dir, Callback, UserData);
}
} while (FindNextFile (FindHandle, &FindData) == TRUE);
FindClose (FindHandle);
return (false);
}
bool DriveVolume::ShouldProcess (FileAttr Attr)
{
if (Attr.Offline == 1 || Attr.Reparse == 1 || Attr.Temporary == 1)
{
return (false);
}
return (true);
}
// Gets info on a file and returns a valid handle for read/write access
// Name, FullName, Clusters, Attributes, and Size should already be filled out.
// This function fills in the Fragments vector
bool DriveVolume::GetClusterInfo (FileInfo &Info, HANDLE &HandleResult)
{
BOOL Result;
HANDLE Handle;
string FullName;
BY_HANDLE_FILE_INFORMATION FileInfo;
Info.Fragments.resize (0);
/*
if (Info.Attributes.Directory == 1)
return (false);
*/
FullName = GetDBDir (Info.DirIndice) + Info.Name;
Handle = CreateFile
(
FullName.c_str(),
0, //GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
(Info.Attributes.Directory == 1) ? FILE_FLAG_BACKUP_SEMANTICS : 0,
NULL
);
if (Handle == INVALID_HANDLE_VALUE)
{
LPVOID lpMsgBuf;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf, 0, NULL );
Info.Attributes.AccessDenied = 1;
LocalFree( lpMsgBuf );
return (false);
}
ZeroMemory (&FileInfo, sizeof (FileInfo));
Result = GetFileInformationByHandle (Handle, &FileInfo);
if (Result == FALSE)
{
Info.Attributes.AccessDenied = 1;
printf ("GetFileInformationByHandle ('%s%s') failed\n", GetDBDir (Info.DirIndice).c_str(),
Info.Name.c_str());
CloseHandle (Handle);
return (false);
}
// Get cluster allocation information
STARTING_VCN_INPUT_BUFFER StartingVCN;
RETRIEVAL_POINTERS_BUFFER *Retrieval;
uint64 RetSize;
uint64 Extents;
DWORD BytesReturned;
// Grab info one extent at a time, until it's done grabbing all the extent data
// Yeah, well it doesn't give us a way to ask "how many extents?" that I know of ...
// btw, the Extents variable tends to only reflect memory usage, so when we have
// all the extents we look at the structure Win32 gives us for the REAL count!
Extents = 10;
Retrieval = NULL;
RetSize = 0;
StartingVCN.StartingVcn.QuadPart = 0;
do
{
Extents *= 2;
RetSize = sizeof (RETRIEVAL_POINTERS_BUFFER) + ((Extents - 1) * sizeof (LARGE_INTEGER) * 2);
if (Retrieval != NULL)
Retrieval = (RETRIEVAL_POINTERS_BUFFER *) realloc (Retrieval, RetSize);
else
Retrieval = (RETRIEVAL_POINTERS_BUFFER *) malloc (RetSize);
Result = DeviceIoControl
(
Handle,
FSCTL_GET_RETRIEVAL_POINTERS,
&StartingVCN,
sizeof (StartingVCN),
Retrieval,
RetSize,
&BytesReturned,
NULL
);
if (Result == FALSE)
{
if (GetLastError() != ERROR_MORE_DATA)
{
Info.Clusters = 0;
Info.Attributes.AccessDenied = 1;
Info.Attributes.Process = 0;
Info.Fragments.clear ();
CloseHandle (Handle);
free (Retrieval);
return (false);
}
Extents++;
}
} while (Result == FALSE);
// Readjust extents, as it only reflects how much memory was allocated and may not
// be accurate
Extents = Retrieval->ExtentCount;
// Ok, we have the info. Now translate it. hrmrmr
int i;
Info.Fragments.clear ();
for (i = 0; i < Extents; i++)
{
Extent Add;
Add.StartLCN = Retrieval->Extents[i].Lcn.QuadPart;
if (i != 0)
Add.Length = Retrieval->Extents[i].NextVcn.QuadPart - Retrieval->Extents[i - 1].NextVcn.QuadPart;
else
Add.Length = Retrieval->Extents[i].NextVcn.QuadPart - Retrieval->StartingVcn.QuadPart;
Info.Fragments.push_back (Add);
}
free (Retrieval);
HandleResult = Handle;
return (true);
}
bool DriveVolume::FindFreeRange (uint64 StartLCN, uint64 ReqLength, uint64 &LCNResult)
{
uint64 Max;
uint64 i;
uint64 j;
// Make sure we don't spill over our array
Max = VolInfo.ClusterCount - ReqLength;
for (i = StartLCN; i < Max; i++)
{
bool Found = true;
// First check the first cluster
if (IsClusterUsed (i))
Found = false;
else
// THen check the last cluster
if (IsClusterUsed (i + ReqLength - 1))
Found = false;
else
// Check the whole darn range.
for (j = (i + 1); j < (i + ReqLength - 2); j++)
{
if (IsClusterUsed (j) == true)
{
Found = false;
break;
}
}
if (!Found)
continue;
else
{
LCNResult = i;
return (true);
}
}
return (false);
}
// btw we have to move each fragment of the file, as per the Win32 API
bool DriveVolume::MoveFileDumb (uint32 FileIndice, uint64 NewLCN)
{
bool ReturnVal = false;
FileInfo Info;
HANDLE FileHandle;
string FullName;
MOVE_FILE_DATA MoveData;
uint64 CurrentLCN;
uint64 CurrentVCN;
// Set up variables
Info = GetDBFile (FileIndice);
FullName = GetDBDir (Info.DirIndice);
FullName += Info.Name;
CurrentLCN = NewLCN;
CurrentVCN = 0;
/*
if (Info.Attributes.Directory == 1)
{
//
}
*/
// Open file
FileHandle = CreateFile
(
FullName.c_str (),
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
(Info.Attributes.Directory == 1) ? FILE_FLAG_BACKUP_SEMANTICS : 0,
NULL
);
if (FileHandle == INVALID_HANDLE_VALUE)
{
//
LPVOID lpMsgBuf;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf, 0, NULL );
LocalFree (lpMsgBuf);
//
ReturnVal = false;
}
else
{
ReturnVal = true; // innocent until proven guilty ...
for (uint32 i = 0; i < Info.Fragments.size(); i++)
{
BOOL Result;
DWORD BytesReturned;
//printf ("%3u", i);
MoveData.ClusterCount = Info.Fragments[i].Length;
MoveData.StartingLcn.QuadPart = CurrentLCN;
MoveData.StartingVcn.QuadPart = CurrentVCN;
MoveData.FileHandle = FileHandle;
/*
printf ("\n");
printf ("StartLCN: %I64u\n", MoveData.StartingLcn.QuadPart);
printf ("StartVCN: %I64u\n", MoveData.StartingVcn.QuadPart);
printf ("Clusters: %u (%I64u-%I64u --> %I64u-%I64u)\n", MoveData.ClusterCount,
Info.Fragments[i].StartLCN,
Info.Fragments[i].StartLCN + MoveData.ClusterCount,
MoveData.StartingLcn.QuadPart,
MoveData.StartingLcn.QuadPart + MoveData.ClusterCount - 1);
printf ("\n");
*/
Result = DeviceIoControl
(
Handle,
FSCTL_MOVE_FILE,
&MoveData,
sizeof (MoveData),
NULL,
0,
&BytesReturned,
NULL
);
//printf ("\b\b\b");
if (Result == FALSE)
{
//
LPVOID lpMsgBuf;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf, 0, NULL );
LocalFree( lpMsgBuf );
//
ReturnVal = false;
goto FinishUp; // yeah, bite me
}
// Ok good. Now update our drive bitmap and file infos.
uint64 j;
for (j = 0;
j < Info.Fragments[i].Length;
j++)
{
SetClusterUsed (Info.Fragments[i].StartLCN + j, false);
SetClusterUsed (CurrentLCN + j, true);
//BitmapDetail[Info.Fragments[i].StartLCN + j].Allocated = false;
//BitmapDetail[CurrentLCN + j].Allocated = true;
}
CurrentLCN += Info.Fragments[i].Length;
CurrentVCN += Info.Fragments[i].Length;
}
// Update file info either way
FinishUp:
CloseHandle (FileHandle);
FileHandle = INVALID_HANDLE_VALUE;
GetClusterInfo (Files[FileIndice], FileHandle);
CloseHandle (FileHandle);
}
return (ReturnVal);
}

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/*****************************************************************************
DriveVolume
Class for opening a volume and getting information on it and defragging it
and stuff.
*****************************************************************************/
#ifndef DRIVEVOLUME_H
#define DRIVEVOLUME_H
#include "Unfrag.h"
#include <vector>
#include <string>
using namespace std;
#pragma pack (push, 1)
typedef struct
{
unsigned int Archive : 1;
unsigned int Compressed : 1;
unsigned int Directory : 1;
unsigned int Encrypted : 1;
unsigned int Hidden : 1;
unsigned int Normal : 1;
unsigned int Offline : 1;
unsigned int ReadOnly : 1;
unsigned int Reparse : 1;
unsigned int Sparse : 1;
unsigned int System : 1;
unsigned int Temporary : 1;
// For defragmenting purposes and other information
unsigned int Unmovable : 1; // can we even touch it?
unsigned int Process : 1; // should we process it?
unsigned int AccessDenied : 1; // could we not open it?
} FileAttr;
typedef struct
{
uint64 StartLCN;
uint64 Length;
} Extent;
typedef struct
{
string Name;
uint32 DirIndice; // indice into directory list
uint64 Size;
uint64 Clusters;
FileAttr Attributes;
vector<Extent> Fragments;
} FileInfo;
typedef vector<FileInfo> FileList;
typedef struct
{
string Name;
string Serial;
DWORD MaxNameLen;
string FileSystem;
uint64 ClusterCount;
uint32 ClusterSize;
uint64 TotalBytes;
uint64 FreeBytes;
} VolumeInfo;
#pragma pack (pop)
// Callback function for Scan()
// NOTE: Do *NOT* close the HANDLE given to you. It is provided for convenience,
// and is closed automatically by the function that calls you!
typedef bool (*ScanCallback) (FileInfo &Info, HANDLE &FileHandle, void *UserData);
extern bool BuildDBCallback (FileInfo &Info, HANDLE &FileHandle, void *UserData);
class DriveVolume
{
public:
DriveVolume ();
~DriveVolume ();
bool Open (string Name); // opens the volume
void Close (void);
bool ObtainInfo (void); // retrieves drive geometry
bool GetBitmap (void); // gets drive bitmap
// builds list of files on drive
// if QuitMonitor ever becomes true (ie from a separate thread) it will clean up and return
bool BuildFileList (bool &QuitMonitor, double &Progress);
// Functions for accessing the volume bitmap
bool IsClusterUsed (uint64 Cluster);
void SetClusterUsed (uint64 Cluster, bool Used);
DISK_GEOMETRY GetGeometry (void) { return (Geometry); }
VolumeInfo GetVolumeInfo (void) { return (VolInfo); }
string GetRootPath (void) { return (RootPath); }
// Scans drive starting from the root dir and calls a user defined function
// for each file/directory encountered. void* UserData is passed to this
// function so you can give it some good ol' fashioned context.
bool Scan (ScanCallback Callback, void *UserData);
// Retrieve a directory string from the file database
string &GetDBDir (uint32 Indice);
uint32 GetDBDirCount (void);
// Retrieve file strings/info from the file database
FileInfo &GetDBFile (uint32 Indice);
uint32 GetDBFileCount (void);
// Kill it!
uint32 RemoveDBFile (uint32 Indice);
// This is for actual defragmenting! It will automatically update the drive bitmap.
// Will not move any other files out of the way.
// Failure (return value of false) means that something is in the way.
bool MoveFileDumb (uint32 FileIndice, uint64 NewLCN);
// Look for a range of sequential free clusters
// Returns true if one could be found, false if not
bool FindFreeRange (uint64 StartLCN, uint64 ReqLength, uint64 &LCNResult);
private:
friend bool BuildDBCallback (FileInfo &Info, HANDLE &FileHandle, void *UserData);
// DirPrefix should be in the form "drive:\\path\\" ie, C:\CRAP\ .
bool ScanDirectory (string DirPrefix, ScanCallback Callback, void *UserData);
// given a file's attributes, should it be processed or not?
bool ShouldProcess (FileAttr Attr);
bool GetClusterInfo (FileInfo &Info, HANDLE &HandleResult);
VolumeInfo VolInfo;
FileList Files;
vector<string> Directories; // Directories[Files[x].DirIndice]
string RootPath; // ie, C:\ .
HANDLE Handle;
DISK_GEOMETRY Geometry;
uint32 *BitmapDetail;
};
#endif // DRIVEVOLUME_H

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/*****************************************************************************
Fraginator
*****************************************************************************/
#include "Fraginator.h"
#include "Mutex.h"
#include "DriveVolume.h"
#include "Defragment.h"
#include "MainDialog.h"
#include "resource.h"
#include <crtdbg.h>
HINSTANCE GlobalHInstance = NULL;
Defragment *Defrag = NULL;
int WINAPI WinMain (HINSTANCE HInstance, HINSTANCE HPrevInstance, LPSTR CmdLine, int ShowCmd)
{
INITCOMMONCONTROLSEX InitControls;
// debugging crap
#ifndef NDEBUG
_CrtSetDbgFlag (_CRTDBG_LEAK_CHECK_DF | _CrtSetDbgFlag (_CRTDBG_REPORT_FLAG));
_CrtSetReportMode (_CRT_WARN, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_WARN, _CRTDBG_FILE_STDOUT);
_CrtSetReportMode (_CRT_ERROR, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_ERROR, _CRTDBG_FILE_STDOUT);
_CrtSetReportMode (_CRT_ASSERT, _CRTDBG_MODE_FILE);
_CrtSetReportFile (_CRT_ASSERT, _CRTDBG_FILE_STDOUT);
#endif
GlobalHInstance = HInstance;
// We want our progress bar! NOW!
InitControls.dwSize = sizeof (InitControls);
InitControls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx (&InitControls);
if (!CheckWinVer())
{
MessageBox (GetDesktopWindow(), "Sorry, this program requires Windows 2000.", "Error", MB_OK);
return (0);
}
DialogBox (HInstance, MAKEINTRESOURCE (IDD_MAIN), GetDesktopWindow(), MainDialogProc);
#if 0
AllocConsole ();
if (_CrtDumpMemoryLeaks ())
MessageBox (NULL, "Click OK to quit", "Leaks", MB_OK);
#endif
return (0);
}

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# Microsoft Developer Studio Project File - Name="Fraginator" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Fraginator - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Fraginator.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Fraginator.mak" CFG="Fraginator - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Fraginator - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Fraginator - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Fraginator - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /G6 /Gr /MT /W3 /GX /Ox /Ot /Og /Oi /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying to Program Files ...
PostBuild_Cmds=copy Release\Fraginator.exe "c:\Program Files\Fraginator\Fraginator.exe"
# End Special Build Tool
!ELSEIF "$(CFG)" == "Fraginator - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /debug /machine:I386
!ENDIF
# Begin Target
# Name "Fraginator - Win32 Release"
# Name "Fraginator - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\Defragment.cpp
# End Source File
# Begin Source File
SOURCE=.\DriveVolume.cpp
# End Source File
# Begin Source File
SOURCE=.\Fraginator.cpp
# End Source File
# Begin Source File
SOURCE=.\MainDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\ReportDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\Unfrag.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\Defragment.h
# End Source File
# Begin Source File
SOURCE=.\DriveVolume.h
# End Source File
# Begin Source File
SOURCE=.\Fraginator.h
# End Source File
# Begin Source File
SOURCE=.\MainDialog.h
# End Source File
# Begin Source File
SOURCE=.\Mutex.h
# End Source File
# Begin Source File
SOURCE=.\ReportDialog.h
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\Unfrag.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\default1.bin
# End Source File
# Begin Source File
SOURCE=".\Fraginator Help - Fraginator Icon.bmp"
# End Source File
# Begin Source File
SOURCE=".\Fraginator Motif Icon.bmp"
# End Source File
# Begin Source File
SOURCE=.\Fraginator.rc
# End Source File
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# End Group
# End Target
# End Project

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@ -0,0 +1,41 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Fraginator"=.\Fraginator.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "unfrag"=.\unfrag.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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/*****************************************************************************
Fraginator !!!
*****************************************************************************/
#ifndef FRAGINATOR_H
#define FRAGINATOR_H
#include "unfrag.h"
#include <CommCtrl.h>
int WINAPI WinMain (HINSTANCE HInstance, HINSTANCE HPrevInstance, LPSTR CmdLine, int ShowCmd);
Defragment *StartDefragBox (string Drive, DefragType Method);
extern HINSTANCE GlobalHInstance;
extern Defragment *Defrag;
#endif // FRAGINATOR_H

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# Microsoft Developer Studio Generated NMAKE File, Based on Fraginator.dsp
!IF "$(CFG)" == ""
CFG=Fraginator - Win32 Debug
!MESSAGE No configuration specified. Defaulting to Fraginator - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Fraginator - Win32 Release" && "$(CFG)" != "Fraginator - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Fraginator.mak" CFG="Fraginator - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Fraginator - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Fraginator - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=xicl6.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Fraginator - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\Fraginator.exe"
CLEAN :
-@erase "$(INTDIR)\Defragment.obj"
-@erase "$(INTDIR)\DriveVolume.obj"
-@erase "$(INTDIR)\Fraginator.obj"
-@erase "$(INTDIR)\Fraginator.res"
-@erase "$(INTDIR)\MainDialog.obj"
-@erase "$(INTDIR)\ReportDialog.obj"
-@erase "$(INTDIR)\Unfrag.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\Fraginator.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /G6 /Gr /MT /W3 /GX /Ox /Ot /Og /Oi /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\Fraginator.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Fraginator.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Fraginator.bsc"
BSC32_SBRS= \
LINK32=xilink6.exe
LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386 /out:"$(OUTDIR)\Fraginator.exe"
LINK32_OBJS= \
"$(INTDIR)\Defragment.obj" \
"$(INTDIR)\DriveVolume.obj" \
"$(INTDIR)\Fraginator.obj" \
"$(INTDIR)\MainDialog.obj" \
"$(INTDIR)\ReportDialog.obj" \
"$(INTDIR)\Unfrag.obj" \
"$(INTDIR)\Fraginator.res"
"$(OUTDIR)\Fraginator.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
PostBuild_Desc=Copying to Program Files ...
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
$(DS_POSTBUILD_DEP) : "$(OUTDIR)\Fraginator.exe"
copy Release\Fraginator.exe "c:\Program Files\Fraginator\Fraginator.exe"
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "Fraginator - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\Fraginator.exe"
CLEAN :
-@erase "$(INTDIR)\Defragment.obj"
-@erase "$(INTDIR)\DriveVolume.obj"
-@erase "$(INTDIR)\Fraginator.obj"
-@erase "$(INTDIR)\Fraginator.res"
-@erase "$(INTDIR)\MainDialog.obj"
-@erase "$(INTDIR)\ReportDialog.obj"
-@erase "$(INTDIR)\Unfrag.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\Fraginator.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\Fraginator.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Fraginator.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Fraginator.bsc"
BSC32_SBRS= \
LINK32=xilink6.exe
LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /debug /machine:I386 /out:"$(OUTDIR)\Fraginator.exe"
LINK32_OBJS= \
"$(INTDIR)\Defragment.obj" \
"$(INTDIR)\DriveVolume.obj" \
"$(INTDIR)\Fraginator.obj" \
"$(INTDIR)\MainDialog.obj" \
"$(INTDIR)\ReportDialog.obj" \
"$(INTDIR)\Unfrag.obj" \
"$(INTDIR)\Fraginator.res"
"$(OUTDIR)\Fraginator.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("Fraginator.dep")
!INCLUDE "Fraginator.dep"
!ELSE
!MESSAGE Warning: cannot find "Fraginator.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "Fraginator - Win32 Release" || "$(CFG)" == "Fraginator - Win32 Debug"
SOURCE=.\Defragment.cpp
"$(INTDIR)\Defragment.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\DriveVolume.cpp
"$(INTDIR)\DriveVolume.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\Fraginator.cpp
"$(INTDIR)\Fraginator.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\MainDialog.cpp
"$(INTDIR)\MainDialog.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\ReportDialog.cpp
"$(INTDIR)\ReportDialog.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\Unfrag.cpp
"$(INTDIR)\Unfrag.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\Fraginator.rc
"$(INTDIR)\Fraginator.res" : $(SOURCE) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
!ENDIF

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@ -0,0 +1,241 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MAIN DIALOGEX 0, 0, 346, 103
STYLE DS_SETFONT | DS_CENTERMOUSE | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
COMBOBOX IDC_DRIVES_LIST,78,52,29,111,CBS_DROPDOWNLIST | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
COMBOBOX IDC_METHODS_LIST,135,52,77,79,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
COMBOBOX IDC_PRIORITY_LIST,223,52,59,91,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Start",IDC_STARTSTOP,294,7,45,15
PUSHBUTTON "Help",ID_MAIN_HELP,294,28,45,15
PUSHBUTTON "Exit",IDC_QUIT,294,49,45,15
CONTROL 110,IDC_STATIC,"Static",SS_BITMAP | SS_SUNKEN |
WS_BORDER,7,7,63,58
LTEXT "Choose a drive:",IDC_STATIC,78,40,50,8
LTEXT "Choose an action:",IDC_STATIC,135,40,58,8
CONTROL "Progress1",IDC_PROGRESS,"msctls_progress32",WS_BORDER |
0x1,7,71,299,10
CONTROL "Static",IDC_STATUS,"Static",SS_LEFTNOWORDWRAP |
SS_SUNKEN | WS_GROUP,7,86,332,10
LTEXT "I am a monkey, hear me eeK",IDC_WISECRACKS,78,15,91,8
LTEXT "100.00%",IDC_PERCENT,311,71,28,8,0,WS_EX_RIGHT
LTEXT "Process Priority:",IDC_STATIC,223,40,51,8
END
IDD_REPORT DIALOG 0, 0, 391, 169
STYLE DS_SETFONT | WS_POPUP | WS_CAPTION
CAPTION "Report"
FONT 8, "MS Sans Serif"
BEGIN
DEFPUSHBUTTON "Bytes",IDC_BYTES,7,148,50,14
DEFPUSHBUTTON "Kilobytes",IDC_KILOBYTES,61,148,50,14
DEFPUSHBUTTON "Megabytes",IDC_MEGABYTES,115,148,50,14
DEFPUSHBUTTON "Gigabytes",IDC_GIGABYTES,169,148,50,14
DEFPUSHBUTTON "OK",IDC_REPORTOK,334,148,50,14
RTEXT "Volume",IDC_STATIC,7,7,24,8
LTEXT "Capacity",IDC_STATIC,7,51,28,8
RTEXT "(Drive Letter)",IDC_DRIVELETTER,63,7,117,10,SS_SUNKEN
RTEXT "(Disk Size, Bytes)",IDC_DISKSIZEBYTES,63,51,117,10,
SS_SUNKEN
RTEXT "(Disk Size, Clusters)",IDC_DISKSIZECLUSTERS,63,73,117,
10,SS_SUNKEN
LTEXT "Total clusters",IDC_STATIC,7,73,43,8
RTEXT "(Cluster size)",IDC_DISKCLUSTERSIZE,63,84,117,10,
SS_SUNKEN
LTEXT "Cluster size",IDC_STATIC,7,84,36,8
RTEXT "(Files count)",IDC_FILESCOUNT,267,18,117,10,SS_SUNKEN
RTEXT "(Files size, bytes)",IDC_FILESSIZEBYTES,267,29,117,10,
SS_SUNKEN
LTEXT "# of files",IDC_STATIC,194,18,28,8
LTEXT "Total size",IDC_STATIC,194,29,31,8
LTEXT "Size on disk",IDC_STATIC,194,40,39,8
RTEXT "(Total size, bytes)",IDC_FILESSIZEONDISK,267,40,117,10,
SS_SUNKEN
RTEXT "(Files slack bytes)",IDC_FILESSLACKBYTES,267,51,117,10,
SS_SUNKEN
LTEXT "Wasted slack",IDC_STATIC,194,51,44,8
RTEXT "(Disk Free, Bytes)",IDC_DISKFREEBYTES,63,62,117,10,
SS_SUNKEN
LTEXT "Free space",IDC_STATIC,7,62,36,8
RTEXT "(Files fragmented, count)",IDC_FILESFRAGGED,267,62,117,
10,SS_SUNKEN
LTEXT "Fragmented files",IDC_STATIC,194,62,52,8
RTEXT "(Dirs count)",IDC_DIRSCOUNT,267,7,117,10,SS_SUNKEN
LTEXT "# of directories",IDC_STATIC,194,7,48,8
RTEXT "File System",IDC_STATIC,7,40,36,8
RTEXT "(File System Name)",IDC_FILESYSTEM,63,40,117,10,
SS_SUNKEN
RTEXT "Volume Label",IDC_STATIC,7,18,44,8
RTEXT "(Volume Name)",IDC_VOLUMELABEL,63,18,117,10,SS_SUNKEN
RTEXT "Serial",IDC_STATIC,7,29,18,8
RTEXT "(Volume Serial)",IDC_VOLUMESERIAL,63,29,117,10,
SS_SUNKEN
RTEXT "(Average Frags Per File)",IDC_AVERAGEFRAGS,267,73,117,
10,SS_SUNKEN
LTEXT "Average fragments per file",IDC_STATIC,194,73,60,20
LTEXT "XX.X% of the files on this drive are fragmented. It is recommended that you perform a SSSSSSS defragmentation.",
IDC_RECOMMEND,7,106,377,38,SS_SUNKEN
LTEXT "Recommendations:",IDC_STATIC,7,96,62,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_MAIN, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 339
TOPMARGIN, 7
BOTTOMMARGIN, 96
END
IDD_REPORT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 384
TOPMARGIN, 7
BOTTOMMARGIN, 162
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,3,0,0
PRODUCTVERSION 1,3,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", " "
VALUE "FileDescription", "Fraginator"
VALUE "FileVersion", "1.03"
VALUE "InternalName", "Fraginator"
VALUE "LegalCopyright", "Copyright © 2000-2002 Rick Brewster"
VALUE "OriginalFilename", "Fraginator.exe"
VALUE "ProductName", "Fraginator"
VALUE "ProductVersion", "1.03"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_LOGO BITMAP "Fraginator Motif Icon.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON ICON "icon1.ico"
/////////////////////////////////////////////////////////////////////////////
//
// RT_MANIFEST
//
1 RT_MANIFEST "default1.bin"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -0,0 +1,27 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fraginator", "Fraginator.vcproj", "{7CB0DB3F-D4AB-4A99-807F-C56CC9F0B19C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "unfrag", "unfrag.vcproj", "{8E7E76C1-739B-46E5-99C2-A0504558164B}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{7CB0DB3F-D4AB-4A99-807F-C56CC9F0B19C}.Debug.ActiveCfg = Debug|Win32
{7CB0DB3F-D4AB-4A99-807F-C56CC9F0B19C}.Debug.Build.0 = Debug|Win32
{7CB0DB3F-D4AB-4A99-807F-C56CC9F0B19C}.Release.ActiveCfg = Release|Win32
{7CB0DB3F-D4AB-4A99-807F-C56CC9F0B19C}.Release.Build.0 = Release|Win32
{8E7E76C1-739B-46E5-99C2-A0504558164B}.Debug.ActiveCfg = Debug|Win32
{8E7E76C1-739B-46E5-99C2-A0504558164B}.Debug.Build.0 = Debug|Win32
{8E7E76C1-739B-46E5-99C2-A0504558164B}.Release.ActiveCfg = Release|Win32
{8E7E76C1-739B-46E5-99C2-A0504558164B}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

Binary file not shown.

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@ -0,0 +1,203 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="Fraginator"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
StructMemberAlignment="5"
BufferSecurityCheck="FALSE"
PrecompiledHeaderFile=".\Release/Fraginator.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAsManaged="0"
CallingConvention="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="comctl32.lib odbc32.lib odbccp32.lib"
OutputFile=".\Release/Fraginator.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/Fraginator.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying to Program Files ..."
CommandLine="copy Release\Fraginator.exe &quot;c:\Program Files\Fraginator\Fraginator.exe&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\Debug/Fraginator.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="comctl32.lib odbc32.lib odbccp32.lib"
OutputFile=".\Debug/Fraginator.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/Fraginator.pdb"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/Fraginator.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\Defragment.cpp">
</File>
<File
RelativePath=".\DriveVolume.cpp">
</File>
<File
RelativePath=".\Fraginator.cpp">
</File>
<File
RelativePath=".\MainDialog.cpp">
</File>
<File
RelativePath=".\ReportDialog.cpp">
</File>
<File
RelativePath="Unfrag.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\Defragment.h">
</File>
<File
RelativePath=".\DriveVolume.h">
</File>
<File
RelativePath=".\Fraginator.h">
</File>
<File
RelativePath=".\MainDialog.h">
</File>
<File
RelativePath=".\Mutex.h">
</File>
<File
RelativePath=".\ReportDialog.h">
</File>
<File
RelativePath=".\Unfrag.h">
</File>
<File
RelativePath=".\resource.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath=".\Fraginator Help - Fraginator Icon.bmp">
</File>
<File
RelativePath=".\Fraginator Motif Icon.bmp">
</File>
<File
RelativePath=".\Fraginator.rc">
</File>
<File
RelativePath=".\default1.bin">
</File>
<File
RelativePath=".\icon1.ico">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,574 @@
#include "unfrag.h"
#include "MainDialog.h"
#include "resource.h"
#include "Fraginator.h"
#include "Defragment.h"
#include "ReportDialog.h"
vector<string> DrivesList;
LRESULT AnalyzeID;
LRESULT FastID;
LRESULT ExtensiveID;
bool QuitWhenDone;
bool Stopping;
LRESULT PriHighID;
LRESULT PriAboveNormID;
LRESULT PriNormalID;
LRESULT PriBelowNormID;
LRESULT PriIdleID;
void InitDialog (HWND Dlg);
void UpdateDefragInfo (HWND Dlg);
void UpdatePriority (HWND Dlg);
string GetDefaultTitle (void);
string GetDefragTitle (void);
void SetDisables (HWND Dlg);
INT_PTR CALLBACK MainDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam);
static void InitDialog (HWND Dlg)
{
// Make internal list
DWORD DriveMask;
HWND DlgItem;
int d;
// Clear out wisecracks line for now
SetDlgItemText (Dlg, IDC_WISECRACKS, "\"Defrag, baby!\"");
// Make list of logical drives
DrivesList.resize (0);
DriveMask = GetLogicalDrives ();
for (d = 0; d < 26; d++)
{
if (DriveMask & (1 << d))
{
string Name;
Name = (char)('A' + d);
Name += ':';
DrivesList.push_back (Name);
}
}
// Give list to dropdown list
DlgItem = GetDlgItem (Dlg, IDC_DRIVES_LIST);
SendMessage (DlgItem, CB_RESETCONTENT, 0, 0);
for (d = 0; d < DrivesList.size(); d++)
{
SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) DrivesList[d].c_str());
}
// Put in defrag methods
DlgItem = GetDlgItem (Dlg, IDC_METHODS_LIST);
SendMessage (DlgItem, CB_RESETCONTENT, 0, 0);
AnalyzeID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Analyze Only");
FastID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Fast Defrag");
ExtensiveID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Extensive Defrag");
// Set up process priorities
DlgItem = GetDlgItem (Dlg, IDC_PRIORITY_LIST);
SendMessage (Dlg, CB_RESETCONTENT, 0, 0);
PriHighID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "High");
PriAboveNormID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Above Normal");
PriNormalID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Normal");
PriBelowNormID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Below Normal");
PriIdleID = SendMessage (DlgItem, CB_ADDSTRING, 0, (LPARAM) "Idle");
UpdatePriority (Dlg);
// Reset texts and progress meters
SendDlgItemMessage (Dlg, IDC_STATUS, WM_SETTEXT, 0, (LPARAM) "");
SendDlgItemMessage (Dlg, IDC_PERCENT, WM_SETTEXT, 0, (LPARAM) "");
SendDlgItemMessage (Dlg, IDC_PROGRESS, PBM_SETRANGE, 0, MAKELPARAM (0, 10000));
SendDlgItemMessage (Dlg, IDC_PROGRESS, PBM_SETPOS, 0, 0);
return;
}
void UpdateDefragInfo (HWND Dlg)
{
char PercentText[100];
static double OldPercent = 200.0f;
static string OldStatus = "Non";
string NewStatus;
double NewPercent;
if (Defrag == NULL)
return;
NewPercent = Defrag->GetStatusPercent ();
if (NewPercent > 100.0f)
NewPercent = 100.0f;
if (NewPercent < 0.0f)
NewPercent = 0.0f;
if (NewPercent != OldPercent)
{
sprintf (PercentText, "%6.2f%%", NewPercent);
SendDlgItemMessage (Dlg, IDC_PERCENT, WM_SETTEXT, 0, (LPARAM) PercentText);
SendDlgItemMessage (Dlg, IDC_PROGRESS, PBM_SETPOS,
(WPARAM) (int)(NewPercent * 100.0f), 0);
OldPercent = NewPercent;
}
NewStatus = Defrag->GetStatusString ();
if (NewStatus != OldStatus)
{ // Change & characters to && to avoid underlining
string Status;
string::iterator it;
Status = NewStatus;
it = Status.begin ();
while (it < Status.end())
{
if (*it == '&')
{
Status.insert (it, 1, '&');
it++;
}
it++;
}
SendDlgItemMessage (Dlg, IDC_STATUS, WM_SETTEXT, 0,
(LPARAM) Status.c_str());
OldStatus = NewStatus;
}
return;
}
string GetDefaultTitle (void)
{
string DefaultText;
DefaultText = string(string(APPNAME_GUI) + string(" v") + string(APPVER_STR) +
string(" (C) 2000 by Rick Brewster"));
return (DefaultText);
}
string GetDefragTitle (void)
{
string DefragText;
char Percent[10];
sprintf (Percent, "%.2f%%", Defrag->GetStatusPercent());
DefragText = GetDefaultTitle ();
if (Defrag != NULL)
{
DefragText = string(Percent) + string (" - ") + Defrag->GetVolume().GetRootPath() +
string (" - ") + DefragText;
}
return (DefragText);
}
void SetDisables (HWND Dlg)
{
// If a defrag is in process, set 'Start' button to say 'Stop' and disable
// the Select Drive and Select Action controls
if (Defrag != NULL && !Defrag->IsDoneYet() && !Defrag->HasError())
{
SendMessage (GetDlgItem (Dlg, IDC_STARTSTOP), WM_SETTEXT, 0, (LPARAM) "Stop");
EnableWindow (GetDlgItem (Dlg, IDC_DRIVES_LIST), FALSE);
EnableWindow (GetDlgItem (Dlg, IDC_METHODS_LIST), FALSE);
}
else
{
SendMessage (GetDlgItem (Dlg, IDC_STARTSTOP), WM_SETTEXT, 0, (LPARAM) "Start");
EnableWindow (GetDlgItem (Dlg, IDC_STARTSTOP), TRUE);
EnableWindow (GetDlgItem (Dlg, IDC_QUIT), TRUE);
EnableWindow (GetDlgItem (Dlg, IDC_DRIVES_LIST), TRUE);
EnableWindow (GetDlgItem (Dlg, IDC_METHODS_LIST), TRUE);
}
return;
}
void UpdatePriority (HWND Dlg)
{
LRESULT Id;
DWORD Priority;
Id = SendDlgItemMessage (Dlg, IDC_PRIORITY_LIST, CB_GETCURSEL, 0, 0);
if (Id == PriHighID)
Priority = HIGH_PRIORITY_CLASS;
else
if (Id == PriAboveNormID)
Priority = ABOVE_NORMAL_PRIORITY_CLASS;
else
if (Id == PriNormalID)
Priority = NORMAL_PRIORITY_CLASS;
else
if (Id == PriBelowNormID)
Priority = BELOW_NORMAL_PRIORITY_CLASS;
else
if (Id == PriIdleID)
Priority = IDLE_PRIORITY_CLASS;
else
return;
SetPriorityClass (GetCurrentProcess(), Priority);
return;
}
// Save settings (ie, process priority and defrag type options)
bool GetRegKeys (HKEY *RegKeyResult)
{
HKEY RegKey;
LONG Error;
Error = RegCreateKeyEx
(
HKEY_CURRENT_USER,
"Software\\Fraginator",
0,
NULL,
REG_OPTION_NON_VOLATILE,
KEY_ALL_ACCESS,
NULL,
&RegKey,
NULL
);
if (Error != ERROR_SUCCESS)
return (false);
*RegKeyResult = RegKey;
return (true);
}
bool DoneRegKey (HKEY RegKey)
{
RegCloseKey (RegKey);
return (true);
}
void SaveSettings (HWND Dlg)
{
LRESULT DefragID;
DWORD DefragVal;
LRESULT PriID;
DWORD PriVal;
HKEY RegKey;
DefragID = SendDlgItemMessage (Dlg, IDC_METHODS_LIST, CB_GETCURSEL, 0, 0);
PriID = SendDlgItemMessage (Dlg, IDC_PRIORITY_LIST, CB_GETCURSEL, 0, 0);
// Action
if (DefragID == AnalyzeID)
DefragVal = (DWORD) DefragAnalyze;
else
if (DefragID == FastID)
DefragVal = (DWORD) DefragFast;
else
if (DefragID == ExtensiveID)
DefragVal = (DWORD) DefragExtensive;
// Process Priority
if (PriID == PriHighID)
PriVal = HIGH_PRIORITY_CLASS;
else
if (PriID == PriAboveNormID)
PriVal = ABOVE_NORMAL_PRIORITY_CLASS;
else
if (PriID == PriNormalID)
PriVal = NORMAL_PRIORITY_CLASS;
else
if (PriID == PriBelowNormID)
PriVal = BELOW_NORMAL_PRIORITY_CLASS;
else
if (PriID == PriIdleID)
PriVal = IDLE_PRIORITY_CLASS;
if (!GetRegKeys (&RegKey))
return;
RegSetValueEx
(
RegKey,
"Default Action",
0,
REG_DWORD,
(CONST BYTE *)&DefragVal,
sizeof (DefragVal)
);
RegSetValueEx
(
RegKey,
"Process Priority",
0,
REG_DWORD,
(CONST BYTE *)&PriVal,
sizeof (PriVal)
);
DoneRegKey (RegKey);
return;
}
void LoadSettings (HWND Dlg)
{
DefragType DType;
DWORD DTypeVal;
LRESULT DefragID;
DWORD PriVal;
LRESULT PriID;
HKEY RegKey;
DWORD RegType;
DWORD RegSize;
LONG Error;
if (!GetRegKeys (&RegKey))
return;
RegSize = sizeof (DTypeVal);
RegType = REG_DWORD;
Error = RegQueryValueEx
(
RegKey,
"Default Action",
0,
&RegType,
(BYTE *)&DTypeVal,
&RegSize
);
if (Error != ERROR_SUCCESS)
DTypeVal = DefragAnalyze;
Error = RegQueryValueEx
(
RegKey,
"Process Priority",
0,
&RegType,
(BYTE *)&PriVal,
&RegSize
);
DoneRegKey (RegKey);
if (Error != ERROR_SUCCESS)
PriVal = NORMAL_PRIORITY_CLASS;
DType = (DefragType) DTypeVal;
switch (DType)
{
default:
case DefragAnalyze:
DefragID = AnalyzeID;
break;
case DefragFast:
DefragID = FastID;
break;
case DefragExtensive:
DefragID = ExtensiveID;
break;
}
switch (PriVal)
{
case HIGH_PRIORITY_CLASS:
PriID = PriHighID;
break;
case ABOVE_NORMAL_PRIORITY_CLASS:
PriID = PriAboveNormID;
break;
default:
case NORMAL_PRIORITY_CLASS:
PriID = PriNormalID;
break;
case BELOW_NORMAL_PRIORITY_CLASS:
PriID = PriBelowNormID;
break;
case IDLE_PRIORITY_CLASS:
PriID = PriIdleID;
break;
}
SendDlgItemMessage (Dlg, IDC_PRIORITY_LIST, CB_SETCURSEL, PriID, 0);
SendDlgItemMessage (Dlg, IDC_METHODS_LIST, CB_SETCURSEL, DefragID, 0);
return;
}
#define IDLETIME 25
string OldWindowText = "";
INT_PTR CALLBACK MainDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam)
{
static bool ReEntrance = false;
switch (Msg)
{
case WM_INITDIALOG:
Stopping = false;
SetWindowText (Dlg, GetDefaultTitle().c_str());
SetDisables (Dlg);
InitDialog (Dlg);
SetTimer (Dlg, 1, IDLETIME, NULL);
SetClassLong (Dlg, GCL_HICON, (LONG) LoadIcon (GlobalHInstance, MAKEINTRESOURCE(IDI_ICON)));
QuitWhenDone = false;
LoadSettings (Dlg);
UpdatePriority (Dlg);
return (1);
case WM_TIMER:
if (Defrag != NULL && !ReEntrance)
{
string NewTitle;
SendMessage (Dlg, WM_UPDATEINFO, 0, 0);
NewTitle = GetDefragTitle ();
if (NewTitle != OldWindowText)
{
OldWindowText = NewTitle;
SetWindowText (Dlg, NewTitle.c_str());
}
if (Defrag->IsDoneYet() || Defrag->HasError())
{ // This is the code executed when defragging is finished (or stopped :)
if (Defrag->GetDefragType() == DefragAnalyze &&
!Defrag->HasError() &&
!Stopping)
{ // Show report
ReEntrance = true;
DialogBoxParam (GlobalHInstance, MAKEINTRESOURCE (IDD_REPORT),
Dlg, ReportDialogProc, (LPARAM) Defrag);
ReEntrance = false;
}
delete Defrag;
Defrag = NULL;
SetDisables (Dlg);
SetWindowText (Dlg, GetDefaultTitle().c_str());
Stopping = false;
if (QuitWhenDone)
SendMessage (GetDlgItem (Dlg, IDC_QUIT), BM_CLICK, 0, 0);
}
}
SetTimer (Dlg, 1, IDLETIME, NULL);
return (0);
case WM_UPDATEINFO:
UpdateDefragInfo (Dlg);
return (1);
case WM_CLOSE:
SendMessage (GetDlgItem (Dlg, IDC_QUIT), BM_CLICK, 0, 0);
return (1);
case WM_COMMAND:
switch (LOWORD(WParam))
{
case IDC_PRIORITY_LIST:
UpdatePriority (Dlg);
return (1);
case ID_MAIN_HELP:
ShellExecute (Dlg, "open", "Fraginator.chm", "", ".", SW_SHOW);
return (1);
case IDC_QUIT:
if (Defrag == NULL)
{ // This is the code executing when quitting
SaveSettings (Dlg);
EndDialog (Dlg, 0);
}
else
{ // Tell defragging to finish and disable our button
QuitWhenDone = true;
SendMessage (GetDlgItem (Dlg, IDC_STARTSTOP), BM_CLICK, 0, 0);
EnableWindow (GetDlgItem (Dlg, IDC_QUIT), FALSE);
}
return (1);
case IDC_STARTSTOP:
if (Defrag == NULL)
{ // "Start"
char Drive[10];
LRESULT ID;
DefragType Method;
HANDLE H;
if (Defrag != NULL)
return (1);
SendMessage (GetDlgItem (Dlg, IDC_DRIVES_LIST), WM_GETTEXT,
sizeof (Drive) - 1, (LPARAM) Drive);
if (strlen(Drive) != 2 || Drive[1] != ':')
return (1);
ID = SendMessage (GetDlgItem (Dlg, IDC_METHODS_LIST), CB_GETCURSEL, 0, 0);
Method = DefragInvalid;
if (ID == AnalyzeID)
Method = DefragAnalyze;
else
if (ID == FastID)
Method = DefragFast;
else
if (ID == ExtensiveID)
Method = DefragExtensive;
if (Method != DefragInvalid)
{
Defrag = StartDefragThread (Drive, Method, H);
Defrag->SetDoLimitLength (false);
SetWindowText (Dlg, GetDefragTitle().c_str());
SetDisables (Dlg);
}
}
else
{ // "Stop"
Stopping = true;
Defrag->Stop ();
EnableWindow (GetDlgItem (Dlg, IDC_STARTSTOP), FALSE);
EnableWindow (GetDlgItem (Dlg, IDC_QUIT), FALSE);
}
return (1);
}
}
// Otherwise, return 0 to say we did not process the message.
return (0);
}

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#ifndef MAINDIALOG_H
#define MAINDIALOG_H
#include <windows.h>
#define WM_UPDATEINFO (WM_USER + 1)
INT_PTR CALLBACK MainDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam);
#endif // MAINDIALOG_H

View file

@ -0,0 +1,78 @@
/*****************************************************************************
Mutex
*****************************************************************************/
#ifndef MUTEX_H
#define MUTEX_H
#include "Unfrag.h"
class Mutex
{
public:
Mutex ()
{
// NT only code begin ... Win9x disregards this part
SECURITY_ATTRIBUTES MutexAttribs;
memset (&MutexAttribs, 0, sizeof (SECURITY_ATTRIBUTES));
MutexAttribs.bInheritHandle = false;
MutexAttribs.nLength = sizeof (SECURITY_ATTRIBUTES);
MutexAttribs.lpSecurityDescriptor = NULL;
// NT only code end
Locked = false;
LockCount = 0;
MutexHandle = CreateMutex (&MutexAttribs, Locked, NULL);
return;
}
~Mutex ()
{
Lock ();
CloseHandle (MutexHandle);
}
void Lock (void)
{
Locked = true;
WaitForSingleObject (MutexHandle, INFINITE);
LockCount += 1;
return;
}
void Unlock (void)
{
LockCount -= 1;
if (LockCount <= 0)
{
LockCount = 0;
Locked = false;
}
ReleaseMutex (MutexHandle);
return;
}
bool IsLocked (void)
{
return (Locked);
}
protected:
uint32 LockCount;
HANDLE MutexHandle;
bool Locked;
};
#endif // MUTEX_H

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@ -0,0 +1,231 @@
#include "ReportDialog.h"
#include "unfrag.h"
#include "Fraginator.h"
#include "DriveVolume.h"
#include "Defragment.h"
#include "resource.h"
void SetReportInfo (HWND Dlg, DefragReport &Report, uint32 BytesDivisor, char *BytesUnits, bool Fractional)
{
char Text[1000];
char Text2[1000];
char Text3[1000];
memset (Text, 0, sizeof (Text));
// Volume name
SetDlgItemText (Dlg, IDC_DRIVELETTER, Report.RootPath.c_str());
// Volume label
SetDlgItemText (Dlg, IDC_VOLUMELABEL, Defrag->GetVolume().GetVolumeInfo().Name.c_str());
// Volume Serial
SetDlgItemText (Dlg, IDC_VOLUMESERIAL, Defrag->GetVolume().GetVolumeInfo().Serial.c_str());
// File System
SetDlgItemText (Dlg, IDC_FILESYSTEM, Defrag->GetVolume().GetVolumeInfo().FileSystem.c_str());
// DiskSizeBytes
if (Fractional)
{
sprintf (Text, "%.2f %s", (double)(signed)(Report.DiskSizeBytes /
(BytesDivisor / 1024)) / 1024.0, BytesUnits);
}
else
{
AddCommas (Text, Report.DiskSizeBytes / BytesDivisor);
strcat (Text, " ");
strcat (Text, BytesUnits);
}
SetDlgItemText (Dlg, IDC_DISKSIZEBYTES, Text);
// DiskFreeBytes
if (Fractional)
{
sprintf (Text, "%.2f %s", (double)(signed)(Defrag->GetVolume().GetVolumeInfo().FreeBytes /
(BytesDivisor / 1024)) / 1024.0, BytesUnits);
}
else
{
AddCommas (Text, Defrag->GetVolume().GetVolumeInfo().FreeBytes / BytesDivisor);
strcat (Text, " ");
strcat (Text, BytesUnits);
}
SetDlgItemText (Dlg, IDC_DISKFREEBYTES, Text);
// DiskSizeClusters
AddCommas (Text, Defrag->GetVolume().GetVolumeInfo().ClusterCount);
strcat (Text, " clusters");
SetDlgItemText (Dlg, IDC_DISKSIZECLUSTERS, Text);
// DiskClusterSize
sprintf (Text, "%u bytes", Defrag->GetVolume().GetVolumeInfo().ClusterSize);
SetDlgItemText (Dlg, IDC_DISKCLUSTERSIZE, Text);
// DirsCount
AddCommas (Text, Report.DirsCount);
SetDlgItemText (Dlg, IDC_DIRSCOUNT, Text);
// FilesCount
AddCommas (Text, Report.FilesCount);
SetDlgItemText (Dlg, IDC_FILESCOUNT, Text);
// FilesFragged
sprintf (Text, "(%.2f%%)", Report.PercentFragged);
AddCommas (Text2, Report.FraggedFiles.size());
sprintf (Text3, "%s %s", Text, Text2);
SetDlgItemText (Dlg, IDC_FILESFRAGGED, Text3);
// Average Frags
sprintf (Text, "%.2f", Report.AverageFragments);
SetDlgItemText (Dlg, IDC_AVERAGEFRAGS, Text);
// FilesSizeBytes
if (Fractional)
{
sprintf (Text, "%.2f %s", (double)(signed)(Report.FilesSizeBytes /
(BytesDivisor / 1024)) / 1024.0, BytesUnits);
}
else
{
AddCommas (Text, Report.FilesSizeBytes / (uint64)BytesDivisor);
strcat (Text, " ");
strcat (Text, BytesUnits);
}
SetDlgItemText (Dlg, IDC_FILESSIZEBYTES, Text);
// Files SizeOnDisk
if (Fractional)
{
sprintf (Text, "%.2f %s", (double)(signed)((Report.FilesSizeBytes + Report.FilesSlackBytes) /
(BytesDivisor / 1024)) / 1024.0, BytesUnits);
}
else
{
AddCommas (Text, (Report.FilesSizeBytes + Report.FilesSlackBytes) / (uint64)BytesDivisor);
strcat (Text, " ");
strcat (Text, BytesUnits);
}
SetDlgItemText (Dlg, IDC_FILESSIZEONDISK, Text);
// FilesSlackBytes
if (Fractional)
{
sprintf (Text, "%.2f %s", (double)(signed)(Report.FilesSlackBytes /
(BytesDivisor / 1024)) / 1024.0, BytesUnits);
}
else
{
AddCommas (Text, Report.FilesSlackBytes / BytesDivisor);
strcat (Text, " ");
strcat (Text, BytesUnits);
}
sprintf (Text2, "(%.2f%%)", Report.PercentSlack);
sprintf (Text3, "%s %s", Text2, Text);
SetDlgItemText (Dlg, IDC_FILESSLACKBYTES, Text3);
// Recommendation
bool PFRec = false; // Recommend based off percent fragged files?
bool AFRec = false; // Recommend based off average fragments per file?
if (Report.PercentFragged >= 5.0f)
PFRec = true;
if (Report.AverageFragments >= 1.1f)
AFRec = true;
strcpy (Text, "* ");
if (PFRec)
{
sprintf
(
Text2,
"%.2f%% of the files on this volume are fragmented. ",
Report.PercentFragged
);
strcat (Text, Text2);
}
if (AFRec)
{
sprintf
(
Text2,
"The average fragments per file (%.2f) indicates a high degree of fragmentation. ",
Report.AverageFragments
);
strcat (Text, Text2);
}
if (Report.PercentFragged < 5.0f && Report.AverageFragments < 1.1f)
sprintf (Text, "* No defragmentation is necessary at this point.");
else
if (Report.PercentFragged < 15.0f && Report.AverageFragments < 1.3f)
strcat (Text, "It is recommended that you perform a Fast Defrag.");
else
strcat (Text, "It is recommended that you perform an Extensive Defrag.");
// Should we recommend a smaller cluster size?
if (Report.PercentSlack >= 10.0f)
{
sprintf
(
Text2,
"\n* A large amount of disk space (%.2f%%) is being lost "
"due to a large (%u bytes) cluster size. It is recommended "
"that you use a disk utility such as Partition Magic to "
"reduce the cluster size of this volume.",
Report.PercentSlack,
Defrag->GetVolume().GetVolumeInfo().ClusterSize
);
strcat (Text, Text2);
}
SetDlgItemText (Dlg, IDC_RECOMMEND, Text);
return;
}
INT_PTR CALLBACK ReportDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam)
{
switch (Msg)
{
case WM_INITDIALOG:
SetReportInfo (Dlg, Defrag->GetDefragReport (), 1, "bytes", false);
return (1);
case WM_COMMAND:
switch (LOWORD(WParam))
{
case IDC_REPORTOK:
EndDialog (Dlg, 0);
return (1);
case IDC_GIGABYTES:
SetReportInfo (Dlg, Defrag->GetDefragReport (), 1024*1024*1024, "GB", true);
return (1);
case IDC_MEGABYTES:
SetReportInfo (Dlg, Defrag->GetDefragReport (), 1024*1024, "MB", false);
return (1);
case IDC_KILOBYTES:
SetReportInfo (Dlg, Defrag->GetDefragReport (), 1024, "KB", false);
return (1);
case IDC_BYTES:
SetReportInfo (Dlg, Defrag->GetDefragReport (), 1, "bytes", false);
return (1);
}
}
return (0);
}

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@ -0,0 +1,18 @@
/*****************************************************************************
ReportDialog
*****************************************************************************/
#ifndef REPORTDIALOG_H
#define REPORTDIALOG_H
#include <windows.h>
INT_PTR CALLBACK ReportDialogProc (HWND Dlg, UINT Msg, WPARAM WParam, LPARAM LParam);
#endif // REPORTDIALOG_H

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@ -0,0 +1,464 @@
/*****************************************************************************
Unfrag
*****************************************************************************/
#include "Unfrag.h"
#include "DriveVolume.h"
#include "Defragment.h"
#include <process.h>
bool QuietMode = false;
bool VerboseMode = false;
// Makes sure we're in Windows 2000
bool CheckWinVer (void)
{
OSVERSIONINFO OSVersion;
ZeroMemory (&OSVersion, sizeof (OSVersion));
OSVersion.dwOSVersionInfoSize = sizeof (OSVersion);
GetVersionEx (&OSVersion);
// Need Windows 2000!
// Check for NT first
// Actually what we do is check that we're not on Win31+Win32s and that we're
// not in Windows 9x. It's possible that there could be more Windows "platforms"
// in the future and there's no sense in claiming incompatibility.
if (OSVersion.dwPlatformId == VER_PLATFORM_WIN32s ||
OSVersion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
{
return (false);
}
// Ok we're in Windows NT, now make sure we're in 2000
if (OSVersion.dwMajorVersion < 5)
return (false);
// Kew, we're in at least Windows 2000 ("NT 5.0")
return (true);
}
char *AddCommas (char *Result, uint64 Number)
{
char Temp[128];
int TempLen;
char *p = NULL;
int AddCommas = 0;
char *StrPosResult = NULL;
char *StrPosOrig = NULL;
// we get the string form of the number, then we count down w/ AddCommas
// while copying the string from Temp1 to Result. when AddCommas % 3 == 1,
// slap in a commas as well, before the #.
sprintf (Temp, "%I64u", Number);
AddCommas = TempLen = strlen (Temp);
StrPosOrig = Temp;
StrPosResult = Result;
while (AddCommas)
{
if ((AddCommas % 3) == 0 && AddCommas != TempLen) // avoid stuff like ",345"
{
*StrPosResult = ',';
StrPosResult++;
}
*StrPosResult = *StrPosOrig;
StrPosResult++;
StrPosOrig++;
*StrPosResult = 0;
AddCommas--;
}
return (Result);
}
void PrintBanner (void)
{
printf ("%s v%s\n", APPNAME_CLI, APPVER_STR);
printf ("%s\n", APPCOPYRIGHT);
printf ("\n");
return;
}
void FraggerHelp (void)
{
printf ("Usage: unfrag drive: [...] <-f | -e>\n");
printf ("\n");
printf ("drive: : The drive to defrag. Should be two characters long, ie 'c:' or 'd:'.\n");
printf (" Multiple drives may be given, and all will be simultaneously\n");
printf (" defragmented using the same options.\n");
printf ("-f : Do a fast defragmentation. Files that are not fragmented will not be\n");
printf (" moved. Only one pass is made over the file list. Using this option\n");
printf (" may result in not all files being defragmented, depending on\n");
printf (" available disk space.\n");
printf ("-e : Do an extensive defragmention. Files will be moved in an attempt to\n");
printf (" defragment both files and free space.\n");
if (!CheckWinVer())
{
printf ("\n");
printf ("NOTE: This program requires Windows 2000, which is not presently running on\n");
printf ("this system.\n");
}
return;
}
void __cdecl DefragThread (LPVOID parm)
{
Defragment *Defrag;
Defrag = (Defragment *) parm;
Defrag->Start ();
_endthread ();
return;
}
Defragment *StartDefragThread (string Drive, DefragType Method, HANDLE &Handle)
{
Defragment *Defragger;
unsigned long Thread;
Defragger = new Defragment (Drive, Method);
//Thread = /*CreateThread*/ _beginthreadex (NULL, 0, DefragThread, Defragger, 0, &ThreadID);
Thread = _beginthread (DefragThread, 0, Defragger);
Handle = *((HANDLE *)&Thread);
return (Defragger);
}
// Main Initialization
int __cdecl main (int argc, char **argv)
{
vector<string> Drives;
vector<Defragment *> Defrags;
DefragType DefragMode = DefragInvalid;
int d;
PrintBanner ();
// Parse command line arguments
bool ValidCmdLine = false;
for (int c = 0; c < argc; c++)
{
if (strlen(argv[c]) == 2 && argv[c][1] == ':')
{
Drives.push_back (strupr(argv[c]));
}
else
if (argv[c][0] == '-' || argv[c][0] == '/' && strlen(argv[c]) == 2)
{
switch (tolower(argv[c][1]))
{
case '?' :
case 'h' :
FraggerHelp ();
return (0);
case 'f' :
if (DefragMode != DefragInvalid)
{
ValidCmdLine = false;
break;
}
DefragMode = DefragFast;
ValidCmdLine = true;
break;
case 'e' :
if (DefragMode != DefragInvalid)
{
ValidCmdLine = false;
break;
}
DefragMode = DefragExtensive;
ValidCmdLine = true;
break;
}
}
}
if (DefragMode == DefragInvalid)
ValidCmdLine = false;
if (!ValidCmdLine)
{
printf ("Invalid command-line options. Use '%s -?' for help.\n", argv[0]);
return (0);
}
// Check OS requirements
if (!CheckWinVer())
{
printf ("Fatal Error: This program requires Windows 2000.\n");
return (0);
}
for (d = 0; d < Drives.size (); d++)
{
HANDLE TossMe;
Defrags.push_back (StartDefragThread (Drives[d], DefragMode, TossMe));
}
for (d = 0; d < Drives.size () - 1; d++)
printf ("\n ");
bool Continue = true;
HANDLE Screen;
Screen = GetStdHandle (STD_OUTPUT_HANDLE);
while (Continue)
{
Sleep (25);
// Get current screen coords
CONSOLE_SCREEN_BUFFER_INFO ScreenInfo;
GetConsoleScreenBufferInfo (Screen, &ScreenInfo);
// Now set back to the beginning
ScreenInfo.dwCursorPosition.X = 0;
ScreenInfo.dwCursorPosition.Y -= Drives.size();
SetConsoleCursorPosition (Screen, ScreenInfo.dwCursorPosition);
for (d = 0; d < Drives.size (); d++)
{
printf ("\n%6.2f%% %-70s", Defrags[d]->GetStatusPercent(), Defrags[d]->GetStatusString().c_str());
}
// Determine if we should keep going
Continue = false;
for (d = 0; d < Drives.size (); d++)
{
if (!Defrags[d]->IsDoneYet() && !Defrags[d]->HasError())
Continue = true;
}
}
#if 0
// Loop through the drives list
for (int d = 0; d < Drives.size(); d++)
{
DriveVolume *Drive;
Drive = new DriveVolume;
// First thing: build a file list.
printf ("Opening volume %s ...", Drives[d].c_str());
if (!Drive->Open (Drives[d]))
{
printf ("FAILED\n\n");
delete Drive;
continue;
}
printf ("\n");
printf (" Getting drive bitmap ...");
if (!Drive->GetBitmap ())
{
printf ("FAILED\n\n");
delete Drive;
continue;
}
printf ("\n");
printf (" Obtaining drive geometry ...");
if (!Drive->ObtainInfo ())
{
printf ("FAILED\n\n");
delete Drive;
continue;
}
printf ("\n");
printf (" Building file database for drive %s ...", Drives[d].c_str());
if (!Drive->BuildFileList ())
{
printf ("FAILED\n\n");
delete Drive;
continue;
}
printf ("\n");
printf (" %u files\n", Drive->GetDBFileCount ());
// Analyze only?
if (DefragMode == DefragAnalyze)
{
uint64 UsedBytes = 0; // total bytes used, with cluster size considerations
uint64 TotalBytes = 0; // total bytes used
uint64 SlackBytes = 0; // wasted space due to slack
uint32 Fragged = 0; // fragmented files
printf (" Analyzing ...");
if (VerboseMode)
printf ("\n");
for (int i = 0; i < Drive->GetDBFileCount(); i++)
{
uint64 Used;
uint64 Slack;
FileInfo Info;
Info = Drive->GetDBFile (i);
// Compute total used disk space
Used = ((Info.Size + Drive->GetClusterSize() - 1) / Drive->GetClusterSize()) * Drive->GetClusterSize();
Slack = Used - Info.Size;
UsedBytes += Used;
SlackBytes += Slack;
TotalBytes += Info.Size;
if (VerboseMode)
{
printf (" %s%s, ", Drive->GetDBDir (Info.DirIndice).c_str(), Info.Name.c_str());
if (Info.Attributes.AccessDenied)
printf ("access was denied\n");
else
{
if (Info.Attributes.Unmovable == 1)
printf ("unmovable, ");
printf ("%I64u bytes, %I64u bytes on disk, %I64u bytes slack, %u fragments\n",
Info.Size, Used, Slack, Info.Fragments.size());
}
}
if (Info.Fragments.size() > 1)
Fragged++;
}
if (!VerboseMode)
printf ("\n");
// TODO: Make it not look like ass
printf ("\n");
printf (" Overall Analysis\n");
printf (" ----------------\n");
printf (" %u clusters\n", Drive->GetClusterCount ());
printf (" %u bytes per cluster\n", Drive->GetClusterSize());
printf (" %I64u total bytes on drive\n", (uint64)Drive->GetClusterCount() * (uint64)Drive->GetClusterSize());
printf ("\n");
printf (" %u files\n", Drive->GetDBFileCount ());
printf (" %u contiguous files\n", Drive->GetDBFileCount () - Fragged);
printf (" %u fragmented files\n", Fragged);
printf ("\n");
printf (" %I64u bytes\n", TotalBytes);
printf (" %I64u bytes on disk\n", UsedBytes);
printf (" %I64u bytes slack\n", SlackBytes);
}
// Fast defragment!
if (DefragMode == DefragFast || DefragMode == DefragExtensive)
{
uint32 i;
uint64 FirstFreeLCN;
char PrintName[80];
int Width = 66;
if (DefragMode == DefragFast)
printf (" Performing fast file defragmentation ...\n");
else
if (DefragMode == DefragExtensive)
printf (" Performing extensive file defragmentation\n");
// Find first free LCN for speedier searches ...
Drive->FindFreeRange (0, 1, FirstFreeLCN);
for (i = 0; i < Drive->GetDBFileCount(); i++)
{
FileInfo Info;
bool Result;
uint64 TargetLCN;
printf ("\r");
Info = Drive->GetDBFile (i);
FitName (PrintName, Drive->GetDBDir (Info.DirIndice).c_str(), Info.Name.c_str(), Width);
printf (" %6.2f%% %-66s", (float)i / (float)Drive->GetDBFileCount() * 100.0f, PrintName);
// Can't defrag 0 byte files :)
if (Info.Fragments.size() == 0)
continue;
// If doing fast defrag, skip non-fragmented files
if (Info.Fragments.size() == 1 && DefragMode == DefragFast)
continue;
// Find a place that can fit the file
Result = Drive->FindFreeRange (FirstFreeLCN, Info.Clusters, TargetLCN);
// If we're doing an extensive defrag and the file is already defragmented
// and if its new location would be after its current location, don't
// move it.
if (DefragMode == DefragExtensive && Info.Fragments.size() == 1)
{
if (TargetLCN > Info.Fragments[0].StartLCN)
continue;
}
// Otherwise, defrag0rize it!
if (Result)
{
bool Success = false;
if (Drive->MoveFileDumb (i, TargetLCN))
Success = true;
else
{ // hmm, look for another area to move it to
Result = Drive->FindFreeRange (TargetLCN + 1, Info.Clusters, TargetLCN);
if (Result)
{
if (Drive->MoveFileDumb (i, TargetLCN))
Success = true;
else
{ // Try updating the drive bitmap
if (Drive->GetBitmap ())
{
Result = Drive->FindFreeRange (0, Info.Clusters, TargetLCN);
if (Result)
{
if (Drive->MoveFileDumb (i, TargetLCN))
Success = true;
}
}
}
}
}
if (!Success)
printf ("\n -> failed\n");
Drive->FindFreeRange (0, 1, FirstFreeLCN);
}
}
printf ("\n");
}
printf ("Closing volume %s ...", Drives[d].c_str());
delete Drive;
printf ("\n");
}
#endif
return (0);
}

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/*****************************************************************************
Unfrag
*****************************************************************************/
#ifndef UNFRAG_H
#define UNFRAG_H
// Blah blah blah your template name is too long ... SO WHAT
#pragma warning (disable: 4786)
// I forget what this disables
#ifdef __ICL
#pragma warning (disable: 268)
#endif
// Hello Mr. Platform SDK, please let us use Windows 2000 only features
#ifndef WINVER
#define WINVER 0x0500
#define _WIN32_WINNT 0x0500
#endif
#include <windows.h>
#include <string>
#include <stdio.h>
#include <stdlib.h>
#define APPNAME_CLI "Unfrag"
#define APPNAME_GUI "Fraginator"
#define APPVER_STR "1.03"
#define APPVER_NUM 1.03f
#define APPAUTHOR "Rick Brewster"
#define APPCOPYRIGHT "Copyright 2000-2002 Rick Brewster"
#include <vector>
#include <string>
using namespace std;
typedef unsigned __int8 uint8;
typedef signed __int8 sint8;
typedef unsigned __int16 uint16;
typedef signed __int16 sint16;
typedef unsigned __int32 uint32;
typedef signed __int32 sint32;
typedef unsigned __int64 uint64;
typedef signed __int64 sint64;
typedef unsigned char uchar;
extern bool QuietMode;
extern bool VerboseMode;
typedef enum
{
DefragInvalid,
DefragFast,
DefragExtensive,
DefragAnalyze
} DefragType;
extern bool CheckWinVer (void);
class Defragment;
extern Defragment *StartDefragThread (string Drive, DefragType Method, HANDLE &Handle);
extern char *AddCommas (char *Result, uint64 Number);
#endif // UNFRAG_H

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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly
xmlns="urn:schemas-microsoft-com:asm.v1"
manifestVersion="1.0">
<assemblyIdentity
processorArchitecture="x86"
version="5.1.0.0"
type="win32"
name="Fraginator.exe"/>
<description>Fraginator</description>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
publicKeyToken="6595b64144ccf1df"
language="*"
processorArchitecture="x86"/>
</dependentAssembly>
</dependency>
</assembly>

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After

Width:  |  Height:  |  Size: 8 KiB

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@ -0,0 +1,51 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Fraginator.rc
//
#define IDD_DIALOG1 101
#define IDD_MAIN 101
#define IDD_REPORT 106
#define IDB_LOGO 110
#define IDI_ICON 114
#define IDC_QUIT 1010
#define IDC_STARTSTOP 1014
#define IDC_METHODS_LIST 1016
#define IDC_DRIVES_LIST 1019
#define IDC_PROGRESS 1021
#define IDC_PERCENT 1022
#define IDC_STATUS 1023
#define IDC_DISKSIZEBYTES 1027
#define IDC_DRIVELETTER 1028
#define IDC_REPORTOK 1029
#define IDC_DISKSIZECLUSTERS 1030
#define IDC_DISKCLUSTERSIZE 1031
#define IDC_FILESYSTEM 1032
#define IDC_WISECRACKS 1033
#define IDC_VOLUMELABEL 1033
#define IDC_VOLUMESERIAL 1034
#define IDC_BYTES 1035
#define IDC_KILOBYTES 1036
#define IDC_RECOMMEND 1037
#define IDC_FILESCOUNT 1038
#define IDC_FILESSIZEBYTES 1039
#define IDC_FILESSIZEONDISK 1040
#define IDC_FILESSLACKBYTES 1041
#define IDC_GIGABYTES 1043
#define IDC_DISKFREEBYTES 1044
#define IDC_MEGABYTES 1045
#define IDC_FILESFRAGGED 1047
#define IDC_DIRSCOUNT 1048
#define IDC_AVERAGEFRAGS 1049
#define ID_MAIN_HELP 1054
#define IDC_PRIORITY_LIST 1057
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 118
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1058
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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# Microsoft Developer Studio Project File - Name="unfrag" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=unfrag - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "unfrag.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "unfrag.mak" CFG="unfrag - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "unfrag - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "unfrag - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
RSC=rc.exe
!IF "$(CFG)" == "unfrag - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /Gr /MD /W3 /GX /Ox /Ot /Og /Oi /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying to Program Files ...
PostBuild_Cmds=copy Release\unfrag.exe "c:\Program Files\Fraginator\unfrag.exe"
# End Special Build Tool
!ELSEIF "$(CFG)" == "unfrag - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "unfrag___Win32_Debug"
# PROP BASE Intermediate_Dir "unfrag___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "unfrag___Win32_Debug"
# PROP Intermediate_Dir "unfrag___Win32_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "unfrag - Win32 Release"
# Name "unfrag - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\Defragment.cpp
# End Source File
# Begin Source File
SOURCE=.\DriveVolume.cpp
# End Source File
# Begin Source File
SOURCE=.\Unfrag.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\Defragment.h
# End Source File
# Begin Source File
SOURCE=.\DriveVolume.h
# End Source File
# Begin Source File
SOURCE=.\Mutex.h
# End Source File
# Begin Source File
SOURCE=.\Unfrag.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

Binary file not shown.

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@ -0,0 +1,184 @@
# Microsoft Developer Studio Generated NMAKE File, Based on unfrag.dsp
!IF "$(CFG)" == ""
CFG=unfrag - Win32 Debug
!MESSAGE No configuration specified. Defaulting to unfrag - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "unfrag - Win32 Release" && "$(CFG)" != "unfrag - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "unfrag.mak" CFG="unfrag - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "unfrag - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "unfrag - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=xicl6.exe
RSC=rc.exe
!IF "$(CFG)" == "unfrag - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\unfrag.exe"
CLEAN :
-@erase "$(INTDIR)\Defragment.obj"
-@erase "$(INTDIR)\DriveVolume.obj"
-@erase "$(INTDIR)\Unfrag.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\unfrag.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /G6 /Gr /MD /W3 /GX /Ox /Ot /Og /Oi /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"$(INTDIR)\unfrag.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\unfrag.bsc"
BSC32_SBRS= \
LINK32=xilink6.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\unfrag.pdb" /machine:I386 /out:"$(OUTDIR)\unfrag.exe"
LINK32_OBJS= \
"$(INTDIR)\Defragment.obj" \
"$(INTDIR)\DriveVolume.obj" \
"$(INTDIR)\Unfrag.obj"
"$(OUTDIR)\unfrag.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
PostBuild_Desc=Copying to Program Files ...
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
$(DS_POSTBUILD_DEP) : "$(OUTDIR)\unfrag.exe"
copy Release\unfrag.exe "c:\Program Files\Fraginator\unfrag.exe"
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "unfrag - Win32 Debug"
OUTDIR=.\unfrag___Win32_Debug
INTDIR=.\unfrag___Win32_Debug
# Begin Custom Macros
OutDir=.\unfrag___Win32_Debug
# End Custom Macros
ALL : "$(OUTDIR)\unfrag.exe"
CLEAN :
-@erase "$(INTDIR)\Defragment.obj"
-@erase "$(INTDIR)\DriveVolume.obj"
-@erase "$(INTDIR)\Unfrag.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\unfrag.exe"
-@erase "$(OUTDIR)\unfrag.ilk"
-@erase "$(OUTDIR)\unfrag.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"$(INTDIR)\unfrag.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\unfrag.bsc"
BSC32_SBRS= \
LINK32=xilink6.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\unfrag.pdb" /debug /machine:I386 /out:"$(OUTDIR)\unfrag.exe" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\Defragment.obj" \
"$(INTDIR)\DriveVolume.obj" \
"$(INTDIR)\Unfrag.obj"
"$(OUTDIR)\unfrag.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("unfrag.dep")
!INCLUDE "unfrag.dep"
!ELSE
!MESSAGE Warning: cannot find "unfrag.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "unfrag - Win32 Release" || "$(CFG)" == "unfrag - Win32 Debug"
SOURCE=.\Defragment.cpp
"$(INTDIR)\Defragment.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\DriveVolume.cpp
"$(INTDIR)\DriveVolume.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\Unfrag.cpp
"$(INTDIR)\Unfrag.obj" : $(SOURCE) "$(INTDIR)"
!ENDIF

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@ -0,0 +1,48 @@
<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: unfrag - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\TEMP\RSP9D8.tmp" with contents
[
/nologo /G6 /Gr /MD /W3 /GX /Ox /Ot /Og /Oi /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fo"Release/" /Fd"Release/" /FD /c
"C:\src\Fraginator\Defragment.cpp"
"C:\src\Fraginator\DriveVolume.cpp"
"C:\src\Fraginator\Unfrag.cpp"
]
Creating command line "xicl6.exe @C:\TEMP\RSP9D8.tmp"
Creating temporary file "C:\TEMP\RSP9D9.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"Release/unfrag.pdb" /machine:I386 /out:"Release/unfrag.exe"
.\Release\Defragment.obj
.\Release\DriveVolume.obj
.\Release\Unfrag.obj
]
Creating command line "xilink6.exe @C:\TEMP\RSP9D9.tmp"
<h3>Output Window</h3>
Compiling...
Defragment.cpp
DriveVolume.cpp
Unfrag.cpp
Generating Code...
Linking...
xilink6: executing 'C:\PROGRA~1\MIAF9D~1\VC98\Bin\link.exe'
Creating temporary file "C:\TEMP\RSP9DB.bat" with contents
[
@echo off
copy Release\unfrag.exe "c:\Program Files\Fraginator\unfrag.exe"
]
Creating command line "C:\TEMP\RSP9DB.bat"
Copying to Program Files ...
1 file(s) copied.
<h3>Results</h3>
unfrag.exe - 0 error(s), 0 warning(s)
</pre>
</body>
</html>

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@ -0,0 +1,160 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="unfrag"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
RuntimeLibrary="0"
StructMemberAlignment="5"
BufferSecurityCheck="FALSE"
PrecompiledHeaderFile=".\Release/unfrag.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CallingConvention="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile=".\Release/unfrag.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/unfrag.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/unfrag.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying to Program Files ..."
CommandLine="copy Release\unfrag.exe &quot;c:\Program Files\Fraginator\unfrag.exe&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\unfrag___Win32_Debug"
IntermediateDirectory=".\unfrag___Win32_Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\unfrag___Win32_Debug/unfrag.pch"
AssemblerListingLocation=".\unfrag___Win32_Debug/"
ObjectFile=".\unfrag___Win32_Debug/"
ProgramDataBaseFileName=".\unfrag___Win32_Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib"
OutputFile=".\unfrag___Win32_Debug/unfrag.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\unfrag___Win32_Debug/unfrag.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\unfrag___Win32_Debug/unfrag.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\Defragment.cpp">
</File>
<File
RelativePath=".\DriveVolume.cpp">
</File>
<File
RelativePath=".\Unfrag.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\Defragment.h">
</File>
<File
RelativePath=".\DriveVolume.h">
</File>
<File
RelativePath=".\Mutex.h">
</File>
<File
RelativePath=".\Unfrag.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>