mirror of
https://github.com/reactos/reactos.git
synced 2024-12-28 10:04:49 +00:00
timer messages impl.
svn path=/trunk/; revision=4479
This commit is contained in:
parent
a812f4e0b2
commit
9db4bafa99
2 changed files with 362 additions and 37 deletions
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@ -1120,17 +1120,6 @@ NtUserIsClipboardFormatAvailable(
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return 0;
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}
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DWORD
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STDCALL
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NtUserKillTimer(
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DWORD Unknown0,
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DWORD Unknown1)
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{
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UNIMPLEMENTED
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return 0;
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}
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DWORD
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STDCALL
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NtUserLoadKeyboardLayoutEx(
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@ -1559,19 +1548,6 @@ NtUserSetSystemMenu(
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return 0;
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}
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DWORD
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STDCALL
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NtUserSetSystemTimer(
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DWORD Unknown0,
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DWORD Unknown1,
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DWORD Unknown2,
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DWORD Unknown3)
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{
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UNIMPLEMENTED
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return 0;
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}
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DWORD
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STDCALL
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NtUserSetThreadState(
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@ -1583,19 +1559,6 @@ NtUserSetThreadState(
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return 0;
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}
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DWORD
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STDCALL
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NtUserSetTimer(
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DWORD Unknown0,
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DWORD Unknown1,
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DWORD Unknown2,
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DWORD Unknown3)
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{
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UNIMPLEMENTED
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return 0;
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}
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DWORD
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STDCALL
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NtUserShowCaret(
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362
reactos/subsys/win32k/ntuser/timer.c
Normal file
362
reactos/subsys/win32k/ntuser/timer.c
Normal file
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@ -0,0 +1,362 @@
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/*
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PURPOSE: Window timers messages
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* FILE: subsys/win32k/ntuser/timer.c
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* PROGRAMER: Gunnar
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* REVISION HISTORY:
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*
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*/
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/* INCLUDES ******************************************************************/
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#include <ddk/ntddk.h>
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#include <win32k/win32k.h>
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#include <win32k/ntuser.h>
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#include <internal/ntoskrnl.h>
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#include <internal/ps.h>
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#include <include/msgqueue.h>
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#include <messages.h>
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#include <napi/win32.h>
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS *******************************************************************/
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static FAST_MUTEX Mutex;
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static LIST_ENTRY TimerListHead;
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static KTIMER Timer;
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static RTL_BITMAP HandleLessTimersBitMap;
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static PVOID HandleLessTimersBitMapBuffer;
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static ULONG HintIndex = 0;
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static HANDLE MsgTimerThreadHandle;
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static CLIENT_ID MsgTimerThreadId;
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typedef struct _MSG_TIMER_ENTRY{
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LIST_ENTRY ListEntry;
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LARGE_INTEGER Timeout;
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HANDLE ThreadID;
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UINT Period;
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MSG Msg;
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} MSG_TIMER_ENTRY, *PMSG_TIMER_ENTRY;
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/* FUNCTIONS *****************************************************************/
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//return true if the new timer became the first entry
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BOOL
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FASTCALL
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InsertTimerAscendingOrder(PMSG_TIMER_ENTRY NewTimer)
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{
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PLIST_ENTRY EnumEntry, InsertAfter;
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PMSG_TIMER_ENTRY MsgTimer;
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InsertAfter = NULL;
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EnumEntry = TimerListHead.Flink;
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while (EnumEntry != &TimerListHead)
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{
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MsgTimer = CONTAINING_RECORD(EnumEntry, MSG_TIMER_ENTRY, ListEntry);
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if (NewTimer->Timeout.QuadPart > MsgTimer->Timeout.QuadPart)
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{
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InsertAfter = EnumEntry;
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}
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EnumEntry = EnumEntry->Flink;
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}
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if (InsertAfter)
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{
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InsertTailList(InsertAfter, &NewTimer->ListEntry);
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return FALSE;
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}
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//insert as first entry
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InsertHeadList(&TimerListHead, &NewTimer->ListEntry);
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return TRUE;
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}
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PMSG_TIMER_ENTRY
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FASTCALL
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RemoveTimer(HWND hWnd, UINT_PTR IDEvent, HANDLE ThreadID)
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{
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PMSG_TIMER_ENTRY MsgTimer;
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PLIST_ENTRY EnumEntry;
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//remove timer if allready in the queue
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EnumEntry = TimerListHead.Flink;
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while (EnumEntry != &TimerListHead)
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{
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MsgTimer = CONTAINING_RECORD(EnumEntry, MSG_TIMER_ENTRY, ListEntry);
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if (MsgTimer->Msg.hwnd == hWnd &&
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MsgTimer->Msg.wParam == (WPARAM)IDEvent &&
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MsgTimer->ThreadID == ThreadID)
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{
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RemoveEntryList(EnumEntry);
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return MsgTimer;
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}
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EnumEntry = EnumEntry->Flink;
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}
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return NULL;
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}
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NTSTATUS
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STDCALL
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NtUserSetTimer(
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HWND hWnd,
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UINT_PTR * IDEvent,
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UINT Period,
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TIMERPROC TimerFunc
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)
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{
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ULONG Index;
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PMSG_TIMER_ENTRY MsgTimer = NULL;
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PMSG_TIMER_ENTRY NewTimer;
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LARGE_INTEGER CurrentTime;
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HANDLE ThreadID;
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//FIXME: WINE: window must be owned by the calling thread
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#if 0
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if (hWnd && !(hWnd = WIN_IsCurrentThread(hWnd))
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{
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return STATUS_UNSUCCESSFUL;
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}
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#endif
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ThreadID = PsGetCurrentThreadId();
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KeQuerySystemTime(&CurrentTime);
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ExAcquireFastMutex(&Mutex);
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if (hWnd == NULL)
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{
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//find a free, handle-less timer id
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Index = RtlFindClearBitsAndSet(&HandleLessTimersBitMap, 1, HintIndex);
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if (Index == -1)
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{
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return STATUS_UNSUCCESSFUL;
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}
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*IDEvent = HintIndex = Index + 1;
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}
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else
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{
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//remove timer if allready in the queue
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MsgTimer = RemoveTimer(hWnd, *IDEvent, ThreadID);
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}
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if (MsgTimer)
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{
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//modify existing (removed) timer
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NewTimer = MsgTimer;
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NewTimer->Period = Period;
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NewTimer->Timeout.QuadPart = CurrentTime.QuadPart + (Period * 10000);
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NewTimer->Msg.lParam = (LPARAM)TimerFunc;
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}
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else
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{
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//FIXME: use lookaside?
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NewTimer = ExAllocatePool(PagedPool, sizeof(MSG_TIMER_ENTRY));
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NewTimer->Msg.hwnd = hWnd;
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NewTimer->Msg.message = WM_TIMER;
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NewTimer->Msg.wParam = (WPARAM)*IDEvent;
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NewTimer->Msg.lParam = (LPARAM)TimerFunc;
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NewTimer->Period = Period;
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NewTimer->Timeout.QuadPart = CurrentTime.QuadPart + (Period * 10000);
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NewTimer->ThreadID = ThreadID;
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}
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if (InsertTimerAscendingOrder(NewTimer))
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{
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//new timer is first in queue and expires first
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KeSetTimer(&Timer, NewTimer->Timeout, NULL);
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}
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ExReleaseFastMutex(&Mutex);
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return STATUS_SUCCESS;
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}
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NTSTATUS
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STDCALL
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NtUserKillTimer(
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HWND hWnd,
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UINT_PTR IDEvent)
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{
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PMSG_TIMER_ENTRY MsgTimer;
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ExAcquireFastMutex(&Mutex);
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//handle-less timer?
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if (hWnd == NULL)
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{
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if (!RtlAreBitsSet(&HandleLessTimersBitMap, IDEvent - 1, 1))
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{
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//bit was not set
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ExReleaseFastMutex(&Mutex);
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return STATUS_UNSUCCESSFUL;
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}
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RtlClearBits(&HandleLessTimersBitMap, IDEvent - 1, 1);
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}
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MsgTimer = RemoveTimer(hWnd, IDEvent, PsGetCurrentThreadId());
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ExReleaseFastMutex(&Mutex);
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if (MsgTimer == NULL)
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{
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//didn't find timer
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return STATUS_UNSUCCESSFUL;
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}
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//FIXME: use lookaside?
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ExFreePool(MsgTimer);
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return STATUS_SUCCESS;
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}
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DWORD
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STDCALL
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NtUserSetSystemTimer(
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DWORD Unknown0,
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DWORD Unknown1,
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DWORD Unknown2,
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DWORD Unknown3)
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{
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UNIMPLEMENTED
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return 0;
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}
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static NTSTATUS STDCALL
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TimerThreadMain()
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{
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NTSTATUS Status;
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LARGE_INTEGER CurrentTime;
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PLIST_ENTRY EnumEntry;
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PMSG_TIMER_ENTRY MsgTimer;
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PETHREAD Thread;
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for (;;)
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{
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Status = KeWaitForSingleObject( &Timer,
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Executive,
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KernelMode,
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FALSE,
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NULL
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);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Error waiting in TimerThreadMain\n");
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KeBugCheck(0);
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}
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ExAcquireFastMutex(&Mutex);
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KeQuerySystemTime(&CurrentTime);
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EnumEntry = TimerListHead.Flink;
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while (EnumEntry != &TimerListHead)
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{
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MsgTimer = CONTAINING_RECORD(EnumEntry, MSG_TIMER_ENTRY, ListEntry);
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EnumEntry = EnumEntry->Flink;
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if (CurrentTime.QuadPart >= MsgTimer->Timeout.QuadPart)
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{
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RemoveEntryList(&MsgTimer->ListEntry);
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/*
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* FIXME: 1) Find a faster way of getting the thread message queue? (lookup by id is slow)
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* 2) Kill all timers for thread when the thread exits?
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*/
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if (!NT_SUCCESS(PsLookupThreadByThreadId(MsgTimer->ThreadID, &Thread)))
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{
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//FIXME: remove all other timers for this thread also?
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ExFreePool(MsgTimer);
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continue;
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}
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/*
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* FIXME: small window here, where the thread can exit between the thread lookup
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* and the message posting (missing ref count?)
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*/
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MsqPostMessage(((PW32THREAD)Thread->Win32Thread)->MessageQueue, MsqCreateMessage(&MsgTimer->Msg));
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//set up next periodic timeout
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MsgTimer->Timeout.QuadPart += (MsgTimer->Period * 10000);
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InsertTimerAscendingOrder(MsgTimer);
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}
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else
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{
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break;
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}
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}
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//set up next timeout from first entry (if any)
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if (!IsListEmpty(&TimerListHead))
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{
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MsgTimer = CONTAINING_RECORD( TimerListHead.Flink, MSG_TIMER_ENTRY, ListEntry);
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KeSetTimer(&Timer, MsgTimer->Timeout, NULL);
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}
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ExReleaseFastMutex(&Mutex);
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}
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}
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NTSTATUS
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InitTimerImpl()
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{
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NTSTATUS Status;
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InitializeListHead(&TimerListHead);
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KeInitializeTimer(&Timer);
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ExInitializeFastMutex(&Mutex);
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//windows 2000 has room for 32768 handle-less timers
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HandleLessTimersBitMapBuffer = ExAllocatePool(PagedPool, PAGE_SIZE);
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RtlInitializeBitMap(&HandleLessTimersBitMap,
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HandleLessTimersBitMapBuffer,
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PAGE_SIZE * sizeof(ULONG));
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//yes we need this, since ExAllocatePool isn't supposed to zero out allocated memory
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RtlClearAllBits(&HandleLessTimersBitMap);
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Status = PsCreateSystemThread(&MsgTimerThreadHandle,
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THREAD_ALL_ACCESS,
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NULL,
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NULL,
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&MsgTimerThreadId,
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TimerThreadMain,
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NULL);
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return Status;
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}
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