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[USERENV]
* Remove one time inclusions from the main header and put them back where they belong. * Improve header inclusions. CORE-7716 svn path=/trunk/; revision=61820
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parent
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10 changed files with 10 additions and 12 deletions
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@ -26,10 +26,11 @@
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#include "precomp.h"
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#include "precomp.h"
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#include <shlobj.h>
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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/* FUNCTIONS ***************************************************************/
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static
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static
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@ -29,7 +29,6 @@
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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/* FUNCTIONS ***************************************************************/
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BOOL
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BOOL
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@ -29,7 +29,6 @@
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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static
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static
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BOOL
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BOOL
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SetUserEnvironmentVariable(LPVOID *Environment,
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SetUserEnvironmentVariable(LPVOID *Environment,
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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typedef struct _GP_NOTIFY
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typedef struct _GP_NOTIFY
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{
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{
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struct _GP_NOTIFY *Next;
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struct _GP_NOTIFY *Next;
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@ -111,5 +111,3 @@ VOID
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UninitializeGPNotifications(VOID);
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UninitializeGPNotifications(VOID);
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#endif /* _INTERNAL_H */
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#endif /* _INTERNAL_H */
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/* EOF */
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@ -26,6 +26,8 @@
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#include "precomp.h"
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#include "precomp.h"
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#include <ndk/sefuncs.h>
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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@ -1,17 +1,16 @@
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#include <stdio.h>
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#include <stdio.h>
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#define WIN32_NO_STATUS
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#define COM_NO_WINDOWS_H
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#include <windef.h>
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#include <windef.h>
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#include <winbase.h>
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#include <winbase.h>
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#include <winreg.h>
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#include <winreg.h>
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#include <winnls.h>
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#include <winnls.h>
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#include <objbase.h>
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#define NTOS_MODE_USER
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#define NTOS_MODE_USER
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#include <ndk/sefuncs.h>
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#include <ndk/rtlfuncs.h>
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#include <ndk/rtlfuncs.h>
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#include <userenv.h>
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#include <userenv.h>
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#include <sddl.h>
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#include <shlobj.h>
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#include "internal.h"
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#include "internal.h"
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#include "resources.h"
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#include "precomp.h"
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#include "precomp.h"
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#include <sddl.h>
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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/* FUNCTIONS ***************************************************************/
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BOOL
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BOOL
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@ -29,7 +29,6 @@
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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/* FUNCTIONS ***************************************************************/
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static
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static
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@ -29,6 +29,7 @@
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#define NDEBUG
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#define NDEBUG
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#include <debug.h>
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#include <debug.h>
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#include "resources.h"
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typedef struct _FOLDERDATA
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typedef struct _FOLDERDATA
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{
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{
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